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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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Numenera Character Options PREVIEW

Numenera Character Options PREVIEW


FREE PREVIEW of Numenera Character Options Every player wants to play exactly the character they envision. And Numenera Character Options is here to help make that possible! This book is brimming with new material and new choices to help make Numenera character creation even more fun, more interesting, and more weird. Numenera Character...   [click here for more]
Monte Cook Games   FREE 

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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The Strange (corebook pre-order)

The Strange (corebook pre-order)


Pre-order! The Strange launches in August 2014! Beneath the orbits and atoms of our natural universe lies a network of dark energy. Those who have learned to access and navigate this chaotic sea have discovered an almost endless set of “recursions” in the shoals of our Earth: Worlds with their own laws of reality, reflected from human experience or imagination, given form in the swirling...   [click here for more]
Monte Cook Games  $19.99

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The Strange Player's Guide (pre-order)

The Strange Player's Guide (pre-order)


Pre-order! The Strange launches in August 2014! Explore the Chaosphere of the Strange with this inexpensive players’ alternative to the corebook Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on...   [click here for more]
Monte Cook Games  $7.99

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The Ninth World Bestiary

The Ninth World Bestiary


The Ninth World Bestiary is lavishly illustrated and wildly imaginative, featuring more than 130 creatures and characters. Offering GM advice on using pre-made creatures as well as creating your own, this collection also includes lots of additional details about the Ninth World’s complex far-future, post apocalyptic ecology. Ninth World parasites, transdimensional...   [click here for more]
Monte Cook Games  $39.99 $14.99

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Cypher Deck

Cypher Deck


Cyphers are among the most common type of numenera devices in the Ninth World. Usually single-use and frequently cobbled together or used in ways completely unrelated to their original intent, cyphers are a great opportunity for characters to discover and use the numenera as one-time weapons, wearable devices, quick heals, and more. This deck of 120 full-color cards allows GMs and players to randomly...   [click here for more]
Monte Cook Games  $7.99

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Numenera Creature Deck

Numenera Creature Deck


Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 100 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at...   [click here for more]
Monte Cook Games  $7.99

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XP Deck

XP Deck


In Numenera, exploration and risk are everything. Players earn experience points not for killing monsters, but for making discoveries and facing unexpected challenges. You might rack up your XP between sessions, but most commonly you receive experience points during play, when events take an unexpected turn or you make a remarkable discovery. And XPs are a sort of currency, often changing...   [click here for more]
Monte Cook Games  $2.99

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Numenera Character Options

Numenera Character Options


The Character Your Envision Every player wants to play exactly the character they envision. And Numenera Character Options is here to help make that possible! This book is brimming with new material and new choices to help make Numenera character creation even more fun, more interesting, and more weird. Numenera Character Options...   [click here for more]
Monte Cook Games  $9.99

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The Devil's Spine

The Devil's Spine


It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness? And once such a discovery is made, can it be undone? The Devil’s Spine wraps three distinct adventures in a thrilling, hard-driving frame story. The terrifying...   [click here for more]
Monte Cook Games  $24.99 $9.99

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.99

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Beyond All Worlds

Beyond All Worlds


You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates. A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon...   [click here for more]
Monte Cook Games  $3.99

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.99

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $4.99

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [click here for more]
Monte Cook Games  $2.99

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Numenera GM Screen

Numenera GM Screen


We recommend The World's Greatest Screen (landscape) from Hammerdog Games as the ultimate Numenera GM screen. These durable, great-looking double-sided screens are made of vinyl, with four panels each on the player and GM side. You customize your screen by slipping your content into each panel, in any arrangement you like. And this is the perfect Numenera content for that...   [click here for more]
Monte Cook Games  $1.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.99

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Tales from the Ninth World

Tales from the Ninth World


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time that each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their...   [click here for more]
Monte Cook Games  $2.99

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The Amber Monolith (Numenera Fiction)

The Amber Monolith (Numenera Fiction)


All glory to the originators of truth and understanding. Praise to the innovators of steel and synth. Praise to the shapers of flesh, of bone, and of mind. Glory to those who re-sculpted the sustaining earth and the life-giving sun. Praise to the senders of signals, who even now whisper into machine ears and give life to the inanimate. Praise to those who...   [click here for more]
Monte Cook Games   FREE 

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The Paradox Room

The Paradox Room


THERE IS MORE THAN ONE WORLD The Strange is a place where fictional worlds, called recursions, become realities of their own. Recursions are unique but limited worlds with their own laws of science and even magic, seeded into the dark energy network underlying reality called the Strange. Some recursions contain extravagant sorcery, imprisoned devils, and lost gods....   [click here for more]
Monte Cook Games  $1.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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