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Mutants & Masterminds Deluxe Gamemaster's Guide

Mutants & Masterminds Deluxe Gamemaster's Guide


THE GM'S BEST FRIEND The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including: Villains! Detailed information on how to create, design, and run villainous foes for your M&M...   [click here for more]
Green Ronin Publishing  $23.95

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Thousand Correct Actions

Thousand Correct Actions


This abridged version of The Thousand Correct Actions of the Upright Soldier contains wisdom sufficient for the enlisted or conscripted mortal soldier, distilling the Five Elemental Wisdoms of the martial era in which it was originally recorded. It is the responsibility of every soldier who owns one to study his Thousand Correct Actions daily. Copies of the Thousand Correct Actions that...   [click here for more]
White Wolf  $4.99

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Glories of the Most High: The Unconquered Sun

Glories of the Most High: The Unconquered Sun


The Secrets of the Incarnae Revealed The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series. A PDF-Exclusive Series Book...   [click here for more]
White Wolf  $4.19

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Spycraft 2.0 Rulebook - Second Printing

Spycraft 2.0 Rulebook - Second Printing


ENnie Nominee Best Rules Best Game Best d20 Product Best Product License to Improvise. Beyond espionage, beyond military mayhem, Spycraft 2.0 is your gateway to an unlimited world of modern action-adventure! It takes the wildly popular Spycraft RPG d20 system to a whole new level: expanding and updating character options, condensing and refining the rules set, and providing the platform...   [click here for more]
Crafty Games  $19.95

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Glories of the Most High: Luna

Glories of the Most High: Luna


The Secrets of the Incarnae Revealed The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series. A PDF-Exclusive Series Book...   [click here for more]
White Wolf  $4.19

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Power Profiles

Power Profiles


Absolute Power! The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s...   [click here for more]
Green Ronin Publishing  $19.95

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Glories of the Most High: The Maidens of Destiny

Glories of the Most High: The Maidens of Destiny


The Secrets of the Incarnae Revealed The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series. A PDF-Exclusive Series Book...   [click here for more]
White Wolf  $4.19

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin Publishing  $17.95

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The Imperfect Lotus

The Imperfect Lotus


The Imperfect Lotus is a PDF-exclusive (not available in print) Exalted Second Edition supplement to the upcoming release, Scroll of the Monk. Many rare and exotic martial arts are practiced in Creation. Within this tome are enclosed some of the rarest, arts uncommon even compared to their rarified brethren. When your Exalt's back is against the wall and all hope seems lost, these styles' unexpected...   [click here for more]
White Wolf  $2.99

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Pathfinder® for Savage Worlds: Hollows Last Hope

Pathfinder® for Savage Worlds: Hollows Last Hope


A plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course. With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients. Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch’s haunted hut, and delving...   [click here for more]
Pinnacle Entertainment  $5.99

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Debris from the Fallen Races

Debris from the Fallen Races


When you fall, you leave debris. During the production of The Scroll of Fallen Races, quite a bit of material had to be cut. Now we've compiled that missing information for your Exalted series. A PDF-Exclusive Series Book for Exalted Debris of the Fallen Races contains: * Five martial art styles for Dragon Kings * Chaos Pattern Charms * Statistics for subterranean creatures...   [click here for more]
White Wolf  $2.99

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Manual of Exalted Power: Dragon-Blooded

Manual of Exalted Power: Dragon-Blooded


A Guide to the Princes of the Earth Gifted with power by the Five Immaculate Dragons, the Terrestrial Exalted once formed the backbone of the Solar Deliberative’s grand army. Then, when the Solars went mad with power, the Dragon-Blooded Host rose up as one to slay the tyrants and set the world aright. Can the Dragon-Bloods hold onto the reins of power, or does the return of the...   [click here for more]
White Wolf  $9.99

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Manual of Exalted Power: Lunars

Manual of Exalted Power: Lunars


Gifted with power by the Celestial Incarna Luna, the Lunar Exalted were once the mates of the Solar Exalted and trusted Stewards of the Old Realm. Then, after the Lawgivers went mad with power and their Dragon-Blooded troops rose up to slay them, the Lunars retreated to the edges of Creation, biding their time and massing their forces to one day bring down the hated Realm. With the Solars returning...   [click here for more]
White Wolf  $9.99

