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Psi-punk

Psi-punk


Cyber and Psi In the year 2096, psychics walk among us. They proved too powerful to eradicate when they first appeared 80 years ago, but now normals have new tech to help level the playing field. Of course, the odds are never fair when mega-corps and rival governments are involved. In a world where it's every corporate drone for himself, will you take your life into your own hands and cast your...   [click here for more]
Accessible Games  $19.99

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Psi-punk Archetypes: Brenner

Psi-punk Archetypes: Brenner


Fighting with Fire “I am a brenner, a mental with the power to control fire. By using pyrokinesis I can warm a cold room, light a candle, or singe the hair off your head from a hundred yards away. If you’ve managed to ignite my temper, I can also roast you with a mere thought. It may not be legal to do that, but my kind often find themselves on the wrong end of the law.  It’s easy to find lucrative...   [click here for more]
Accessible Games  Pay What You Want

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Psi-punk Archetypes: Changeling

Psi-punk Archetypes: Changeling


The Face of Change “Some call me a Changeling for my ability to alter my appearance at-will. I have a gift most people would kill to have, but being able to change shapes isn’t always fun and games. Sometimes I feel like I don’t even know my own identity anymore, and many of my kind suffer from severe personality disorders.  I use control animate powers to alter my physical form and...   [click here for more]
Accessible Games  $1.49

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Psi-punk Archetypes: Opportunist

Psi-punk Archetypes: Opportunist


Opportunity Doesn't Knock... it's Made I grew up in the favelas, destitute and desperate. I always felt life had more to offer me than poverty and an early grave, but I could never seem to catch a break. That’s when I realized that life doesn’t happen to you—you have to go and get it yourself. So I scrounged up what resources I could and started putting them to use for me.  I may not have formal...   [click here for more]
Accessible Games  $1.49

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Psi-punk Archetypes: Promoter

Psi-punk Archetypes: Promoter


Talking the Talk As a promoter, it’s my job to make other people look good. It may not sound like the most prestigious work but I take pride in knowing that I’m the reason my clients have any worth. If it weren’t for me, they’d still be pit fighting in some dingy bar near the favelas. Sometimes I need to remind them of that fact, but I try to avoid doing so if they have a gun in their hands....   [click here for more]
Accessible Games  $1.49

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Psi-punk Character Sheet

Psi-punk Character Sheet


Cyber and Psi In the year 2096, psychics walk among us. They proved too powerful to eradicate when they first appeared 80 years ago, but now normals have new tech to help level the playing field. Of course, the odds are never fair when mega-corps and rival governments are involved. In a world where it's every corporate drone for himself, will you take your life into your own hands and cast your luck...   [click here for more]
Accessible Games   FREE 

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Psi-punk Pre-generated Characters

Psi-punk Pre-generated Characters


Cyber and Psi In the year 2096, psychics walk among us. They proved too powerful to eradicate when they first appeared 80 years ago, but now normals have new tech to help level the playing field. Of course, the odds are never fair when mega-corps and rival governments are involved. In a world where it's every corporate drone for himself, will you take your life into your own hands and cast your luck...   [click here for more]
Accessible Games   FREE 

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Psi-punk: Corps and Criminals

Psi-punk: Corps and Criminals


Crime Pays for Some What’s the difference between a megacorporation and a mafia? One of them isn’t being watched by the government. They say absolute power corrupts absolutely, but some would argue that corruption comes first. Getting to the top requires cunning, guile, and influence. Staying there requires wealth, prestige, and firepower. Great leaders possess all of these qualities, whether...   [click here for more]
Accessible Games  $4.99

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Psi-punk: World's Edge Arena

Psi-punk: World's Edge Arena


Old Meets New In the southernmost city in the world, thousands of people come and brave the unforgiving weather to watch the World’s Edge Arena, a televised bloodsport for the modern era. Thanks to the Arena’s success, the once-quiet town of Punta Arenas is now an industrious boomtown where warriors compete for prize money, entrepreneurs compete for a share of the tourism, and locals compete for...   [click here for more]
Accessible Games  $4.99

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Crystal Crisis - a DayTrippers Adventure

Crystal Crisis - a DayTrippers Adventure


"The planet Arret exists in the same space as Earth, but in a negatively-charged dimension on a newly-discovered Slip Vector called Marlowe, after its discoverer Dr. Benjamin Marlowe.  Arret is a place where not only subatomic charges but evolution itself has gone a totally different direction than it did on Earth:  it is a hot, dry and desertfilled place, almost entirely bathed in red. ...   [click here for more]
As If Books  $1.99

