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 Hottest Titles from Catalyst Game Labs

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Shadowrun: Eyewitness

Shadowrun: Eyewitness


THEY SAY THE EYE RETAINS THE IMAGE OF THE LAST THING IT SEES... According to some, parts is parts. But when one of those parts contains a motive for murder, betrayal. And corporate espionage, can a shadowrun be far behind? Eye witness takes a team of shadowrunners on a quest for justice across Deattle, into the boardroom of a corrupt corp, the darkest corners of the sprawl's slums, and the...   [click here for more]
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Shadowrun: Feral Cities

Shadowrun: Feral Cities


Walk on the Wild Side In the decaying urban wilds, war-torn cityscapes, and cancerous megabarrens of these Feral Cities only one thing is certain - they all harbor singular opportunities for those brave and foolhardy enough to explore their dangerous domains, factions and secrets. Sprawls where the usual rules and constants of civilized society don't apply, where everyday survival is a challenge,...   [click here for more]
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Shadowrun: Fields of Fire

Shadowrun: Fields of Fire


The streets are a violent place, as dangerous as any battlefield. And the lessons men and women learn on those fields of fire can save their reputations-and their lives-in any combat situation. Fields of Fire is the mercenary sourcebook for Shadowrun. Information on how to act like a professional merc, and pages of new weapons, support gear, and optional combat-rules clarifications...   [click here for more]
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Shadowrun: Fifth Edition Character Conversion Guide

Shadowrun: Fifth Edition Character Conversion Guide


Upgrade to Fifth Edition! Shadowrun, Fifth Editionintroduces some rule tweaks for shadowrunners and this guide will help you move from SR4 to SR5. Don't have Fifth Edition yet? You can get it from the BattleShop or DriveThruRPG right now! ...   [click here for more]
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Shadowrun: Fifth Edition Preview #1

Shadowrun: Fifth Edition Preview #1


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This free preview provides a taste of the fiction,...   [click here for more]
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Shadowrun: Fifth Edition Preview #2

Shadowrun: Fifth Edition Preview #2


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This second free preview provides a taste from...   [click here for more]
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Shadowrun: Fifth Edition Preview #3

Shadowrun: Fifth Edition Preview #3


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This third free preview provides a taste from...   [click here for more]
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Shadowrun: Fifth Edition Preview #4

Shadowrun: Fifth Edition Preview #4


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This fourth free preview provides a taste from...   [click here for more]
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Shadowrun: Fifth Edition Preview #5

Shadowrun: Fifth Edition Preview #5


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This fifth free preview provides a taste from...   [click here for more]
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Shadowrun: Fifth Edition Preview #6

Shadowrun: Fifth Edition Preview #6


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. Shadowrun, Fifth Editionis coming! In fact, a piece of it is already here! This sixth free preview provides a taste from the Matrix chapter as...   [click here for more]
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Shadowrun: Fifth Edition Preview Omnibus

Shadowrun: Fifth Edition Preview Omnibus


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. This Shadowrun, Fifth Edition preview omnibus collects the six previews released in early summmer of 2013. From fiction to magic to Matrix, this...   [click here for more]
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Shadowrun: Fifth Edition Quick-Start Rules

Shadowrun: Fifth Edition Quick-Start Rules


Dive into the Shadows! Shadowrun, Fifth Edition is here and there's no better way to dive into the Sixth World than with these Shadowrun Quick-Start Rules. Take on the role of a Combat Adept, Decker, Street Shaman, or Street Samurai in a brawl against fast-food goodfellas using this set of streamlined rules perfect for both those new to Shadowrun or long-time players getting...   [click here for more]
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Shadowrun: Fifth Edition: Core Rulebook Errata

Shadowrun: Fifth Edition: Core Rulebook Errata


This PDF lists glitches and corrections for the Shadowrun, Fifth Edition core rulebook. The document features Acrobat layers to make home printing easier. This document will be updated as needed. ...   [click here for more]
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Shadowrun: Fire & Frost