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Manual of Exalted Power: Abyssals

Manual of Exalted Power: Abyssals


A Guide to the Knights of the Underworld Gifted by the Deathlords with the corrupted Essences of Solar Exalts, the Abyssal Exalted are perhaps the greatest extant threat to Creation and its Exalted defenders. Frozen at the brink of death and offered immense power in exchange for servitude to the Neverborn, these so called knights of death ride forth with one shared mission, to drag the world...   [click here for more]
White Wolf  $19.98

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Splinters of the Wyld

Splinters of the Wyld


Sometimes writers write too much. The Compass of Terrestrial Directions, Vol. II—The Wyld offers many locations, people and creatures for Exalted games, but the writers produced quite a bit more than we expected. It seemed a shame just to throw the excess material away, though. Then, over time, other books ended up with little scraps and fragments of Wyld lore, and those seemed too cool to...   [click here for more]
White Wolf  $4.19

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Manual of Exalted Power: Sidereals

Manual of Exalted Power: Sidereals


A Guide to the Viziers of Creation Gifted with power by the Five Maidens, the Sidereal Exalted were once the trusted advisors to the Old Realm’s Solar masters. However, believing the Curse-maddened Lawgivers’ irredeemable and unshakably convinced in their moral duty, the Chosen of the Maidens persuaded the Dragon-Blooded to rise up and slaughter their masters in order to end...   [click here for more]
White Wolf  $9.99

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The Books of Sorcery, Vol. I - Wonders of the Lost Age

The Books of Sorcery, Vol. I - Wonders of the Lost Age


Monuments to First Age Ingenuity At the height of the First Age, miraculous achievements were possible that are impossible in the fallen Age of Sorrows. But now, the past readies to give up its secrets to the returned Solar Exalted that they might remake Creation into a place of wonder once again. The Wonders of the Lost Age are lost no more. Draw back the hazy veil of intervening...   [click here for more]
White Wolf  $14.99

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The Books of Sorcery Vol. II - The White and Black Treatises

The Books of Sorcery Vol. II - The White and Black Treatises


A Guide to Sorcery and Necromancy The White Treatise and The Black Treatise are the definitive tomes of sorcery and necromancy in the Age of Sorrows. Featuring 160 pages chock full of all the spells an Exalt might wield to exert her will over Creation, this supplement reintroduces to the new edition all the spells made popular in Exalted First Edition, as well as introducing a number...   [click here for more]
White Wolf  $14.99

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The Books of Sorcery, Vol. III - Oadenol's Codex

The Books of Sorcery, Vol. III - Oadenol's Codex


Oadenol’s Codex is the guide to the practical application of sorcerous knowledge in the Second Age. From the creation of artifacts to the raising of manses, and from the subtle workings of thaumaturgy to the various naturally occurring miracles of Creation, this third of Exalted’s Books of Sorcery offers aspiring geomancers, sorcerer-engineers, thaumaturges and preternaturalists...   [click here for more]
White Wolf  $14.99

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Scroll of the Monk

Scroll of the Monk


From the back alleys of Nexus to the hectic thoroughfares of the Imperial City, from the wide avenues of Yu-Shan to the twisting corridors of the Labyrinth, martial artists of all kinds stride the mean streets of the Exalted world, living their lives by esoteric codes of honor and neither offering nor accepting quarter from their enemies. Will the return of the Solar Exalted throw the Martial Arts...   [click here for more]
White Wolf  $14.99

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City of Brass (5e)

City of Brass (5e)


The Sultan bids you welcome... Good folk have vanished. Those who were once disparaged and forgotten now wield power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked. Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has erected...   [click here for more]
Frog God Games  $49.99

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Daughter of Nexus (Exalted)

Daughter of Nexus (Exalted)


Nexus: jewel of the Scavenger Lands. In the city of Nexus, a god-blood is about to become more important than the Emissary himself. With powers both mortal and immortal seeking her, what’s a lonely little child of the past to do? Will she find hope in the arms of the circle, or suffer a long, slow descent into death’s cool embrace? When all is said and done, what stories will she tell of your legend?...   [click here for more]
White Wolf  $6.99

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The Books of Sorcery, Vol. V - The Roll of Glorious Divinity II

