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Troll's Tusk Vol. 7 Issue 62

Troll's Tusk Vol. 7 Issue 62


Enjoy the latest news and updates from Troll Lord Games in our Troll's Tusk.  Within you will find news, articles, reviews and more!  ...   [click here for more]
Troll Lord Games   FREE 

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Towers of Adventure Wizard's Tower

Towers of Adventure Wizard's Tower


  The young mage Andru Meadow has not been seen in some months and a comely young woman has taken up residence in his tower. Claiming to be his wife she shrugs off the locals. But many suspect that she is more than she seems and that she has done something to their beloved mage. The tower is darker now, with few lights within and now, the village has been plagued by a thief and there is murder...   [click here for more]
Troll Lord Games  $1.50

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The Mirrored Soul & Other Tales

The Mirrored Soul & Other Tales


CG 21418 The Mirrored Soul and Other Tales The landless knight, Eurich Gunshoff, bound in friendship to Ava, a ranger of some renown, wandered wild through the lands of Ethrum. The open country called to them, from the settled lands of Kayomar to the wilds of the Tar Kiln. Little did they guess that demons and the ghosts of the dead would hound them and their journey. The Mirrored...   [click here for more]
Troll Lord Games  $7.49

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The Codex of Aihrde

The Codex of Aihrde


The World of Aihrde, is your storyboard. Its vibrant mythology, and unfolding history, make the World of Aihrde an unparalleled fantasy setting. With a wealth of playable material, Aihrde is like a tapestry unfolding, one that you can make your own! Rich in adventure hooks, Aihrde is like no other on the market today. It infuses character generation with an energy unique for its genre and arms the...   [click here for more]
Troll Lord Games  $24.99

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The A Series [BUNDLE]

The A Series [BUNDLE]


This special bundle product contains the following titles. Castles & Crusades A0 The Rising Knight Regular price: $6.99 Bundle price: $2.62 Format: Watermarked PDF This is an introductory adventure for those playing Castles & Crusades. The module has been designed to allow for the players and Castle Keeper alike to begin using the Castles & Crusades...   [click here for more]
Troll Lord Games  $68.12 $34.06

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Table Top Encounters -- Mott's Warband (Encounter Only)

Table Top Encounters -- Mott's Warband (Encounter Only)


TLG 8364.1 Encounters Mott’s Warband 3D1.1 $1.99; ISBN: Mott’s Warband includes an encounter with a raiding band of five ogres. Stats for both Castles & Crusades and the 5th Edition of the Worlds most popular RPG are included at the end. NOTE:  This is the Encounter Only Version!  To get the Bundle, go HERE. This...   [click here for more]
Troll Lord Games  $3.00

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Storyteller's Dictionary

Storyteller's Dictionary


Writers, game designers, teachers, and students ~ this is the dictionary you’ve been waiting for! Like no other dictionary the Storyteller’s Dictionary breaks down and defines the words you need by subject matter. In this volume, you’ll find a host of useful words. Geologic Terms, fauna and flora cover everything you might want to know about the terrain, animals and plants of a given biome....   [click here for more]
Troll Lord Games  $29.99

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Lost City of Gaxmoor Sewer Map

Lost City of Gaxmoor Sewer Map


For Lost City of Gaxmoor.  Sewer Maps! ...   [click here for more]
Troll Lord Games  $3.00 $0.77

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How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck


How to Write Adventure Modules that Don’t Suck Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective...   [click here for more]
Goodman Games  $15.00

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Gottland-Ne the Expansion

Gottland-Ne the Expansion


It is often shortened in the vernacular to Gottland, but this is a misnomer, for its rightful name has an altogether different meaning. Named from the Dwarf, Gottland translates to “the Land of Gods” or “The Land Where Gods Rule/Reside”; Ne means “without” or “an absence of”.  In the Vulgate or Common Tongues of men, Gottland-Ne translates into “The Land Without Gods” or “Where...   [click here for more]
Troll Lord Games  $14.99

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Dwarven Glory III The Winding Stair

Dwarven Glory III The Winding Stair


But those days, mired as they are in the depths of time, are but echoes heard now by few and remembered by only the oldest and most learned of the scholars. Grausumhart’s cities have all but vanished from the face of Aihrde; only ruins remain, and even these have become as much a part of those ancient mountains as the stone and are faded now, as is much of the Dwarven Glory.   So...   [click here for more]
Troll Lord Games  $1.99 $1.00

