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Aftermath!

Aftermath!


The sun hangs low on the horizon illuminating the ruins of civilization with a bloody light. Is it the sunset of the earth or the sunrise of a brave new world? You can decide as you boldly stride the rubble-strewn streets of the AFTERMATH! THE GAME is for 2 to 6 players and a referee in search of a different kind of adventure. It is a role-playing excursion into a post-holocaust world. THE...   [Klicke hier für weiteres]
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Aftermath! : Operation Morpheus

Aftermath! : Operation Morpheus


Operation Morpheus is designed as a campaign introduction to an Aftermath! world. The setting is a major university in an important city. The players take the parts of people having volunteered to take part in a 'short-term' experiment in cryogenic suspension, only to awaken many long years after the planned time. They find the world in ruins and have no idea of the cause of, reans for, or history...   [Klicke hier für weiteres]
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Aftermath! Adventure K1: The Empire of Karo

Aftermath! Adventure K1: The Empire of Karo


Aftermath! Adventure K1: The Empire of Karo ...   [Klicke hier für weiteres]
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Aftermath! Asteroid Cybele: Australia's Wild West

Aftermath! Asteroid Cybele: Australia's Wild West


  With the asteroid strike on Earth by Asteroid Cybele, orderly civilization came to an end. Now, twenty years later, some organization has been restored in limited areas of the globe. Regions of former nations have reorganized and attempted to restore some semblance of secure and orderly lives for citizens.  A complete guide to Western Australia after the ruin with a full campaign to get characters...   [Klicke hier für weiteres]
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Aftermath! Asteroid Cybele: Lords of London

Aftermath! Asteroid Cybele: Lords of London


An Aftermath! Campaign book set in London 20 years after the Cybele asteroid impacted in the Pacific Ocean. Covers downtown London, the Tower of London, the London Underground, and surrounding territories. By Stephen Dedman. ...   [Klicke hier für weiteres]
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Aftermath! Asteroid Cybele: THe American Wasteland

Aftermath! Asteroid Cybele: THe American Wasteland


It is 20 years after the Cybele asteroid impacted in the Pacific Ocean. North America is covered in sand. How well will you survive? A new campaign pack set in America covering Miami, and parts of America for Aftermath! Miami is struggling to keep going. Gangsters and Casinos rule the streets. The Casinos sponsor an annual race from Miami to Seattle – no rules. Across America, small commutinies are...   [Klicke hier für weiteres]
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Aftermath! Asteroid Cybele: The Fleet

Aftermath! Asteroid Cybele: The Fleet


  With the asteroid strike on Earth by Asteroid Cybele, orderly civilization came to an end. Now, twenty years later, some organization has been restored in limited areas of the globe. Regions of former nations have reorganized and attempted to restore some semblance of secure and orderly lives for citizens. The surviving American Government, operating from their last stronghold in America, operates...   [Klicke hier für weiteres]
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Aftermath! City State

Aftermath! City State


CITY STATE is designed as a campaign introduction to an AFTERMATH! world. It forms the beginning of a campaign set in Chicago and the Illinois River Valley - although the information contained herein could potentially be used to set a campaign along any river open to navigation. The situation presented herein includes the political situation within the city of Chicago and the current City State...   [Klicke hier für weiteres]
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Aftermath! Into the Ruins

Aftermath! Into the Ruins


This scenario pack is intended to provide a group of players with a starting placeforacampaign usingAftermath! This package is intended for the Gamesmaster only. If players read the scenario pack, the Gamesmaster should prohibit them from referring to it during play. He must be ready to change a section of the scenario if the players should begin to act with knowledge gained from having read what...   [Klicke hier für weiteres]
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Aftermath! Magic!

Aftermath! Magic!


200 years later....You can say the world has changed a bit. Dragons, Elves, Wizards, and more - fighting it out with Dwarves and Orcs with guns and technology. Will you Choose the path of the Mystical? Or will you choose the Technological? AFTERMATH! Magic! is the essential expansion to complete your AFTERMATH! collection. Filled with over 275 spells, mystical races, magic items, and more, AFTERMATH!...   [Klicke hier für weiteres]
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Aftermath! Survival Guide

Aftermath! Survival Guide


AFTERMATH! Survival Guide provides background information for setting up and running AFTERMATH! campaigns set during the collapse. Information is presented as a survival guide to the players - to let them plan and prepare, with the gamemaster section as a reference in the back. This format allows the gamemaster to decide what collapse scenario will be presented, without informing the players....   [Klicke hier für weiteres]
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Aftermath! Sydney: The Wilderness Campaign

Aftermath! Sydney: The Wilderness Campaign


  The Wilderness Campaign SYDNEY: THE WILDERNESS CAMPAIGN is designed as a campaign introduction to an AFTERMATH!tm world. Although part of a campaign set in Sydney, Australia, the information and ideas presented herein can easily be used in any campaign. The setting is the city of Sydney in New South Wales. The time is approximately one hundred years after the collapse of civilization....   [Klicke hier für weiteres]
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Aftermath! Technology!

