Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
White Wolf Publishing Fantasy Flight Games
Wizards of the Coast Mongoose
Catalyst Game Labs Margaret Weis Productions









Artist
Chris   Remove Search Term
Advanced Search >


Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
BattleTech: Experimental Technical Readout: The Clans

BattleTech: Experimental Technical Readout: The Clans


Beyond the Cutting Edge The fires of the Jihad have savaged the collective military-industrial complexes of the Inner Sphere, touching even the occupation zones claimed by the heirs of Kerensky. Almost simultaneously, chaos has erupted at home, a conflagration that has ultimately cut the invaders off from their distant homelands. Severed from their roots, and stranded among the hordes of “barbarian”...   [click here for more]
Catalyst Game Labs  $4.96

Add to DriveThruRPG.com Order 
BattleTech: Field Manual: 3085

BattleTech: Field Manual: 3085


Enter the Republic The year is 3085. In the wake of the Jihad, a new realm—the Republic of the Sphere—has been born. Drawing war-weary masses from all over the Inner Sphere, the Republic stands for unity and security, in the hopes that never again will its worlds suffer from centuries of relentless war. But even though the common threat has finally passed, few believe...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Field Manual: 3145

BattleTech: Field Manual: 3145


ENEMIES AT THE GATES It is the year 3145. Only thirteen years have passed since Gray Monday—the day that most of humanity’s interstellar communications grid suddenly and mysteriously collapsed. Plunged into darkness and fearing the worst, the leaders and armies of the Inner Sphere scrambled to act, some fearing the approach of invaders, others seeking...   [click here for more]
Catalyst Game Labs  $25.00

Add to DriveThruRPG.com Order 
BattleTech: Field Manual: Free Worlds League

BattleTech: Field Manual: Free Worlds League


THE EAGLE HAS RISEN Spared from the ravages of the Clan invasion, the Free Worlds League flourished as an arms supplier to the embattled legions of the Inner Sphere. Captain-General Thomas Marik patiently guided the Free Worlds League Military through a long-overdue reformation as the troops of his Great House rivals battled the invaders. Bolstered by the League's powerful military-industrial...   [click here for more]
Catalyst Game Labs  $20.00 $10.00

Add to DriveThruRPG.com Order 
BattleTech: Field Manual: SLDF

BattleTech: Field Manual: SLDF


THE GRANDEST ARMY It was the middle of the twenty-eighth century. Two hundred years after the Age of War, all of mankind now lived, united, under one flag: the Star League. Defending and policing this vast realm nearly 3,000 worlds strong was the largest army ever known to humanity: the Star League Defense Force. Harnessing the largest fleet of WarShips ever assembled, the most advanced technologies...   [click here for more]
Catalyst Game Labs  $39.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Handbook: House Davion

BattleTech: Handbook: House Davion


Brighest Blade House Davion has dominated the Inner Sphere politics, especially the military-industrial complex, for centuries. A drive for technological innovation that reaches both the military and civilian sectors; a society built around the freedoms of the every-day man; a feudal system that empowers the First Prince of House Davion like no other: the swords of the Federated Suns have sliced out...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Handbook: House Liao

BattleTech: Handbook: House Liao


Long live the Confederation! Assailed for centuries by enemies on every side, House Liao’s Capellan Confederation faced its own oblivion time and again. Now, nearly forty years since the realm teetered on the very brink of collapse, the Confederation has returned, reclaiming the pride and unity lost when the armies of Steiner and Davion rolled across their worlds to shatter them. Led...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Handbook: Major Periphery States

BattleTech: Handbook: Major Periphery States


THE FRONTIERS OF KNOWN SPACE The peoples of the Inner Sphere often consider themselves the epitome of technology and culture and relegate the denizens of the frontiers of known space to second-class citizenry, or worse. And yet it took the combined armies of the Inner Sphere more than twenty years to subjugate them during the forming of the first Star League half millennia ago. Magistracy...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Historical Operation Klondike

BattleTech: Historical Operation Klondike


In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later, the newborn Clans were unleashed against those who abandoned...   [click here for more]
Catalyst Game Labs  $29.99 $18.00

