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The year is 2072. Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You’re a shadowrunner—a deniable asset, a corporate pawn—using bleeding-edge science and magic to make your meat body and mind better-than-flesh. Stay on the edge, and you may survive another run on the mean sprawl streets.
Shadowrun, Fourth Edition offers a completely... [click here for more] |
Catalyst Game Labs |
$15.00
|
Shadowrun, Third Edition
Where Man Meets Magic & Machine
The year is 2060. Magic is as real as the mean streets of the mega-sprawls. Corporations call the shots while nailing each other through covert operatives in cutthroat competition. Flesh and machines have merged -- the street samurai with his smartguns and impossibly fast reflexes, the decker who can plug his own brain into the worldwide... [click here for more] |
Catalyst Game Labs |
$18.40
|
THREE COMPLETE SHADOWRUN NOVELS IN ONE VOLUME!
The year is 2050. The power of magic and the creatures it brings have returned to the earth, and many of the ancient races have re-emerged. Elves, Orks, Mages, and lethal Dragons find a home in a world where technology and human flesh have melded into deadly urban predators. And the multinational megacorporations hoard the only thing of... [click here for more] |
Catalyst Game Labs |
$4.99
|
Man... or Monster?
Cyberware can increase your speed, enhance your strength and sharpen your reflexes. It can put a computer in your head, armor under your skin and weapons in your arms. There are implants to improve every internal organ and devices that let you interface with machines ... but you'd better know when to stop. Too much cyberware and you're a cyberzombie—more machine than man. Man... [click here for more] |
Catalyst Game Labs |
$15.20
|
"New toys hit the street every week, omae. Wiz new tech to exploit security holes, rapid-assembly weapons disguised as Nerps to sneak past the scanners, wicked new adept fu to kick some major hoop. To keep up with the Johnsons, ya gotta scan what's coming down the pipe, otherwise you'll end up as the unfortunate example in a field-test report." State of the Art: 2064 examines the latest groundbreaking... [click here for more] |
Catalyst Game Labs |
$12.80
|
Street Magic is the advanced magic rulebook for Shadowrun, Fourth Edition. It provides background details on everything known to magic in the year 2070, from the nature of mana and astral space to and its effects on society and the Awakened. It also covers a few things that aren't known - or at least understood - such as the metaplanes and hostile spirits. It also contains advanced... [click here for more] |
Catalyst Game Labs |
$12.00
|
"In this day and age, things change so fast that the centrifugal force of progress will shear your head right off. Shadowrunners like us need to keep up with the latest developments. When you run a B&E, you need to know what nasty new security feature might try to cut you in two as much as you need to know which nova new magic formula is worth snatching. It's the state of the art, chummerâ€â€ÂÂit'll... [click here for more] |
Catalyst Game Labs |
$9.60
|
Beware the Slumbering Dragon!
On 20 August 3028, Hanse Davion of the Federated Suns launched the most successful Succession War in history. His goal was to simultaneously capture half the Capellan Confederation, which would sideline the power of House Liao for decades, and launch a union that would lead to the formation of the largest, strongest interstellar power since the original... [click here for more] |
Catalyst Game Labs |
$20.00
|
The year is 2064, and all is not well. A struggling megacorp makes a drastic decision to stave off impending doom. A psychopathic artifical intelligence thought to be dead rises again, attempting to take over the entire Matrix. And behind the scenes, apocalyptic terrorists prepare to strike at key points around the world, completing their first steps towards a vision of Armageddon. Across the globe,... [click here for more] |
Catalyst Game Labs |
$14.40
|
The Sky Is Falling!
The year 2061 marks the return of Halley's Comet and the 50th anniversary of the Awakening-do you celebrate or run for cover? Each day brings a new surprise. Will you transform into a genetic changeling or fall prey to a doomsday cult? Will you be in Denver when the dragon runs amok or in Japan when the Ring of Fire deals death to the Empire? Will you fight toxic spirits in the... [click here for more] |
Catalyst Game Labs |
$12.00
|
New Seattle
Seattle: A Runner's Paradise
Seattle's got it all: movers and shakers from all of the megacorporations, high-stakes political conflicts and even vicious mob wars--and it's surrounded by hostile countries! Every runner and wannabe comes to Seattle to learn their chops, hone their skills and make those big scores.
New Seattle takes the players on a tour of the most... [click here for more] |
Catalyst Game Labs |
$12.00
|
Sprawl Survival Guide
Street Smart?
New to the sprawl kid? Wise up fast, cuz wiz wires or spell juice alone won't save your ass on the hungry streets. You flash your credstick in the wrong alley, drop a name in the wrong company, or flick out a spur at a gunfight and your organs will be next up for auction. Reps are built on etiquette and connections, not just chill attitude and piles of corpses.... [click here for more] |
Catalyst Game Labs |
$12.00
|
"Variety is the spice of battle..."
