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 Hottest Titles from EN Publishing

PATHFINDER RPG4th EditionD&D 3.5 / OGL / d20
ZEITGEIST Adventure PathSANTIAGOWar of the Burning Sky Campaign Saga
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War of the Burning Sky 3.5 Campaign Saga - Subscription

War of the Burning Sky 3.5 Campaign Saga - Subscription


SAVE MONEY BY PURCHASING ALL 12 WAR OF THE BURNING SKY ADVENTURES AT ONCE! NORMALLY THEY COST BETWEEN $5.99 and $6.99 EACH! BY SUBSCRIBING, YOU GET 12 MASSIVE ADVENTURES FOR JUST OVER $4 EACH! ADVENTURES? ONLY $4? HOW CAN YOU GO WRONG? AND THEY'RE NOT EXACTLY SMALL ADVENTURES, EITHER, SOME WEIGHING IN AT OVER 100 PAGES! This is a SUBSCRIPTION product. Your subscription gets...   [click here for more]
EN Publishing  $49.99 $25.00

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War of the Burning Sky 4E Subscription

War of the Burning Sky 4E Subscription


EN Publishing's WAR OF THE BURNING SKY campaign saga comes to 4E! Following the success of the 3.5 version of the saga, this subscription includes all twelve adventures in 4E format (rewritten and revised), plus the Player's and Campaign Guides. WAR OF THE BURNING SKY It's not a dungeon crawl... Including veteran authors such as Ari Marmell (Heroes of Horror, Tome of Magic) , Wolfgang Baur (Editor...   [click here for more]
EN Publishing  $49.99 $25.00

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War of the Burning Sky Campaign Saga - Campaign Guide

War of the Burning Sky Campaign Saga - Campaign Guide


This free supplement is designed for GMs running the War of the Burning Sky Campaign Saga. It is not intended to be read by players. Players should instead download the Player's Guide. War of the Burning Sky is a high fantasy campaign saga that thrusts the player characters into a war of mythic proportions. Ever-escalating conflicts, powered by mighty magic and fervent faith,...   [click here for more]
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War of the Burning Sky Campaign Saga - Player's Guide

War of the Burning Sky Campaign Saga - Player's Guide


Download the FREE War of the Burning Sky Player's Guide now! In War of the Burning Sky, you will have the chance to fight in a war of mythic proportions, and determine the fate of many nations in its aftermath. Ever-escalating conflicts, powered by mighty magic and fervent faith, threaten your freedom and lives, and even the world itself. Prepare for war with the mini-gazetteer...   [click here for more]
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Warfare for Beginners (Pathfinder RPG)

Warfare for Beginners (Pathfinder RPG)


This supplement presents an easy to use mass-battle system which involves your player characters on an individual level. The key to the system is focusing on tactical and strategic missions which affect the overall outcome of a large battle. Warfare for Beginners is a short EN Publishing supplement for the PATHFINDER RPG by Russell Morrissey, around which the final battle aspects of...   [click here for more]
EN Publishing  $1.99 $1.00

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Warfare for Beginners 2 (Pathfinder RPG)

Warfare for Beginners 2 (Pathfinder RPG)


This is the sequel to Warfare for Beginners, a short EN Publishing supplement for the PATHFINDER RPG by Russell Morrissey. Here, we will expand the options available in Warfare for Beginners to enable for a little more proactivity on the part of the PCs. In the original article, the PCs were primarily responsive. Available missions were generated randomly each day, and the PCs engaged with...   [click here for more]
EN Publishing  $1.99 $1.00

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Wild Spellcraft

Wild Spellcraft


In traditional legends, magic has always been a force that granted great power, but which carried risk in its use. This style of magic can be found in countless stories, movies, and books, from European folktales and Japanese anime, to the Sorcerer's Apprentice in Fantasia and a particularly famous School of Witchcraft and Wizardry. For those who appreciate this uncertainty and desire to let magic...   [click here for more]
EN Publishing  $8.95 $4.48

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WotBS 4E #10: Sleep, Ye Cursed Child