Aftermath! Technology!


The long awaited second edition of Aftermath! Technology! is now available!!! Copies Shipping now! US Pre-orders shipped March 6, 2008. This updated version of Technology! adds new technology, PC races, space travel, netrunning, and more to the Aftermath! game. SKU Number: 4010PDF ...   [Klicke hier für weiteres]
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Aftermath! The Gauntlet

Aftermath! The Gauntlet


Set in East Texas and moving to Northern Mexico, The Gauntlet sees the player-characters in the ruined world twenty years after a nuclear war has destroyed most of civilization. They begin as captive serfs in a neo-feudal society and must escape from this state of near-slavery and then find purpose for their lives. Offered the opportunity to bring needed technology to one of the few remaining areas...   [Klicke hier für weiteres]
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Age of Fighting Sail: Heart of Oak

Age of Fighting Sail: Heart of Oak


Complete naval miniatures rules for the age of sail covering the years 1755 to 1815. Also included are cut-apart ship counters for those who do not wish to use detailed naval miniatures. HEART OF OAK covers all aspects of naval combat and tactics in depth and even details how the sailing ships actually worked with their enviroment. The effects of wind direction and strength of the wind are carefully...   [Klicke hier für weiteres]
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Alone into the Night

Alone into the Night


Alone Into the Night is a book of three short scenarios for play by a Gamemaster and one hero using the Villains and Vigilantes rules system. All three scenarios are best suited to a modern day campaign, but are quite adaptable and could be set in virtually any time period that the GM's campaign might be set in. Among the adventures there are varying levels of difficulty which make them suitable for...   [Klicke hier für weiteres]
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Assassin

Assassin


Here's a fantastic adventure for the Villains and Vigilantesgame system. Who is out to kill a United States Senator? And why? Can the heroes stop the assassination and learn what is really behind Senator Bennett?! There's more to it than meets the eyes in this action-packed adventure for 3-5 Superheroes. ...   [Klicke hier für weiteres]
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Battle Above the Earth

Battle Above the Earth


"When I first found Battle Above the Earth in my mailbox last year, Jeff Dee (boy Rembrandt and V&V co-author) and myself had been discussing ideas for a new wave of V&V adventures, that while still reflecting a reckless, fast-paced, comic book style would cover a wider range of settings, giving GMs more material that they could use in their campaigns and even containing optional rules variants...   [Klicke hier für weiteres]
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Bunnies And Burrows

Bunnies And Burrows


Bunnies and Burrows Role Playing Game ...   [Klicke hier für weiteres]
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Bushido

Bushido


Flashing bladework, brave warriors, martial mastery, wise priests, honor, stealthy assassins, demons, magicians, spirits, war -- the stuff of Legends, the Legends of Japan. BUSHIDO is a role playing game that allows you to adventure on the Misty Isles of Nippon. Players in BUSHIDO design their characters to suit the profession they choose. A skill system is used to determine the character's success...   [Klicke hier für weiteres]
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Bushido: A Tale of Honor Lost

Bushido: A Tale of Honor Lost


In the far north of Nippon, in the Mutsu Province, one can find less-traveled and almost secluded areas. Such an area is found surrounding Tanomo, an agricultural area that has been ruled for many years by a much-respected and beneficient Daimyo. But, over recent years, this highly regarded Daimyo has begun to behave in a rapacious manner and virtually loot his own lands and people. With the poverty...   [Klicke hier für weiteres]
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Bushido: Honor Bound

Bushido: Honor Bound


An interconnected series of Bushido campagin adventures written by Stephen Dedman. ...   [Klicke hier für weiteres]
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Bushido: The Path of Honor

Bushido: The Path of Honor


An interconnected series of Bushido campagin adventures written by Stephen Dedman. ...   [Klicke hier für weiteres]
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Bushido: Valley of the Mists

Bushido: Valley of the Mists


Come visit Hida Province in the land of Nippon. Be wary though, for all is not well. The ruling clan is not as secure as they would wish. Enemies surround them on all sides and, perhaps, even lurk within their domain. Mystery, magic, and menace await the bold adventurers who shall eventually descend into the Valley of the Mists. VALLEY OF THE MISTS is the first adventure pack for use with BUSHIDO....   [Klicke hier für weiteres]
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Citadel

Citadel


Citadel - A Quest Within a Wizard's Tower. ...   [Klicke hier für weiteres]
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Danger in the Depths, Issue #1

