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 Hottest Titles from Third Eye Games
 
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QuickStartsPart-Time GodsThe Ninja Crusade 2e
AMP: Year OnePip System GamesPip Worlds
Sins of the FatherApocalypse Prevention, Inc. 2eHPL Prep
Storm Battalion
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A Kid's Guide to Monster Hunting

A Kid's Guide to Monster Hunting


Kids are often more aware than any adult of the monsters that go bump in the night. They can sense things coming before they arrive, and some kids run and hide from the dark creatures in hopes of staying safe. Then there are other kids who rail against the monsters who would take over the world.  Enter A Kid's Guide to Monster Hunting, a game where players take the role...   [click here for more]
Third Eye Games  $14.99

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AMP: Year One QuickStart

AMP: Year One QuickStart


You are the first super-powered beings in the world. What will you do with your power? There are no Heroes. There are no Villains. Only hard choices await in this amazing supers RPG. The AMP: Year One QuickStart includes the following: -Setting and Rules Summary -Intro Adventure: Team Player -8 Pregenerated Characters ...   [click here for more]
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And Ya Mama Too! (For Sins of the Father)

And Ya Mama Too! (For Sins of the Father)


And Ya Mama Too! In the game of Dozens, few walk away unscathed. And when a hellborn uses their demonic powers to insult you, it hurts even more! Below is a collection of funny ideas for Sins of the Father that were a little silly and didn’t make it into the book. ...   [click here for more]
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API2E - Savage Worlds Expansion

API2E - Savage Worlds Expansion


API2E Savage World Expansion Experience the awesome setting of Apocalypse Prevention, Inc. like never before! We've taken the 10 new races introduced in Apocalypse Prevention, Inc. 2nd Edition and converted them to Savage Worlds for our amazing fans! Included, also, is a new gear customization mechanic sure to get your agents into gear! Apocalypse...   [click here for more]
Third Eye Games  $3.99

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Apocalypse Prevention, Inc. 2nd Edition

Apocalypse Prevention, Inc. 2nd Edition


Welcome to Apocalypse Prevention, Inc., thwarters of catastrophes, enders of end-of-world scenarios and defeaters of doomsday plans.  Join the fight to protect Earth by enlisting in API, a worldwide company whose only mission is to stop anyone or anything who wants to harm our world. Humanity doesn’t fight this battle alone, as monsters and demons have given up their lurking to serve the...   [click here for more]
Third Eye Games  $29.99 $14.99

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CovenForged

CovenForged


You are a witch, one with Nature and magic. They have giant machines capable of tearing down forests. They don't stand a chance...   The peaceful witches of Novala lived in harmony with nature before the Apothecary arrived. Its machines tore up the soil and sickened the land. The Novallans saw no choice but to fight back to save their world. Now, it’s nature versus machines and conservation versus...   [click here for more]
Third Eye Games  $2.00

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H. P. Lovecraft Preparatory Academy: Pip System Edition

H. P. Lovecraft Preparatory Academy: Pip System Edition


A Roleplaying Game of Students in a School of Monsters and Mad Scientists As a student at the prestigious H.P. Lovecraft Preparatory Academy, you’ll uncover conspiracies, deal with bullies and uncaring professors, explore dangerous steam tunnels, study for exams, escape from horrible monstrosities that humanity was never meant to see, and try to avoid an extended stay at Arkham Sanitarium. And that's...   [click here for more]
Third Eye Games  $15.00

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H. P. Lovecraft Preparatory Academy: Savage Worlds Edition

H. P. Lovecraft Preparatory Academy: Savage Worlds Edition


A Roleplaying Game of Students in a School of Monsters and Mad Scientists As a student at the prestigious H.P. Lovecraft Preparatory Academy, you’ll uncover conspiracies, deal with bullies and uncaring professors, explore dangerous steam tunnels, study for exams, escape from horrible monstrosities that humanity was never meant to see, and try to avoid an extended stay at Arkham Sanitarium. And that's...   [click here for more]
Third Eye Games  $15.00

