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An adventure for novice characters
Strange gods aren’t unusual in the darkness cast by the shadow of the Demon Lord. New faiths appear regularly. Most fade away on their own, or, in the most repugnant cases, their adherents are hunted and murdered by the good folk they offended or endangered.
The God Below is an adventure for a group of novice characters.... [click here for more] |
Schwalb Entertainment |
$1.49
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Temelpa, an ancient walled city on a forgotten trade route, thought to be abandoned ages ago, and now, the adventurers find themselves besieged within.
Unable to leave their refuge, the adventurers will quickly discover the city is inhabited, not deserted as initially believed, by an ancient society. They will soon be embroiled in the affairs of a twisted caste system built on servitude... [click here for more] |
Frog God Games |
$13.99 $8.39
|
Temelpa, an ancient walled city on a forgotten trade route, thought to be abandoned ages ago, and now, the adventurers find themselves besieged within.
Unable to leave their refuge, the adventurers will quickly discover the city is inhabited, not deserted as initially believed, by an ancient society. They will soon be embroiled in the affairs of a twisted caste system built on servitude... [click here for more] |
Frog God Games |
$13.99 $8.39
|
"The Autarch has a problem. His kingdom is on the brink of war, and his royal viziers tell him the only hope for the future lies in gaining three unique magical items, each of surpassing power. But the items are held by guardians of such evil that the viziers tremble at the though of facing one, let alone all three. Recovering those items means almost certain death.
The Autarch glances down at his... [click here for more] |
Wizards of the Coast |
$4.99
|
Dare You Descend Into the Sorcerous Gloom?
The well-trod stairs have seen few return!
A classic-style 210-page dungeon adventure fully compatible with 5E
Evocative combats and magical mysteries
Original traps & new monsters, from clacker beetles to dire owl bear!
An isometric map & complete write-up of the nearby town
Malevol... [click here for more] |
Kobold Press |
$24.99
|
Perilous Horrors in a Hidden Jungle Temple!
The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free... [click here for more] |
Sasquatch Game Studio |
$2.36
|
Perilous Horrors in a Hidden Jungle Temple!
The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free... [click here for more] |
Sasquatch Game Studio |
$2.95
|
Perilous Horrors in a Hidden Jungle Temple!
The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free the young... [click here for more] |
Sasquatch Game Studio |
$2.95
|
Cave of Iron by Steve Winter
Cave of Iron is an adventure intended for characters of 1st to 3rd level. The town of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers... [click here for more] |
Frog God Games |
$3.99 $2.39
|
Cave of Iron by Steve Winter
Cave of Iron is an adventure intended for characters of 1st to 3rd level. The town of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers... [click here for more] |
Frog God Games |
$7.99 $4.79
|
Awakenings by Steve Winter
Awakenings is an adventure intended for characters from 1st to 3rd level. The adventure starts the night a meteor streaks overhead. This heralds events that plunge the characters into a fairy tale (talking, anthropomorphic animals) tinged with elements of cosmic horror (a malignant alien intelligence from the stars). ... [click here for more] |
Frog God Games |
$7.99 $4.79
|
Awakenings by Steve Winter
Awakenings is an adventure intended for characters from 1st to 3rd level. The adventure starts the night a meteor streaks overhead. This heralds events that plunge the characters into a fairy tale (talking, anthropomorphic animals) tinged with elements of cosmic horror (a malignant alien intelligence from the stars). ... [click here for more] |
Frog God Games |
$3.99 $2.39
|
Awakenings by Steve Winter
Awakenings is an adventure intended for characters from 1st to 3rd level. The adventure starts the night a meteor streaks overhead. This heralds events that plunge the characters into a fairy tale (talking, anthropomorphic animals) tinged with elements of cosmic horror (a malignant alien intelligence from the stars). ... [click here for more] |
Frog God Games |
$7.99 $4.79
|
THe Primeval Thule 5e Adventure Anthology collects three 5e short adventures into one single PDF.
Red Chains, by Steve Winter, for 4th to 6th level PCs
The Watchers of Meng, by Robert J. Schwalb, for 5th to 8th level PCs
Secrets of the Moon-Door, by Richard Baker, for 10th to 12th level PCs
These adventures are also available individually, and more information on each can be found by following the... [click here for more] |
Sasquatch Game Studio |
$8.95
|
Are you ready for the mind-blowing potential of the psyche? This handbook describes over 150 paranormal powers: telepathy, ESP, clairvoyance, psychokinesis, biofeedback, out-of-body travel, plus many amazing talents never before revealed. The psionicist is a completely new character class for AD&D games, both for player characters and NPCs.