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Darkenfold The Expansion

Darkenfold The Expansion


In days long past, the Ethvold’s roots grew deep and her boughs spread, or so men claimed, from the setting to the rising sun. Peopled by beasts of wild abandon, gods as old as the world itself, men of legend and a life all its own, the Ethvold was the mightiest of woods. But that was in days long past. Now the Ethvold is gone, and only a remnant of it remains, small woods in the north, the Eldwood...   [click here for more]
Troll Lord Games  $14.99

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Darkenfold Map of Aihrde

Darkenfold Map of Aihrde


World of Aihrde Darkenfold Map. ...   [click here for more]
Troll Lord Games  $14.99

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Crusader Journal No. 9

Crusader Journal No. 9


  Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 8

Crusader Journal No. 8


The Crusader™ is a Journal dedicated to games and the gamers who play them. Within its pages lie a plethora of articles that touch upon many of our common interests. Though each issue sports at least one ‘crunchy’ bit rules article for Castles & Crusades and/or Gary Gygax's Lejendary Adventure, the magazine’s focus is much more broad. The Journal offers articles that range...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 7

Crusader Journal No. 7


What's inside: Special Features Great Hits and Terrible Misses: A Critical Hit System for Castles & Crusades By Jeffrey Talanian What are critical hits and fumbles. Jeffrey explores it all and supplies some cool user-friendly charts to boot! Special Guest Joe Goodman! Why I got into the Game Industry. This one you gotta reads! New Trolls at...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 6

Crusader Journal No. 6


Join the crusade - Subcribe today! What's inside: Regular Columns: Marshal of the Crusade Stephen Chenault brings you the lastest Alea iact est: "Its All in the Hunt. Running games that pit C&C characters against time and deadly foes." Gary Gygax’s How it All Happened: Gary continues his account of the origin of the role playing games we’ve all come to know and love!...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 5

Crusader Journal No. 5


Join the crusade - Subcribe today! Issue five offers better cover quality and improved interior page quality. We've brough in a new design team and this issue shows it. Crusader Journal is one of the few magazines that offers today's role playing gamers articles about the games they play and how to play them. Specifically geared toward Castles & Crusades, it also contains nuggest and tips on...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 20

Crusader Journal No. 20


Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 2

Crusader Journal No. 2


Crusader:The Journal of the Intrepid Adventurer Crusader brings its readers a plethora of useful articles, game design notes and game tips from the best in the biz! More than just another gaming magazine, Crusader offers fiction, poetry and spotlights artists of great repute as well as those of little renown. Regular features include: “How is All Happened” by Gary Gygax, here Mr. Gygax takes us...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 19

Crusader Journal No. 19


Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 18

Crusader Journal No. 18


  Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 17

Crusader Journal No. 17


When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called his legionaries to cross...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 16

Crusader Journal No. 16


  Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 15

Crusader Journal No. 15


Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 14

Crusader Journal No. 14


Feature Articles Alea Iacta Est A Peek Inside: We’re taking a second look at the Castle Keeper’s Guide. Here we look at the Adjuncts for characters. It’ll give you a taste of what’s to come. Hammer & Anvil, The Campaign Setting: Casey Cannfield takes a second look at the Campaign Setting and the rules you’ll need to keep in mind to run it! Product Highlights:...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 13

Crusader Journal No. 13


Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called...   [click here for more]
Troll Lord Games  $10.49

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Crusader Journal No. 12

Crusader Journal No. 12


  Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He...   [click here for more]
Troll Lord Games  $10.49 $6.71

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Crusader Journal No. 10

Crusader Journal No. 10


        Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated.  Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he...   [click here for more]
Troll Lord Games  $10.49

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Codex of Aihrde Lands of Ursal Map

Codex of Aihrde Lands of Ursal Map


Lands of Ursal Map with countries for Kickstarter Backers. ...   [click here for more]
Troll Lord Games  $5.00

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Codex of Aihrde Expansion Valleys of Kayomar

Codex of Aihrde Expansion Valleys of Kayomar


Kayomar is synonymous with knightly virtues and the rule of law and order. Many castles, large and small, overlook the countryside where small villages abound. The land is rich in soil and produces crops of wheat and barley. The people lead a simple, prosperous life, content in the protection their lords offer them. But the valleys lay in what was once the heart of the Ethvold, an ancient forest where...   [click here for more]
Troll Lord Games  $14.99

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Codex of Aihrde Expansion The Marbeline Coast

Codex of Aihrde Expansion The Marbeline Coast


The Marbeline Coast extends from the Cape of New Hope, along the slopes of the Maedrumaust Mountains, all the way to the City of Sherril in the Kingdom of Maine. Named for the trade in marble that comes from Brindisium and spreads to the wide world, it remains a largely wild region for no kingdom patrols its waters, deep or shallow and neither Maine nor Kayomar have navies of any size to patrol it....   [click here for more]
Troll Lord Games  $9.99

