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T2013- Shall Not Perish

T2013- Shall Not Perish


Twilight: 2013 is a roleplaying game of post-apocalyptic survival and renewal. Twilight: 2013 is the official 3rd edition of Twilight: 2000. Begun in early 2005, 93 Games Studio has been working hard to create a new edition to this strong and exciting series. This year we will be releasing the core rules for the new edition. A lot of work has gone into creating a system that continues where...   [click here for more]
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T2000 v1  DTRPG Guide to Twilight: 2000 version 1.0

T2000 v1 DTRPG Guide to Twilight: 2000 version 1.0


Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0)....   [click here for more]
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2300  AD DTRPG Guide To 2300 AD

2300 AD DTRPG Guide To 2300 AD


The Basic Guide to 2300 AD: an annotated list of the 2300 AD titles in the series. ...   [click here for more]
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DC1 Guide to Dark Conspiracy (1st edition)

DC1 Guide to Dark Conspiracy (1st edition)


GDW's modern horror role-playing game. The details of the Dark Conspiracy game system: a complete list of the component titles with descriptions and illustrations. Guide to Dark Conspiracy provides a comprehensive overview of the first edition of Dark Conspiracy as published by Game Designers' Workshop. ...   [click here for more]
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The Judges Guild Sectors

The Judges Guild Sectors


Judges Guild created four adventuring sectors in support of Classic Traveller. Each sector included a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps. Sector Lite is an overview of the four JG sectors: an 8-1/2 x 11 sector map and an index of world names and locations for each. ...   [click here for more]
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Index To Challenge Magazine 25-77

Index To Challenge Magazine 25-77


More than you ever thought you could know about Challenge Magazine, the Magazine of Science-Fiction Gaming from GDW Game Designers' Workshop. Challenge covered more than the GDW RPGs, it included articles on other systems including Star Wars, Warhammer 40K, Paranoia, and others. This index identifies every article by title, game system, author, and issue: for all...   [click here for more]
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Classic Traveller Facsimile Edition

Classic Traveller Facsimile Edition


This is the original text of the 1981 edition of Classic Traveller based on page image Scans. It includes Books 1-2-3, with errata and corrections inserted (where possible; and additional material in an errata appendix). This text is essentially an errata corrected edition faithful to the original Classic Traveller of the early 1980's. The PDF has been OCR'ed. Margins are upgraded to 6x9 (from 5-1/2...   [click here for more]
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DC4 Introducing Dark Conspiracy 4

DC4 Introducing Dark Conspiracy 4


Clockwork Publishing / Uhrwerk Verlag is bringing another one of GDW's classic games back into print in a new edition.  Lester Smith’s DARK CONSPIRACY is a dystopian roleplaying game of supernatural horror. First published in 1991 by Game Designers Workshop (GDW), DARK CONSPIRACY was a startlingly original action-horror game, depicting a bleak, retro-futuristic, totalitarian America where corporations...   [click here for more]
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GDW Famous Game Designer Set

GDW Famous Game Designer Set


(This is a variable package. We change it from time to time, but once you buy it [-it is "free" after all-] you'll get updates as we change or improve or add to it). In This Package: The Charles S. Roberts Awards Hall of Fame, formally known as the Clausewitz Award Hall of Fame, is named after legendary military writer Carl von Clausewitz. The recipients of this award have...   [click here for more]
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GenCant 2017 Traveller Muster Out Cards (PDF Only)

GenCant 2017 Traveller Muster Out Cards (PDF Only)


FFE and Traveller are at GenCon this year. We have a great Traveller activity we call “Can You Survive Traveller Character Generation?” or CYSTCG? See-Why-Ess-Tee-See-Gee. The materials for CYSTCG? include a booklet with character generation rules, a page of 3 blank Chargen FillForms, and two Traveller Dice. Players get a chance to roll up Traveller...   [click here for more]
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Generic One-Time Print

Generic One-Time Print

Game Designers' Workshop (GDW)   FREE 

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Guide Checklist to GDW RPG Titles

Guide Checklist to GDW RPG Titles


Comprehensive Checklist for GDW and FFW titles on DTRPG Hyperlinked Clickable We have one of the largest collections of role-playing materials available through DriveThruRPG: so large, in fact, that its hard to know exactly what you want. Now, we have made it easier than ever with our Official Guides: comprehensive lists of the titles in our collections and overviews of the game systems. Coverage...   [click here for more]
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Starships & Spacecraft 1- Scout Deck Plan Blank

Starships & Spacecraft 1- Scout Deck Plan Blank


Imperial Interstellar Scout Service Scout/Courier Deck Plan BLANK. This deck plan is a referee's sheet, 8.5 x 11 PDF showing blank interiors for both the Scout and an accompanying XBoat. Suitable for printing on an 8.5 x 11 sheet and annotation by a player or referee. This file is a supplement to Starships & Spacecraft 1. ...   [click here for more]
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T2000 Fanzine- You're On Your Own No. 1

T2000 Fanzine- You're On Your Own No. 1


Issue No. 1-You’re On Your Own- Twilight: 2000 fanzine, with articles on.   The King’s Messengers The Armory: Rifle Round—Damage and Range Area of Operations: Iran and the Third World War Area of Operations: Africa Motor Pool: U.S. Air Defense Vehicles The Twilight War: Naval Forces   PDF 32 pages ...   [click here for more]
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T2000 Fanzine- You're On Your Own No. 2