WotBS 4E #10: Sleep, Ye Cursed Child


Armies march, the clouds roar with fire, and deep in the shadows of the earth, nightmares craft the world's annihilation. The trillith, born from the dreams of the imprisoned dragon Trilla, have manipulated events in the war since its beginning, crafting the opportunity to fulfill their great desire: to unmake the bonds of the world, freeing themselves from the shackles of corporeal flesh. Though...   [click here for more]
EN Publishing  $6.99 $3.50

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WotBS 4E #11: Under the Eye of the Tempest

WotBS 4E #11: Under the Eye of the Tempest


By Wil Upchurch. We near the end of the critically acclaimed adventure path. As Leska's plans near fruition in the depths of Ragesia, an old acquantaince shows his true colors, and the coastal town of Seaquen, home of the Lyceum Academy and a rallying point for thousands of refugees, finds itself the target of a new, more dangerous attack! Certain of his own invincibility, the wind-powered archmage...   [click here for more]
EN Publishing  $5.99 $3.00

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WotBS 4E #12: The Beating of the Aquiline Heart

WotBS 4E #12: The Beating of the Aquiline Heart


In the stunning finale to the War of the Burning Sky Campaign Saga, the heroes lead their armies on a final assault against the might of the Ragesian Empire, and cut out the heart of their foe, the tyrannical Leska. Companies of fiends, legions of deadly warriors, furious beaats, and titanic arcane creations defend the desolate Opaline Wastes, for in the caverns below, Supreme Inquisitor Leska...   [click here for more]
EN Publishing  $5.99 $3.00

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WotBS 4E #2: The Indomitable Fire Forest of Innenotdar

WotBS 4E #2: The Indomitable Fire Forest of Innenotdar


YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL WAR OF THE BURNING SKY It's not a dungeon crawl... ...   [click here for more]
EN Publishing  $6.99 $3.50

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WotBS 4E #3: Shelter from the Storm

WotBS 4E #3: Shelter from the Storm


YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL WAR OF THE BURNING SKY It's not a dungeon crawl... ...   [click here for more]
EN Publishing  $6.99 $3.50

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WotBS 4E #4: The Mad King's Banquet

WotBS 4E #4: The Mad King's Banquet


CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL WAR OF THE BURNING SKY It's not a dungeon crawl... ...   [click here for more]
EN Publishing  $6.99 $2.80

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WotBS 4E #5: Mission to the Monastery of Two Winds

WotBS 4E #5: Mission to the Monastery of Two Winds


YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL WAR OF THE BURNING SKY It's not a dungeon crawl... As the war spreads to new nations, the heroes set out for The Monastery of Two Winds, whose leaders...   [click here for more]
EN Publishing  $6.99 $3.50

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WotBS 4E #6: Tears of the Burning Sky

WotBS 4E #6: Tears of the Burning Sky


YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL WAR OF THE BURNING SKY It's not a dungeon crawl... In search of the Torch of the Burning Sky, the heroes set out for Sindaire and Castle Korstull, the...   [click here for more]
EN Publishing  $6.99 $3.50

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WotBS 4E #7: The Trial of Echoed Souls

WotBS 4E #7: The Trial of Echoed Souls


The heroes stand poised to seize control of their fate and the ongoing war, but only if they are the first to claim the Torch of the Burning Sky. Seeking the legendary artifact of Emperor Coaltongue, the heroes explore a haunted forest and must face its dangers while contending with patrols sent by two two armies who are racing to capture the Torch. From there, the heroes must travel to a sentient...   [click here for more]
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WotBS 4E #8: O, Wintry Song of Agony

WotBS 4E #8: O, Wintry Song of Agony


As war rages on multiple fronts, the heroes call upon their allies for a strike against a secret, frozen fortress that defends the Scourge. Deep in the heart of northern Ragesia, the Scourge is Supreme Inquisitor Leska's greatest weapon: a device powered by the suffering of thousands of prisoners which, if completed, could annihilate a city from across the world. The heroes must assault this...   [click here for more]
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WotBS 4E #9: The Festival of Dreams

WotBS 4E #9: The Festival of Dreams


War began with the New Year as the Ragesian Army assaulted the city of Gate Pass. Now, as the heroes return to where their quest began, the local rebellion rallies to their cause, battling in the streets as they defiantly celebrate a long-delayed holiday. But Ragesia has far stranger minions than mere soldiers and beasts. Sleeping horrors strain to pass through to the world of flesh, and though victory...   [click here for more]
EN Publishing  $6.99 $3.50

