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Dark Heresy: The Chaos Commandment

Dark Heresy: The Chaos Commandment


A conspiracy at the highest levels of the Calixian Church has finally come to fruition, and the sector rests on the edge of interstellar upheaval. Can you and your fellow Acolytes prevent this coming apocalypse? The Chaos Commandment is an exciting adventure for Dark Heresy! The final chapter in The Apostasy Gambit trilogy (and also playable as a standalone adventure), this epic...   [click here for more]
Fantasy Flight Games  $24.95 $12.50

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Dark Heresy: The Lathe Worlds

Dark Heresy: The Lathe Worlds


For ten thousand years, the tech-priests of the Adeptus Mechanicus have led the Cult of the Omnissiah. From their bastion Forges on the Lathe Worlds, they control all Holy Technology in the Calixis Sector. The Lathe Worlds is a supplement for Dark Heresy that reveals the secret history of the Lathe Worlds, from their mysterious founding to their current struggles against tech-heresy....   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Dark Heresy: The Radical's Handbook

Dark Heresy: The Radical's Handbook


From the mysterious Ragged Oracle of Seedworld AFG-218 to the horrors of the Maletek Stalker, The Radical’s Handbook contains a wealth of background information and game mechanics to enrich your Dark Heresy campaign. In the pages of this tome, you will find: More background packages and character options for those Acolytes of a Radical bent, such as Hive Mutant and the...   [click here for more]
Fantasy Flight Games  $49.95 $24.95

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Dawnforge: Age of Legend

Dawnforge: Age of Legend


The DAWNFORGE campaign setting offers you an opportunity to explore and shape a mythic age, and this player’s companion gives you the tools to do so. Take advantage of the heritage and knowledge of your race with cultural feats like the Mark of Mordrin, Dance of Blades, and Vision of Glory. Learn new racial talents and transformations that give minotaurs the eye of the maze, teach night...   [click here for more]
Fantasy Flight Games  $21.95 $4.95

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Dawnforge: Path of Legend

Dawnforge: Path of Legend


The DAWNFORGE campaign setting offers players and DMs an opportunity to explore a mythic age of magic and wonder. In this full-length adventure campaign, your fledgling heroes take their first steps on the path of legend. From Saranor to Ebernath, from the dawn elf city of Ersevor to the night elf outposts of the Morningstar Mountains, the heroes must uncover clues to an ancient mystery—a...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Deathwatch: Achilus Assault

Deathwatch: Achilus Assault


The Achilus Assault is an invaluable sourcebook for Deathwatch, and is a guide to the fires of war raging in the Jericho Reach, from the numberless tides of the Tyranids in Hive Fleet Dagon to the hellish legions of Chaos pouring forth from the Hadex Anomaly and the expansionist aggression of the Tau Empire. The threats presented in this tome provide Game Masters with a surfeit of antagonists...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Deathwatch: Ark of Lost Souls

Deathwatch: Ark of Lost Souls


he Space Hulk Mortis Thule drifts silently through the void of the Jericho Reach, and with it comes devastation, ruin, and woe. Do you dare breach its hull and uncover its sanity-shattering secrets? Ark of Lost Souls is a supplement for Deathwatch that presents both a three-part adventure set onboard an infamous Space Hulk, and a Game Master’s guide to Space Hulks in general. Told...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Deathwatch: Core Rulebook

Deathwatch: Core Rulebook


Welcome to the front lines, Battle-Brother! Deathwatch is a roleplaying game in which you take on the role of a member of the Adeptus Astartes - the devout, bio-engineered super-soldiers also known as Space Marines. After many years of exemplary service within your own chapter, you have been singled out and selected to join one of the most unique and specialized collectives of Space Marines...   [click here for more]
Fantasy Flight Games  $59.95 $29.95

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Deathwatch: Falling Star

Deathwatch: Falling Star


After centuries lost in the Warp, the Ardent Crown has returned in a degrading orbit around the world of Solace. This vessel vanished carrying a number of important relics, and in this Deathwatch adventure, a Kill-team has been assembled to board the derelict as it drifts toward the world of Solace, secure the sacred artefacts, and extract from the voidship. However, the Battle-Brothers...   [click here for more]
Fantasy Flight Games  $4.95