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Golden Age Adventures

Golden Age Adventures


SIXTEEN SCIENCE FICTION SETTINGS FOR YOUR CAMPAIGN! GOLDEN AGE ADVENTURES is an anthology of 16 roleplaying adventures based on "Golden Age" stories by famous science fiction writers of the 1930s-50s.  Each adventure comes with three scenarios, allowing them to be easily dropped in to any science fiction roleplaying campaign.  As with all DayTrippers...   [click here for more]
As If Books  $38.91

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Over the Edge Third Edition [digital]

Over the Edge Third Edition [digital]


Over the Edge at a Glance A fantastic cornucopia of fringe science, conspiracy, and hyper-reality. The island of Al Amarja is a rich sandbox to be filled with your craziest and most entertaining ideas. Everything old is new again: New narrative rules improve storytelling. New character traits propel drama. Every conspiracy, character, and location is given...   [click here for more]
Atlas Games  $44.95 $19.95

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Appendix D Art Pack

Appendix D Art Pack


This art pack contains almost all of the art from Dungeons & Delvers: Appendix D that wasn't featured in another art pack (so if you see art in the book that's not in this pack, check one of the other packs). You can see everything included in the collection by using either of the preview links above, so do that before buying to make sure it has what you're...   [click here for more]
Awful Good Games  $4.99

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Awful Good Art Pack

Awful Good Art Pack


A hefty collection of quality-yet-cheap art for you to use both at your table and in your own products, with minimal requirements to boot! You can see everything included in the collection by using either of the preview links above. License  You can use the images in any product that isn’t another just stock art collection (if you want to include our art in...   [click here for more]
Awful Good Games  $4.99

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Awful Good Art Pack II

Awful Good Art Pack II


This art pack contains art from a variety of our products, just not anything from A Sundered World (though there is art from The Golden Spiral) and our earliest products (namely The Vancomancer, The Witch, and most of the undead stuff). You can see everything included in the collection by using either of the preview links above, so do that before...   [click here for more]
Awful Good Games  $9.99

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Black Book Art Pack

Black Book Art Pack


This art pack contains all of the art from Dungeons & Delvers: Black Book that wasn't featured in another art pack (so if you see art in the book that's not in this pack, check one of the other packs). You can see everything included in the collection by using either of the preview links above, so do that before buying to make sure it has what you're looking...   [click here for more]
Awful Good Games  $3.99

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Dungeons & Delvers - Black Book

Dungeons & Delvers - Black Book


This extensively playtested, profusely illustrated, lightweight-yet-complete roleplaying game is an homage to the "Easy-to-Master" black box of the first role-playing game (and the first version or edition that I ever played) that does everything I wish the original did (which might also include some stuff you wish it did, too). Like the black box, the Dungeons & Delvers: Black Book...   [click here for more]
Awful Good Games  $6.99

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Dungeons & Delvers GM Screen

Dungeons & Delvers GM Screen


This product contains 4 sets of pdfs: Two have a landscape orientation, and the other two are portrait. Each set (landscape or portrait) has 8 panels. Two sets are black and white, the other two are in color. One of each features background art. We did this so that you could determine which ones you want to print based on your needs and capabilities (printers, GM screen orientation,...   [click here for more]
Awful Good Games  $3.99

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Dungeons & Delvers: Appendix D

Dungeons & Delvers: Appendix D


Appendix D is a huge supplement for Dungeons & Delvers: Black Book that adds five new races, eight new classes, more talents for existing classes, and more crafting examples (both materials and what you can make with them), monsters, and magic items. It bundles up most of the content from the first six Appendix D "zine" PDFs (included for free with Black...   [click here for more]
Awful Good Games  $5.99

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Dungeons & Delvers: Paper Minis

Dungeons & Delvers: Paper Minis


Seven sheets of paper minis featuring all of the PCs and monsters in the core book (including monsters with stat blocks but no art). Some sheets feature multiples of certain monsters that you'll probably need in groups (such as boggarts, dire rats, bandits, and skeletons). Small and Medium adventurers and monsters are scaled to fit on 1-inch squares, while Large monsters are scaled to fit on a 2-inch...   [click here for more]
Awful Good Games  $4.99

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If These Stones Could Scream

