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The Great City: Urban Creatures & Lairs

The Great City: Urban Creatures & Lairs


This product features descriptions and stat-blocks for twenty urban-based monsters using the rules presented in the Pathfinder Bestiary. In addition, each entry contains further information for how to use the creature in an encounter, encounter ideas, and for most of the entries, a fully detailed lair which you can simply drop into an adventure as a plug-and-play mini-adventure or encounter....   [click here for more]
0one Games  $13.99

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M-SPACE - Das Science-Fiction-Rollenspiel

M-SPACE - Das Science-Fiction-Rollenspiel


M-SPACE - Das Science-Fiction-Rollenspiel Rollenspiel in der Fernen Zukunft: Erforsche die Sterne mit M-SPACE. Entdecke unbekannte Planeten am Rande eines Ereignishorizonts. Grabe längst vergessene außerirdische Technologie aus. Oder bekämpfe klassische Sci-Fi-Schurken wie korrupte Imperien und bösartige Konzerne. M-SPACE umfasst: Die...   [click here for more]
100 Questen Gesellschaft e.V.  $37.10 $15.87

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M-SPACE - Flucht auf Mosek Uhn

M-SPACE - Flucht auf Mosek Uhn


Flucht auf Mosek Uhn Als entbehrliche Sklaven der verbrecherischen Emergence Corp werden die Charaktere mit zwei Wächtern und einem Arzt in ein unterirdisches Bergwerk geschickt, in dem man angeblich auf den Stützpunkt einer aggressiven Alien-Rasse gestoßen ist. Doch es ist nicht alles so, wie es scheint, und schließlich müssen die Charaktere durch den Dschungel von Mosek Uhn...   [click here for more]
100 Questen Gesellschaft e.V.  $8.44 $4.19

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The Return Of The Blue Baron (A Collaborative Dungeon For Blueholme)

The Return Of The Blue Baron (A Collaborative Dungeon For Blueholme)


Welcome to "The Return Of The Blue Baron" Volume 2 in the "Blue Baron" Series of Collaborative Dungeons.  It is with heavy heart that I confirm the rumors which you must have heard by now.  My husband, Lord Gavanov Keiner, 23rd Baron Keiner, known to many as the Blue Baron, is no more. Yet hope remains in the words of his final command, a rather unique funeral arrangement. ...   [click here for more]
3 Toadstools   FREE 

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5th Quinquennial Interstellar Interdisciplinary Conference: A Mothership RPG in-universe zine

5th Quinquennial Interstellar Interdisciplinary Conference: A Mothership RPG in-universe zine


The 5th Quinquennial Intersteller Interdisciplinary Conference (QuIIC) zine is a collaborative submission for the Mothership RPG Lo-Fi Jam, an in-universe 16pg A5 zine collecting original writing from twelve members of the Mothership community.  QuIIC is an in-game prop for MothershipRPG. This zine details the presentation...   [click here for more]
5 Million Worlds Press  $7.00

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El Blues de la Chatarrería

El Blues de la Chatarrería


El Blues de la Chatarrería es un escenario sandbox para M-SPACE, ambientado en un mundo hostil formado por los restos destrozados de naves espaciales y extraños artefactos. Los jugadores interpretarán el papel de viajeros espaciales varados y deberán aventurarse por un vasto cementerio de astronaves en busca de combustible, topándose en el camino con extraños alienígenas y humanos desesperados....   [click here for more]
77Mundos  $10.61

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M-Space

M-Space


Explora las estrellas con M-SPACE. Encuentra planetas no cartografiados al borde de un horizonte de sucesos. Descubre tecnología alienígena, olvidada en el tiempo. O enfréntate a villanos clásicos de la ciencia ficción como imperios galácticos corruptos o las más despiadadas corporaciones. M-SPACE incluye: Personajes únicos y distintivos motivados por sus fuertes pasiones. Diseño...   [click here for more]
77Mundos  $15.92