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Deathwatch: Final Sanction (Quickstart)

Deathwatch: Final Sanction (Quickstart)


PURGE THE ALIEN IN THE NAME OF THE EMPEROR! Final Sanction is an introductory adventure for the Deathwatch roleplaying game. Landsholm is a planet in the balance, suffering from rebellion and anarchy. The Inquisition suspects an alien influence behind this unrest, and requests assistance from the Deathwatch. Vile xenos creatures place the fate of the planet in danger, and the only the Deathwatch...   [click here for more]
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Deathwatch: First Founding

Deathwatch: First Founding


The First Founding Legions were crafted by the Emperor himself in the image of his twenty Primarchs. They forged the Imperium in bloody combat as they waged the Great Crusade across the galaxy. Many Space Marines fell to the maligned seduction of Chaos during the Horus Heresy, but those that stayed loyal formed the base from which all Space Marine Chapters would be created. Those Chapters that still...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Deathwatch: Game Master's Kit

Deathwatch: Game Master's Kit


The Game Master’s Kit will help keep a Kill-team’s Missions from going astray! It comes complete with a sturdy GM screen featuring stunning Deathwatch artwork and useful tables, charts, rules, and statistics, providing quick Game Master reference and a handy place to hide notes. Added to this is a 32-page full colour booklet with a selection of useful NPCs, and an expanded Mission-generation...   [click here for more]
Fantasy Flight Games  $19.95 $9.95

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Deathwatch: Honour The Chapter

Deathwatch: Honour The Chapter


“Today we face those who betrayed our predecessors. Today we bring death to those who turned from the light of the Emperor and broke faith with their brothers. Today we bring honour to those who came before us as we lay low these traitors! For Vilamus! For Guilliman! For the Emperor!" –Brother-Captain Haeron of the Marines Errant   The brethren of the Deathwatch...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Deathwatch: Mark of the Xenos

Deathwatch: Mark of the Xenos


The Enemies of the Emperor are many... Aliens, Heretics, and Daemons scheme from the shadows to oppose the Imperium of Man, but the Space Marines of the Deathwatch are sworn to hunt down and destroy all enemies of the Emperor. Remain vigilant! Learn the nature of your foes, that you might better purge them from the stars. Mark of the Xenos, a supplement for Deathwatch, presents a myriad of worthy...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Deathwatch: Rising Tempest

Deathwatch: Rising Tempest


As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?   Rising...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Deathwatch: Rites of Battle

Deathwatch: Rites of Battle


Rites of Battle, a supplement for Deathwatch, provides a host of additional options for players and GMs alike. This book expands on many of the ideas, themes, and systems present in the Deathwatch Rulebook and offers means to enrich and add detail to the adventures of a Kill- team in the Jericho Reach. A host of new character options allow for increased personalization with thorough...   [click here for more]
Fantasy Flight Games  $49.95 $24.95

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Deathwatch: The Emperor Protects

Deathwatch: The Emperor Protects


On the savage Feral World of Aurum, a proud colony of warriors resists the pull of the Imperium, and their assistance is vital in the face of new foes. Meanwhile, a city beneath the sea might hold the answers needed to uncover the mystery behind a missing Inquisitor. The Deathwatch is needed. The Emperor Protects contains three separate adventures for the Deathwatch roleplaying game set among the...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Deathwatch: The Emperor's Chosen

Deathwatch: The Emperor's Chosen


The Emperor’s Chosen is a supplement for Deathwatch dedicated to those rare Deathwatch Space Marines who ascend to the status of veteran. This detailed tome lets players delve into the history of the Jericho Deathwatch and honor the heroic veteran Battle Brothers that have come before them. As part of a veteran Kill-team, Player Characters can assume a Heroic Legacy and combat their...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Deathwatch: The Jericho Reach - DW08

Deathwatch: The Jericho Reach - DW08


The Jericho Reach is an exciting supplement for Deathwatch! This comprehensive tome provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach. Each chapter delves into detail on the personalities, planets, and themes of a specific salient, while providing players and Game Masters alike with important resources for integrating the setting more...   [click here for more]
Fantasy Flight Games  $49.95 $24.95