Danger in the Depths, Issue #1


Danger in the Depths, Issue 1. While dealing with an energency in a Pacific coast city, an unusual refugee comes ashore pursued by aquatic armsmen. He’s seeking sanctuary on the surface. Demands are soon received for his return to an undersea tyrant... Failure to meet these demands will result in a brutal assault from beneath the waves! This is the first part of a two part adventure brought...   [Klicke hier für weiteres]
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Danger in the Depths, Issue #2

Danger in the Depths, Issue #2


Danger in the Depths, Issue 2. Will your heroes survive thousands of miles from civilization? Hundreds of miles from hope? Several miles from air? Don't miss the exciting conclusion as the evil tyrant Shalel musters her loyal followers to crush an uprising led by your heroes and their new-found ally... a rebellious prince in exile! This is the second part of a two part adventure brought to you...   [Klicke hier für weiteres]
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Daredevil Adventures: Nefarious Plots

Daredevil Adventures: Nefarious Plots


Crime of the Century by Stephen Dedman Terror of the Red Fist by Stefan Jones Curse of the Countess by Stephen Dedman Illustrated by James Bishop Dust off that old leather whip or put on your favorite Fedora. There's adventure to be had in this series of pulp-style adventures set in the 1930s! ...   [Klicke hier für weiteres]
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Daredevils

Daredevils


ROLE-PLAYING In this game you become a hero. You think for him or her and use your character's skills to solve the problem or overcome the obstacle at hand. These problems and obstacles are developed by a referee (called the Gamesmaster). He or she arbitrates all situations using both the rules and personal judgement. DAREDEVILS ia a game of action, adventure and imagination. HEROES...   [Klicke hier für weiteres]
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Dawn of the Devil

Dawn of the Devil


This book contains an adventure for the Villains and Vigilantes superhero role-playing game. In this adventure, more than any adventure so far published, will the actions of the players and the story of the adventure affect the Gamemaster's game continuity. In this adventure the players will face an army more powerful than anything imaginable, see the Earth destroyed, and be confronted with the fact...   [Klicke hier für weiteres]
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Deadly Coins

Deadly Coins


THE POWERS OF DR. REMOUX A death on campus causes concern among the students and faculty alike. A dark shadow stalks the collegiate nights and the police seem baffled. Is there a connection? The daredevils find action and mystery behind ivy covered walls. BRING IT BACK ALIVE! A contract from a mysterious millionaire is a ticket for adventure in far places. Double-dealing, danger and...   [Klicke hier für weiteres]
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Death Duel with the Destroyers

Death Duel with the Destroyers


Death Duel with the Destroyers - A V&V adventure book by Bill Willingham... A freak storm announces a vile plot of a tyrannic mastermind with ambitions to take over the world in this classic adventure. ...   [Klicke hier für weiteres]
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Devil's Domain

Devil's Domain


Unless the players live under a rock with no communication with the outside world, they'll be aware of the incredible events of the past five days. It all began with what at first appeared to be a tropical storm forming off the east coast of Florida. But meteorologists were puzzled by the speed at which it was growing, and it soon became clear that it was an entirely new phenomena and not an atmospheric...   [Klicke hier für weiteres]
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Enter the Dragon's Claw: HONOR

Enter the Dragon's Claw: HONOR


In light of the recent surge of interest in Japanese based stories in comics these days, specifically those based upon Ninja, it seemed in due time that such an adventure be added to the Villains and Vigilantes line of products. This adventure pack was designed around a group of characters ranging from third to seventh level and four to six in number. Of course, increasing or decreasing the powers...   [Klicke hier für weiteres]
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F.o.r.c.e.

F.o.r.c.e.

Fantasy Games Unlimited  $4.00

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Flashing Blades

Flashing Blades


It was a question of honor, and honor was always foremost in the minds of the men who strode through the age of the Sun King. A deserted courtyard on the edge of Paris was the stage on which they met with . . . FLASHING BLADES. A complete role playing game set in the era of the Three Musketeers. A world in which a man's courage and ambition knew no bounds. It was a time of adventure and of...   [Klicke hier für weiteres]
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Flashing Blades: An Ambassador's Tales

Flashing Blades: An Ambassador's Tales


A complete campaign for use with FLASHING BLADES. The player-characters are assigned to accompany an Ambassador from the Cardinal to foreign courts and they find adventure and danger along the way. Included in this book can be found: * HABSBURG HOSPITALITY: The ambassador, Monsieur de Bienvenu, finds his life in danger in the Imperial Court of Austria. The player-characters must protect Monsieur...   [Klicke hier für weiteres]
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Flashing Blades: High Seas