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Pigeon's Eleven

Pigeon's Eleven


Be birds. Do crimes. A bird heist TTRPG powered by polymorph. Getting robbed by a bunch of birds is never high on somebody’s to-do list, but if you hang around long enough in this town, it becomes an inevitability. Oh, they’ll trick ya. They got mummer’s trunks full of little costumes. No warmth in the eyes. Just blank, unassuming stares. Half the time you don’t even REALIZE they’re...   [click here for more]
9th Level Games  $14.99

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Tragedies of Middle School

Tragedies of Middle School


TRAGED13S OF MIDDLE SCHOOL is an anthology of tabletop role playing, story games, LARPs and other strangeness combining classic HORROR tropes with game mechanics inspired by the greatest horror of all...JUNIOR HIGH! Return to middle school without the horror of actually being 13 years old! Each of the 22 games centers around a nostalgic junior high activity - SPIN THE BOTTLE,...   [click here for more]
9th Level Games  $19.99 $13.00

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Tragedies of Middle School Handouts

Tragedies of Middle School Handouts


The TRAGED13S OF MIDDLE SCHOOL handouts are all the supplemental documents you'll need for the 22 games and activities! Get the main book to go with these handouts here! ...   [click here for more]
9th Level Games   FREE 

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PATHMASTER: Cutting Silver Pass

PATHMASTER: Cutting Silver Pass


by Scott Janke A Pathfinder adventure for 4-6 level 7 characters The remote mining town of Imarlap relies on magic for its silver exports, but its mage is now missing. He planned to open a new route and the silver barons grow desperate to complete his work. The PCs must discover the wizard’s underground cavern and join the town to the new pass. The denizens and other underground...   [click here for more]
AAW Games  $7.99

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Tales Of The Far West

Tales Of The Far West


Western. Wuxia. WILD. Imagine: A fantasy world, but not one based on Medieval/Dark Ages European culture and myth, but rather on the tropes of the Spaghetti Western and Chinese Wuxia. Add steampunk elements. Mix well. A fantasy world that mixes the inspirations of Django and Crouching Tiger, Hidden Dragon... The Good, The Bad & The Ugly and House of Flying Daggers......   [click here for more]
Adamant Entertainment  $4.99 $0.99

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The Imperial Age: Faeries

The Imperial Age: Faeries


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Faeries offers Gamemasters and Players one of the most comprehensive supplements on Faeries ever released, applicable not only to Victorian-era d20 campaigns, but any game looking for a taste of the otherworldly realm. Chapter...   [click here for more]
Adamant Entertainment  $9.95

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The Imperial Age: Grimoire

The Imperial Age: Grimoire


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Imperial Age: Grimoire is designed to add realism to hermetic traditions in Victorian-era supernatural campaigns. This supplement describes the basics of ritual magick, enhancing the material found in Imperial Age: Magick (although usable separately...   [click here for more]
Adamant Entertainment  $9.95

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The Imperial Age: London

The Imperial Age: London


Adamant Entertainment is proud to present a setting book for The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. London is the greatest city of the Imperial Age. While much of the steel and production industries of England resided in Birmingham, the coal that drove the colonial enterprises was extracted in Wales, and shipping was increasingly...   [click here for more]
Adamant Entertainment  $12.95

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Derring-Do 1.2 January 2021

Derring-Do 1.2 January 2021


The proceeds from this publication help offset expenses for the society’s physical space, which has been imperiled by the pandemic. By purchasing Derring-Do, you are helping a community of gamers to hang on to a place they cherish but largely cannot use until people can safely gather together again. Battletech Kooter’s ‘Mech Garage by Eric Wiener...   [click here for more]
Adventure Game Society  $5.00 $4.99

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RPG Map Pack

RPG Map Pack


A collection of 10 hand-drawn maps for tabletop RPGs. Designed as one-shot adventures and system neutral, each map comes with A hand-drawn map, a brief intro to each adventure, a description of each of the main areas on the map and at least one random table. ...   [click here for more]
Adventure Squared  $1.26 $1.24

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Two-Minute Taverns

Two-Minute Taverns


Two-Minute Taverns is a resource for GM's, DM's, World builders and anyone else interested in TTRPGs or Fantasy-based story telling. Designed to be quick and easy to use, suitable for most, if not all, TTRPGs and create an almost limitless number of unique tavern settings to use in your tabletop adventures. Consisting of a PDF in A5 format, 12 page zine as well as a portrait format suitable for phones,...   [click here for more]
Adventure Squared  $1.24