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WotBS 4E Campaign Guide

WotBS 4E Campaign Guide


This FREE 24-page Campaign Guide contains information for DMs about to start running the War of the Burning Sky campaign saga. <object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/MIUkhOKJCfM&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed...   [click here for more]
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WotBS 4E Player's Guide

WotBS 4E Player's Guide


The acclaimed War of the Burning Sky campaign saga comes to 4E! ...   [click here for more]
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ZEITGEIST #1: Island at the Axis of the World (4E)

ZEITGEIST #1: Island at the Axis of the World (4E)


Welcome to the first adventure in the ZEITGEIST adventure path! This is the D&D; 4th Edition version of this adventure. In factories throughout the city of Flint, months of ceasless toil by mages, engineers, and shipbuilders have finally concluded. Now well-wishers from across the nation of Risur have come to witness the launch of the world's mightiest vessel of war: the R.N.S. Coaltongue,...   [click here for more]
EN Publishing  $7.99 $4.00

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ZEITGEIST #2: The Dying Skyseer (4E)

ZEITGEIST #2: The Dying Skyseer (4E)


Welcome to the second adventure in the ZEITGEIST adventure path! This is the D&D 4th Edition version of this adventure. Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited. Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's heart. An...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #2: The Dying Skyseer (Pathfinder RPG)

ZEITGEIST #2: The Dying Skyseer (Pathfinder RPG)


Welcome to the second adventure in the ZEITGEIST adventure path! This is the PATHFINDER RPG version of this adventure. Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited. Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's heart. An assassin...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #3: Digging for Lies (4E)

ZEITGEIST #3: Digging for Lies (4E)


Welcome to the third adventure in the ZEITGEIST adventure path! This is the D&D; 4th Edition version of this adventure. In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts....   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #3: Digging for Lies (Pathfinder RPG)

ZEITGEIST #3: Digging for Lies (Pathfinder RPG)


Welcome to the third adventure in the ZEITGEIST adventure path! This is the PATHFINDER RPG version of this adventure. In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts. These...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #4: Always on Time (4E)

ZEITGEIST #4: Always on Time (4E)


Welcome to the fourth adventure in the ZEITGEIST adventure path! This is the D&D; 4th Edition version of this adventure. The famous Avery Coast Railroad thunders along its week-long journey through the grandest cities of civilization. Among its roster of international passengers travel stowaways and scoundrels, slavers and spies - and one shadowy figure, bearing an invention that will...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #4: Always on Time (PATHFINDER RPG)

ZEITGEIST #4: Always on Time (PATHFINDER RPG)


Welcome to the fourth adventure in the ZEITGEIST adventure path! This is the PATHFINDER version of this adventure. The famous Avery Coast Railroad thunders along its week-long journey through the grandest cities of civilization. Among its roster of international passengers travel stowaways and scoundrels, slavers and spies - and one shadowy figure, bearing an invention that will illuminate...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #5: Cauldron-Born (4E)

ZEITGEIST #5: Cauldron-Born (4E)


Welcome to the fifth adventure in the ZEITGEIST adventure path! This is the D&D 4E version of this adventure. A conspiracy has woven itself firmly into the dark underbelly of the city of Flint. The Royal Homeland Constabulary (RHC) has learned of its existence and knows it has a base beneath the haunted mountain named Cauldron Hill. Now at the king’s command it is time to rip this...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #5: Cauldron-Born (PATHFINDER RPG)

ZEITGEIST #5: Cauldron-Born (PATHFINDER RPG)


Welcome to the fifth adventure in the ZEITGEIST adventure path! This is the PATHFINDER version of this adventure. A conspiracy has woven itself firmly into the dark underbelly of the city of Flint. The Royal Homeland Constabulary (RHC) has learned of its existence and knows it has a base beneath the haunted mountain named Cauldron Hill. Now at the king’s command it is time to rip this...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #6: Revelations from the Mouth of a Madman (4E)

ZEITGEIST #6: Revelations from the Mouth of a Madman (4E)


