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Mage: The Ascension 2nd Edition
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Mage: The Ascension (Second Edition)

Mage: The Ascension (Second Edition)


An Epic Game of Reality on the Brink Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ...   [click here for more]
White Wolf  $9.99

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Artisans Handbook

Artisans Handbook


Fantastic Dreams Genuine Renaissance men, the High Artisans of the Daedalean league master the Arts of Shaping, Forces and Naming. Mingling the disciplines of art, imagination and physical craftsmanship with the mystick theories of Sacred Geometry and elemental correspondence, they fashion great machines, fantastic vehicles and awe-inspiring weaponry. Fantastic Creations This book details Daedalean...   [click here for more]
White Wolf  $6.74

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Beyond the Barriers: The Book of Worlds

Beyond the Barriers: The Book of Worlds


Worlds Within Worlds... Pass through the Gauntlet, wander past the Penumbra, and encounter an infinity of worlds floating just beyond consciousness. Heavens, hells, Paradox Realms, Chantries, Umbral reflections and mysterious Zones spin in the unmappable dance of creation. Push on through the Horizon, and endless space becomes your playground. Just watch your step... ...Outside, Within...   [click here for more]
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Book of Mirrors: Mage Storytellers Handbook

Book of Mirrors: Mage Storytellers Handbook


"Wow! Cool Game" Mage: The Ascension takes place in an epic world loaded with dangers, intrigues and contradictions, a world where nothing is ever what it seems to be. Within the exotic realm of the Awakened, wizards plot, demons rise and reality itself shudders in pain and rapture. "Now How Do I Run It?" Intriguing as it may be, Mage offers the would-be Storyteller a host of challenges. Fortunately,...   [click here for more]
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Destiny's Price

Destiny's Price


The Test The wet street mirrored the neon and the dark equally, impassively. At my feet, another life. I swallowed, knelt, felt her faltering pulse. I caressed her cheek. A caress like the angel of death. My throat tightened: Why do I stay? As if in response, the dying girl whispered, "Hold me." "At what price such power?" asked Siehchang. And again: "At what price such knowledge?" I was silent....   [click here for more]
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Guide to the Technocracy

Guide to the Technocracy


Embracing Science for All Mankind We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone uses a tool. We create the advancements...   [click here for more]
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Halls of the Arcanum

Halls of the Arcanum


We watch the shadows cast upon the walls... Eccentric scholar or visionary mystics? Harmless seekers of ancient lore, or delvers into forbidden mysteries? Who are the detectives of the Arcanum and what do they seek? Wherever the werewolf howls, the demon corrupts, or the vampire feeds, there the Arcanum can be found: its members are poets, dreamers, philosophers – anyone who has...   [click here for more]
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Hidden Lore

Hidden Lore


From our Archives... to your table: a pack of mystick goodies. A Storyteller's work is never done. A few helpful charts, secrets and reference sheets, however, can make his (or her) life a whole lot easier. Hidden Lore contains a host of helpful hints and useful magicks, including: Easy-access charts and tables, and full-page Sphere descriptions. A complete Chantry set in Seattle, Washington. A...   [click here for more]
White Wolf  $4.99

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The Horizon War Volume 1: The Road to Hell

The Horizon War Volume 1: The Road to Hell


The Horizon War Volume One, The battle for reality ignites as mages of all stripes vie for the fabled Horizon Realms, the dimensions juxtaposing Earth and ... elsewhere. A villain from the mages’ past returns to claim his legacy, embroiling both Earth’s magick makers and the vampiric Kindred in a struggle both for survival and for dominance of all known c r e a t i o...   [click here for more]
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The Horizon War Volume 2: The Ascension Warrior

The Horizon War Volume 2: The Ascension Warrior


The Ascension War has raged between the mages of the Nine Traditions and the Technicians of the Technocracy for hundreds of years. Though bloody battles have been won and lost, victory eludes both sides Now, however, a mysterious figure has risen, a being of incredible, inhuman power - the Ascension Warrior. Claiming to be the returned Heylel Teomim, Abomination and barabbi, he comes to bring peace...   [click here for more]
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The Horizon War Volume 3: War in Heaven

The Horizon War Volume 3: War in Heaven


In WAR IN HEAVEN, a desperate battle rages in the Horizon Realms, the mystic dimensions that surround Earth. The mages of both the Nine Traditions and the Technocracy are under attack by a mysterious willworker who calls himself Heylel Teomim, the Ascension Warrior. Already, two Horizon Realms have been obliterated, and now others are under attack. But Helyel\'s most potent threat...   [click here for more]
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Tower of Babel

Tower of Babel


Meet Max Zorn, Inquisitor for the Theocracy, the benevolently despotic oligarchy that rules the world. Zorn has recently defeated a dangerous enemy of the Theocracy and is about to embark upon a crusade against the subversive organization that spawned him. In reality, however, Zorn is a character created by author Ron Church, a man with untapped magickal potential who has unconsciously imbued his...   [click here for more]
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World of Darkness: Sorcerer

World of Darkness: Sorcerer


Not all magicians move the world. So-called hedge wizards ply their arts in the shadows, wresting secrets from musty tomes and hidden glades. This rulebook and players guide in one explores the realm of these lesser sorcerers through hedge-magic rules, character creation, detailed sects and more. Note: The Black & White print editions of this book are not full-bleed. Because...   [click here for more]
White Wolf  $9.99

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