If These Stones Could Scream


Until recently Khajra has served as a safe haven to rest and resupply for those seeking to cross the Desert of Angry Winds: somehow, underneath the shadows of an eclipse, every single citizen was turned to stone. But they are not dead. They walk the streets, seeking to spread their curse. With each step their bodies crack and bleed, but despite the agony their faces remain frozen and their voices...   [click here for more]
Awful Good Games  $3.99

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Lichfield

Lichfield


First they saw my evil deeds. Then they spoke of them. Then they cast their stones. For most of her life Jacinda knew nothing but anger and misery. When she was offered the power necessary to improve her lot, even at the potential cost of her soul, even if it meant others would suffer, she accepted. Greedy, cruel, and careless, she was quickly accused of dabbling...   [click here for more]
Awful Good Games  $2.99

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Primordial Machine

Primordial Machine


Long ago the gods and primordials fought a war on an unfathomable scale, and in the end both lost. The world and heavens were shattered, as were the metaphysical barriers that separated the rest of the planes. This was the Sundering, a cosmic cataclysm that annihilated most of what had been wrought. Most. The Legion was one such creation that survived, an army of machines...   [click here for more]
Awful Good Games  $4.99

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RPG Stock Art - Gnoll Warrior

RPG Stock Art - Gnoll Warrior


About 7.5 inches high, and 4.75 inches wide at 300dpi. Product is a zip file that contains six images: three are in color, the other in B&W, each with a png, jpg, and tif file. The B&W png has a transparent background, making it very easy to color however you like. License By purchasing this product, you can use the image in any product that isn’t just another...   [click here for more]
Awful Good Games  $1.50

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The Apothecary - A Dungeon World Playbook

The Apothecary - A Dungeon World Playbook


Apothecaries excel in keeping everyone on their feet, and helping them bounce back when they get knocked down. You aren't solely a supporting class, however: by examining creatures (living or dead), you can learn how to really hit them where it hurts. As you level up you can focus on improving your healing skills, patch people up or make medicine much more quickly, branch out into alchemy,...   [click here for more]
Awful Good Games  $2.50

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The Beastmaster - A Dungeon World Playbook

The Beastmaster - A Dungeon World Playbook


A big part of this class is your animal companion, not just because you both work well together, but because it's essentially a pseudo-character: similar to the eldritch horrors The Cultist can summon, it's got stats, hit points, Armor, a damage die, makes its own moves, and you build it from a list of options (it's just initially tougher and more competent, but you only...   [click here for more]
Awful Good Games  $2.50

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The Blackguard - A Dungeon World Playbook

The Blackguard - A Dungeon World Playbook


This dark reflection of the paladin isn't hindered by meaningless virtues. Cruel and terrifying, you are more than capable of slaughtering those foolish enough to stand before you (such as virtuous souls, not that they could hide from your gaze anyway). The sinister power of a blackguard comes easily; not only can it can be wielded in a variety of ways, but unlike those of your self-righteous counterparts...   [click here for more]
Awful Good Games  $2.50

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The Cultist - A Dungeon World Playbook

The Cultist - A Dungeon World Playbook


There are things that the mightiest wizards dare not speak of, and even the gods themselves dare not confront: Great Cthulhu, the Black Goat, the Crawling Chaos, the Unspeakable One. It is said that long ago They ruled and terrorized the world, possibly even other worlds and dimensions. Something must have happened to Them, because all that remains now are cyclopean ruins, servitor races,...   [click here for more]
Awful Good Games  $2.50

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The Dragon - A Dungeon World Playbook

The Dragon - A Dungeon World Playbook


Take to the skies (with or without wings), annihilate your enemies from a distance with a devastating breath weapon, or close in to tear them apart with your fangs and claws, shrugging off their pathetic blows with your armored hide. You start out by choosing from three types of dragons (and there are ten more in the back), which determines what your breath weapon does and grants another ability....   [click here for more]
Awful Good Games  $2.75

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The Druid - A Dungeon World Playbook

The Druid - A Dungeon World Playbook


You can feel the pulse of the world as it beats through the ground, and hear its sibilant whispers carried by the winds. You can channel this energy to heal those deserving few, or unleash it upon any who would defy the forces of nature. Blurring the line between man and beast, you can also shed your own flesh, assuming the shape of one of nature’s myriad children. Your form...   [click here for more]
Awful Good Games  $2.75

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The Ghost - A Dungeon World Playbook

The Ghost - A Dungeon World Playbook


The Ghost can be used as a starting character, or as a way to keep a slain character in the game. Depending on your campaign this could be permanent, just until they complete some task and move on, or even until they get brought back from the dead. In latter circumstances you could treat is as a kind of compendium class, allowing players to mix and match ghost moves with moves from their...   [click here for more]
Awful Good Games  $2.25