The Books of Sorcery, Vol. V - The Roll of Glorious Divinity II


A Guide to the Spirits of Malfeas and the Underworld In this fifth of Exalted’s five Books of Sorcery, the nature and powers of the myriad of ghosts and demons that have endangered Creation since the Primordial War are explored. Eschewing the Cycle of Reincarnation, ghosts are an affront to the natural order, bringing more power to the Neverborn through their very existence, and even...   [click here for more]
White Wolf  $14.99

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The Books of Sorcery, Vol. IV - The Roll of Glorious Divinity I - Gods & Elementals

The Books of Sorcery, Vol. IV - The Roll of Glorious Divinity I - Gods & Elementals


In this fourth of Exalted's five Books of Sorcery, elementals and spirits finally get their due. This supplement outlines both the little gods of Creation and the Terrestrial Bureaucracy, as well as the elementals and their many courts. In addition, it also reveals the many spirit Charms available to these divine beings (as well as to enterprising Eclipse and Moonshadow Caste Exalted). This book...   [click here for more]
White Wolf  $14.99

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The Compass of Terrestrial Directions Vol. I - The Scavenger Lands

The Compass of Terrestrial Directions Vol. I - The Scavenger Lands


The Confederation of Rivers Forged from the shattered remains of the Dragon-Blooded Shogunate and tempered in the fires of war, the so-called Scavenger Lands continue to stand in defiance of the tyranny of the Realm, as they have done for eight centuries. Ranging from mighty Lookshy in the west to the eclectic Hundred Kingdoms in the east, the states of the former River Province...   [click here for more]
White Wolf  $14.99

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Glories of the Most High

Glories of the Most High


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Glories of the Most High: Luna MSRP: $4.19 BUNDLE PRICE: $5.99 The Secrets of the Incarnae Revealed The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but...   [click here for more]
White Wolf  $11.99

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The Beast that Haunts the Blood: Nosferatu

The Beast that Haunts the Blood: Nosferatu


“Watch your step. It’s a long way down. No, don’t worry, there aren’t any rats. Just you and me. You, and me, and everything you’re afraid of. Welcome to your new home.” — Fabian, Inquisitor to the Archbishop of St. Paul This book includes: • Uncover the filth-ridden origins of the Nosferatu in ancient Greece, where they haunted the Mediterranean nights as the godplagued...   [click here for more]
White Wolf  $14.99

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The Compass of Terrestrial Directions Vol. IV - The South

The Compass of Terrestrial Directions Vol. IV - The South


A Guide to Creation’s South From its fecund coasts to its hellish interior, the South is a land of startling contrasts. There exist in the direction cities dating back to the First Age ruled by desert nomads, fiercely independent tribesmen suffering under the yoke of Realm colonialism, an organization of fire elementals defying the bureaucracy of Heaven to safeguard its tenets and many...   [click here for more]
White Wolf  $14.99

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Contagion of Law

Contagion of Law


Gethamane, a city buried under stone and ice, has been the target of evil entities for centuries. Ancient beings lie entombed in the deepest recesses of its tunnels, marauding predators claim the flesh of anyone foolish enough to seek the treasures below, the gods spread their centuries-fostered insanity, and now even Deathlords seek to control this refuge of civilization in the vastness of the North....   [click here for more]
White Wolf  $6.99

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The Compass of Celestial Directions, Vol. IV - The Underworld

The Compass of Celestial Directions, Vol. IV - The Underworld


A Guide to the Land of the Dead The fourth of five books dedicated to the supernatural locales of the Exalted setting, this supplement focuses on the Underworld, land of the dead. Created by the death of Primordials in their war with the Exalted, the Underworld is now home to billions of ghosts who have escaped the Cycle of Reincarnation. Will the returned Solars unite to destroy it as an...   [click here for more]
White Wolf  $14.99

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The Compass of Terrestrial Directions, Vol. III - The East

The Compass of Terrestrial Directions, Vol. III - The East


A Guide to Creation’s Far East Beyond the Scavenger Lands lies much more than a rough frontier of rural backwaters and petty kingdoms. The Far East is full of nations that rival its supposedly more “civilized” neighbors in terms of size and sophistication, from the warring states of Linowan and Halta, to the floating land of Metagalapa and even grim Sijan, ancient city of the honored...   [click here for more]
White Wolf  $14.99