Welcome to the sixth adventure in the ZEITGEIST adventure path! This is the D&D 4E version of this adventure. The mad gnome inventor Tinker Oddcog is a wanted man. The colossus he crafted has gone berserk, and while the Royal Homeland Constabulary wants to know how to stop it, the conspiracy he built for it wants him silenced. Tinker has fled to Ber, a nation of savages trying to...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST Add-on - Crypta Hereticarum (4E)

ZEITGEIST Add-on - Crypta Hereticarum (4E)


Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted...   [click here for more]
EN Publishing  $1.99 $0.99

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ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)

ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)


Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted...   [click here for more]
EN Publishing  $1.99 $0.99

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ZEITGEIST Adventure Path Campaign Guide (PATHFINDER)

ZEITGEIST Adventure Path Campaign Guide (PATHFINDER)


WARNING - GMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS! This FREE 17-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path. This is the PATHFINDER RPG version of this guide. This Player's Guide is completely free. You are welcome to distribute it amongst your friends. ...   [click here for more]
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ZEITGEIST Adventure Path Extended Campaign Guide (4E)

ZEITGEIST Adventure Path Extended Campaign Guide (4E)


WARNING - DMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS! This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path.. This is the 4E version of this guide. This Campaign Guide is completely free. You are welcome to distribute it amongst your friends. Subscribe to the ZEITGEIST adventure path HERE. ...   [click here for more]
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ZEITGEIST Adventure Path Extended Campaign Guide (Pathfinder)

ZEITGEIST Adventure Path Extended Campaign Guide (Pathfinder)


WARNING - GMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS! This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path. This is the Pathfinder version of this guide. This Campaign Guide is completely free. You are welcome to distribute it amongst your friends. Subscribe to the ZEITGEIST adventure path HERE. ...   [click here for more]
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ZEITGEIST Preview: The Skyseer (D&D 4E Version)

ZEITGEIST Preview: The Skyseer (D&D 4E Version)


Check out this excerpt from the ZEITGEIST adventure path Player's Guide. This 2-page preview gives you a a sneak peek at one of the character themes available to players in the ZEITGEIST adventure path. This is the D&D 4E version of this ZEITGEIST Preview. ZEITGEIST is an adventure path for D&D 4th Edition and PATHFINDER RPG and can be purchased here as a subscription. ...   [click here for more]
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ZEITGEIST Preview: The Skyseer (PATHFINDER RPG Version)

ZEITGEIST Preview: The Skyseer (PATHFINDER RPG Version)


Check out this excerpt from the ZEITGEIST adventure path Player's Guide. This 2-page free preview gives you a sneak peek at one of the character themes available to players in the ZEITGEIST adventure path. This is the PATHFINDER RPG version of this preview. ZEITGEIST is an adventure path for D&D 4th Edition and PATHFINDER RPG and can be purchased here as a subscription. ...   [click here for more]
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ZEITGEIST: Docker

ZEITGEIST: Docker


A character theme for D&D 4E, from the ZEITGEIST adventure path. Flint's industrial docks - with their unusual conflux of peasant workers, educated engineers, and constantly-arriving refugees from the wars in the border states between Danor and Drakr - have in the past decade given birth to an unorthodox social movement. Graffiti artists brighten soot-cloaked warehouses with colorful murals and...   [click here for more]
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ZEITGEIST: Eschatologist

ZEITGEIST: Eschatologist


A character theme for D&D 4E, from the ZEITGEIST adventure path. The Heid Eschatol movement began among the dwarves of Drakr, after the scholar Vlendam Heid published a treatise on the myths of his nation and how they continued to influence modern perceptions. The book captured the culture's consciousness, particularly a section that used the legend of the Lost Riders to explain the Drakran tradition...   [click here for more]
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ZEITGEIST: Gunsmith

ZEITGEIST: Gunsmith


A character theme for D&D 4E, from the ZEITGEIST adventure path. Knowledge of fusils - the cylindrical weapons that use explosive alchemical reactions to propel bullets at deadly speeds - has existed for centuries, but these weapons were considered inferior to existing magical attacks, which were more accurate and had less risk of accidental death. Only after the Great Malice did the Danoran...   [click here for more]
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ZEITGEIST: Martial Scholar