Explore inner space! Now you can really put mind over... [click here for more] |
Wizards of the Coast |
$9.99
|
Winter is Coming Here!
Something strange is happening at the warm and cozy Sunnyslope Inn: Winter has arrived early ... several months early! The ground is thick with snow, clouds hide the sun, and Winter’s deadly grip is closing by the minute. What’s an adventurer to do?
It's another Yule-themed scheme by Orcus’ Claws, of course, and it’s up to our intrepid heroes to solve... [click here for more] |
Frog God Games |
$13.99 $8.39
|
Winter is Coming Here!
Something strange is happening at the warm and cozy Sunnyslope Inn: Winter has arrived early ... several months early! The ground is thick with snow, clouds hide the sun, and Winter’s deadly grip is closing by the minute. What’s an adventurer to do?
It's another Yule-themed scheme by Orcus’ Claws, of course, and it’s up to our intrepid heroes to solve... [click here for more] |
Frog God Games |
$13.99 $8.39
|
Duke Adrian Abdel is a living legend in the city of Baldur's Gate, and much of the city has gathered to celebrate him and his accomplishments. On this day of festivities, though, the dukes past will finally catch up with him, with dire consequences. Murder has returned to Baldur's Gate, and brave heroes are the city's only hope to stop the violence.
This Dungeons & Dragons Roleplaying... [click here for more] |
Wizards of the Coast |
$17.99
|
Welcome to the third installment of the Monstrous Compendium annual. Drawn from our best adventures of 1995?not to mention the award-winning Dragon, Dungeon, and Polyhedron magazines?this annual also marks the return of many old classics and introduces some nifty new critters! More than 100 denizens of the land, sky, sea, and Outer Planes are ready to sneak, storm, or wheedle their way out of these... [click here for more] |
Wizards of the Coast |
$4.95
|
As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.
This supplement for the D&D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of... [click here for more] |
Wizards of the Coast |
$11.99 $7.19
|
Unnatural Creatures of Unspeakable Evil
Trembling hands have recorded horrifying stories of encounters with aboleths, beholders, mind flayers, and other aberrations. The victims of these alien creatures are quickly overwhelmed by mind-numbing terror - their only comfort is the hope for a quick death.
This supplement for the D&D game presents a comprehensive look at some... [click here for more] |
Wizards of the Coast |
$16.99 $10.19
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Ancient Desert Secrets
Deep in the trackless wastes of an arid desert lies the dusty bed of an ancient, dried-up lake. It’s home to a clan of feisty gnolls who don’t exactly lay out the welcome mat for outsiders. But the adventurers are on a mission — the dead lake also hides the ruins of strange, forgotten temples, places that even the ferocious gnolls fear to tread.
Who built these labyrinthine... [click here for more] |
Frog God Games |
$13.99 $8.39
|
Ancient Desert Secrets
Deep in the trackless wastes of an arid desert lies the dusty bed of an ancient, dried-up lake. It’s home to a clan of feisty gnolls who don’t exactly lay out the welcome mat for outsiders. But the adventurers are on a mission — the dead lake also hides the ruins of strange, forgotten temples, places that even the ferocious gnolls fear to tread.
Who built these labyrinthine... [click here for more] |
Frog God Games |
$13.99 $8.39
|
Demons & Devils Black As Your Soul
Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate, as... [click here for more] |
Kobold Press |
$5.99
|
Kobold Quarterly's big summer issue is the most diverse ever, with articles for Pathfinder RPG, 4th Edition D&D, AGE System, Castles & Crusades, and 13th Age. Old school, new school, and everything in between — this issue's got it:
The archdevil Barbatos, gatekeeper of Golarion’s Hells
Dragonkin servitors of Midgard's Mharoti Empire for 4th Edition D&D
Four monsters... [click here for more] |
Kobold Press |
$4.49
|
Kobold Quarterlyissue #21 takes on the theme of Divine Majesty, with a host of articles to take your campaign into the higher realms, or lower depths.