Shadowrun: Fire & Frost


The Coldest Shadows Arcano-archaeologist Elijah knows that digging into the past can be its own reward—or peril. When he’s hired to find an ancient map purported to lead to a mysterious location at the bottom of the world, his professional curiosity is more than roused. But his quest to simply get his hands on the map is more dangerous than he expected—even for a shadow runner. He...   [click here for more]
Catalyst Game Labs  $12.99 $8.99

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Shadowrun: Firing Line

Shadowrun: Firing Line


Danger Zones! Shadowrunning can take you all sorts of different places and give you the chance to have all sorts of different guns pointed at you. Whether you’re exploring mysterious islands off the coast of Seattle, collecting bounties on the tightly guarded streets of Manhattan, or trying to survive the chaos and conflict in Bogotá, you’re likely to find yourself...   [click here for more]
Catalyst Game Labs  $19.99 $12.00

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Shadowrun: First Edition

Shadowrun: First Edition


The Year is 2050 The blending of technology and human flesh began in the 20th Century. Interfacing the human mind with computers was just the first step. Implants the "jack up" reflexes and cybernetic replacements followed quickly. The came the Awakening. A five-thousand-year lull in the flow of mystical energies subsided, and Magic returned to the world. Elves, Dwarfs, and Trolls assumed...   [click here for more]
Catalyst Game Labs  $8.00

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Shadowrun: First Run

Shadowrun: First Run


First Run! features three complete adventures that help novice gamemasters and players learn the rules of Shadowrun, Third Edition IN THE SHADOWS YOU LEARN OR YOU DIE... ...while playing. From a basic gun battle to a run against a corporate research facility to smuggling, this product lets players and gamemasters encounter the unique elements of Shadowrun. First Run!...   [click here for more]
Catalyst Game Labs  $12.00 $6.00

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Shadowrun: Gamemaster Screen Wallpapers

Shadowrun: Gamemaster Screen Wallpapers


Bring Dante's Inferno - the hottest club in Seattle - to your desktop with these wallpapers. Then check out the Shadowrun Gamemaster Screen from Catalyst Game Labs! ...   [click here for more]
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Shadowrun: Gamemaster Screen: SR4A

Shadowrun: Gamemaster Screen: SR4A


All the important Shadowrun info you need, free! Don't spend time flipping through a book to find the tables you need. When you're on a run, time matters, and this PDF version of the Shadowrun GM Screen gets you that info, fast! Want the high-quality real thing? Get a copy of Runner's Toolkit from BattleCorps.com/catalog. ...   [click here for more]
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Shadowrun: Gear Cards [Drones & Vehicles, Volume 1]

Shadowrun: Gear Cards [Drones & Vehicles, Volume 1]


Roll Out! Shadowrunners do a lot of things, but one thing they don't do is sit still. There are places to go, people to shoot—they need the right vehicles to get them there and the right drones to take care of business when they arrive. This deck has 54 drones and vehicle cards, with a full-color picture and complete stats, that make it easy to players and gamemasters to reference stats at...   [click here for more]
Catalyst Game Labs  $10.00

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Shadowrun: Gear Cards, SR5 Series 1

Shadowrun: Gear Cards, SR5 Series 1


Prepare to Fire If you’re a shadowrunner, you know that danger is always waiting around the next corner. You better be ready for it. The right gun, the right vehicle, or the right piece of equipment can be the difference between life and death. So make sure you have what you need and can use it fast. Shadowrun Gear Cards, Series 1provide quick reference to 54 different pieces...   [click here for more]
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Shadowrun: Germany

Shadowrun: Germany


GERMANY IN THE SHADOWS Forged in the chaos of the Awakening and the Euro-Wars, the German Alliance is a land torn by strife, rebellion, political turmoil and powerful magic. From the towering glass-and-chrome skyscrapers of Frankfurt to the anarchy of Berlin, from the GreenWar camps of the Rhine-Ruhr megaplex to the Troll Kingdom of the Black Forest, 21st-century Germany teems with opportunities...   [click here for more]
Catalyst Game Labs  $18.00 $9.00