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HPL Prep Presents: Extra Classes

HPL Prep Presents: Extra Classes


The Perfect Supplements for Teacher's Pets... Especially The Slithery Ones!  Looking for some new students to populate HPL Prep this year? Extra Classes contains new student types from the creator of HPL Prep, Jeff Zitomer. See if you can make it class on time with the Chosen of Nodens Navigate the intricate social networks as the alien Cuckoo Maintain your grades and keep an eye on your artifact...   [click here for more]
Third Eye Games  $3.49

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Infinite Sparks, A Part-Time Gods Second Edition Companion

Infinite Sparks, A Part-Time Gods Second Edition Companion


Infinite Sparks, A Part-Time Gods Second Edition Companion The challenge facing modern gods may seem impossible, but nothing could be further from the truth. To win, one must look within for new tools and unlock the hidden potential within. They’ll find more strength than the Old Gods ever possessed through the infinite displays of Sparks in our universe.  Infinite Sparks, A Part-Time Gods...   [click here for more]
Third Eye Games  $14.99

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Mermaid Adventures Revised

Mermaid Adventures Revised


Mermaid Adventures Revised Updated using the new Pip System Corebook rules! Dive into adventure and fun! Mermaid Adventures is a game that lets you and your friends become mermaids, forming friendships, fighting sea monsters and solving strange undersea mysteries. Great for families and players of all ages!  Includes: 10 different kinds of merfolk, including Eelfolk, Lobsterfolk,...   [click here for more]
Third Eye Games  $14.99

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Mythic Echoes: Volume One (Part-Time Gods Second Edition)

Mythic Echoes: Volume One (Part-Time Gods Second Edition)


Mythic Echoes: Volume One Being a god is not easy. You’ve already discovered that as you honed your skills, mastered your manifestations, and formed a pantheon to watch over your territory. What no one mentioned was that you’re not the only divine beings walking the Earth. Are you ready to confront an angel’s wrath, a dragon’s fury, a giant’s rampage... even the Source itself? Mythic...   [click here for more]
Third Eye Games  $14.99

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Part-Time Gods Second Edition

Part-Time Gods Second Edition


Long ago, an entity known as the Source visited humanity and gifted certain people with divine power. For a time, the world existed in a state of balance between order and chaos, between life and death, between divinity and mortality. That is, until the gods waged war against the Source and eventually against each other, until the gods were close to extinct. The gods of today are shadows of what the...   [click here for more]
Third Eye Games  $20.00

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Pip System Corebook

Pip System Corebook


Pip System Corebook The Pip System is designed from the ground up as a genre-bending rules system for any roleplaying game! Create your own setting, convert and existing one, or pick up one of our amazing worlds, like Mermaid AdventuresInfestation: An RPG of Bugs and Heroes, or A Kid's Guide to Monster Hunting. ...   [click here for more]
Third Eye Games  $14.99

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Pip System Primer #10 - Ghost Hunters

Pip System Primer #10 - Ghost Hunters


Pip System Primer #10 - Time Jumpers The veil between the worlds of the living and the dead are thin when you know where to look and who to talk to. Perhaps you can speak with the recently deceased and try to help them find peace before their eternal rest. Or maybe you just bust those ghosts back to where they came from. You may not believe in them but they certainly believe in you.   Pip...   [click here for more]
Third Eye Games  $2.99

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Pip System Primer #11 - Cryptids

Pip System Primer #11 - Cryptids


Pip System Primer #11 - Cryptids In the space where the known meets the unknown, the human imagination runs wild. The tomes of history are rife with tales of the monsters who live at the ends of the world. Ancient sailors returned from long voyages telling stories of creatures large enough to swallow ships whole, who dwelled at the place where the world ended and waited to devour any who wandered too...   [click here for more]
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Pip System Primer #12 - Urban Fantasy

