Far from the battlefields of Europe and North Africa, Allied forces fought a very different war against another foe. From the jungles of Burma to the islands of the Pacific and the shores of Australia, this new Theatre Book for Bolt Action allows players to command the conquering Japanese armies or to fight tooth and nail as Chindits, US Marines and other Allied troops to halt them. Scenarios, special... [click here for more]
Take the fight to the enemy with this new theatre book for Bolt Action. From the D-Day landings to the final battle for Berlin, this volume gives players everything they need to focus their gaming on these final campaigns in the European Theatre of Operations. Scenarios and special rules offer something for all Bolt Action players, regardless of the armies they collect. ... [click here for more]
A supplement for the award-winning World War II wargame, Bolt Action, focusing on the Axis offensives through Eastern Ukraine and into the North Caucasus. After the failure of Barbarossa to utterly defeat the Soviet Union, a new plan was devised, Case Blue. This plan involved pushing through the southern Soviet Union to reach the Caucasus and secure the oil... [click here for more]
Covering the fiercely contested US sectors of D-Day, including the beaches of Omaha and Utah, this new Campaign Book for Bolt Action allows players to refight the fierce American beach landings, beach head breakouts, and Airborne assaults. New, linked scenarios, rules, troop types, and Theatre Selectors provide plenty of options for both novice and veteran players alike. ... [click here for more]
A wargaming ruleset for epic pre-WW1 battles in the sky. It's the dawn of the 20th Century and the Great Powers turn to war. Since the development of the air screw, leading to the creation of flying warships, the navies of the world have comprised an ever-growing number of these aerial ironclads. So fire up the turbines, ready the aether drives, and take to the air in Castles... [click here for more]