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 Hottest Science Fiction, Traveller from Samardan Press
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Cepheus Engine System Reference Document

Cepheus Engine System Reference Document


The Cepheus Engine System Reference Document comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic...   [click here for more]
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Cepheus Engine Vehicle Design System

Cepheus Engine Vehicle Design System


The Cepheus Engine Vehicle Design System provides comprehensive rules for developing non-space vehicles for the Cepheus Engine or any Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the starship design system found in the Cepheus Engine SRD, this vehicle design system provides everything...   [click here for more]
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Cepheus Engine SRD, Modifiable Version

Cepheus Engine SRD, Modifiable Version


The Cepheus Engine System Reference Document comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic...   [click here for more]
Samardan Press  Pay What You Want

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Flynn's Guide To Azri Drakara: Patrons By The Dozen

Flynn's Guide To Azri Drakara: Patrons By The Dozen


Flynn's Guide to Azri Drakara: Patrons by the Dozen is an adventure sourcebook for Traveller that contains a dozen Patron Encounters, each one defining an adventure scenario with six possible resolutions. These adventures can be used with the Traveller system, or even other science fiction rules sets. These Patron Encounters are intended...   [click here for more]
Samardan Press  $4.99

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Flynn's Guide To Azri Drakara: A Primer

Flynn's Guide To Azri Drakara: A Primer


Out towards the rim of the Milky Way galaxy, a thousand parsecs away from Old Earth, far from that little yellow sun called Sol, lays a region of space known as the Azri Drakara sector! Flynn's Guide To Azri Drakara: A Primer is a campaign resource and sourcebook for Traveller that introduces a complete game setting which can be used with the Traveller system, or...   [click here for more]
Samardan Press  $4.99

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Flynn's Guide To Azri Drakara: Cepheus Subsector

Flynn's Guide To Azri Drakara: Cepheus Subsector


Flynn's Guide To Azri Drakara: Cepheus Subsector is a campaign resource and sourcebook for Traveller that provides a complete game setting for use with the Traveller system, or even other science fiction rules sets. This book focuses on 39 primary worlds located within a single subsector on the frontier of the Azri...   [click here for more]
Samardan Press  $4.99

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Flynn's Guide To Azri Drakara: Republic Starships

Flynn's Guide To Azri Drakara: Republic Starships


Flynn's Guide To Azri Drakara: Republic Starships is a campaign resource and sourcebook for Traveller that describes starships common to the Dracosian Republic. This book provides an overview of the use of starships within the Republic (including a hierarchy of military vessels, the proper use of distress signals and an alternate approach to the Ship Shares material benefit), detailed...   [click here for more]
Samardan Press  $3.99

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Flynn's Guide To Azri Drakara: Rodan Subsector

Flynn's Guide To Azri Drakara: Rodan Subsector


Flynn's Guide To Azri Drakara: Rodan Subsector is campaign resource and sourcebook for Traveller that provides a complete game setting which can be used with the Traveller system, or even other science fiction rules sets. This book focuses on the 40 primary worlds located within a single subsector on the frontier of the Azri Drakara sector. It provides astrography...   [click here for more]
Samardan Press  $4.99

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Flynn's Guide to Magic in Traveller

Flynn's Guide to Magic in Traveller


Have you ever wanted to play in a Traveller campaign that blurs the line between fantasy and science fiction? Have your characters discovered your favorite fantasy campaign setting off the main trade routes? Are you interested in developing your own Fantasy game based on the Traveller SRD? If you answered "Yes" to any of these questions, then Flynn's Guide to Magic in Traveller is...   [click here for more]
Samardan Press  $5.99

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Flynn's Guide To Alien Creation

Flynn's Guide To Alien Creation


Have you ever wondered what kind of alien species would live on the worlds of your own Traveller campaign? Referees, are you tired of variations on the same old theme, of "people in rubber suits" or "humans with rubber foreheads", when creating aliens for your new campaign setting? Are you looking for a way to play the aliens that are mentioned only in passing in your favorite Traveller rule...   [click here for more]
Samardan Press  $4.99

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