| Product Name ▲ |
Editeur |
Prix |
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [cliquer ici pour plus] |
Super Genius Games |
$1.49 $1.00
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Help Is Here ... For A Price
It's a lonely life investigating grisly affairs and confronting unnamable horrors, and it requires all sorts of materials that can't be bought at the corner store as well as information that isn't found in mass-market publications. Sometimes it seems like an investigator is all on his or her own, with no one to turn to for advice, assistance, or just ... [cliquer ici pour plus] |
Super Genius Games |
$7.99 $3.99
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Although summoners might not seem as if they're rooted in mythology and popular fantasy literature, they represent the iconic character that accomplishes much with the aid of a powerful, otherworldly ally (or sometimes slave). Aladdin and his genie, the king and the witch Zoulvisia, the tale of the genie of the bronze ring (from The Blue Fairy Book by Andrew Lang), and even the tall tale... [cliquer ici pour plus] |
Super Genius Games |
$5.99 $3.99
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The Advanced Player’s Guide introduced the cavalier as a new class: the mounted knight whose power comes as much from the conviction of his ideals, the oaths that he swears, and the challenges that he makes as it does from sheer force of arms. The cavalier class is flexible and customizable through the use of cavalier orders—a themed focus for the character built around the i... [cliquer ici pour plus] |
Super Genius Games |
$5.99 $3.99
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The intoxicating lure of Chaos leads untold millions down the path of corruption, and the noblest of intentions offers little protection against its dark influence. A soldier’s bloodlust, a politician's ambition, a lover’s desire, and even a mother’s whispered prayer over her feverish child – they are all the playthings of the Dark Gods. Why resist? Wealth, power, a... [cliquer ici pour plus] |
Fantasy Flight Games |
$59.95 $30.00
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Conflict PvP adds advanced team vs. team mechanics and rules to the Pathfinder RPG. Resulting in raw, brutal, yet governed competition! Play with a team or as gladiator styled individuals. Conflict offers scenarios suitable for both styles of play. These scenarios and rules are much more than just death-matches. Instead, matches are driven by scenarios with clearly defi... [cliquer ici pour plus] |
Conflict Games, LLC |
$12.00
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What In The World Are Apeiron (pronounced a-pay-ron) Staves?
Simply put, they are to spellcasters what a magic sword is to a fighter. They are weapons of war used by the magically inclined to blast away that which ails them. Where the swordmaster passes down his blade to his favorite student, so too does the master wizard pass his apeiro... [cliquer ici pour plus] |
Super Genius Games |
$4.99 $3.99
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The ranger has a strong tradition in fantasy fiction and mythology. In myths and legends, rangers borrow from ancient sources such as the Greek and Roman goddess of Artemis and Diana. Medieval and later tales included the vigilante and guerilla freedom-fighter Robin Hood, the Huntsman of Grimm’s Snow White fairy tale, and even Jack the Giant-Killer. In modern ... [cliquer ici pour plus] |
Super Genius Games |
$4.99 $2.98
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Welcome to Power Word Spells: Lore of the First Language, the latest product in the new Super Genius Presents line of books!
Power word spells are one of the most interesting elements of the “assumed setting” described by the rules of the Pathfinder Roleplaying Game Core Rulebook. Though the power word spells do not have any description of how and why they are ... [cliquer ici pour plus] |
Super Genius Games |
$4.99 $2.98
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Sorcerers are set apart from most other spellcasters by being creatures with vast and growing natural magic powers, closer in concept to monsters than the sages of study and learning epitomized by wizards or the agents of divinity that make up the ranks of clerics, druids, inquisitors, oracles and paladins. Even witches and bards are normally presented as drawing on power that originates outsid... [cliquer ici pour plus] |
Super Genius Games |
$5.99 $3.99
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Although a vast number of spells are available in the game's core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it's not necessary to create new spell options from scratch, since a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that you can make ... [cliquer ici pour plus] |
Super Genius Games |
$5.99 $3.99
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While there are a vast number of spells available in the game’s core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, as a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that t... [cliquer ici pour plus] |
Super Genius Games |
$5.00 $2.98
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Although a vast number of spells are available in the game’s core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, since a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that y... [cliquer ici pour plus] |
Super Genius Games |
$5.98 $3.99
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Chaos magic is the eldritch force of pure, churning anarchy, outrageous coincidence, and unrelenting entropy. It is more than spells that draw on the chaotic element of the alignments that define the morals of creatures throughout the multiverse, it also is a way to dip into the pure stuff of madness and creation. Chaos magic requires its practitioners to embrace a lack of contr... [cliquer ici pour plus] |
Super Genius Games |
$4.99 $3.99
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Hellfire – the stuff of legends and nightmares. Classically associated with the wrath of the gods and the acrid scent of brimstone, hellfire is also one of the background elements of hell and the torments that await there. Hellfire represents a common element of many fantasy stories and classic mythologies, but has very little presence within the Pathfinder... [cliquer ici pour plus] |
Super Genius Games |
$4.99 $2.98
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This product is a bad idea. It contains a wide array of feats that are, as the title suggests, horrifically overpowered. The only way these feats can be considered “balanced” is that they can make any character horrifically overpowered, so allowing them all into a campaign gives all the players (and monsters, and NPCs, and even minions) a chance to be ri... [cliquer ici pour plus] |
Super Genius Games |
$4.99 $2.98
