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 Hottest Core Rulebooks from Game Designers' Workshop (GDW)

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 Title    Publisher    Price  
2300 AD  Traveller: 2300

2300 AD Traveller: 2300


Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in science...   [click here for more]
Game Designers' Workshop (GDW)  $24.95 $18.72

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T2013- Twilight: 2013 Core Rules

T2013- Twilight: 2013 Core Rules


The third edition of Twilight: 2000, now available again. ...   [click here for more]
Game Designers' Workshop (GDW)  $39.99 $15.00

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T4  Marc Miller's Traveller

T4 Marc Miller's Traveller


This volume is the basic rules set for the Traveller science-fiction game system. It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play. Unravel the...   [click here for more]
Game Designers' Workshop (GDW)  $9.95

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TNE-0300 Traveller: The New Era

TNE-0300 Traveller: The New Era


A Civilization Ready To Re-Awaken... But it cannot do so by itself. three generations ago, a star-spanning society annihilated itself in a furious war. The final weapon in this war was a new form of life-a malevolent electronic race that hates life itself. But among the ruins, life is stirring-a civilization is waiting to be rebuilt. Inside Traveller: The New Era you'll find everything...   [click here for more]
Game Designers' Workshop (GDW)  $9.95

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T2000 v1  Twilight: 2000

T2000 v1 Twilight: 2000


Twilight: 2000 is a complete role-playing system for survival in a devastated post-holcaust world. Rules cover character generation, living off the land, encounters, combat, skills and skill improvement, medicine, vehicles, ammunition, trade and much more. The combat rules are a major breakthrough. One general combat resolution procedure covers all types of combat: hand-to-hand, melee weapons,...   [click here for more]
Game Designers' Workshop (GDW)  $20.00 $15.00

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T2000 v2  Twilight: 2000 2nd Edition

T2000 v2 Twilight: 2000 2nd Edition


(you probably want the updated version 2.2 instead) Roleplaying in the Devastation of WWIII The War has raged for years The high-tech ammo is almost gone. High-tech equipment is failing, piece by piece, with no spares to fix it. The front lines are held by a few grim, desperate soldiers. The US 5th Division holds the line in Poland. Now, a Soviet encirclement has cut it off in a province ruled by...   [click here for more]
Game Designers' Workshop (GDW)  $20.00 $15.00

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MT DTRPG Guide to MegaTraveller

MT DTRPG Guide to MegaTraveller


Everything you wanted to know about the MegaTraveller Science-Fiction Role-Playing Game System (but didn\'t know how to ask). Includes a short history of the development of MegaTraveller, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale;...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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T2000 v1  DTRPG Guide to Twilight: 2000 version 1.0

T2000 v1 DTRPG Guide to Twilight: 2000 version 1.0


Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0)....   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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T2000 v2  DTRPG Guide to Twilight: 2000 version 2.0

T2000 v2 DTRPG Guide to Twilight: 2000 version 2.0


Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0)....   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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2300  AD Man's Battle for the Stars

2300 AD Man's Battle for the Stars


Man has made it to the stars. Now he must fight to stay there, Human soldiers fight the implacable alien Kafers, Police fight smugglers, pirates and terrorists on rich human colonies. Explorers fight uncharted systems on the Frontier. Colonists fight hostile environments on strange worlds. And nations fight each other for political power to determine who will lead the human race in the struggle...   [click here for more]
Game Designers' Workshop (GDW)  $24.95 $18.72

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MT  MegaTraveller Players' Manual

MT MegaTraveller Players' Manual


The Imperium survived for more than a thousand years. In less than a minute, it has shattered. An assassin has cut down the emperor and his heirs in one bold strike, throwing the largest interstellar empire in history into chaos. There are many candidates for the empty throne, and the owlrds of the Imperium are divided in their allegiances. By a curious twist of fate, the assassin himself now controls...   [click here for more]
Game Designers' Workshop (GDW)  $19.95 $14.98

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MT  MegaTraveller Referee's Companion

MT MegaTraveller Referee's Companion


Expand the rebellious universe of MegaTraveller with more rules, background, information, and materials for the dedicated referee. Materials that simply would not fit into the grand, three-volume MegaTraveller rules set have been brought together into one volume as the MegaTraveller Referee's Companion. this compendium helps provide detail to science-fiction campaigns, adds...   [click here for more]
Game Designers' Workshop (GDW)  $12.00 $9.00

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DC1  Dark Conspiracy, 1st edition rulebook

DC1 Dark Conspiracy, 1st edition rulebook


Shapes that rip and tear. Shadows that live in corners. Windows in space and time that lead to realms of madness and decay. A dark lurking horror that feeds off the echoing anguish of a billion tortured souls. This is the center of a twisted, sinister conspiracy which threatens the very existence of all humankind. Set in the near future, the world of Dark Conspiracy is dramatically altered...   [click here for more]
Game Designers' Workshop (GDW)  $22.00 $16.50

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DC2  Dark Conspiracy Player's Handbook Masters Edition (2nd ed.)