Add to DriveThruRPG.com Order 
BattleTech: Historical: Reunification War

BattleTech: Historical: Reunification War


One Species, One Realm In 2570, the six Great Houses of the Inner Sphere united to create the Star League, promising to bring an end to the generations of warfare that engulfed the worlds mankind now called home. Shortly thereafter, to seal their alliance, they turned against the various independent realms of the Periphery. Over the next twenty years, the so-called Reunification War would...   [click here for more]
Catalyst Game Labs  $29.99 $18.00

Add to DriveThruRPG.com Order 
BattleTech: Interstellar Expeditions (ISP3)

BattleTech: Interstellar Expeditions (ISP3)


What Lies Beyond… Nearly fifteen years have passed since the end of the Word of Blake Jihad and the rise of the Republic of the Sphere. Yet even as the Inner Sphere adjusts to a new sense of normalcy, questions remain about whether the Blakist threat is gone for good or merely hibernating. Once a disorganized collective of hobbyists and academics backed by the idle wealthy, Interstellar...   [click here for more]
Catalyst Game Labs  $24.99 $18.00

Add to DriveThruRPG.com Order 
BattleTech: Jihad: Secrets: The Blake Documents

BattleTech: Jihad: Secrets: The Blake Documents


Centuries-old Secrets Revealed! Chandrasekhar Kurita has spent his life hunting for ancient secrets. Almost as soon as the Word of Blake formed in 3052, “Uncle Chandy” put his vast network of spies and his massive wealth toward digging behind their façade and now, two decades later, Uncle Chandy has discovered more than he ever thought possible. Now he's using that knowledge to...   [click here for more]
Catalyst Game Labs  $24.99 $18.00

Add to DriveThruRPG.com Order 
BattleTech: Liberation of Terra, Vol. 1

BattleTech: Liberation of Terra, Vol. 1


The Beginning of the End In 2766, decades of careful planning and manipulation finally culminated when Stefan Amaris wiped out the entire Cameron dynasty in a bloody coup. Rallying the might of the SLDF behind him, General Aleksandr Kerensky immediately attacked Amaris’ Rim Worlds Republic, before turning his full fury against the Usurper’s “Empire,” launching...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Liberation of Terra, Vol. 2

BattleTech: Liberation of Terra, Vol. 2


The End Times In 2777—after ten years of savage fighting in the Periphery—General Alaksandr Kerensky and the Star League Defense Force launched the final phase in the war against Stefan Amaris, the Usurper of the Star League. For two more years, the greatest army ever forged by humankind would wage a planetby-planet war for the heart of the League itself, ultimately...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Masters and Minions: The StarCorps Dossiers

BattleTech: Masters and Minions: The StarCorps Dossiers


Rulers of the Universe! Who is the Director of the Internal Security Force? Planetary ruler of Regulus? Current Marshal of the Armies? Merchant Factor of Clan Diamond Shark? As one of the most powerful interstellar corporations in the Inner Sphere—with satellite plants in every House—such questions are imperative for StarCorps Industries. In the tumultuous time of the Jihad,...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Mercenaries Supplemental Update

BattleTech: Mercenaries Supplemental Update


The Edge of Extinction In October 3067, a war began that unleashed horrors upon the Great Houses, atrocities thought abandoned with the First Succession War. And for the mercenaries of the Inner Sphere, this war has far-reaching consequences. With the heart and soul of the mercenary trade annihilated on Outreach, the reliability of every mercenary command is called into question. Some Houses now consider...   [click here for more]
Catalyst Game Labs  $24.99 $18.00

Add to DriveThruRPG.com Order 
BattleTech: Quick-Strike Cards: Technical Readout 3039

BattleTech: Quick-Strike Cards: Technical Readout 3039


Quick-Strike Cards: Technical Readout 3039 (PDF) [CAT35661p] $5.99 Tools for the Quick-Strike Commander The year is 3039, and mankind is at war. At the pinnacle of military technology is an avatar of armor and weapons: the BattleMech. On the battlefields of a thousand worlds, the warlords who reign supreme fight to reclaim the mantle of the fallen Star League in the name of their House and their...   [click here for more]
Catalyst Game Labs  $5.99