Flashing Blades: High Seas


An expansion for FLASHING BLADES to allow characters to adventure in the New World and at sea in the Caribbean (or elsewhere). Included herein are complete rules for the creation of colonial characters, new skills and backgrounds for the New World, a complete background to the New World and the colonial bureaucracy, colonial military campaigns, and even the position of the clergy in the Americas....   [Klicke hier für weiteres]
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Flashing Blades: Parisian Adventure

Flashing Blades: Parisian Adventure


The first adventure pack for use with FLASHING BLADES. Included in this package are four complete adventures and several bonus sections. Herein can be found: * THE FENCING MASTER: A complete adventure involving fencing schools and their rivalries, as well as a rescue mission to the south of France. * THE GRAND THEATRE: A complete adventure built upon espionage and the influence of powerful figures,...   [Klicke hier für weiteres]
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Flashing Blades: The Cardinal's Peril

Flashing Blades: The Cardinal's Peril


An adventure pack for use with FLASHING BLADES. Included in this package are four complete adventures and a bonus section. Herein can be found: * A BRIEF HISTORY OF THE MUSKETEERS: An overview of the formation and history of the Musketeers (both the King's Musketeers and the Cardinal's Guard), including notes on their uniforms and organization. * THE HAUNTED VILLA: A complete adventure filled with...   [Klicke hier für weiteres]
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For the Greater Good

For the Greater Good


Welcome to what is easily the most controversial of the twenty-some odd Villains and Vigilantes adventures currently in print. For the Greater Good will no doubt anger and upset many people who read it. That is precisely why I approved it for V&V; and that is why I suspect Fantasy Games Unlimited is publishing it. Hopefully, it will provoke thought and discussion as well. Currently there are...   [Klicke hier für weiteres]
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Freedom Fighters

Freedom Fighters


Freedom Fighters is a game of guerrilla warfare in the present or near future, with an important twist - the struggle for freedom is taking place in our own country, against oppressors who have seized power to turn a peaceful nation into a society against itself. These oppressors can be invaders from another world, or foreign agressors who have won a non-Nuclear war, or some political faction which...   [Klicke hier für weiteres]
Fantasy Games Unlimited  $11.20

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Gangster! RPG

Gangster! RPG


Gangster! RPG - roleplaying in the classic mob era.  ...   [Klicke hier für weiteres]
Fantasy Games Unlimited  $6.00

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Gladiators

Gladiators


Realistic simulation of gladiatorial combat. Individual figure rules for action in the Roman arena. Miniatures rules that reflect the combat styles and rules of the various rigid types of warriors allowed in the Gladiatorial Games. Gladiators was designed as a system for single figure miniatures combat. But it is more like a role-playing game's combat system than a traditional miniatures system. Combat...   [Klicke hier für weiteres]
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Legion

Legion


The original grand-tactical ancients period rules. Legion allows for multiple Roman legions to be on the field together and is written by a statistician (Al Margolis). Also includes army organizations. ...   [Klicke hier für weiteres]
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Lost World Tales

Lost World Tales


ON THE TRAIL OF LEGEND An expedition explores the unmapped regions of Peru in quest of the legendary Inca stronghold of Cusichu. Can the Abercrombie expedition reach Cusichu before the rival Jourdan expedition and will they really be able to find any remnants of the Inca stronghold with only legends and fuzzy aerial surveys as a guide? THE REFUGE OF EL ESPECTRO Having found Cusichu,...   [Klicke hier für weiteres]
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MERC

MERC


As long as there have been wars, there have been mercenaries. In ancient times the Persians and Romans used mercenaries as auxiliaries. Later, Napoleon had regiments of mercenaries and George Washington used Soldiers of Fortune to train his 'Rag-Tail' army. Mercenaries rode and fought with J.E.B. Stuart and Morgan during the American Civil War and Hitler's War Machine had divisions of foreign troops...   [Klicke hier für weiteres]
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MERC: Campaign Pack 1 - Rhodesia

MERC: Campaign Pack 1 - Rhodesia


Merc Campaign Pack 1 - Rhodesia ...   [Klicke hier für weiteres]
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MERC: Supplement 1

MERC: Supplement 1


The purpose of Supplement 1 is to add Specialties and Skills, and to clearify existing material. In no way is this Supplement meant to change the present game system. When you are both a Role Player and a Game Designer, you tend to automatically put things in your 'Test Games' that somehow never make it to paper. No matter how many times you read your proof, there are always things that get by you....   [Klicke hier für weiteres]
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Most Wanted, Volume 3

Most Wanted, Volume 3


The monumental success of the documents called 'Most Wanted' has caused CHESS to bring forth more information on the dangerous super-villains that prowl this planet. These thirty super-villains have been drawn from the archives of all nations. Some have not been seen for years, while others are at this moment disrupting the peace somewhere on our globe. Again we turn to the public for assistance...   [Klicke hier für weiteres]
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