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Shadowrun: Ghost Cartels

Shadowrun: Ghost Cartels


A Bad Beat Rocks the Street The shadows are abuzz about the new drug in the sprawl: tempo. It takes the user on a unique trip, better than anything experienced before. Druggies can’t get enough of the stuff, and even beetleheads are giving it a shot. Tempo’s popularity shifts the balance of power between the syndicates and soon the blood and bullets are flowing. Ghost Cartels drops the...   [click here for more]
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Shadowrun: Gun H(e)aven 3

Shadowrun: Gun H(e)aven 3


Lethal Force You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a...   [click here for more]
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Shadowrun: Gun H(e)aven 3 Weapon Cards (SR4A Stats)

Shadowrun: Gun H(e)aven 3 Weapon Cards (SR4A Stats)


Lethal Force (On Your Tabletop!) You’re not a noob. You’re not a poseur. You’re a shadowrunner. When you pick a weapon, it’s with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You’re going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. These 33 weapon...   [click here for more]
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Shadowrun: Gun H(e)aven 3 Weapon Cards (SR5 Stats)

Shadowrun: Gun H(e)aven 3 Weapon Cards (SR5 Stats)


Lethal Force (On Your Tabletop!) You’re not a noob. You’re not a poseur. You’re a shadowrunner. When you pick a weapon, it’s with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You’re going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. These 33 weapon...   [click here for more]
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Shadowrun: Gun Heaven

Shadowrun: Gun Heaven


A Gat in the Hand Means the World by the Tail Look, we all know that there are plenty of runs that go best when you don’t fire a shot. But we also know how foolish you’d be to go out without your trusted sidearm, because you never know when things are going to go south. Or when you’re going to be hired simply because you’re the person who’s got the right weapons...   [click here for more]
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Shadowrun: Gun Heaven 2

Shadowrun: Gun Heaven 2


Friend of the Desperate and the Hunted The only friend you’ll ever need. The last friend you’ll ever have. Your gun is the one thing in your life that should be dependable, that should always make a nice loud bang when you squeeze the trigger, and should always bring down whoever you think should fall. Of course, if your weapon is going to be that important to you, you’ll...   [click here for more]
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Shadowrun: Harlequin's Back

Shadowrun: Harlequin's Back


Harlequin's Back… …and the world may never be the same! It's long been said that trouble follows Harlequin around like a loyal dog, but this time he's taking the lead and dragging some shadowrunners along on his waking nightmare. It's clear that the level of magic is rising in the Sixth World, and bigger magic makes the world a more dangerous place. But the particular...   [click here for more]
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Shadowrun: Hazard Pay

Shadowrun: Hazard Pay


The Ends of the Earth—And Beyond Dark alleys, abandoned buildings, wet streets stabbed with neon light—shadowrunners know all these places. They also know that they aren’t the only places work gets done. A good shadowrunner should be open to anything, to runs that might take them anywhere. From the cold of Antarctica to the heat of the Sahara, from the life-filled...   [click here for more]
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Shadowrun: Horizon Adventure 1:A Fistful of Credsticks

Shadowrun: Horizon Adventure 1:A Fistful of Credsticks


Fame, Fortune, and Felonies Nothing’s as simple as it seems—any runner knows that. So what seems like a simple job guarding some precious cargo on the set of a trideo shoot is bound to get complicated. And it does—but are you ready to travel the full length the long, twisted road ahead? A Fistful of Credsticks begins a new series of adventures centered on the machinations...   [click here for more]
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Shadowrun: Horizon Adventure 2 Anarchy: Subsidized

