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 Hottest Science Fiction from Splintered Realms Publishing
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Dispatches from the Pale: Issue 1

Dispatches from the Pale: Issue 1


The flacking rogue guilders keep making trouble on the surface. It’s hard enough skimming credits without having to watch out for the Chi’Ok who keep trying to scrap your junker and the Bazzak War Beasts prowling the badlands. Just one more job, and you’re leaving the Maw for good. You mean it this time. Dispatches from the Pale is the newsletter of the Shards of Tomorrow 2E RPG.  ...   [click here for more]
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Dispatches from the Pale: Issue 2

Dispatches from the Pale: Issue 2


This issue presents a streamlined and updated character builder that increases flexibility and options for character creation. It also includes an overview of Sky Stalwart, his sidekick, ship, and an introduction to his enemies. Dispatches from the Pale is the newsletter of the Shards of Tomorrow 2E RPG.      ...   [click here for more]
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Echo City Sentinel Issue 1

Echo City Sentinel Issue 1


This newsletter is in support of Sentinels of Echo City, Deluxe Edition. Each issue will feature a hero, his or her primary villain, and a little bit of new game material in one page. This issue features Captain Condorian, a winged hero, and his primary nemesis, the Harvyst. As a pay-what-you-want download, feel free to check it out for free and throw some loose change in the tip jar later...   [click here for more]
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Echo City Sentinel Issue 2

Echo City Sentinel Issue 2


This newsletter is in support of Sentinels of Echo City, Deluxe Edition. Each issue will feature a hero, his or her primary villain, and a little bit of new game material in one page. This issue takes us across the multiverse, with guidelines for interdimensional journeys. As a pay-what-you-want download, feel free to check it out for free and throw some loose change in the tip jar later if...   [click here for more]
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Lairs and Locales #1: For Sentinels of Echo City

Lairs and Locales #1: For Sentinels of Echo City


This release is in support of Sentinels of Echo City, Deluxe Edition.  Boondock's Hideaway is the place to be if you are a villain; and the place to avoid if you're a hero. It's a dome that is full of villains that is secreted deep in the swamps. Because that's how villains roll. This book has rules for reputation, an overview of the Hideaway, six villains for your game, and some random encounter...   [click here for more]
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Resolute: the Superhero RPG 2E

Resolute: the Superhero RPG 2E


This revised, streamlined and intuitive superhero system features: • A single 2D6 mechanic for all action resolution. • Complete rules for building all types of superhero characters, including detailed listings of over 50 abilities, and rules for customizing your abilities to fit your character concept. • Rules for superhero-scale combat. If you want to pick up a car and throw it at a foe, use...   [click here for more]
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Sentinels of Echo City Deluxe Edition

Sentinels of Echo City Deluxe Edition


A few years ago, I had the wonderful blessing of receiving support through Kickstarter for a game called Saga of the Splintered Realm. In the process of building that game, I realized that the same fundamental system could be used for supers gaming, and the first edition of this game was born. In the intervening three years, the game has had a chance to simmer and grow. In this edition, I’ve...   [click here for more]
Splintered Realms Publishing  $2.95

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Shards of Tomorrow

Shards of Tomorrow


Note: This is the first (retired) edition of this game. Shards of Tomorrow is my love letter to 1986. It’s an old-school sci fi game jam packed with love for the genre. It’s fast. It’s loose. And it does it all, running a tight set of rules layered over a B/X-inspired classic game engine. When I was thirteen, I spent my afternoons making up starships and imagining worlds...   [click here for more]
Splintered Realms Publishing  $2.95

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Shards of Tomorrow: Second Edition

Shards of Tomorrow: Second Edition


Yo, Sentient. Over here. You are part of a crew of other sentients. Some crews call themselves ‘mercenaries’, others use the term ‘bounty hunters’. Some are ‘contracted security teams’ specifically employed by one of the more powerful guilds, while others are ‘freelance operatives’, finding or fighting for the highest bidder. Regardless, you are a band of brothers, sisters, and you’re...   [click here for more]
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