By the 31st century, war has raged in the Successor States for over 200 years. In this ongoing conflict, the mercenary soldier has ample opportunity to seek his fortune under the banner of one of the Great Houses--a career fraught with danger but rich in potential rewards.
The Mercenary's Handbook is a BattleTech and MechWarrior... [click here for more] |
Catalyst Game Labs |
$8.00
|
Here is the definitive work describing mankind's method of transportation between the stars. Bound into this single volume are ComStar Intelligence Summary FB-60 and excerpts from the standard DropShips and JumpShips Operations Manual.
ComStar Intelligence Summary
ComStar Intelligence Summary FB-60 discussess the five major types of JumpShips and 20 major types of DropShips as well... [click here for more] |
Catalyst Game Labs |
$10.00
|
The year is 3050.
The Fourth Succession War has been over for 20 years. The Rasalhague Military District broke with the Draconis Combine, forming the Free Rasalhague Republic. Houses Steiner and Davion gradually merge to form the Federated Commonwealth. In an unexpected show of strength, the Combine military, under Theodore Kurita, stops the Federated Commonwealth invasion of 3039 cold. ComStar... [click here for more] |
Catalyst Game Labs |
$6.00
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FACT? FICTION? PARANOIA? You Make The Call -- - And Pray You're Right! "They're out there, chumlies. You know they're out there -- the puppeteers who pull the strings on everybody from CEO Damien Knight to the scroffiest born-yesterday street rat. I'm talking bug spirits you can't tell apart from human beings ... magical cabals who want to make us all slaves in their mage-o-cratic... [click here for more] |
Catalyst Game Labs |
$6.39
|
Portfolio of a Dragon: Dunkelzahn's Secrets
Dunkelzahn Assassinated!
Stunned World Awaits Dragon's Last Will and Testament
On Inauguration Night 2057, the newly sworn-in President of the UCAS is assassinated--and the Awakened world will never be the same. Dunkelzahn, the powerful and charismatic great dragon, has been murdered by unknown enemies ... but he left behind a Last Will... [click here for more] |
Catalyst Game Labs |
$8.00
|
Secret Leaders Corporate Government Tight Borders Constant War Strange Magic Only one place has it all in 2056 -- Aztlan, the world's only corporate nation. Built on the drug trade, consolidated country by country through ruthless business deals, run by a powerful and mysterious corporation and sustained by a national faith in the Aztec gods, Aztlan can be a runner's greatest... [click here for more] |
Catalyst Game Labs |
$7.20
|
The land of faery, Where nobody gets old and godly and grave, Where nobody gets old and crafty and wise....
- W.B. Yeats, "The Land of Heart's Desire"
Tir na Nog, the Land of Youth. Long protected by a powerful Veil, the former nation of Ireland now stands revealed in its Awakened power. Who are its masters? Where did they come from? And what does its emergence hold for the world of 2054?
Tir... [click here for more] |
Catalyst Game Labs |
$8.00
|
ArmsFest 2081 ist die englische Version von ArmsFest 2081- Austria Edition
ArmsFest 2081
Once again, the 6th worlds foremost firearms convention has come to Seattle to present a plethora of new weapons, the likes of which have not been seen before.
This premium brochure was handed out to VIP visitors of ArmsFest 2081 and has now found its way... [click here for more] |
Catalyst Game Labs |
$8.50
|
ArmsFest 2081 - Austria Edition is the german version of Armsfest 2081
ArmsFest 2081
Die größte und bedeutenste Feuerwaffenmesse der Sechsten Welt kommt wieder nach Seattle und präsentiert eine riesige Auswahl an Waffen und Accessoires wie sie die Welt noch nicht erlebt hat.
Diese Broschüre wurde an VIP Besucher des ArmsFest 2081 ausgegeben und hat über die Matrix jetzt ihren... [click here for more] |
Catalyst Game Labs |
$8.50
|
Artificial Cold
Disharmony of Mind and Body is a recipe for disaster.
This is especially true for Mathra, an ARES veteran down on her luck, who finds herself driven to take on a dangerous mission to earn her place in the shadows of Seattle.
Artificial Cold is a short story playing in the shadows of 2080ies Seattle. ... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains:
An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and the... [click here for more] |
Catalyst Game Labs |
$20.00
|
Get Out of Your 'Mech and into the Action!
These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2012, these rule are the perfect way to get starting roleplaying BattleTech. ... [click here for more] |
Catalyst Game Labs |
FREE
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Get Out of Your 'Mech and into the Action!
These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2013, these rule are the perfect way to get starting roleplaying BattleTech. ... [click here for more] |
Catalyst Game Labs |
FREE
|
Combat drop to the battlefield!