Shadowrun: Horizon Adventure 2 Anarchy: Subsidized


The Backstab Slide The only shadowrunners in the world who don’t understand the importance of eliminating the competition are the ones who have already been eliminated by someone else. The Horizon Corporation wants its stable of music artists to sell a few more albums and its brain trust has decided that the best way to accomplish this is to move some artists at the top of the charts...   [click here for more]
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Shadowrun: Horizon Colombian Subterfuge

Shadowrun: Horizon Colombian Subterfuge


Fight on All Fronts If you’re going to win in modern warfare, you have to use every weapon in your arsenal. Guns, tanks, and bombs are great, but if that’s all you put into play, you’re going to lose. Information and propaganda have been a major part of war efforts for more than a century, and falling behind in those areas will doom you. Amazonia has gone to war with Aztlan,...   [click here for more]
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Shadowrun: Imago

Shadowrun: Imago


GREAT BRITAIN AWAITS! There's bound to be trouble when Seattle-based shadowrunners are imported to take care of business in the United Kingdom. A valuable employee of one of Britain's largest megacorporations may be missing, and Transys Neuronet will be damned if they're going to let anyone on their side of the pond know about it. The search takes the runners through Scotland, the city of...   [click here for more]
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Shadowrun: Ivy & Chrome

Shadowrun: Ivy & Chrome


Ever try to find someone in the Sprawl? Sorta like findin' a smooth spot on a troll. Nevertheless, someone needs to be found, and fast. It's hid and seek, search and destroy. Think you can handle it, shummers? Ivy and Chrome is an adventure for Shadowrun ...   [click here for more]
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Shadowrun: Jet Set

Shadowrun: Jet Set


The Ride of Your Life Step this way! There’s no need for you to wait in line with the riff-raff, the common clay of dirty humanity. You can have something better. You can have the good life, filled with the finest food, the most expensive wines, and the most interesting people in the world. There’s a price to pay, of course. There always is. But take a ride, just once,...   [click here for more]
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Shadowrun: Magical Societies

Shadowrun: Magical Societies


Step Up Dear Applicant: Thank you for applying for membership in our revered magical society. We are certain you understand that we receive more applications than we can accept, due in part to the prestige we enjoy in the Sixth World. We are a group who attracts notice. The mundane citizens of the world look at us with suspicion, while the Awakened look at us with envy, for they believe...   [click here for more]
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Shadowrun: Mercurial

Shadowrun: Mercurial


Retail Price: $8 First Published: 1989 File Size: ~30mb A blast of light punches my eyes as I walk down the ramp from street level. The dance floor is an amorphous beast, writhing with a thousand limbs, and the beat of the music red-lines my pulse into overdrive. On the stage, a nova is dancing. Searing beams of the spotlights catch the mirror-bright metal arms, legs, and face, reflecting them...   [click here for more]
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Shadowrun: Mil Spec Tech 2

Shadowrun: Mil Spec Tech 2


Things to See, Things Not to See Sometimes you look at a catalog to see if there's anything in it that you want. And sometimes you look to see what you need to avoid. You'll find both types of things in here. The tech heads of the Sixth World remain busy, coming up with more ways to slaughter metahumans with maximum efficiency. And they have plenty of battlegrounds in the world where they can test...   [click here for more]
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Shadowrun: MilSpecTech

Shadowrun: MilSpecTech


Things That Go Boom in the Night The corporations of the Sixth World love a good challenge—as long as it suits them. Ending world hunger? Not interested. Eliminating poverty? There’s no margin in that. Finding creative and more effective ways to blow things up and/or reduce them to rubble? That, they can do. War is raging on the Aztlan-Amazonia border, and there are plenty of...   [click here for more]
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Shadowrun: Mission: 03-00: Everyone's your Friend

Shadowrun: Mission: 03-00: Everyone's your Friend


Sometimes following up on a job really means following. You’ve been hired to track down an old acquaintance who’s fled across the continent. In the first scenario of the New York City Shadowrun Missions campaign, characters are introduced to the challenges of running among the bright lights of Manhattan. Provisions allow characters who participated in the Denver campaign to transition...   [click here for more]
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Shadowrun: Mission: 03-01: Ready, Set, Gogh!