Pip System Primer #12 - Urban Fantasy


Pip System Primer #12 - Urban Fantasy Monsters don't scare us because they only existed in stories from hundreds of years ago. They scare us because they may walk among us, skulking in the shadows of our cities and thickest patches of our wilds. It was only a matter of time before they were discovered in our modern times, hiding in plain sight with our ignorant dependence on rational thought, making...   [click here for more]
Third Eye Games  $2.99

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Pip System Primer #13 - Summer Camp

Pip System Primer #13 - Summer Camp


Pip System Primer #13 - Summer Camp Nature offers plenty of opportunities to plan encounters which feel unique simply because they take place outside. At camp, there is always the possibility of a nature hike through seemingly forgotten and probably very boring woods. Are you afraid of bugs? And the night can hold any number of unknown creatures. Sure, you can study the chart in the dining hall to...   [click here for more]
Third Eye Games  $2.99

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Pip System Primer #14 - Spycraft

Pip System Primer #14 - Spycraft


Pip System Primer #14 - Spycraft Jetting around the world in search of the truth, uncovering machinations of enemy states and rogue operators, is the realm of the modern day spy. With unique gadgets in hand, a charming smile, and a knack for cracking open locked safes, the spy seeks to learn the unknown. Now, it's time to bring the world of spycraft to the Pip System.   Pip System Primer...   [click here for more]
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Pip System Primer #6 - Dystopia

Pip System Primer #6 - Dystopia


Pip System Primer #6 - Dystopia What would become of us should our worst fears come true? How would we survive against the corporatocracy that forces its people to compete for food? Who would we become if the Gas Wars brought the Earth to ruin? Pip System Primer #6 provides articles, references, advanced qualities, extras, and an original dystopia adventure for the Pip System. All...   [click here for more]
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Pip System Primer #7 - Ghosts In The Machine

Pip System Primer #7 - Ghosts In The Machine


Pip System Primer #7 - Ghosts In The Machine What distinguishes a person from a machine? It isn't the body. What is a body, if not a machine of flesh and bone? It is the essence piiloting it that separates the entity from the subtance. Call it the soul, consciousness, mind, or psyche. And who says it must remain in its original body? "Ghosts in the machine" is a genre featured in many anime films and...   [click here for more]
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Pip System Primer #8 - A Pip System Miracle

Pip System Primer #8 - A Pip System Miracle


Pip System Primer #8 - It's a Pip System Miracle It's beginning to look a lot like... the holidays! The things that signify such times include a change of weather, the tinkering of toys, and the raising of voices. Call it the holiday spirit or survival instinct, but it takes people over at this time of year either way. We had a lot of fun creating the 8th issue of the Pip System Primer, themed after...   [click here for more]
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Pip System Primer #9 - Time Jumpers

Pip System Primer #9 - Time Jumpers


Pip System Primer #9 - Time Jumpers Time is no longer a straight line only moving forward. Whether by magic, technology, super powers, or the domain of a god, your campaign can now unlock the endless possibilities of time travel. Travel back in time to alter or maintain the past, explore the worlds of the future, or stop time in its tracks. Besides, if you don't like it, you can always go back and...   [click here for more]
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Pip System QuickStart

Pip System QuickStart


Pip System QuickStart Contained within is but one kind of story you can tell with the Pip System. In the prewritten adventures, The Crash Site, players take the role of survivors in a post apocalyptic setting called The World After and are racing against scavengers in hopes of securing supplies for their group. For up to 6 players. Includes: – Rules summary – Intro Adventure: The Crash...   [click here for more]
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Sins of the Father

Sins of the Father


Sins of the Father Today is the day you find out that your soul was sold long before you were born. Now it’s time for you to continue the legacy your family has held for generations in service to the Dark Lord. This quirky RPG is filled with dark humor and devilish depravity, as every character sets out to fulfill their Debt and explore what makes a person good or bad. Are you forever destined...   [click here for more]
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Sins of the Father Companion