ZEITGEIST: Martial Scholar


A character theme for D&D 4E, from the ZEITGEIST adventure path. In the war academies of Danor, students speak of combat like a science. Their curriculum involves not merely practicing forms and maneuvers, but writing theses about renowned warriors, or crafting and defending theorems regarding the mechanics of swordplay. The normally reserved Danorans honor the graduates of these battle colleges...   [click here for more]
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ZEITGEIST: Meanwhile In The News

ZEITGEIST: Meanwhile In The News


A free collection of newspaper clippings to be handed out to players in the ZEITGEIST adventure path. These clippings can be given out whenever the GM feels it appropriate - the PCs could see one in a first class cabin on the Avery Railroad, lying on a table in the Royal Homeland Constabulary Headquarters, or perhaps just being sold by a vendor on the streets of Flint. The clippings help immersion...   [click here for more]
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ZEITGEIST: NPC Portraits

ZEITGEIST: NPC Portraits


A collection of 40 NPC portraits from the ZEITGEIST adventure path. These are the same portraits which appear in the adventures. This is NOT publisher stock art, and can only be used for personal use. It is here for the convenience of GMs running the adventure path. ...   [click here for more]
EN Publishing  $1.99 $1.00

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ZEITGEIST: NPC Portraits II

ZEITGEIST: NPC Portraits II


A collection of 25 NPC portraits from the ZEITGEIST adventure path. These are the same portraits which appear in adventures 4-6. This is NOT publisher stock art, and can only be used for personal use. It is here for the convenience of GMs running the adventure path. ...   [click here for more]
EN Publishing  $1.99 $1.00

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ZEITGEIST: Spirit Medium

ZEITGEIST: Spirit Medium


A character theme for D&D 4E, from the ZEITGEIST adventure path. The Danoran industrial revolution has changed the ways of war, giving even the poorest man weapons that can kill the wealthy and well-equipped. Why then should not matters of the soul also move from the purview of the enlightened into the grasp of the common people? So ask spirit mediums, who wish to explain the mysteries of spirits...   [click here for more]
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ZEITGEIST: Technologist

ZEITGEIST: Technologist


A character theme for D&D 4E, from the ZEITGEIST adventure path. Some people cannot get enough of new technology. Those with talent tinker or create. Those without collect, study, or simply nag every engineer and inventor they meet. Whether dabblers or professionals, often these technology enthusiasts come up with ideas for devices that straddle the line between clever and impractical. In Danor,...   [click here for more]
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ZEITGEIST: Vekeshi Mystic

ZEITGEIST: Vekeshi Mystic


A character theme for D&D 4E, from the ZEITGEIST adventure path. If fatalism defines the traditional dwarven philosophy, then the cornerstone of eladrin ideology is that living well is the best revenge. After the goddess Srasama died and nearly all eladrin women perished with her, there was a great drive in Elfaivar to fight until the last man in a short-sighted bid for vengeance. As the rest...   [click here for more]
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ZEITGEIST: Yerasol Veteran

ZEITGEIST: Yerasol Veteran


A character theme for D&D 4E, from the ZEITGEIST adventure path. The islands of the Yerasol Archipelago were perhaps the most verdant, beautiful battleground in history. During two centuries of intermittent warfare, untold thousands of soldiers from Risur and Danor died among the windblown rainforests and flowered beaches of those isles, trying to protect their homelands' exceedingly prosperous...   [click here for more]
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N.E.W. RPG Character Sheet

N.E.W. RPG Character Sheet


This is the character sheet for the upcoming sci-fi RPG N.E.W. The Roleplaying Game from Russ Morrissey, in both color and black-and-white. What's O.L.D. is N.E.W. www.woinrpg.com ...   [click here for more]
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Seas of ZEITGEIST (PATHFINDER RPG, D&D 4E)

Seas of ZEITGEIST (PATHFINDER RPG, D&D 4E)


E.N. Publishing’s naval supplement Admiral o’ the High Seas has a full set of rules for adventures at sea, but herein we present enough rules to handle basic naval combat between two ships. If your group particularly likes ship encounters, your DM can use the additional material in Admiral o’ the High Seasto spice up nautical engagements. ...   [click here for more]
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