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Mythology is full of heroes who carried one or two amazing items throughout their adventuring careers. Sometimes the acquisition of the item marked the hero as special from the beginning, or is the catalyst for the heroes early adventures. Often, special magic items are given to heroes by the gods (Perseus famously receives gifts ranging from Hades’ helm of invisibility to... [cliquer ici pour plus] |
Super Genius Games |
$4.99 $3.99
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The death knight is a champion of the grave, serving to spread the power of death throughout the lands of the living. Most death knights are the chosen warriors of gods of undeath and decay, evil psychopaths who desire nothing more than to see the “mistake” of life replaced by the glorious, unchanging “blessing” of undeath. Though unquestiona... [cliquer ici pour plus] |
Super Genius Games |
$4.99 $3.99
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Beings with powers drawn from the might of the heavens themselves, godlings first appeared in The Genius Guide to the Godling. That product gave us two hero classes, the clever godling and mighty godling, based on the classic Greek heroes and heroines who could claim Olympians as parents or grand-parents. It also offered a godling prestige class, for characters whose divine heritage does... [cliquer ici pour plus] |
Super Genius Games |
$8.00 $7.19
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Traditional wizards find magic in books, sorcerers in blood, and bards in music. The most powerful magical creatures of the Material Plane—dragons—find magic in color. Ignoring the traditional schools of magic, mosaic mages define spells by associated color. Red magic is violent and aggressive, but it also heals and loves. Both black magic and white magic are death, but one is also ... [cliquer ici pour plus] |
Super Genius Games |
$4.99 $2.98
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The Genius Guide to the Talented Fighter rewrites the classic fighter class to use talents instead of static class abilities alternating with bonus feats. Rather than require all fighters be brave and balance their efforts between armor and weapon bonuses, each fighter can custom-fit the classes abilities to match a player’s specific concept. This increased flexibil... [cliquer ici pour plus] |
Super Genius Games |
$4.99 $3.99
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Rogues are the iconic masters of stealth and subterfuge, with access to both a number of powerful set class features (primarily relating to traps, evasion, and sneak attacks) and a flexible set of customizable talents. While this gives them a wide range of options, it can also lead to characters with specific sneak, criminal, or adventurer concepts having abilities they don&rsqu... [cliquer ici pour plus] |
Super Genius Games |
$5.99 $3.99
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Wizards are portrayed, both in descriptive materials within the game rules, and in most fantasy fiction, as scholars and learned masters of mystic powers who have access to lore and magic tricks second to none. However, in most campaigns there is nothing a wizard can do that a sorcerer cannot. The wizard does gain considerable versatility, in the form of an unlimited number of spells known, but... [cliquer ici pour plus] |
Super Genius Games |
$4.00 $2.99
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The Advanced Player's Guide introduced six new base classes. One of these new classes is the cavalier: the mounted knight whose power comes as much from the conviction of his ideals, the oaths that he swears, and the challenges that he makes as it does from sheer force of arms. The cavalier class also introduces the concept of cavalier orders-the cavalier chooses one order from among the... [cliquer ici pour plus] |
Super Genius Games |
$3.99 $2.98
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![[PFRPG] Adventurer's Atlas: Outpost Qether](images/97/93072-thumb100.jpg)
Adventurer's Atlas: Outpost Qether is a generic location set on the borders of any two nations with a tense relationship. The outpost is home to all sorts: traders, criminals, farmers, and military men. It's a place where hope is fading fast now that distant rulers have decided that the fifty-year-old installation has outlived its usefulness. Unless someone finds a good reason for... [cliquer ici pour plus] |
Super Genius Games |
$3.99 $2.98
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![[PFRPG] Codex Draconis: Blue Satraps of the Deserts](images/97/91478-thumb100.jpg)
Welcome to the second Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here in the second volume of our line, we present options and alternatives for a dozen blue dragons, covering every age category of the azure lords of the steppes and deserts. Each age category also has three pregenerat... [cliquer ici pour plus] |
Super Genius Games |
$5.99 $2.98
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![[PFRPG] Codex Draconis: Green Menace of the Woodlands](images/97/92381-thumb100.jpg)
Welcome to the third Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here, in the third volume of our line, we present options and alternatives for a dozen green dragons, covering every age category of the jade rulers of sylvan spaces. Each age category also has three pregenerated treasur... [cliquer ici pour plus] |
Super Genius Games |
$5.98 $2.98
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Red dragons are the big bad guys, with names like Smaug, Glaurung, and Vermithrax. They are what we think of when we read the word after the ampersand. They are icons of evil, and targets for greedy adventurers everywhere. Here, in the fourth Codex Draconis, we give you what you need to drop red dragons into your games with a minimum of effort and a maximum of options. We want to help you creat... [cliquer ici pour plus] |
Super Genius Games |
$4.00 $2.98
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From Owen's introduction:
"I have always been a big fan of psionics. Some of my first professional, paid projects were articles about psionics for previous editions of the rules (in a magazine with a name that rhymes with Flagon). My decade-long home campaign had numerous psionic groups and characters, and I continued to allow such characters in the more recent OGL games I ran. With the... [cliquer ici pour plus] |
Super Genius Games |
$4.00 $2.98
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Fire is arguably the most dangerous and most useful of the elements. Fire represents the power of civilization, through cooking, forging, ceramics, and the production of light. It also represents the power of destruction in that it is a threat to farm, forest, and city alike. Fire is the first magic, and the power to rub sticks together to create a living heat that breathes and moves is the fir... [cliquer ici pour plus] |
Super Genius Games |
$4.00 $2.98
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