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Scroll of Fallen Races

Scroll of Fallen Races


A Guide to Proud Cultures in Decline Once, before the fabled First Age, Creation was a far different place. The Primordials still ruled from Yu-Shan, and the gods wrought their masters’ will from the Blessed Isle. In a time when humanity had yet to taste freedom, the world was ruled by other races, both mysterious and powerful. The course of the Primordial War wiped out most of these peoples,...   [click here for more]
White Wolf  $14.99

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The Compass of Celestial Directions, Vol. II - The Wyld

The Compass of Celestial Directions, Vol. II - The Wyld


Outside the bounds of Creation, there exists an infinite expanse of roiling chaos that breaks upon the shaped world like a stormtossed sea against the shore, threatening to wear it away. Where it does wear away, reality breaks down and savage denizens of the chaos beyond Creation dwell. The second of five Celestial Direction books devoted to fleshing out the bare bones of Creation’s supernatural...   [click here for more]
White Wolf  $14.99

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The Compass of Terrestrial Directions Vol. II - The West

The Compass of Terrestrial Directions Vol. II - The West


Secrets of the Great Western Ocean Revealed This second directional supplement presents Exalted’s major seafaring nations—Wavecrest, Coral, Skullstone and the Neck—and reintroduces the gender-role-redefining Tya and everybody’s favorite Demon-Blooded pirates, the Lintha Family to Second Edition. In addition, the mystery of the sunken First Age metropolis of Luthe is explored....   [click here for more]
White Wolf  $14.99

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The Compass of Celestial Directions Vol. I - The Blessed Isle

The Compass of Celestial Directions Vol. I - The Blessed Isle


Once the abode of the gods and home to the Old Realm's Lawgivers and their Lunar consorts, the Blessed Isle is now the center of the Creation-spanning Scarlet Empire, ruled by the Empress and her Terrestrial Exalted children. Spared the worst of the Contagion, the Fair Folk invasion that followed and the centuries of conflict and want that reduced the rest of the world to barbarism and savagery, the...   [click here for more]
White Wolf  $14.99

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The Compass of Celestial Directions, Vol. III - Yu-Shan

The Compass of Celestial Directions, Vol. III - Yu-Shan


The third of five books dedicated to the supernatural locales of the Exalted setting, this supplement focuses on the Celestial City of Yu-Shan, home of the gods. Built by the Primordials as a refuge in which they might enjoy the Games of Divinity, while their subordinates tended to Creation, Yu-Shan was taken by the gods as the spoils of the Primordial War. Home to a massive bureaucracy rife with...   [click here for more]
White Wolf  $14.99

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Disease of an Evil Conscience (Exalted)

Disease of an Evil Conscience (Exalted)


Contagion. Plague. Survival. Out in the Scavenger Lands life is difficult, and compassion can seem like a dangerously unaffordable luxury. But despite the propaganda you might hear in the Realm about the savagery of those beyond the Threshold, most of the folk who call the Confederation of Rivers their home consider themselves good people. But what happens when the imperative to survive challenges...   [click here for more]
White Wolf  $6.99

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Scroll of Kings

Scroll of Kings


If there is one surety in the Time of Tumult, it is that there will be war. As nation struggles against nation, as the deathknights ride forth from the shadowlands, as the Realm slips closer and closer to civil war, as the Solars return to reclaim the Mandate of Heaven, wars engulf Creation. And if you’re going to fight a war, fight to win. From the frozen steppes of the North to the burning wastes...   [click here for more]
White Wolf  $14.99

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Exalted: The Comic Series #5 (of 5)

Exalted: The Comic Series #5 (of 5)


This is it! A super-sized issue to mark the end of the first Exalted comic story arc! Chapter 5:Hunted is filled to the brim with epic action and unexpected twists. The Solar Circle confronts their Dragon Blooded hunters on the outskirts of Chiaroscuro. When the battle is over, our heroes will have tough decisions to make about their allegiances and their future. Look for the...   [click here for more]
UDON  $1.99

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The Mandate of Heaven

The Mandate of Heaven


The Mandate of Heaven allows Storytellers and players alike to dive into affairs of state within the larger political structure of Creation, so that players' Exalts might guide their nations against the machinations of the world's great powers. Gain or lose power, absorb other dominions, conduct war or peace -- it is all made possible in here. A sourcebook for Exalted (previously only...   [click here for more]
White Wolf  $4.19