Add to DriveThruRPG.com Order 
BattleTech: Quick-Strike Cards: Technical Readout 3050 Unit Cards

BattleTech: Quick-Strike Cards: Technical Readout 3050 Unit Cards


Quick-Strike: Technical Readout: 3050 Unit Cards (PDF) [CAT35662p] $5.99 Tools for the Quick-Strike Commander The year is 3050, and mankind is at war. At the pinnacle of military technology is an avatar of armor and weapons: the BattleMech. From the Deep Periphery comes a new and powerful invader: the Clans! Quick-Strike: Technical Readout: 3050 Unit Cards provides players...   [click here for more]
Catalyst Game Labs  $5.99

Add to DriveThruRPG.com Order 
BattleTech: Quick-Strike Cards: Technical Readout 3060

BattleTech: Quick-Strike Cards: Technical Readout 3060


Tools for the Quick-Strike Commander Quick-Strike: Technical Readout: 3060 Unit Cards provides players with easy-to-handle-and-store data cards featuring all the vehicles, BattleMechs and ProtoMech designs from Technical Readout: 3060. Each card includes the ‘Mech’s image and gameplay stats for use in BattleTech miniature wargames using the Quick-Strike...   [click here for more]
Catalyst Game Labs  $5.99

Add to DriveThruRPG.com Order 
BattleTech: Record Sheets: 3039

BattleTech: Record Sheets: 3039


More 'Mechs for the Battlefield You've blown your opponents up using the 'Mechs from the Introductory Box Set and would like more firepower. Now you own Technical Readout: 3039 and would love to see some of those 'Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are for you!    Record Sheets: 3039 contains over fifty...   [click here for more]
Catalyst Game Labs  $9.99 $4.99

Add to DriveThruRPG.com Order 
BattleTech: Record Sheets: 3039 Unabridged

BattleTech: Record Sheets: 3039 Unabridged


The Succession Wars In 2781 the Star League was officially abandoned, ending a two hundred year-long Golden Age. In 2785 the Successor Lords launched a series of massive conflicts that would rage for centuries and become known as The Succession Wars. Such endless warfare has taken its toll and by the Fourth Succession War of 3028, the technology employed on the battlefields is a mere shadow...   [click here for more]
Catalyst Game Labs  $9.96

Add to DriveThruRPG.com Order 
BattleTech: Record Sheets: 3085 Old is the New New

BattleTech: Record Sheets: 3085 Old is the New New


Old is the New New In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic...   [click here for more]
Catalyst Game Labs  $9.99

Add to DriveThruRPG.com Order 
BattleTech: Record Sheets: 3085 Project Phoenix

BattleTech: Record Sheets: 3085 Project Phoenix


In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the Sphere. With the...   [click here for more]
Catalyst Game Labs  $9.99

Add to DriveThruRPG.com Order 
BattleTech: Record Sheets: 3085 Unabridged - The Cutting Edge

BattleTech: Record Sheets: 3085 Unabridged - The Cutting Edge


In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the Sphere. With the...   [click here for more]
Catalyst Game Labs  $9.99

Add to DriveThruRPG.com Order 
BattleTech: Record Sheets: Total Warfare Style 3050 Upgrade

BattleTech: Record Sheets: Total Warfare Style 3050 Upgrade


More ’Mechs For The Battlefield… You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3050 Upgrade and want to deploy some of those ’Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are for you! Record Sheets: 3050...   [click here for more]
Catalyst Game Labs  $9.99 $4.99

Add to DriveThruRPG.com Order 
BattleTech: Shattered Sphere

BattleTech: Shattered Sphere


SHATTERED SPHERE (PDF) [FAS1643p] Print Price (1999): $15.00 File Size: 36.6 MB In early 3061, Prince Victor Steiner-Davion returned from the Clan homeworlds triumphant-but to an Inner Sphere that was radically different. The entire Ghost Bear population had relocated to the Inner Sphere; the St. Ives Compact was under siege; Katrina Steiner-Davion was sitting on the throne of New Avalon....   [click here for more]
Catalyst Game Labs  $15.00 $7.50