Sins of the Father Companion


Sins of the Father Companion Whether you have already embraced your pact with the Dark Lord or are yet to discover your true nature, you now have an opportunity to join the upper echelons of our order. By reading these pages, you shall strengthen your connection to the Dark Lord and open up a wealth of new power! The Sins of the Father Companion offers much to new and old followers alike: More...   [click here for more]
Third Eye Games  $9.99

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Wrath of Purity: A 3-Part Adventure for Part-Time Gods Second Edition

Wrath of Purity: A 3-Part Adventure for Part-Time Gods Second Edition


A god's territory is under a contstant threat from any number of enemies, just waiting for the opportunity to weaken your pantheon's position. This burden is just part of being a part-time god and sometimes it comes just as you're discovering your true potential.  Wrath of Purity is an introductory 3-part adventure for new and experienced gods alike. Written by Eloy Lasanta, these...   [click here for more]
Third Eye Games  $6.00

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Affiliation Guide: Changelings (for AMP: Year Two)

Affiliation Guide: Changelings (for AMP: Year Two)


Affiliation Guide: Changelings Take a deeper look at the hidden AMPs, those who escape from normal society and no longer consider themsevles human. Theirs is a life of philosphy and endurance, especially since many of them are pacifists. Of course, the arrest and trial of their leader, Conduit, has left a vaccuum, which many vie to fill. At the same time, their safehouses become more and more rare,...   [click here for more]
Third Eye Games  $3.99

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Affiliation Guide: Hounds (for AMP: Year Two)

Affiliation Guide: Hounds (for AMP: Year Two)


Affiliation Guide: Hounds The Hounds, otherwise known as TRAC Elite, is the secret program organized by the US government to detain and control hostile AMPs and force them to do "good" in the world. In the process, some have gone on to great public notoriety, while others are forgotten entirely, lost to a machine that eats up the undesirables. Affiliation Guide: Hounds...   [click here for more]
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Affiliation Guide: Nā 'Aumākua (for AMP: Year Two)

Affiliation Guide: Nā 'Aumākua (for AMP: Year Two)


Affiliation Guide: Nā ‘Aumākua The Nā ‘Aumākua, or Sacred Guardians, sought to do something never done before... free Hawaii from oppression using the newfound superpowers many of their people exhibited. Led by the inspirational Holoholona, the Nā ‘Aumākua has created their own culture, ousting outsiders and welcoming AMPs of all stripes, but there is a scary underbelly as...   [click here for more]
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Affiliation Guide: Retribution (for AMP: Year Two)

Affiliation Guide: Retribution (for AMP: Year Two)


Affiliation Guide: Retribution Humans are a treacherous, insecure species at the core, and deep down, every member of Retribution has known from the moment their powers first manifested that it was only a matter of time before humanity saw them as a threat to their survival and came for them with torches and pitchforks. Smart AMPs admit it sooner rather than later; trust no one, expect betrayal around...   [click here for more]
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Affiliation Guide: Seekers of Enlightenment (for AMP: Year Two)

Affiliation Guide: Seekers of Enlightenment (for AMP: Year Two)


Affiliation Guide: Seekers of Enlightenment Founded by Doctor Luminous, the Seekers of Enlightenment have been the organization who has tried its best to help AMPs and Saps get along. Of course, they are also entangled in a myriad of conspriacies and secret initiatives while at the same time saving several AMPs from the government or even from themselves. Still, many flock to their group as a way...   [click here for more]
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Affiliation Guide: TRAC (for AMP: Year Two)

Affiliation Guide: TRAC (for AMP: Year Two)


Affiliation Guide: TRAC The Federal Tactical Response and Containment Agency (or TRAC) is humanity's defense force against hostile AMPs. They police neighborhoods and keep everyone safe, also ushering law-abiding AMPs to registration offices safely if needed. They also take down city-destroying AMPs before they hurt too many people. Are you up for the job? Read this Affiliation Guide for TRAC and...   [click here for more]
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Affiliation Guide: Typhoon (for AMP: Year Two)