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Stargate SG-1: Roleplaying Game

Stargate SG-1: Roleplaying Game


The most astonishing discovery in the universe is now yours! From the explosive TV series comes the hottest role-playing game of 2003! Explore the farthest reaches of the galaxy as a member of the Stargate Command, the U.S. Government's best-kept secret. Engage in pitched battles with the evil Goa'uld, explore alien planets on the far end of the universe, and learn the ancient secrets of the...   [click here for more]
Alderac Entertainment Group  $50.00 $19.96

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The Temple of Eternal Flame

The Temple of Eternal Flame


An adventure for Levels 6–8.  The night is cold and recent adventures have left you without companions. Here, at the Inn of the Green Wind, you seek further glory and adventure. This nightm however, you find neither. Just a bard composing tales. He pulls out a pipe and lights it, sending ribbons of smoke to the rafters of the inn. Pictures appear within the smoke, weaving an intricate...   [click here for more]
Alderac Entertainment Group  $2.99 $0.79

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For the Glory of the Empire (Star Fleet Journal #1)

For the Glory of the Empire (Star Fleet Journal #1)


It is our honor to bring glory to the Empire!   This is the Star Fleet Universe, based on Star Trek: The Original Series. Meet Klingons who have missions, wars, and battles of their own to fight!   In “For the Good of the Empire” Klingon military intelligence hires an Orion ship (Orions are notoriously known for skirting the edge of the law) to carry their agents into enemy...   [click here for more]
Amarillo Design Bureau  $3.95

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Liber Influxus Communis (PFRPG)

Liber Influxus Communis (PFRPG)


LIBER INFLUXUS COMMUNIS: the Book of Collective Influence Adapt. Overcome. Survive! The Book of Collective Influence brings 14 Pathfinder classes. Breathe new life into to your game with material from the twisted minds of game designers of the some of the top third party publishers. Adapt them to your game. Overcome all obstacles. Survive against anything your GM throws at you!...   [click here for more]
Amora Game  $14.99

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Supporting Roles: Survivor (PFRPG)

Supporting Roles: Survivor (PFRPG)


Amora Game Presents: Survivor first appeared in Liber Influxus Communis. *If you own Liber Influxus Communis, you aready own this class. The survivor’s key conceit is, quite naturally, survivability. Survivors are selfish characters who care only about their own survival. They adventure for wealth, to test their own limits, and, sometimes… to seek a good...   [click here for more]
Amora Game  $2.00

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Bad Decisions

Bad Decisions


BAD DECISIONS is a GM-less, horror-themed, story-telling RPG for 2-6 players. During play you become the hapless characters the audience shouts “NO! DON’T GO IN THERE!” to. In traditional role-playing games, you often want to do the smartest, safest thing to survive. But here at Arbitrio Games we like our heroes curious, irresponsible, and extremely mortal. The whole point of...   [click here for more]
Arbitrio Games  $7.00

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Mythiquipment

Mythiquipment


MYTHIQUIPMENT is a light, action-RPG inspired, GM-less romp through an MMORPG biome for 2-6 players. You will create and customize weapons, trade them amongst each other, and fight increasingly difficult monsters until AT LAST, you face-off against the boss of the Zone. MYTHIQUIPMENT is powered by a simple dice pool mechanic that emphasizes cinematic...   [click here for more]
Arbitrio Games  $7.00

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Delta Green Evidence Kit: The Labyrinth

Delta Green Evidence Kit: The Labyrinth


Reviews: MaxWriter: Delta Green Evidence Kit: The Labyrinth Unboxing THESE SLENDER THREADS OFFER NO WAY OUT Delta Green: The Labyrinth presented new allies, threats, and victims for Delta Green: The Role-Playing Game. Their exposure to unnatural horrors may lead your Agents to annihilating revelations. This evidence kit accompanies The Labyrinth. Its 45 handouts help you bring...   [click here for more]
Arc Dream Publishing  $24.99 $4.99