BattleTech: Alpha Strike Cards: DropShips and Small Craft provides players with unit cards to bring these units to your Alpha Strike or BattleForce games. Featuring DropShips & Small Craft from across the range of Technical Readouts and other sourcebooks, this product contains nearly 200 DropShips & Small Craft. Note that DropShips... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
BATTLE OF COVENTRY (PDF) [FAS1693p]
Print Price (1996): $12.00 File Size: 20.3 MB
REMATCH: CLAN VS. INNER SPHERE
A failed alliance tears a nation apart. Ancient rivals join forces. The winds of change are blasting across the worlds of the Inner Sphere, and the battle for Coventry is the center of the storm!
In early 3058, following the disastrous Trial of Refusal with Clan Wolf, Clan Jade Falcon... [click here for more] |
Catalyst Game Labs |
$6.00
|
BATTLEFORCE 1 & 2 RULEBOOKS (PDF) [FAS1611p/FAS1703p]
Box Print Price (BattleForce: 1987/BattleForce 2: 1997): $20.00/$35.00 Zip File Size: 63 MB
BattleForce is the BattleTech game of lightning-fast combat. Units in BattleForce are represented in a more abstract manner, but still retain their individuality, allowing for fast playing games. It’s also... [click here for more] |
Catalyst Game Labs |
$5.00
|
COMRADESHIP. HONOR. REBELLION. JIHAD.
A Star League Gunslinger fights against overwhelming odds during a rebellion. A dauntless warrior faces his most painful trial yet, far from home and all but alone. Mercenaries, betrayed from within, lash out at all who threaten them. And the Word of Blake, always present, plots and schemes and maneuvers allies against each other.
Thirteen stories... [click here for more] |
Catalyst Game Labs |
$4.99
|
This special bundle product contains the following titles.
BattleTech: Dig, Defend, or Die Regular price: $0.00 Bundle price: $0.00 Format: PDF
Stotzing was not an easy planet to settle. The first colony, Eisenstadt, failed after less than a decade and its location was lost to historians for almost five centuries. The final throes of The Jihad caused... [click here for more] |
Catalyst Game Labs |
$6.98 $5.99
|
Stotzing was not an easy planet to settle. The first colony, Eisenstadt, failed after less than a decade and its location was lost to historians for almost five centuries. The final throes of The Jihad caused the announcement of the discovery to be relegated to the small number of archaeologists and historians interested in lost colonies. But there was one other group that caught wind of this... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
Brother vs. Sister
For five long years, two of the most powerful Great Houses have been in the grip of a bloody civil war. Raging across eight hundred planets and a thousand light years, it has affected countless billions. Now, as the dust settles, the full story can be revealed.
The FedCom Civil War sourcebook details the action involving every line unit throughout the civil war.... [click here for more] |
Catalyst Game Labs |
$13.00
|
FIELD MANUAL: Capellan Confederation (PDF) [FAS1699p]
Print Price (2000): $22.00 File Size: 43.8 MB
XIN SHENG: ARISE AND CONQUER Ravaged during the Succession Wars and poorly goverened by paranoid Chancellors, the Capellan Confederation has languished at the mercy of its more powerful neighbors for centuries. However, the time of Xin Sheng has arrived. A new birth. The devious and brilliant Sun-Tzu... [click here for more] |
Catalyst Game Labs |
$11.00
|
LOYALTY. VALOR. DESPAIR. JIHAD.
A massive invasion fleet is destroyed almost to a man. Legions of soldiers, confident of victory, are cut down before they even reach the ground. Those that do make landfall are bombarded and shattered and rained with nuclear fire. Elsewhere, veterans long retired from combat are called back to duty by desperate times. Explorers comb unknown worlds... [click here for more] |
Catalyst Game Labs |
$3.49
|
INVADERS FROM BEYOND
They came from beyond the Periphery: invaders with advanced weapons, strange tactics, and stranger customs. Arriving in 3049, they attacked world after world with unrelenting fury. By 3052, they had conquered more than 200 planets, and their target was clear. They sought to capture the cradle of humanity: Terra. If not for the battle of Tukayyid and the resulting... [click here for more] |
Catalyst Game Labs |
$9.00
|
As dawn broke over the battlefield...
The helicopters roared over the hill, skimming the tops of friendly 'Mech antennae. AeroSpace Fighters carrying heavy bomb loads hunted for the enemy airbase. At 1500 hours, the main 'Mech force moved out. The motorized infantry had pulled out abotu three hours earlier, and the tanks, both tracked and hover, had left an hour ago. At 2000 hours, the hydrofoil assault... [click here for more] |
Catalyst Game Labs |
$10.00
|
Print Your Battlefield!
BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games.
Use these sheets in conjunction with the random terrain tables found... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
BattleTech: Open Beta - Alpha Strike Point Value System
This .zip contains 3 files:
Beta - Alpha Strike Point Value System.pdf: This PDF contains the beta rules for unit point calculation.
PV Test 2014-02-13.xlsx: Spreadsheet contains full stats for nearly all BattleTech units for Alpha Strike, along with new point values derived... [click here for more] |
Catalyst Game Labs |
FREE
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|