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Codex of Aihrde Expansion The Environs of Aufstrag Digital

Codex of Aihrde Expansion The Environs of Aufstrag Digital


TLG 8091 Supplement PDF 20pp The Environs of Aufstrag is designed as an expansion to the world of Aihrde as found in the Codex of Aihrde. It is system neutral, usable with any game system. It includes terrain descriptions, history and adventure hooks. These are the lands that surround the dread tower of Aufsrag. Once a verdant country ruled by the...   [click here for more]
Troll Lord Games  $14.99

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Codex of Aihrde Expansion The Barachian Coast

Codex of Aihrde Expansion The Barachian Coast


These are the lands of New Aenoch, which lie upon the southeastern coasts of Ursal. They include the seven realms and the city of the Empress and her Empire reborn. The seven thrived during the Winter Dark, and do so now, though too often plagued with petty disputes. This Codex of Aihrde Expansiont comprises all the vast Kellerwald Forest, to the Blacktooth Ridge, and south to the sea. It is a land...   [click here for more]
Troll Lord Games  $14.99

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Codex of Aihrde

Codex of Aihrde


Full Color 36" x 24: Poster Map Included! The World of Aihrde, (Codex of Aihrde/map) is your storyboard. Its vibrant mythology, and an unfolding history, makes the World of Aihrde an unparalleled fantasy setting. With a wealth of playable material, Aihrde is like a tapestry unfolding, one that you can make your own! Rich in adventure hooks, Aihrde is like no other on the market today....   [click here for more]
Troll Lord Games  $29.99

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Castles & Crusades Where Cool Waters Run

Castles & Crusades Where Cool Waters Run


Welcome to the water's edge, where cool water sakes the thirst of the weary, grass grows deep, offering beds to wandering travelers and the wind carries little danger beyond a sweat drying breeze. But beware, for where cool water runs, danger is oft not far behind; and that grass is more than a bed for the tired. Where Cools Waters Run is a Stand Alone encounter designed to be played in only an hour...   [click here for more]
Troll Lord Games  $1.12 $0.27

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Castles & Crusades Undercaverns of Gaxmoor

Castles & Crusades Undercaverns of Gaxmoor


Risen from the ashes the city of Gaxmoor is now enjoying a renaissance. Count Gunshoffhas taken the city under his wing and has begun rebuilding it. To solidify his claims, heturned to other nobles, seeking their aid and vassalage with promises only he could offer. For with him stands Velparun, a stonemason of ancient lineage and singular abilities, onewhose family hails from ancient Gaxmoor. Through...   [click here for more]
Troll Lord Games  $14.99

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Castles & Crusades Under the Blood Red Moon

Castles & Crusades Under the Blood Red Moon


TLG FRD2016 Under the Blood Red moon Castles & Crusades & Amazing Adventures Crossover $6.99 A sword and sorcery adventure! Matyas is an old man. A long life of adventure has left him satisfied and ready to pass to the Arc of Time and meet his patron, Toth, the Shadow of the All Father. Satisfied, but for one last task. It is in his mind to make a final sacrifice...   [click here for more]
Troll Lord Games  $10.50

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Castles & Crusades To the Damenheit Bridge a

Castles & Crusades To the Damenheit Bridge a


To the Damenheit Bridge is an encounter area for 3-5 characters in the mid-level range. It is designed as a plug and play encounter; either run by itself for a few hours of fun or as an encounter inserted into an ongoing campaign. It includes 2 short encounters, one in the forest, the other on and under a large bridge. To the Damenheit finds the characters, after battling through the poisoness wilds,...   [click here for more]
Troll Lord Games  $2.99

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Castles & Crusades Thorns for Beer

Castles & Crusades Thorns for Beer


Thorns for Beer is an encounter area for 3-5 characters in the mid-level range. It is designed as a plug and play encounter; either run by itself for a few hours of fun or as an encounter inserted into an ongoing campaign. It includes 2 pages of information on the village of Willowbreak, and a 2 page adventure. Thorns for Beer finds the characters on a forest track heading for the village of Willowbreak....   [click here for more]
Troll Lord Games  $3.00

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Castles & Crusades The Undying War

Castles & Crusades The Undying War


The Undying War is a 300+ page, full-color hardcover Adventure Path that begins in the lands of New Aenoch and leads the adventurers through a host of encounters, dungeons, towns, castles, abandoned fortresses, and wilderness all filled with danger and intrigue. As the story unfolds the party is slowly drawn into a wider conflict between good and evil, drawn into a conflict with Coburg the Undying...   [click here for more]
Troll Lord Games  $19.99