Affiliation Guide: Typhoon (for AMP: Year Two)


Affiliation Guide: Typhoon From the beginning of the AMP phenomenon, the elusive Matriarch and her organization, Typhoon, have ruled the criminal underground with an iron fist. While most know about the contractors and gangs who rule the streets in the name of Typhoon, few know about the true inner workings of the group. Affiliation Guide: Typhoon sheds light on what has been so carefully hidden....   [click here for more]
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Affiliation Guide: United Human Front (for AMP: Year Two)

Affiliation Guide: United Human Front (for AMP: Year Two)


Affiliation Guide: United Human Front Everyone thinks about the United Human Front (UHF) as some sort of domestic terrorist organization hell-bent on killing AMPs. The truth, however, is much more difficult. While there are outliers in the mix, the vast majority of UHF members are simple folk who want to make sure their world is not taken from them. The UHF will stop at nothing to keep humanity as...   [click here for more]
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AMP Adventures

AMP Adventures


AMP Adventures Discover the secrets and excitement waiting for you in AMP: Year One, Third Eye Games’ modern supers RPG. Each adventure (7 in all) highlights the unique aspects that make up both the game’s deep setting and awesome mechanics (even adding new variations on existing powers).  Adventures Included: "Team Player,” "Attack of the Buzz” and “The White...   [click here for more]
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AMP: Year Four

AMP: Year Four


AMP: Year Four Humanity waged a war against AMPs but could never have guessed a bigger threat would arrive... the Orphans. AMP: Year Four, the Year of Invasion, explains what happens when old enemies must put aside their conflicts and join forces against a common invader. New alliances are forged, and hidden threats reveal themselves along the way; but the world is at stake....   [click here for more]
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AMP: Year One

AMP: Year One


AMP: Year One The year is 2015 and the world is getting its first taste of super-powered individuals making their presence known all around the globe. Danger and conspiracy lurk around every corner, be it from government agencies looking for the secret to these power or other AMPs looking to battle in a show of supremacy. AMP: Year One is an RPG that puts this first year under a microscope,...   [click here for more]
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AMP: Year One Cheat Sheet

AMP: Year One Cheat Sheet


AMP: Year One Cheat Sheet No need to look up that ever important rule anymore. This awesome Cheat Sheet gives you quick reference to all the most accessed rules from the AMP: Year One corebook. Includes: Boost variants Armor Rules Action/Reaction Lists Gaining Juice Experience Points Weapons And More! ...   [click here for more]
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AMP: Year Three

AMP: Year Three


AMP: Year Three The War of 2017 has begun, and brings many things to the AMP universe... Heroes... Loss... even Rebirth. See what happens in the next year of people with powers changing the landscape of what it means to be human.  Includes:  2017 Setting Timeline 11 New AMP Powers Rules for Resistor Power Suits Mutation Mechanics New Character Type: Twice Born Try Our Other AMP: Year...   [click here for more]
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AMP: Year Two

AMP: Year Two


Winner of the 2015 BAMFsies Award for Best Continuity/Sequel Product! AMP: Year Two The year of fear has begun! Continuing the story into the year 2016, AMP: Year Two is the latest sourcebook for the AMP: Year One RPG. Not only does this book expand the world timeline, but provide full details on how AMPs have begun to affect the rest of the world. AMP: Year...   [click here for more]
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Apocalypse Prevention, Inc. 2nd Edition QuickStart

Apocalypse Prevention, Inc. 2nd Edition QuickStart


Welcome to the Apocalypse Prevention, Inc. 2nd Edition QuickStart, where you can thwart catastrophes, end end-of-world scenarios and defeat of doomsday plans.  Join the fight to protect Earth by enlisting in API, a worldwide company whose only mission is to stop anyone or anything who wants to harm our world. Humanity doesn’t fight this battle alone, as monsters and demons have given up their...   [click here for more]
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Clan Pack #1: The Outsiders (Ninja Crusade 2nd Ed)