Add to DriveThruRPG.com Order 
BattleTech: Starterbook: Sword and Dragon

BattleTech: Starterbook: Sword and Dragon


Take Command! The Fox's Teeth McKinnon's Company of House Davion's Seventh Crucis Lancers, the detached "Fox's Teeth" have been an independent raiding force for centuries, their lightning hit-and-run tactics making them respected and feared. Sorenson's Sabres A detached command originally from the legendary Fifth Sword of Light, Sorenson's Sabres are a deadly...   [click here for more]
Catalyst Game Labs  $15.00

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3039

BattleTech: Technical Readout: 3039


THE SUCCESSION WARS In 2781 the Star League was officially abandoned, ending a two hundred year-long Golden Age. In 2785 the Successor Lords launched a series of massive conflicts that would rage for centuries and become known as The Succession Wars. Such endless warfare has taken its toll and by the Fourth Succession War of 3028, the technology employed on the battlefields is a mere shadow...   [click here for more]
Catalyst Game Labs  $29.99 $20.00

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3050 Upgrade

BattleTech: Technical Readout: 3050 Upgrade


Technological Renaissance Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3055 Upgrade

BattleTech: Technical Readout: 3055 Upgrade


The Changing Face of Battle In 3055, a new breed of Inner Sphere BattleMech started rolling off assembling lines—’Mechs specifically designed to counter the Clan invasion—at the same time that secondline Clan ’Mechs began to appear. By 3067 those design have become a staple of the modern battlefield, giving rise to notable MechWarriors and new variants, while the demands...   [click here for more]
Catalyst Game Labs  $29.99 $22.00

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3058 Upgrade

BattleTech: Technical Readout: 3058 Upgrade


Wars Past. Wars Present. In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and vehicle designs by the end of that decade, resurrected from the blueprints of design firms centuries old and thought lost to antiquity. Ten years later, these designs have moved from novelty to workhorse, as the Inner Sphere once more finds itself at...   [click here for more]
Catalyst Game Labs  $22.00

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3085 Supplemental

BattleTech: Technical Readout: 3085 Supplemental


Technical Addendum Even the most thorough field reports can miss a detail or two. During the eventful times surrounding the end of the Word of Blake Jihad and the rise of the Republic of the Sphere, military factories across the Inner Sphere scrambled to rearm the various realms mauled by a decade of bloody conflict. In the shuffle, a few new developments emerged, overlooked in the grand...   [click here for more]
Catalyst Game Labs  $14.99

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3145 Capellan Confederation

BattleTech: Technical Readout: 3145 Capellan Confederation


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $14.99

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3145 Draconis Combine

BattleTech: Technical Readout: 3145 Draconis Combine


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $14.99

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3145 Free Worlds League

BattleTech: Technical Readout: 3145 Free Worlds League


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $14.99

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3145 Lyran Commonwealth

BattleTech: Technical Readout: 3145 Lyran Commonwealth


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $14.99

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3145 Republic of the Sphere

BattleTech: Technical Readout: 3145 Republic of the Sphere


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $14.99

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: 3145 The Clans

BattleTech: Technical Readout: 3145 The Clans


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $14.99

Add to DriveThruRPG.com Order 
BattleTech: Technical Readout: Prototypes

BattleTech: Technical Readout: Prototypes


The March of Progress The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities—a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: The Wars of Reaving

BattleTech: The Wars of Reaving


The Clans Descendants of the Star League Defense Force, they returned to the Inner Sphere in 3050 with violence and honor. Stalled by the combined might of the Inner Sphere, the Clans have been waiting for the chance to strike for Terra once more. But fractures within Nicholas Kerensky’s Great Society have widened. A new enemy threatens to destroy the Clans once and for all: themselves....   [click here for more]
Catalyst Game Labs  $34.99 $25.00

Add to DriveThruRPG.com Order 
BattleTech: Total Chaos

BattleTech: Total Chaos


A Universe Ablaze In late 3067, the Word of Blake unleashed its Jihad, fanning the flames of violence and spreading it across the Inner Sphere. Three mercenary commands struggled to find their footing and profit from the all-encompassing warfare. As they navigated their way through the conflicts erupting on hundreds of worlds, these mercenaries grew in power, prestige, and character. Facing...   [click here for more]
Catalyst Game Labs  $29.99 $18.00