DC2 Dark Conspiracy Player's Handbook Masters Edition (2nd ed.)


Dark Conspiracy: PLAYERS' HANDBOOK Masters Edition for a full overview of this book, and the system, download our free Guide to Dark Conspiracy 2nd Edition. The second edition was published in two folio-sized volumes, one targeted at Players (184 pages, Basic Edition and 400 pages, Master Edition) and the other at Game Masters (180 pages, Basic Edition and 462 pages,...   [click here for more]
Game Designers' Workshop (GDW)  $25.00 $18.76

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DC2 Dark Conspiracy Referee's Guide Masters Edition (2nd ed.)

DC2 Dark Conspiracy Referee's Guide Masters Edition (2nd ed.)


Dark Conspiracy: REFEREE'S HANDBOOK Masters Edition for a full overview of this book, and the system, download our free Guide to Dark Conspiracy 2nd Edition. The second edition was published in two folio-sized volumes, one targeted at Players (184 pages, Basic Edition and 400 pages, Master Edition) and the other at Game Masters (180 pages, Basic Edition and 462...   [click here for more]
Game Designers' Workshop (GDW)  $30.00 $22.50

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German Traveller-  Core I Basic Rules

German Traveller- Core I Basic Rules


Wagen Sie den großen Sprung durch die Zeit! TRAVELLER - Das Science Fiction-Rollenspiel der fernen Zukunft versetzt Sie in dar Jahr 1105 nach der Gründung des großen Imperiums. Die Menschheit hat den Sprung zu den Sternen geschafft. Mit TRAVELLER sind Sie gleich »mittendrin«: Als Raumcaptain, Soldat, Forscher, Spion, Pirat oder Scout des Imperiums durchstreifen Sie mit...   [click here for more]
Game Designers' Workshop (GDW)  $23.99 $9.00

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German Traveller-  Core II - Söldner, Scouts und Handelsprinzen

German Traveller- Core II - Söldner, Scouts und Handelsprinzen


Traveller Das Science Fiction-Rollenspiel der fernen Zukunft Mit dem Sprung in eine neue Dimension! Traveller II - Söldner, Scouts und Handelsprinzen läßt an Detailreichtum kaum noch zu wünschen übrig und bietet vielfältige Möglichkeiten, um lhre Rollenspielabenteuer noch atemberaubender zu machen. Unter anderem bringt dieses Buch: 12 neue Dienstgattungen ein...   [click here for more]
Game Designers' Workshop (GDW)  $26.99 $10.13

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German Traveller- Roboter

German Traveller- Roboter


Automaten, Blechkumpel, Computerhirne.... Endlich ein kompletter Führer für Konstruktion und Einsatz von Robotern im Traveller-Universum. Traveller III - Roboter Schafft neue Dimensionen im Science Fiction-Rollenspiel und gibt Ihrer Kampagne frischen Schwung. Dieser Band enthält in Regalform, Artikeln und allgemeinen Daten: eine Geschichte der Roboter im Imperium eine Übersicht...   [click here for more]
Game Designers' Workshop (GDW)  $16.50 $6.19

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Spanish Traveller-  Core Rules

Spanish Traveller- Core Rules


TODO EL UNIVERSO A TU ALCANCE La exploración de los lejanos sistemas solaries en nuestra galaxia en siglos venideros será una hazaña que emprenderán audaces exploradores y bravos aventureros. Pero también es posible emprender de inmediato ésta y otras aventuras con Traveller, el juego de rol de aventuras de ciencia ficción en un futuro distante. Los...   [click here for more]
Game Designers' Workshop (GDW)  $23.99 $9.00

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T2013- Stage I Rules

T2013- Stage I Rules


This is the Stage I ruleset for Twilight: 2013. It includes everything you need to get started fighting WWIII in Europe using Stage I rules. Staged Rules Individual play groups often use "house rules" to tune their game systems to a specific preferred level of complexity and realism. To facilitate this, we've written the Reflex System with three stages of rules. This book is written...   [click here for more]
Game Designers' Workshop (GDW)  $4.88

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