Combat in the Pathfinder Roleplaying Game is efficient yet abstract. While the concept of hit points works well when envisioning a tense fight of blood, sweat, parrying, near misses, and fatigue, it falls on its knees the minute your character takes a solid and brutal blow to the head.
How exactly are you supposed to adjudicate a broken arm, a gouged eye, a lacerated liver, or a crushed... [pulse aquà para ver más] |