The Spellweaver PFPRG Edition Weaves a New Flavor of Fun into Your Pathfinder Game
The Spellweaver PFRPG Edition presents an alternate magic system that transforms arcane magic into a matter of skill and not just level climbing.
Using the new Spellweaving skill, a spellweaver is able to manipulate the threads of magic that spread throughout Existence like an infinite web of arcane... [click here for more]
Superior Synergy Fantasy PFRPG Edition Brings Synergy Back in a Bold Way!
Superior Synergy: Fantasy PFRPG Edition brings the concept of game mechanic synergy back into your Pathfinder game. The idea that some game mechanics (such as skills) are innately compatible with other game mechanics in ways that can influence the game without choosing additional elements (such... [click here for more]
Bite Me! Wereblooded Shows You Where the Were Is
Bite Me! Wereblooded presents the scions of natural lycanthropes and humanoids, designed by Ennie-award winning author, Ben McFarland. Although they lack their parent's lycanthropic gifts, wereblooded share a animalistic heritage while appearing mostly -- but not quite -- like their unchanging humanoid parent.
Truly windows to the... [click here for more]
Bite Me! Playing Lycanthropes -- Definitive Lycanthrope Guide
Bite Me! Playing Lycanthropes presents rules and advice for playing natural and afflicted lycanthropes in the Pathfinder system, as well as a new and customizable natural shapeshifting race balanced against other advanced races, all written and designed by two-time Ennie-nominee, Robert H. Hudson, Jr.
Everyone... [click here for more]
Unleash the Inner Beast with Bite Me! Skindancers
Bite Me! Skindancers presents a non-lycanthrope shapeshifting race with thematic and historical ties to lycanthropes for your Pathfinder game, designed by two-time Ennie-nominee, Robert H. Hudson, Jr. Superficially similar to lycanthropes in that they can turn into animals, skindancers lack the bestial rages and curse... [click here for more]
Find the Many Beasts Within with Bite Me! Archetypes
Bite Me! Archetypes presents a number of character archetypes that provide class options for lycanthropic characters, their allies, and their adversaries. Headlined by the lycanthologist, designed by author Sean K Reynolds, the book contains over a dozen new archetypes, as well as a new cleric domain, rogue talents,... [click here for more]
You're Gonna Die Screaming, the Optimization Guide for Commoners
You're Gonna Die Screaming, the Optimization Guide to Commoners shows you how to take this NPC class out of the background and put it at the forefront of your game by helping players make the most out of commoner characters.
As an optimization guide, You're Gonna Die Screaming shows you the highs and... [click here for more]