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Castles & Crusades The Long Valley

Castles & Crusades The Long Valley


TLG 8341 Castles & Crusades The Long Valley $9.99   The valley was tamed long ago. The deep gorges were bridged, a road cut through her swampy bottoms, and towers set to watch the road to keep the mountain’s predators at bay. That was long ago when the kingdoms of men were young and strong. For now the valley is empty of its old inhabitants. The towers are in ruin, the...   [click here for more]
Troll Lord Games  $14.99

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Castles & Crusades The Hallowed Ring

Castles & Crusades The Hallowed Ring


It is a hard thing to cross the plains. The land is flat and seems limitless. The wind is forever blowing. The wild grass stretches on forever, until it mingles with the pale skies. Where one begins and the other ends is anybody’s guess. Tt is easy to become disoriented, lost or turned around, and fall prey to the sun, wind or any of the many creatures who stalk the flat earth. Somewhere on this...   [click here for more]
Troll Lord Games  $10.50

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Castles & Crusades The Golden Familiar

Castles & Crusades The Golden Familiar


The Golden Familiar TLG 8352 Castles & Crusades $6.99 PDF   The Castle Aucherwitch sits on top of a small mountainous hill upon the north-eastern edge of the Kellerwald. The single path which leads to the castle snakes around the hill and is punctuated by 14 separate gates. Some of the gates are guarded, some are not. Some are linked to other gates, and some stand...   [click here for more]
Troll Lord Games  $14.99

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Castles & Crusades The Adventurers Backpack

Castles & Crusades The Adventurers Backpack


TLG 80181 Castles & Crusades Adventurers Backpack The Adventures Backpack is the first major book that focuses largely on player content for Castles & Crusades since the release of the Players Handbook. It brings a mountain of NEW material to your gaming table. Within this full color, hardcover book you will find: 13 new classes New Non-derivative spells A new approach on counter...   [click here for more]
Troll Lord Games  $29.99

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Castles & Crusades S9 Shadows Of A Green Sky

Castles & Crusades S9 Shadows Of A Green Sky


Castles & Crusades Shadows of a Green Sky Product Type/Format & Price: 8.5 x 11, PDF, 16 pages; $6.99 Written By: Stephen Chenault Ordering Info: TLG 8337   Open and Play includes all the basic rules for a fun filled evening of Castles & Crusades. No other books are required. All the rules of play are included in this new adventure book. In the long...   [click here for more]
Troll Lord Games  $10.49

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Castles & Crusades S8 Reaping Bones

Castles & Crusades S8 Reaping Bones


The Tar Kiln, a wild region of wooded hills, cut by deep gulches, where giant blocks of gray stone rise from the upland prairie like islands in the sea. Here streams feed lakes or wild rivers and the sky seems to stretch on forever. But the Tar Kiln is not a kindly place; it is littered with tar pits, constantly oozing the ichors of the world's birth upon the green grasses. And it is home to wild beasts,...   [click here for more]
Troll Lord Games  $10.49

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Castles & Crusades S7 Stains Upon The Green

Castles & Crusades S7 Stains Upon The Green


Castles & Crusades Stains Upon the Green Product Type/Format & Price: PDF, 22 pages; $6.99 Written By: Stephen Chenault Ordering Info: TLG 8328 Stains upon the Green thrusts the characters into the Tar Kiln, where the ruins of an old dwarven ring fort offers them refuge from the wilderness and its many dangers. Beyond the parapet’s walls and the ruined barbican...   [click here for more]
Troll Lord Games  $10.49

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Castles & Crusades S6 Giant's Rapture

Castles & Crusades S6 Giant's Rapture


Eurich Gunshoff IV, Count of Kleaves, is beset by powerful enemies. The King to the north has laid waste his holdings beyond the Tot River and even now threatens the river castles. Only the coming winter holds him at bay, giving the Count time, if only a little, to muster his strength. Long have the people of Kleaves worshiped the gods of the south, and it is to these people that he turns, striking...   [click here for more]
Troll Lord Games  $10.49

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Castles & Crusades S5 Of the Horned God's Winter

Castles & Crusades S5 Of the Horned God's Winter


Beyond the Inner Sea lie the high mountains of the Holmgard, the Roof of the World. Here the country is wild, and dangerous, sparsely settled by barbarians, dwarves, and the occasional mad wizard. It is a hard land of narrow paths, deep canyons, cliffs without purchase; a land of snow and ice that offers little comfort for those who risk her high walks. It is a land of giants, where giants once roosted,...   [click here for more]
Troll Lord Games  $15.99

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