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The Golem - A Dungeon World Playbook

The Golem - A Dungeon World Playbook


Some view you as a monster, fearing that which they do not understand. Others see you as a tool, something to be used by man. You were, after all, made, not born. But you are still alive. Everyone in Dungeon World seeks something, like gold, glory, or both. You’re no different, but you seek something different: acceptance, friendship, and love. All things worth fighting for,...   [click here for more]
Awful Good Games  $2.25

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The Gunner - A Dungeon World Playbook

The Gunner - A Dungeon World Playbook


This flexible class not only lets you outfit a gunslinger-type character, but also lets you roll out something more akin to a gunner from Tera, or the heavy and sniper from Team Fortress 2. You choose how your gun was built (magic, flesh, or some sort of pseudo-science), how big it is (a pistol, rifle, or big-ass cannon, which you can change over time), and then let the...   [click here for more]
Awful Good Games  $2.25

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The Headhunter - A Dungeon World Playbook

The Headhunter - A Dungeon World Playbook


Kill monsters, take their heads, and then use their heads to trigger moves (or talk to them to reroll a botched spout lore): a gruesome circle of life. As you level up you can use your heads in a bunch of new ways (we managed to cram twenty-three advanced moves on the sheet): take their eyes, wear their faces, use them as ranged weapons, intimidate others, shrink them so you can carry more around,...   [click here for more]
Awful Good Games  $2.50

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The Jinni - A Dungeon World Playbook

The Jinni - A Dungeon World Playbook


As with other monstrous classes we've published, this one is more inline with its mythological roots than the Dungeons & Dragons iteration. While some of the jinni types will sound familiar, they aren't linked to the classical elements: instead they determine if you're especially tough, or skilled with various types of magic. In addition to changing your shape, you can command the...   [click here for more]
Awful Good Games  $2.50

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The Monk - A Dungeon World Playbook

The Monk - A Dungeon World Playbook


This is a largely unarmed martial artist that can shift between various fighting styles. I say "largely" because some styles don't affect your unarmed attack, meaning that you can fully benefit from them even with a weapon (and there's a pair of optional extra moves in the back that lets you treat weapons as an unarmed strike). How the core of the class works, is you choose several...   [click here for more]
Awful Good Games  $2.75

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The Rakshasa - A Dungeon World Playbook

The Rakshasa - A Dungeon World Playbook


Hideous to behold and labeled as maneaters, your kind have a long and involved history that predates the kingdoms of man, possibly even elves and dwarves. Your families are now scattered, but due to your divine origin and powers no less threatening. Some lurk in the forests, tormenting and consuming the flesh of those unfortunate to cross their path. Others are powerful warriors,...   [click here for more]
Awful Good Games  $2.50

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The Satyr - A Dungeon World Playbook

The Satyr - A Dungeon World Playbook


Being a reclusive spirit of nature without much if any in the way of noteworthy abilities, the standard satyr isn't all that ideal for classic dungeon crawling, so we took some creative liberties to make them more interesting and useful: you can bash enemies with your horns (though they function better with a running start), enchant people with your music, hide in the wilderness, Carouse whenever...   [click here for more]
Awful Good Games  $2.50

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The Sunpriest - A Dungeon World Playbook

The Sunpriest - A Dungeon World Playbook


Sunpriests are the servants of Ayash, the Shining Healer, the Radiant Shield. She blesses you with her grace and power, giving you the ability to heal and protect others, and the strength to confront and banish the forces of darkness. The sunpriest is conceptually similar to the cleric, except you must worship and serve a sun deity (if you don't want to use Ayash, you can easily swap her...   [click here for more]
Awful Good Games  $2.50

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The Swashbuckler - A Dungeon World Playbook

The Swashbuckler - A Dungeon World Playbook


There’s no shortage of individuals that strike out in search of gold and glory. Most aren’t particularly concerned with how they get it: the important thing is that they get it, and they survive long enough to enjoy basking in fame and fortune. Not you. Yeah you want both, but you want to earn them in style. It’s not enough to merely slay the dragon...   [click here for more]
Awful Good Games  $2.50

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The Swordmage - A Dungeon World Playbook

