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Russ Morrissey's 1d100 Delicious Tavern Meals

Russ Morrissey's 1d100 Delicious Tavern Meals


This small booklet, is designed to help you quickly describe the food on offer in a tavern or pub. With the wide variety of fantastic ingredients available in a fantasy world, be prepared for mouthwatering dishes of exotic and unusual cuisines. Of course, just because it says it's dragonmeat on the menu doesn't necessarily mean it isn't just horse. In the pages of this short document, you'll...   [click here for more]
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Russ Morrissey's 1d100 Dwarf Names

Russ Morrissey's 1d100 Dwarf Names


This small booklet, is designed to help you quickly find a dwarf name for your game, with influences from Tolkien to Salvatore. In the pages of this short document, you'll find 100 different dwarven names. When in need, simply throw 1d100 and voila! You have a dwarf to introduce to your players! Dwarves such as: Bobur Redmace Gimin Greymine Dolin Battlelock Biri Stonebreaker...   [click here for more]
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Russ Morrissey's 1d100 English-Style Town Names

Russ Morrissey's 1d100 English-Style Town Names


This small booklet, is designed to help you quickly conjure up the name of a town or village. Based on traditional English town names, these names tend towards the descriptive - “Southchurch” and “Blackwood” intermingle with “Thatchley” and “Kedbury”. In the pages of this short document, you'll find 100 different town names. When in need, simply throw 1d100 and voila! You have...   [click here for more]
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Russ Morrissey's 1d100 Fantastic Books

Russ Morrissey's 1d100 Fantastic Books


This small booklet is designed to help you quickly fill a sage's bookshelf, describe the contents of a wizard's desk, add a little variation to your treasure hoards, give your NPCs some reading material, or populate a library. In the pages of this short document, you'll find 100 fantastic books. When in need, simply throw 1d100 and voila! You have a book to describe to your players!  Books...   [click here for more]
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Russ Morrissey's 1d100 Fantasy Coins

Russ Morrissey's 1d100 Fantasy Coins


This small booklet, is designed to help you quickly describe an unusual coin in your game. Made of gold, silver, copper, bronze and more; and in shapes of circles, triangles, squares, and hexagons, coins vary in shape, size, and material. In the pages of this short document, you'll find 100 different coins. When in need, simply throw 1d100 and voila! You have a coin to describe to your players!...   [click here for more]
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Russ Morrissey's 1d100 Fantasy Ilnesses

Russ Morrissey's 1d100 Fantasy Ilnesses


This small booklet is designed to help you quickly conjure up a fantasy illness or affliction. Additionally, each illness contains some suggested symptoms and pseudo-magical ingredients for a cure, where appropriate (you can decide whether “griffin-shadow” is an actual griffin's shadow or a plant by that name!) In the pages of this short document, you'll find 100 different contagions....   [click here for more]
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Russ Morrissey's 1d100 Horrific Dungeons

Russ Morrissey's 1d100 Horrific Dungeons


This small booklet, is designed to help you quickly name a dungeon or location in your game world whether you place it permanently on a map, or just use it as a topic of conversation overheard from an NPC. In the pages of this short document, you'll find 100 different dungeon names. When in need, simply throw 1d100 and voila! You have a dungeon name to mention to your players! Dungeons such...   [click here for more]
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Russ Morrissey's 1d100 Medieval Insults

Russ Morrissey's 1d100 Medieval Insults


This small booklet is designed to help you quickly create a medieval-style insult. While there are many shakespearean or Victorian style insult generators on the web, most of the results aren't that useful in an RPG game. Saying “I would not have such a heart in my bosom, for the dignity of the whole body” is not easy to slip in! In the pages of this short document, you'll find 100 short, simple...   [click here for more]
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Russ Morrissey's 1d100 Mundane Treasures

Russ Morrissey's 1d100 Mundane Treasures


This small booklet is designed to help you quickly populate a treasure hoard, the contents of a chest, the items in its pocketses, and more. While there are plenty of resources for magic items and gold coins, this little pamphlet concentrates on the mundane stuff! In the pages of this short document, you'll find 100 different mundane treasures. When in need, simply throw 1d100 and voila! You...   [click here for more]
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Russ Morrissey's 1d100 Mundane Treasures II

Russ Morrissey's 1d100 Mundane Treasures II


This small booklet, like its predecessor, is designed to help you quickly populate a treasure hoard, the contents of a chest, the items in its pocketses, and more. While there are plenty of resources for magic items and gold coins, this little pamphlet concentrates on the mundane stuff! In the pages of this short document, you'll find 100 different mundane treasures. When in need, simply throw...   [click here for more]
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Russ Morrissey's 1d100 Pirate Ships