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Mutants & Masterminds Power Profile #22: Strength Powers

Mutants & Masterminds Power Profile #22: Strength Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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The Abedju Cipher (Mage: The Awakening)

The Abedju Cipher (Mage: The Awakening)


Who do you trust?<o:p></o:p> A millennia-long search for an ancient Atlantean artifact, the Abedju Cipher, is about to come to an end. Pentacle mages to the Seers of the Throne have sought out the Cipher over the centuries, using both overt and covert means to track down it or its previous owners. Tensions have risen over it more often than not, and many oaths...   [click here for more]
White Wolf  $6.99

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The World of The Lost Lands: Rules Addendum (5e)

The World of The Lost Lands: Rules Addendum (5e)


You have the The Lost Lands at your fingertips, now you and your players can delve deeper into our world with the rules tailored for the Fifth Edition of the world’s most popular role playing game! Included within you will find 35 New Subclasses 15 New Races and Subraces New Spells and Gear for your adventures Welcome to the Lost Lands. A lifetime of adventures awaits! ...   [click here for more]
Frog God Games  $9.99

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The World of The Lost Lands: Rules Addendum (PF)

The World of The Lost Lands: Rules Addendum (PF)


You have the The Lost Lands at your fingertips, now you and your players can delve deeper into our world with the rules tailored for the Pathfinder role playing game! Included within you will find New Class Archetypes A new class: The Portalist 15 New Races and Subraces New Feats and Gear for your adventures Welcome to the Lost Lands. A lifetime of adventures awaits! ...   [click here for more]
Frog God Games  $9.99

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Tome of Horrors II

Tome of Horrors II


The Horrors Return! Necromancer Games brings you the sequel to the largest monster book in the history of d20 gaming. This tome contains nearly 200 never-before-seen monsters, from the crucifixion spirit to the dreaded encephalon gorger. Completely compatible with revised 3.5 rules, this large collection of monsters makes a great addition to any Third Edition campaign, and was written...   [click here for more]
Necromancer  $9.99

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Tome of Horrors III

Tome of Horrors III


The Horrors Return! Necromancer Games brings you another volume in the series of monster books that made Monte Cook says "If a role playing game is a gun, then Tome of Horrors is a case of hollow point, explosive shells!" Sequel to the highly popular Tome of Horrors and Tome of Horrors IITome of Horrors III contains over 200 never-before-seen...   [click here for more]
Necromancer  $9.99

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City of Brass

City of Brass


City of Brass Visit the legendary capital of the Efreeti Empire at the edge of the Elemental Plane of Fire! The great city is presented in stunning detail complete with plot hooks to get right into the action. Be warned, visiting this crossroads of the cosmos is not for the faint of heart, nor those suffering from pyrophobia! It includes appendices filled with new monsters, magic...   [click here for more]
Necromancer  $19.99

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Classic Spycraft: The Shop Threat Book

Classic Spycraft: The Shop Threat Book


The agenda is evolution. The failsafe is extinction.   For two years, the Archer Conspiracy has scoured the world, searching for the reason the Shop’s gadgeteers broke away from their ranks. Fighting off the villain organization’s overtly violent (and seemingly senseless) advances at every turn, agents of the world’s shadow communities grapple with the looming certainty of...   [click here for more]
Crafty Games  $7.50

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Worlds of Freedom

Worlds of Freedom


Infinite worlds, infinite possibilities: Freedom City is an eminently adaptable setting and this book proves it! Worlds of Freedom presents many visions of Mutants & Masterminds' most famous metropolis, from the Revolutionary and Civil War eras to the distant future, from parallel Earths where the Axis won World War II to a world of funny cartoon animals, and more! Worlds of Freedom...   [click here for more]
Green Ronin Publishing  $14.95

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Paragons

Paragons


Do the Impossible! Welcome to a world where "reality" doesn't mean quite the same thing it used to, where the word "impossible" is used conditionally when it has any meaning at all, and where you will believe a man can fly, because there's a good chance of seeing it on the evening news. Welcome to a world of normal people with paranormal powers, the world of Paragons. This setting sourcebook...   [click here for more]
Green Ronin Publishing  $22.95

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