The Swordmage - A Dungeon World Playbook


Warriors stand toe to claw with their enemies, hacking at them with heavy metal blades and counting on layers of steel to keep them safe. While it works, they’re still vulnerable to the immaterial forces of magic. Wizards are better suited to dealing with that sort of thing, whether it means unleashing elemental forces upon their foes, resisting it, or knowing what’s about to happen....   [click here for more]
Awful Good Games  $2.50

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The Therianthrope - A Dungeon World Playbook

The Therianthrope - A Dungeon World Playbook


This isn't a werewolf or were-class that lets you choose from a handful of common animals: it has been specifically designed with flexibility in mind. You start out by choosing a number of features from a list (such as increased damage, size, armor, and various other benefits), and as you level up you can choose to become better at changing your shape (and gain more features), stronger, tougher, sneaking...   [click here for more]
Awful Good Games  $2.75

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The Troll - A Dungeon World Playbook

The Troll - A Dungeon World Playbook


Strong and tough, you can easily hurl objects and creatures about, and shrug off blows and effects that would fell or cripple lesser creatures. The only thing you fear is the sun's light: it will gradually turn you to stone, but until then you can benefit from it in a variety of ways (just be sure to find some cover before it's too late). You start by choosing from several troll types, and your advanced...   [click here for more]
Awful Good Games  $2.50

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The Warden - A Dungeon World Playbook

The Warden - A Dungeon World Playbook


Wardens are exceptionally tough defenders of the wild. Not only does each warden type gain a bonus effect or ability while using the defend move, they have a pool of Might points that let them more reliably dish out damage, reduce damage suffered, better overcome attacks and effects physically, and compel enemies to face them. As with most of our classes, as you level up you can branch out in various...   [click here for more]
Awful Good Games  $2.50

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Deadlands : Reloaded

Deadlands : Reloaded


Voilà deux décades déjà que la Guerre de Sécession fait rage, et aucun des deux camps ne semble en mesure de prendre l’avantage. Les États Confédérés suivent leur propre voie, à l’écart des États-Unis d’Amérique. La Californie s’est littéralement effondrée dans le pacifique. La Guerre du Rail fait rage pour atteindre la côte ouest, alors qu’un super-carburant fait avancer...   [click here for more]
Black Book Editions  $26.70

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Jedyny Pierścień - Zestaw Startowy

Jedyny Pierścień - Zestaw Startowy


To wielki krok dla hobbita! Jedyny Pierścień: Zestaw Startowy zawiera wszystko, czego potrzebujesz, by stworzyć drużynę i postawić swoje pierwsze kroki w Śródziemiu. W tej grze fabularnej przeżyjecie serię przygód na miarę grupy nieustraszonych hobbitów! Uproszczona wersja zasad i gotowe postacie pozwolą szybko rozpocząć zabawę. Rzecz dzieje się już po...   [click here for more]
Black Monk Games  $27.00

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Władca Pierścieni 5e

Władca Pierścieni 5e


Trzy Pierścienie dla królów elfów pod otwartym niebem, Siedem dla władców krasnali w ich kamiennych pałacach, Dziewięć dla śmiertelników, ludzi śmierci podległych, Jeden dla Władcy Ciemności na czarnym tronie W Krainie Mordor, gdzie zaległy cienie, Jeden,...   [click here for more]
Black Monk Games  $28.90

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Buriel's Bounty

Buriel's Bounty


Once the angel Buriel cared for his flock as a father and protector, watching over his island of Buriel's Rest in the Astral Sea. But with his god and creator dead in the Sundering, his mind has held on all this time by only the slightest thread—and that thread has finally snapped. Now a legion of soldiers with living clay for flesh and seraphic flame for blood pour forth from Buriel's Bounty, ready...   [click here for more]
Brazen Head Games  $4.99

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Plague of Storms

Plague of Storms


Grey-black storm clouds hang low over the Redwater Valley, rolling in from the mountains and heading north, following the course of the river, yet barely troubling the Silver Sea beyond the estuary city of Port Landing. No one has seen the stars in weeks, but what omens can be read portend a great and terrible doom following in the wake of the thunder and lightning. The Redwater collects the rain...   [click here for more]
Certain Death  $3.74

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The Stellar Hack

The Stellar Hack


The Stellar Hack.  Takes the Black Hack into space! All the gear, cybernetics, biotech, aliens, spaceships, adventure seeds, space encounters,strange inhabitants and opponents you can eat. The Stellar Hack is a feast of content.   Dive right in and start shooting for credits across the cosmos.  Just try not to get eaten by the locals! This is a sourcebook you can use on its own or to add...   [click here for more]
Chris Di Donna  Pay What You Want

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