Russ Morrissey's 1d100 Pirate Ships


This small booklet is designed to help you quickly describe a pirate ship or fill a dockyard. Indeed, not just pirate ships – you can use this book to describe ships of all kinds! In the pages of this short document, you'll find 100 different ships. When in need, simply throw 1d100 and voila! You have a ship to describe to your players! Ships such as: The Haughty Galley, under the...   [click here for more]
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Russ Morrissey's 1d100 Tavern Drinks

Russ Morrissey's 1d100 Tavern Drinks


This small booklet, is designed to help you quickly describe tavern drinks in your game. Ales, beers, lagers, spirits, rum, grog, mead, cider, bitter, whiskey, port - created by dwarves, gnomes, elves, orcs, and more. In the pages of this short document, you'll find 100 different drinks. When in need, simply throw 1d100 and voila! You have a drink to describe to your players! Drinks such...   [click here for more]
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Russ Morrissey's 1d100 Technobabbles

Russ Morrissey's 1d100 Technobabbles


This small booklet, is designed to help you quickly use a bit of technobabble in your game. It means nothing; but if you say it convincingly, it can mean anything you want it to! In the pages of this short document, you'll find 100 different bits of technobable. When in need, simply throw 1d100 and voila! You have a complicated sci-fi thing to describe to your players! Things such as:...   [click here for more]
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Russ Morrissey's 1d100 Technobabbles II

Russ Morrissey's 1d100 Technobabbles II


This small booklet, is designed to help you quickly use a bit of technobabble in your game. It means nothing; but if you say it convincingly, it can mean anything you want it to! This time with added verbs! You can now conteract, align, recalibrate, isolate, hamonize, synchronize, recollimate, oscillate, align, reverse, and nullify with the best of them! In the pages of this short document, you'll...   [click here for more]
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Starscape Hex Maps

Starscape Hex Maps


Six basic starscape hex maps for use in space tactical boardgames.  Each is one page of A4/Letter, allowing you to print out different combinations and join them together.  If you're looking for starscape hex maps at a pinch, these are cheap and do the job! Six hex maps include: Blank (black) without stars Clear with background stars only Lens flare Distant star Bright sun Bright coloured light ...   [click here for more]
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Starscape Hex Maps 2: Natural Phenomenon

Starscape Hex Maps 2: Natural Phenomenon


Seven new starscape hex maps for your sci-fi tactical gaming! These maps include various natural phenomena found in space for a naturlistic space combat environment! Each is one page of A4/Letter, allowing you to print out different combinations and join them together. If you're looking for starscape hex maps at a pinch, these are cheap and do the job! Seven hex maps include: Space filled with...   [click here for more]
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Starscape Hex Maps 4: Nebulae

Starscape Hex Maps 4: Nebulae


Six new starscape hex maps for your sci-fi tactical gaming! These maps include various nebulae found in space for a naturlistic background to your space combat environment! Each is one page of A4/Letter, allowing you to print out different combinations and join them together. If you're looking for starscape hex maps at a pinch, these are cheap and do the job! Six hex maps include: Crab nebula Pleiades...   [click here for more]
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Starscape Hex Maps 5: Galaxies

Starscape Hex Maps 5: Galaxies


Six new starscape hex maps for your sci-fi tactical gaming! These maps include various galaxies as backdropsfor a naturlistic space combat environment! Each is one page of A4/Letter, allowing you to print out different combinations and join them together. If you're looking for starscape hex maps at a pinch, these are cheap and do the job! Six hex maps include: 5 different galaxy backdrops 1...   [click here for more]
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ZEITGEIST: Meanwhile In The News

ZEITGEIST: Meanwhile In The News


A free collection of newspaper clippings to be handed out to players in the ZEITGEIST adventure path.  These clippings can be given out whenever the GM feels it appropriate - the PCs could see one in a first class cabin on the Avery Railroad, lying on a table in the Royal Homeland Constabulary Headquarters, or perhaps just being sold by a vendor on the streets of Flint.  The clippings help immersion...   [click here for more]
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Anatomy of an Adventure: Random Tables For Taverns, Ships, Towns, & More

Anatomy of an Adventure: Random Tables For Taverns, Ships, Towns, & More


A collection of random tables which enable you to quickly design a whole variety of places, from taverns to wizard's towers to guilds to sinister cults. Whether you are designing a new location from scratch or just need inspiration, the ideas and details in this book will help bring your world to life. Inside these pages you will find charts to create exotic worlds, NPC backstories, big bad evil guys,...   [click here for more]
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EN5ider #121 - While You Were Out