Clan Pack #1: The Outsiders (Ninja Crusade 2nd Ed)


Clan Pack #1: The Outsiders There are number of clans that exist in the Izou Empire, but some of them are destined to stand on the outside looking in. This is the first Clan Pack for The Ninja Crusade 2nd Edition, focusing on those outsider clans: Crawling Magpies, Harmonious Swarm and Wicked Quills.  The Crawling Magpies are masters of the swamp and constantly at odds with the...   [click here for more]
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Clan Pack #2: The Tricksters (Ninja Crusade 2nd Ed)

Clan Pack #2: The Tricksters (Ninja Crusade 2nd Ed)


Clan Pack #2: The Tricksters History is full of warrior clans, ninja who perform, and even those who assassinate for a living. Trickster clans, however, are the most reviled, often becoming a thorn even in the sides of other clans. This is the second Clan Pack for The Ninja Crusade 2nd Edition, focusing on those clans whow are never straight forward in their approach.  Ivory Pillars are...   [click here for more]
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Empire’s Reign (Ninja Crusade 2nd Ed)

Empire’s Reign (Ninja Crusade 2nd Ed)


The Emperor will lead us... Born of loyalty and a sense of patriotism, the Izou Army isn't made up of mindless, faceless foot soldiers. Each one is a living, breathing being fighting for what they think is right. That happens to be working toward the eradication of all ninja, putting them face-to-face with magical enemies who wield deadly forces. The Izou Army has a few tricks up it's sleeve though. ...   [click here for more]
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Infestation: An RPG of Bugs and Heroes (Pip System)

Infestation: An RPG of Bugs and Heroes (Pip System)


Infestation: An RPG of Bugs and Heroes (Revised) Take on the role of bugs who gain strange intelligence from a house-wide event called The Awakening. Go on crazy adventures in various rooms (each with its own dangers) and battle for control over This House, the most disgusting domicile on the block. Every room, from Cabinet City to The Stinker, is a treasure trove of garbage and filth and just waiting...   [click here for more]
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Land of Seed and Blossom (Ninja Crusade 2nd Ed)

Land of Seed and Blossom (Ninja Crusade 2nd Ed)


We Will Take Back Our Home The Izou Empire has occupied the Land of Seed and Blossom for 400 years, and the Blossom people have been powerless to fight back. The nation is peaceful by nature, but the years of oppression and atrocities upon its people have become too much. The rumble of descent has begun; This is the time! Prepare for the Uprising Land of Seed and Blossom 2nd Edition...   [click here for more]
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Ninja Crusade World Map

Ninja Crusade World Map


Experience the awesome world map for The Ninja Crusade 2nd Edition in full color! Download the digital file for FREE or even get an awesome printed poster for your wall! ...   [click here for more]
Third Eye Games  $1.00

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Part-Time Gods Second Edition Preview

Part-Time Gods Second Edition Preview


Part-Time Gods Second Edition Preview Part-Time Gods Second Edition (PTG2E) is the latest iteration of an amazing setting about gods and the people, groups, and places in their lives that keep them tied to their humanity. This game gives players the tools to create their own gods and go on to tell dramatic, exciting, and engaging stories -- the kind only PTG2E...   [click here for more]
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Splintered (Adventure for Apocalypse Prevention, Inc. 2E)

Splintered (Adventure for Apocalypse Prevention, Inc. 2E)


Splintered A companion Adventure for API Worldwide: Canada After the escape of a notorious murderer, The Patchwork Man, the agents are sent to the outskirts of Canada to investigate a building splintered by space and time. The investigation reveals the nature of portal magic, quantum monsters lurking in the shadows, and what it takes to survive in the frozen north. ...   [click here for more]
Third Eye Games  $2.99

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