T2000 Fanzine- You're On Your Own No. 2


Issue No. 2-You’re On Your Own- Twilight: 2000 fanzine, with articles on.   * Senegalese Tirailleurs * Royal Naval Party 67 * Unit Vignette  * Cooking in Twilight: 2000  * Irregular State Guard/Militia Units  * Red Dawn Fan Fiction: The First Day  * Twilight 2013 Medical Supplement  * Twilight 2013 Apartment Clinic  * Trap    PDF 52 pages   ...   [click here for more]
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T2000 Fanzine- You're On Your Own No. 3

T2000 Fanzine- You're On Your Own No. 3


Issue No. 3-You’re On Your Own- Twilight: 2000 fanzine, with articles on.   American Samoa  City of Angels Supplement  Rooks Gambit Bonus Material  Chemical Warfare Twilight 2000  Port Security, Law Enforcement, and Coastal Forces Units in the Twilight War The Treasure Mine  Red Dawn Fan Fic - First Kill  Middle East Air Forces  Bridgework Expanded Stage III medical rules Twilight...   [click here for more]
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T2000 Fanzine- You're On Your Own No. 4

T2000 Fanzine- You're On Your Own No. 4


Issue No. 4-You’re On Your Own- Twilight: 2000 fanzine, with articles on:  The Free Port of Zanzibar – a  V2.2 expansion of the East Africa Kenya Sourcebook  Looking for Something – a tale of the Twilight War set off the coast of East Africa  Postal Chaos - winner of the 2nd Rad Zone writing contest   Red Dawn Fan Fic – Ace Mission – a story set during WWIII as depicted in the original...   [click here for more]
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T2000 Fanzine- You're On Your Own No. 5

T2000 Fanzine- You're On Your Own No. 5


Introduction ……………. Page 3  The Last Light Carrier …... Page 4  The Polish Brigade…….… Page 9  Looking for Something.… Page 11 Moscow’s Other Armies:  ……Page 20  Freedom Class Container RORO Ships… Page 32  Nordic Sourcebook Vehicles …… Page 39  Red Dawn fanfic – Phantom vs. Foxbat………. Page 41  Operation Red Purchase, …...…Page 48 ...   [click here for more]
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T2000 Fanzine- You're On Your Own No. 6

T2000 Fanzine- You're On Your Own No. 6


We are pleased to announce the super-sized sixth volume of the Twilight:2000 fanzine: You're On Your Own fanzine, with articles set in Central and East Africa, the Netherlands, Poland, Scandinavia, the Caribbean, the Soviet Union and the United States. Introduction ……………. Page 3   Central African Republic in the Twilight War …....... Page 4   Orange Twilight:...   [click here for more]
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T2000 Fanzine- You're On Your Own No. 7

T2000 Fanzine- You're On Your Own No. 7


We are pleased to present the seventh issue of the Twilight: 2000 fanzine: You're On Your Own, with articles set in California, Arizona, Poland, the Soviet Union, and Korea along with the finale of Cliff West’s East Africa story and fast paced air to air action in the skies over the United States in Matt Wiser’s continuing Red Dawn story. California State Military Reserve …...   [click here for more]
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T2013- Rules Addendum

T2013- Rules Addendum


This addendum combines all of the Gunstravaganza firearms we've released on our forums along with new Stage III firearm rules not included in the Core Rules. Included: Over 20 new firearms Stage III Ballistics Data Rules for Suppressors Stage III Quirks for Firearms from the Core Rules ...   [click here for more]
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T5 Traveller5 Wallpapers

T5 Traveller5 Wallpapers


   Thanks to your support, we have had an extremely successful Kickstarter campaign. We promised Traveller5 wallpaper rewards:    Pledge $10 (or more). Your support helps to our efforts to make Traveller5 the best edition ever. You will receive a link to download the iconic Jesse Degraff Floating Scout Screen Saver (We call this Swag Bronze).    Upgrade. The Wallpaper count...   [click here for more]
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T5-M03-Starship Geomorphs 2

T5-M03-Starship Geomorphs 2


Starship Geomorphs 2.0 Interior deckplans for starships and other structures in Traveller. Designed around the Traveller role playing game, the geomorphs in this book provide deckplans and interior layouts for a wide variety of situations: starships, space stations, buildings, and strange structures. Consistent with the geomorph name, they may be tiled or assembled to create locations...   [click here for more]
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The Science Fiction In Traveller

The Science Fiction In Traveller


Award-winning reviewer Shannon Appelcline (Designers & Dragon) investigates the science-fiction literature that shaped the structure and content of the Traveller science-fiction role-playing game. He reviews and discusses the broad expanse of SF that influenced Marc Miller as he designed the massive background universe of Traveller, and then gives equal consideration to the...   [click here for more]
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Traveller5 Font 11 Compartment Symbols

Traveller5 Font 11 Compartment Symbols


Traveller5 includes a variety of symbols and icons: hazards, crew, weapons, defenses, and compartments. We have converted Compartments to a TTF font.  Included in the download is a single page PDF showing keystroke equivalences. ...   [click here for more]
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  Conquest of the Universe (True20 Edition)