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Delta Green: Black Sites

Delta Green: Black Sites


Hidden Horrors "It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be let alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests." —H.P. Lovecraft, "At the Mountains of Madness." Delta Green: Black...   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: Convergence

Delta Green: Convergence


THE SKY WATCHES September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims. Written by John Scott Tynes, Convergence...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Convergence for Foundry VTT

Delta Green: Convergence for Foundry VTT


THE SKY WATCHES September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims. Written by John Scott Tynes, Convergence...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Convergence for Roll20 VTT

Delta Green: Convergence for Roll20 VTT


THE SKY WATCHES September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims. Written by John Scott Tynes, Convergence...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Down in the Delta

Delta Green: Down in the Delta


"From here on out we are playing by Moscow Rules. New Orleans should be considered enemy held territory and the authorities a hostile force." Back in 2002, a Delta Green team made contact with a cult in New Orleans possessed of unnatural powers and deep influence. The confrontation that followed would expose some of the conspiracy's key agents to unexpected horrors.  "Down in the Delta" is a story...   [click here for more]
Arc Dream Publishing  $1.99

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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta Green...   [click here for more]
Arc Dream Publishing  $29.99

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Delta Green: Iconoclasts

Delta Green: Iconoclasts


THE FATHER OF WAR UNLEASHED Iconoclasts brings a team of Agents to a scene of horrors all too real: Mosul in 2016, held by the self-styled Islamic State in a reign of depraved brutality. From a small base at the Kirkuk airfield, the Agents must research the horrors to come and prepare for a harrowing infiltration. » HORRORS IN MOSUL: A grim overview of life under ISIL. »...   [click here for more]
Arc Dream Publishing  $44.99 $19.99

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Delta Green: Puppet Shows & Shadow Plays

Delta Green: Puppet Shows & Shadow Plays


TERROR ON THE DEVIL’S HIGHWAY Thirteen people have vanished along Highway 70 in the Arizona desert. That stretch of road—the press already calls it the “Devil’s Highway”—runs through the San Carlos Apache Indian Reservation. Tribal police and state investigators are at a loss. Now the FBI steps in. It sends your agents. They may find a trail of terror that leads far from...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: PX Poker Night

Delta Green: PX Poker Night


THE SKY’S THE LIMIT A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska. Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Strange Authorities

Delta Green: Strange Authorities


"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: The Conspiracy

Delta Green: The Conspiracy


It’s been twenty-four years, a month, and two days since the bastards brought us down.   In that time we’ve come back strong, doing things they couldn’t conceive of. They think they understand us, those who know we’re still around. They think we’re cowboys, meddlers.... They think we’re just too pig-headed and selfish and old to let go...   [click here for more]
Arc Dream Publishing  $24.99

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Delta Green: The Labyrinth

Delta Green: The Labyrinth


Winner of the Gold ENnie Award for Best Supplement, 2020 Mystery Attracts Mystery Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost....   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
Arc Dream Publishing  $49.98

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In the Court of the Yellow King

In the Court of the Yellow King


The Unspeakable Oath launched with a centerpiece article by John Tynes (now John Scott Tynes) about the “Hastur Mythos” of Robert W. Chambers. Tynes was affected deeply by Chambers’ stories of otherworldly Carcosa and the dreaded King in Yellow. He thought that in Call of Cthulhu they could be something deeper than what the game had envisioned before. He began to think the...   [click here for more]
Arc Dream Publishing  $0.99

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Puppetland

Puppetland


THE SKIES ARE DIM ALWAYS SINCE THE MAKER DIED In one golden hour, you and your friends shall weave a tale none will soon forget: a tale of good-hearted puppets in a bad-hearted world. You shall rise up against the savagery of Punch the Maker-Killer with his army of Nutcrackers and his terrible Boys, sewn from the flesh of the Maker of all puppets. You shall be steadfast and true. You shall likely...   [click here for more]
Arc Dream Publishing  $19.99

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The 'King in Yellow' Tarot Deck