Shadowrun: Mission: 03-01: Ready, Set, Gogh!


By 2070, life literally imitates art. Some people have a fetish for it and it’s your job to see that it’s delivered and still breathing. The team is forced to confront the challenges of Manhattan security, when Mr. Johnson asks them to perform a major heist. From there, things spiral into a double helix of complexity as motivations are abruptly twisted. This 24-page scenario includes...   [click here for more]
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Shadowrun: Mission: 03-02: Block Wars

Shadowrun: Mission: 03-02: Block Wars


What starts as a petty fight could degenerate to a full-scale war. When things are turning sour who said mediators had to be neutral? A fixer hires the team for what seems like little more than a complicated prank. However, sometimes, people have a hard time keeping their vengeance proportionate. When two veterans of the business conflict enter the fray, the team needs to make some hard choices....   [click here for more]
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Shadowrun: Mission: 03-03: Burning Bridges

Shadowrun: Mission: 03-03: Burning Bridges


The voice on the other end of the comm sounded desperate. The kind that pays well. Then he asked, “How much do you know about demolitions?” Mr. Johnson is at the end of his rope, and he needs some serious income. He latches onto a desperate and tragically dangerous scheme that just might get him what he needs, though it might cost hundreds of lives in the process. The team needs to decide...   [click here for more]
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Shadowrun: Mission: 03-04: Monkeywrench

Shadowrun: Mission: 03-04: Monkeywrench


A little milk run like this should be no problem. Though, it sounds like you don’t get much time. Non-lethal rounds and no legal complications makes these “security consultant” gigs the best in the Big Apple. Mr. Johnson wants someone to test his security systems. Everything should be perfectly routine and above board. After all, things never go horribly wrong during a shadowrun,...   [click here for more]
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Shadowrun: Mission: 03-05: In And Out

Shadowrun: Mission: 03-05: In And Out


A stool pigeon is ready to name names. Mr. Johnson wants to make sure they're the right names. He needs you to break into the NYPD Inc. holding facility and deliver a message. This 25-page scenario includes a complete adventure, player handouts, and record handling sheets for participating in the Shadowrun Missions (SRM) campaign. Shadowrun Missions is an international shared campaign....   [click here for more]
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Shadowrun: Mission: 03-06: Jackknifed

Shadowrun: Mission: 03-06: Jackknifed


Defend a truck – What could possibly go wrong? This 17-page scenario includes a complete adventure, plus six pages of player handouts and record handling sheets for participating in the Shadowrun Missions (SRM) campaign. Shadowrun Missions is an international shared campaign. The goal is to have characters and adventures that all share the same universe, and of course have...   [click here for more]
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Shadowrun: Mission: 03-07: Knight at the Opera

Shadowrun: Mission: 03-07: Knight at the Opera


Eight teams escorting eight Damien Knights. Will the real Damien Knight please stand up. ...   [click here for more]
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Shadowrun: Mission: 03-08: Firestorm

Shadowrun: Mission: 03-08: Firestorm


It's the Easy Ones that Get You If you've survived enough runs, you know that the ones that sound easy are the ones that get you. And what could be easier than recovering a runaway drone? As it turns out, plenty. The drone is acting strangely--strange enough that two megacorporations are interested in its fate. And there are others, who are no fans of the megacorps, who have got the scent...   [click here for more]
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Shadowrun: Mission: 03-09: Something Completely Different

Shadowrun: Mission: 03-09: Something Completely Different


It's Not Just a Show, It's a Happening As any artist will tell you, the art scene can be brutal, especially in a high-octane setting like Manhattan. There are plenty of horror stories to go around—but none of them can touch what’s about to go down at the Guggenheim. In this Mission, Shadowrun players will find themselves in the middle of an art opening unlike any other,...   [click here for more]
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