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Roseville, MN based Fantasy Flight Publishing was founded in 1995 by its CEO, Christian T. Petersen. Since the release of its first game product (Twilight Imperium) in 1997, the company has been doing business as Fantasy Flight Games ("FFG"). Since that time, FFG has grown to become one of the biggest names in the hobby games industry, being a marketplace leader in board games and maintaining strong businesses in the card game, roleplaying game, and miniature game categories.
FFG is known for its quality of game components (often enhanced with highly detailed plastic miniatures and beautiful artwork), innovative gameplay, professional dedication to customer service, and a cutting-edge online presence providing information and support for its many products.
FFG's best-known titles include games based on licenses such as Star Wars, A Game of Thrones, and The Lord of the Rings, proprietary titles such as Arkham Horror and Descent: Journeys in the Dark Second Edition, as well as re-releases of classic titles such as Cosmic Encounter, Fortress America, and Dungeonquest.
In 2008, FFG formed an exclusive partnership with industry-leading, UK-Based Games Workshop ("GW"), to represent its acclaimed IPs (Warhammer and Warhammer 40K) in the hobby games market, publishing new versions of classic titles such as Talisman and Warhammer Fantasy Roleplayas well as original games such as Warhammer: Invasion and Only War.
FFG's business is a global one, with the majority of its revenues generated from international sales.
Roseville, MN based Fantasy Flight Publishing was founded in 1995 by its CEO, Christian T. Petersen. Since the release of its first game product (Twilight Imperium) in 1997, the company has been doing business as Fantasy Flight Games ("FFG"). Since that time, FFG has grown to become one of the biggest names in the hobby games industry, being a marketplace leader in board games... click to expand
Hottest 3.x/d20/OGL, French (and English) from Chaosium
This essential supplement for the d20 edition of Call of Cthulhu contains the most important tables & rules synopses to make d20 Cthulhu game sessions easier & more enjoyable for the GM. Includes the 32 page adventure "The Lost temple of Yig", character sheets, NPC records, Monster Sheets, conversion notes between d20 Call of Cthulhu and the Classic Basic Roleplaying Call of Cthulhu,... [click here for more]
Unveiling the Legend-Haunted City
"Behind everything crouched the brooding, festering horror of the ancient town . . . the changeless, legend-haunted city of Arkham, with its clustering gambrel roofs that sway and sag over attics where witches hid from the King's men in the dark, olden days of the Province.It was always a very bad time in Arkham . . . ." ... [click here for more]
Major Arcana are the Mysteries of the Tarot, the Paths to Agartha, and the Tribes of the Nephilim. This sourcebook includes the secret history, symbolism, alliances, and initiatory rituals of the 22 Nephilim Arcana.
Major Arcana Features:
Rules for astral travel, divination, meditation, magical correspondence, and other arcane techniques
Over 30 new... [click here for more]