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Deathwatch: The Outer Reach

Deathwatch: The Outer Reach


For as long as mankind has sailed the void of the Jericho Reach, it has been a place of danger and mystery. Evil slumbers in the forgotten places between the stars, and only the Deathwatch can stand before it. The Outer Reach is an exciting supplement for Deathwatch! Revealing the secret dangers that lurk in the darkness between the stars, The Outer Reach gives players and GMs...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Dragonstar: Galactic Races

Dragonstar: Galactic Races


The Dragon Empire just got a lot more crowded. Expanding on Dragonstar, the exciting spacefantasy setting from Fantasy Flight Games, Galactic Races introduces 16 new player character races with which to populate the Dragon Empire. Besides reintroducing old favorites such as the noble centaurs and the scavenging kobolds, Galactic Races also adds...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Dragonstar: Smuggler's Run

Dragonstar: Smuggler's Run


Welcome to the Smuggler’s Run At the edge of civilized space or in the shadow of the Dragon Empire itself, the citizens of the galaxy need foodstuffs, technology, clothing, and contraband. This is the role of the interstellar free trader, delivering important, secret, or illegal cargo to the richest spires of the Empire and the deepest pits of the Outlands. This book has...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Dragonstar: Starfarer's Handbook

Dragonstar: Starfarer's Handbook


Take your adventure to the stars! Welcome to Dragonstar, a boundless universe of magic and machine, science and sorcery. Intrepid adventurers explore the Outlands in starships powered by fusion fire and arcane rituals. Dwarven prospectors work veins of pure adamantine in remote asteroid belts, and elven loremasters conduct secret experiments in living space stations....   [click here for more]
Fantasy Flight Games  $27.95 $9.95

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Dust Warfare: Campaign Book Hades

Dust Warfare: Campaign Book Hades


The war for the doomed city of Zverograd heats up in Campaign Book Hades, a supplement for Dust Warfare! The pivotal battle has dragged on for months, and all three factions now seek any means of breaking the stalemate. Campaign Book Hades includes new unit stats, rules for superhuman characters, and never-before-seen special abilities and Tesla weaponry. What’s more, this...   [click here for more]
Fantasy Flight Games  $19.95 $9.95

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Dust Warfare: Campaign Book Icarus

Dust Warfare: Campaign Book Icarus


While the battle for Zverograd continues to rage, the Allies seek to gain a firmer foothold and strengthen their presence in the area by launching a daring series of raids upon Zverograd’s Axis-controlled airfield. Campaign Book: Icarus is a supplement for Dust Warfare that introduces a host of new aerial rules, plus much more. New special abilities like Air Superiority give jets...   [click here for more]
Fantasy Flight Games  $19.95 $9.95

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Dust Warfare: Campaign Book Zverograd

Dust Warfare: Campaign Book Zverograd


The Sino-Soviet Union enters Dust Warfare in Campaign Book “Zverograd.” This supplement includes a Platoon List with stats and costs for all of the SSU units, background information regarding this faction, and rules for the first Dust Warfare campaign. Moreover, Campaign Book “Zverograd” contains new unit entries for both the Axis and Allies to combat...   [click here for more]
Fantasy Flight Games  $19.95 $9.95

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Dust Warfare: Core Rulebook

Dust Warfare: Core Rulebook


“They were no match for our Ludwigs.” –Sigrid Von Thaler   In the year 1947, World War II still rages. Allied and Axis forces wage massive battles with weapons derived from alien technology in the alternate 1940s reality of Dust Warfare. Players of this exciting tabletop miniatures game control heroes, squads, and fearsome combat walkers as the world’s...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Grimm: Core Rulebook

Grimm: Core Rulebook


Once upon a time there was a land of twisted fairy tales. Where dreams and nightmares walked hand in hand, where wonder and despair were two sides of the same con, where magic and imagination reigned, and where kindly villagers lived next door to strange beasts. These Gimm Lands are where you - a clever kid from the Real World - find yourself trapped. Grimm is a roleplaying game...   [click here for more]
Fantasy Flight Games  $49.95 $19.95

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Legends & Lairs: Draconic Lore