EN5ider #121 - While You Were Out


A range of archetypal NPC concepts and associated plot suggestions help you to build compelling and memorable emotial links in the minds of your players. This issue of EN5ider presents the Monster in the Forest, The Little Hero, The Mentor, The Strange Bedfellow, and more! This is the 121st article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview)....   [click here for more]
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EN5ider #122 - Servants of the Winter Court

EN5ider #122 - Servants of the Winter Court


This issue of EN5ider introduces three fey-themed NPCs: Grimollo the Voice Thief who steals the very words of others, the giant talking fairy owl Missus Silverbeak, and Snowblind, the Knight of the Winter Wastes!   This is the 122nd article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month!   In addition...   [click here for more]
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EN5ider #27 - The Right Way to Fudge

EN5ider #27 - The Right Way to Fudge


When and how should the GM fudge an encounter? New and experienced GMs alike will find the advice in this article useful. In this system-neutral article Jeremy Lewit discusses the reasons and the methods, and provides advice on the right way to fudge. Should you alter the enemies, change the goalposts, or add new challenges? This article may include references to different game systems as a cross-system...   [click here for more]
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EN5ider #38 - Drinking & Dragons: The World's Greatest Fantasy Drinking Game

EN5ider #38 - Drinking & Dragons: The World's Greatest Fantasy Drinking Game


Include some fun diversions from the serious rules and throw some chaos into a special one-shot session or adventure! This article includes five drinking games and four recipes for fantasy themed drinks, three of which can be made alcohol free if needed. This is the 38th article of EN5ider...   [click here for more]
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EN5ider #46 - Motivated Encounters: Spicing Up Random Encounters

EN5ider #46 - Motivated Encounters: Spicing Up Random Encounters


Add spice and variety to your random encounters! This article helps you to randomly determine the aims and actions of encountered creatures with a table which covers 40 encounter motivations including merrymaking, suffering, wounded, escaped, and many more. Running into orcs is one thing; running into orcs busy constructing a shrine is another!      This is the 46th article of EN5ider,...   [click here for more]
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EN5ider #54 - 4 Random Roleplaying Encounters

EN5ider #54 - 4 Random Roleplaying Encounters


Baby Monsters, The Tag Along, The One That Got Away, and Snake Oil Salesman present adventurers with moral and practical dilemmas so that this quartet of random encounters focuses on roleplaying and problem solving over combat.       This is the 54th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $5 a month!...   [click here for more]
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EN5ider #58 - It's Never Over: Plot Seeds for the End of the World

EN5ider #58 - It's Never Over: Plot Seeds for the End of the World


Dion Fernandez discusses campaigns which continue... after the end of the world! Using the Survivor background, along with discussion of omnipotent tyrants, world destabilization, and unknown powers, this article contains suggestions and plot seeds for a different kind of campaign. This is the 58th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview)....   [click here for more]
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EN5ider #75 - Magical Laws

EN5ider #75 - Magical Laws


This EN5ider article takes a look at the ways a fantasy society would regulate and legislate the use of magic. From registration to mandatory service to guild enforcement, these ideas can help add verisimilitude to your game and create new plot ideas! This is the 75th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining...   [click here for more]
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EN5ider #77 - How to Play Gothic Horror

EN5ider #77 - How to Play Gothic Horror


In this GM advice article we take a look at the ways a GM can make a gothic horror adventure feel a little more scary. From tragic outcomes to dark secrets, and a new optional rule for Innocence, these tips will help bring your gothic horror sessions to life!     This is the 77th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining...   [click here for more]
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EN5ider #78 - Creating Gothic Adventures for High-Level Characters

EN5ider #78 - Creating Gothic Adventures for High-Level Characters


Following up on EN5ider #77: How to Play Gothic Horror, we up the stakes (get it?) with a guide for creating gothic 5th Edition adventures for high level characters which looks at the villain, the setting, and the scope of such games. This is the 78th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as...   [click here for more]
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EN5ider #79 - How to Run a Successful Festival

EN5ider #79 - How to Run a Successful Festival


Festivals are staple of the fantasy genre and this article presents over a dozen festival games to spice up your game world. With festival sizes ranging from a village to a worldwide event, and contests including Bop the Rat, Coal Holder, Shot for Shot, and Ring the Bell, your PCs will easily spend an hour or two exploring the show!   This is the 79th article of EN5ider, a D&D 5E...   [click here for more]
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EN5ider #85 - The War of Numbers: A BIG Table

EN5ider #85 - The War of Numbers: A BIG Table


Some GMs are blessed with a big table that's full of players. However, a large group has its own set of challenges; explore these suggestions for some techniques on managing a crowded game, and how to keep a full roster of players focused and on-track. This is the 85th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider...   [click here for more]
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