Add to DriveThruRPG.com Order 
BattleTech: Total Warfare

BattleTech: Total Warfare


The Future of Warfare! It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle,...   [click here for more]
Catalyst Game Labs  $39.99 $15.00

Add to DriveThruRPG.com Order 
Becoming: A Game of Heroism and Sacrifice

Becoming: A Game of Heroism and Sacrifice


Overthrow the tyrant. Survive the haunted woods. Find a way home. But once you get there, will you be the same? Becoming is a game for four players. The Hero wants to complete her Quest and make it back home, but if the Fates have their way, she won’t be who she was when she started. Becoming is game about change, compromise, and victory at a steep cost. What...   [click here for more]
Dangerous Games  $9.99

Add to DriveThruRPG.com Order 
BHB: Jacked UP!

BHB: Jacked UP!


BHB: Jacked UP is Bounty Head Bebop's first PDF supplement. Adding optional rules to include cybernetic enhancements, Jacked UP! add a little Hard Rock into BHB's cool Jazz exterior. The Bounty Head Bebop RPG is powered by the Inverted 20 system, which uses a single d20 for all rolls and offers a quick and easy resolution, but it's not rules light. It's rules quick. Jacked UP! adds...   [click here for more]
Heroic Journey Publishing  $3.99

Add to DriveThruRPG.com Order 
Bits of the Boulevard

Bits of the Boulevard


Buy It Today, Play It Tonight! 200+ descriptions to bring new life to your cities. Answer the age-old question, “So what do we see as we walk down the street?” It provides short "bits" of description and colorful settings for any medieval fantasy city, regardless of the system. This is created to be an "on the go" product, which means you don’t need to read...   [click here for more]
Tabletop Adventures, LLC  $7.75

Add to DriveThruRPG.com Order 
Bits of the Wilderness: Into the Wildwood

Bits of the Wilderness: Into the Wildwood


Buy It Today, Play It Tonight!175 descriptions bring excitement to any simple trip through the woods!"Into the Wildwood" provides evocative descriptions to liven up those miles of forest travel. It provides short "bits" of description and colorful settings that could be used to describe nearly any fantasy forest, regardless of the system. This is created to be...   [click here for more]
Tabletop Adventures, LLC  $7.75

Add to DriveThruRPG.com Order 
Black Crusade: Core Rulebook

Black Crusade: Core Rulebook


The intoxicating lure of Chaos leads untold millions down the path of corruption, and the noblest of intentions offers little protection against its dark influence. A soldier’s bloodlust, a politician's ambition, a lover’s desire, and even a mother’s whispered prayer over her feverish child – they are all the playthings of the Dark Gods. Why resist? Wealth, power, and happiness...   [click here for more]
Fantasy Flight Games  $59.95 $29.95

Add to DriveThruRPG.com Order 
Black Crusade: Hand of Corruption

Black Crusade: Hand of Corruption


A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

Add to DriveThruRPG.com Order 
Black Death

Black Death


A Plague on Every House "There are times in the world, when the Lord smiles upon his humble servants, that much time passes without whisper of plague, and people dream they are free of its pain. But, when a wretch drops in the street, old terrors grow resurgent."   The town of Montrouge has fallen victim to contagion. The neighboring covenant, Ad Vis Per Veritas,...   [click here for more]
Atlas Games  $10.00

Add to DriveThruRPG.com Order 
Black Sails Over Freeport

Black Sails Over Freeport


Freeport is in crisis as war breaks out on the high seas and orcs riot in the streets. A map promises the biggest haul of booty in history, but nothing is as it seems. Buried with that treasure is a terrifying evil Freeport thought banished forever. Black Sails Over Freeport, the first mega-adventure for the award-winning pirate city, is filled with enough swashbuckling challenges to test...   [click here for more]
Green Ronin  $17.50

Add to DriveThruRPG.com Order 
Displaying 351 to 400 (of 1409 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number