Legends & Lairs: Draconic Lore


A compendium of awesome and terrifying dragons of sky, land, and sea. This book contains more than thirty new species of dragon with which to torment, tempt, and delight your players. Will they face the awe-inspiring might of the dire dragon or cower before the minddestroying horror of the chthonian dragon? Perhaps one of them will be lucky enough to acquire the...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Legends & Lairs: Dungeoncraft

Legends & Lairs: Dungeoncraft


The definitive d20 System resource for dungeon design and survival. New rules for characters adventuring in dungeons, including prestige classes, feats, equipment, and dungeon tactics and survival tips. Detailed guidelines on the role of magic in dungeon adventures, along with a host of new spells and magic items. Comprehensive rules for environmental hazards and random encounters. A...   [click here for more]
Fantasy Flight Games  $24.95 $4.95

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Legends & Lairs: Giant Lore

Legends & Lairs: Giant Lore


They’re more than just big, dumb, and strong. Of all the monster types, giants are some of the most feared and interesting. They’re like the PCs in many ways: they’re intelligent, they use weapons and armor, they pursue many of the same goals of wealth, power, romance, and knowledge, and they can take character class levels to specialize their skills and abilities....   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Legends & Lairs: Necromantic Lore

Legends & Lairs: Necromantic Lore


A compendium of horrifying new undead from your darkest nightmares. Following in the footsteps of Draconic Lore, this book contains more than thirty new undead, with half a dozen templates among them. These ghastly creations will haunt your players’ dreams for years to come. They can cower before the soul-destroying power of the necromentals, or flee before the mind-shattering...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Legends & Lairs: School of Evocation

Legends & Lairs: School of Evocation


Beyond fireball. Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves. Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to study in the form of “disciplines.”...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Legends & Lairs: School of Illusion

Legends & Lairs: School of Illusion


Alter your reality. Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game. Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domains to arcane spellcasters in the form of...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Legends & Lairs: Sorcery & Steam

Legends & Lairs: Sorcery & Steam


The definitive d20 System resource for steampunk fantasy settings and adventures. A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game. Detailed guidelines on incorporating the existing core classes into a steampunk game, along with three new classes and more than a dozen prestige classes. A handful of...   [click here for more]
Fantasy Flight Games  $24.95 $4.95

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Legends & Lairs: Spells & Spellcraft

Legends & Lairs: Spells & Spellcraft


The definitive d20 System resource for spellcasters. More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games. Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds. Rituals and ceremonies that grant divine spellcasters extraordinary abilities. Expanded...   [click here for more]
Fantasy Flight Games  $24.95 $4.95

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Legends & Lairs: Traps & Treachery

Legends & Lairs: Traps & Treachery


Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes: Complete d20 System rules for designing new traps Guidelines for creating memorable puzzles customized to your campaign New rogue skills, feats, and...   [click here for more]
Fantasy Flight Games  $24.95 $4.95

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Midnight Chronicles

Midnight Chronicles


The legate Mag Kiln has been ordered to travel to the small Erenlander town of Blackweir to investigate the disappearance of a fellow priest. In Blackweir, Mag Kiln soon becomes entangled in an old mystery and begins to uncover not only the forbidden legacy of the town, but also the malevolent, prophetic force that grows within him. Based on the popular Midnight role playing game, MIDNIGHT CHRONICLES...   [click here for more]
Fantasy Flight Games  $14.95 $9.95

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Midnight Chronicles Package

Midnight Chronicles Package


The legate Mag Kiln has been ordered to travel to the small Erenlander town of Blackweir to investigate the disappearance of a fellow priest. In Blackweir, Mag Kiln soon becomes entangled in an old mystery and begins to uncover not only the forbidden legacy of the town, but also the malevolent, prophetic force that grows within him. Based on the popular Midnight role playing game, MIDNIGHT CHRONICLES...   [click here for more]
Fantasy Flight Games  $14.95

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Midnight: Destiny and Shadow

Midnight: Destiny and Shadow


The Erenlanders. Their land is conquered, their kingdom shattered. They are the defeated, serving the Shadow with backs bent and weary. But those backs are not yet broken. They carry more than just the burden of servitude: They also carry hope. The Erenlanders. The true children of the kindom of Erenland. Their northern lands are haunted by the specter of shattered pride, while the south...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Midnight: Fury of Shadow