The 'King in Yellow' Tarot Deck


The play The King in Yellow has haunted imaginations like a dirge since its first appearance in 1895. But among the fortune-tellers of Europe, the play was not the fearful beginning of something new but the culmination of something older: the "King in Yellow" tarot. Daniel Harms and John Scott Tynes, famous clairvoyants, divined the forms and portents of this Carcosan deck. Painter Kurt Komoda, in...   [click here for more]
Arc Dream Publishing  $19.99

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Unspeakable! Episode 21: Delta Green: The Role-Playing Game Seminar at Gen Con 2015

Unspeakable! Episode 21: Delta Green: The Role-Playing Game Seminar at Gen Con 2015 (audio product)


Unspeakable! is the podcast of The Unspeakable Oath. Arc Dream Publishing recently announced the upcoming Kickstarter for Delta Green: The Role-Playing Game. At Gen Con 2015 we held a Q&A panel about the game with Adam Scott Glancy, Shane Ivey, and Greg Stolze. Audio produced by Ross Payton. In the panel we talk about a “cheat sheet” of rules from Delta...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Urban Encounters

Urban Encounters


This supplement is a collection of seemingly random encounters that can be inserted into any ongoing Chaos 6010 A.D. campaign, with a focus on the urban environment. A quick chart is included to upgrade any NPC's to make them more of a challenge for any level. Includes short fiction by Robert Scott, the description a few noteworthy gangs that dwell in the massive city of Haven, and a few rumors from...   [click here for more]
Arcanum Syndicate  $1.99

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Maelstrom

Maelstrom


The Maelstrom RPG is back! Last published by Puffin Books in 1984, this cult classic is now available under license as a pdf, exclusively from Arion Games at RPGNow. Written by Alexander Scott when still at school, this is a classic no modern gamer can be without. This is no low-quality scan, but a re-created book, complete with every fantastic illustration. Set in 16th Century England, this fast...   [click here for more]
Arion Games  $10.00

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Heirloom Items

Heirloom Items


Heirloom Items Introducing an incredible new product! Heirloom Items contains 57 pages of incredible DM ideas, profound magic items, and the most unique descriptions ever created! Each item is broken down into components; spellbooks are not just spellbooks. They have covers, bindings, backs, ink, calligraphy, borders and more. Swords are more than blades; they are hilts, pommels,...   [click here for more]
Aristeia Gaming  $0.99

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The Apothecary's Mire

The Apothecary's Mire


On the edge of Willow swamp, rests the quiet equestrian town of Quagmare. But this town has developed a sickness, and it's no coincidence the apothecary that travels through just left. Our adventurers must delve into Willow swamp, where the potion maker's spill has caused hummingbirds on haste, spiders on giant growth and a black pudding to rot from the inside out. They must find the cause of this...   [click here for more]
Aristeia Gaming  $0.99

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The Maiden's Voyage

The Maiden's Voyage


The Maiden is a new ship with a well-seasoned crew, a promising investment for the backers that funded her construction. But halfway through her first voyage, something has gone amiss, and it'll be up to the adventurers to save the crew and ship or sink into the watery grave of the deep blue. Storms, roleplaying and a unique creature await in the mystery of The Maiden's Voyage! ...   [click here for more]
Aristeia Gaming  $0.99

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FAST Core RPG

FAST Core RPG


FAST Core RPG is a new generic setting gaming system based solely around a D10 mechanic from Art of the Genre. It is designed to be 'anti-bloat', with everything geared toward an easy gamemaster experience and quick resolution mechanics for the players.  This book features 3 character archetypes with 20 skill categories and 30 character expanding 'fated traits' as well as a fully formed spell system,...   [click here for more]
Art of the Genre  $24.99 $15.99

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FAST RPG Compendium Volume 1

FAST RPG Compendium Volume 1


The FAST RPG Compendium Volume 1 expands the FAST Core RPG with 30+ new game mechanics, creating a bevy of new options for players and GMs alike.  The addition of character 'kits' will help you create traditional classes such as fighter, ranger, wizard, etc, as well as new career kits for modern and science fiction settings.  New spells and spell categories, weapons rules, monster and NPC creation,...   [click here for more]
Art of the Genre  $20.00 $15.00

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