Midnight: Fury of Shadow


In the Last Age, the ancestral homeland of the elven people has become a battleground. Armies of orcs, ogres, giant-men, and trolls mass in the North, preparing to spill out of the Highhorns and lay waste to the Veradeen, the snow-clad home of the Erunsil elves. In the east, trained and disciplined orcish armies set out from Eisin, burning their way into the fey weed along the mighty Felthera River....   [click here for more]
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Midnight: Honor and Shadow

Midnight: Honor and Shadow


The Dorns have always born the brunt of the Shadow's wrath, from the tine before the Fortress Wall, to the Last Age. Their lands in the north are now beyond hope - the dark god's forces turn to the other races of Eredane for less troublesome slaves, more easily bought mercenaries, more capable governors. In the black eyes of Izrador, the Dorns are good only as breeding stock for his legates, as food...   [click here for more]
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Midnight: Legends of Shadow

Midnight: Legends of Shadow


Destruction. Death. War. Magic. The Night Kings are more than simply Izrador's lieutenants and tools. They are avatars of his darkest aspects, and they are the unwelcome demigods of Eredane. Opposing them all is one being, Aradil, the Witch Queen. Both more and less than mortal, she is a monarch of life, light, passion, and defiance. She alone stands like a mighty tree against the tides of darkness....   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Only War: Core Rulebook

Only War: Core Rulebook


“The men and women of the Imperial Guard sacrifice more and gain less than perhaps any other arm of the Imperial Armed Forces." –Commissar Ibram Gaunt   Only War is a standalone Warhammer 40,000 roleplaying game experience in which players take on the roles of soldiers in the Imperial Guard, the galaxy-spanning armies of the God-Emperor. Fully...   [click here for more]
Fantasy Flight Games  $59.95 $29.95

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Only War: Enemies of the Imperium

Only War: Enemies of the Imperium


“Everything out there is trying to kill you, soldier. If you figure that out quickly enough, you might live long enough to pass it on to the next batch of fresh casualties-to-be.” –Private Mercito Grant   Across the Spinward Front, Imperial Guard troopers contend with deadly adversaries, from the fanatical rebels of the Severan Dominate to the vicious Orks...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Only War: Final Testament

Only War: Final Testament


“In the end, only the Emperor can judge you. Only He is qualified to weigh acts of righteousness against deeds of vile treachery and find a verdict for your soul. It is merely my humble task to commend you to His final justice.” –Lord Commissar Salieri   Final Testament, a complete adventure for Only War, takes players to the war-ravaged mining world...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Only War: Game Master's Kit

Only War: Game Master's Kit


“We cannot suffer any more losses, or we will lose this front. This cannot stand, Colonel Garn. Allow me to take a contingent of our best men, and we will end this threat once and for all." –Last Recorded Words of Lieutenant Uron Halle, 23rd Maccabian Janissaries   Guide your squad to success over their mission with The Game Master’s Kit for Only...   [click here for more]
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Only War: Hammer of the Emperor

Only War: Hammer of the Emperor


“This ain’t training, trooper. This is the real thing. Those are real bullets and real bombs. This is war. If you want to make it through the next few hours alive, you better do exactly as I say and exactly as I do.” –Sergeant Rince Klebb, Baraspian 3rd Rifles, shortly before his death   Hammer of the Emperor is a handbook for the brave soldiers...   [click here for more]
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Only War: No Surrender

Only War: No Surrender


“We have come to retake what belongs to the Emperor from those who dared to turn against him. Know that you serve a just and divine cause. Your faith in Him shall shield you from any attack.” –Preacher Wyatt Dreeble The courageous men and women of the Imperial Guard stand tall against the threats to mankind. In No Surrender, an adventure supplement for Only War,...   [click here for more]
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Only War: Salvaging Solace

Only War: Salvaging Solace


When an unknown voidship strikes the world of Solace, the surface shakes and the brave men and women of the Cadian 99th must gird themselves for battle once again in this adventure for Only War. Having just suffered losses campaigning in the Spinward Front, the Cadian 99th is caught on the outskirts of the catastrophe in the midst of a training exercise. In addition to the devastation...   [click here for more]
Fantasy Flight Games  $4.95

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