"The Shaman" introduces a new base class for Pathfinder RPG that gains powers and abilities by unlocking secrets about the natural and spirit worlds. "Daughters of Lilith" presents the ecology of the succubus with new feats, powers and... [click here for more] |
Kobold Press |
$4.49
|
The Essential Elements for Building a World
Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.
Now,... [click here for more] |
Kobold Press |
$14.99
|
Run Your Best Campaign Yet
Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion.
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for... [click here for more] |
Kobold Press |
$12.99
|
Let the Monster Masters Guide You
Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Master—and that’s where this book comes in. In these pages, 15 of the brightest stars in the gaming industry share their wisdom for conceptualizing, developing, and... [click here for more] |
Kobold Press |
$19.99 $12.99
|
Decades of GMing Experience at Your Fingertips!
“Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls
Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your GMing skills and create... [click here for more] |
Kobold Press |
$12.99
|
All for one, and one for all!
From 1550 to 1650, Europe was torn apart by constant warfare. Social order collapsed under countless religious and civil wars. This was the age of Elizabeth, Francis Drake, Cromwell, Richelieu, D'artagnan, and Captain Blood. Bold mercenaries carved kingdoms out of the chaos; inquisitions and witch hunts raged; brazen pirates plundered the Spanish Main.
A... [click here for more] |
Wizards of the Coast |
$9.99
|
First we discovered that the Earth is round.
Then we discovered that it’s hollow.
Now we must keep its secrets from falling into the wrong hands.
Explore one of the world’s greatest and most dangerous secrets: the Hollow Earth, a savage land filled with dinosaurs, lost civilizations, and ferocious savages! Players take on the roles of two-fisted adventurers, eager... [click here for more] |
Exile Game Studio |
$19.99
|
A great evil force descended on the town of Phlan years ago. The townspeople were all either killed or driven away, and Phlan became (literally) a ghost town. Fifty years later, the survivors are ready to reclaim their town. But they need a band of strong and brave adventurers to lead the fight-they need you. Ruins of Adventure is a set of connected short adventures written by James Ward, David... [click here for more] |
Wizards of the Coast |
$4.99
|
Contents
1 EDITORIAL: "This Means War!" by Christopher Perkins All three of this month’s adventures have different takes on the theme of war. 2 "The Vulture's Feast," by Brian Cortijo and Christopher Perkins An evil warlord has prepared a feast for her new Zhentarim allies, and she has a gift for them as well. 21 "Blood of Gruumsh," by Steve Winter An ancient elven sanctuary holds a secret that... [click here for more] |
Wizards of the Coast |
$2.99
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT
Deep Magic is the ultimate sourcebook for new and variant magic in any fantasy setting, offering over 300 full-color pages. Those pages feature:
Deep Magic starts by compiling almost every spell published in the Deep Magic series for... [click here for more] |
Kobold Press |
$39.99 $31.99
|
Command 400 New Spells for 5th Edition!
No matter how you slice it, magic is at the heart of fantasy—and nothing makes that more real than a massive tome of spells.
Deep Magic Volume 1 collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 400 new and revised spells and other options:
Theurge base class, blending the arcane and the divine in one caster
16... [click here for more] |
Kobold Press |
$34.99
|
This version (2016) has been updated to a new version (2023)
If you purchase the 2016 version, it will link you to purchase the 2023 version.
The 2016 version is no longer available and we recommend you head over to the 2023 version linked above. ... [click here for more] |
Kobold Press |
FREE
|
The Deck of Beasts I has all 400+ creatures from the first Tome of Beasts book in a portable format that is easy to clip to a DM Screen or tuck into your module notes! See the preview for samples.
Card Deck Advantages:
Sort out just the monsters you need for a session so you don't need to bring the books, and don't need to flip from page to page.
Clip them to the top of your GM screen. Your players... [click here for more] |
Inkwell Ideas |
$24.99
|
When Edgar Rice Burroughs published his first tale in 1912, Under the Moons of Mars, the genre of scientific planetary romance was born. Also known as sword-and-planet tales, these stories of swashbuckling heroes facing outrageous danger and finding true love on exotic, alien worlds quickly became immensely popular. With this setting chapter by veteran game designer Steve Winter, you can find... [click here for more] |
Lester Smith Games |
$0.99
|
Two rows of unpainted wooden buildings face each other across the wide, dirt street. A signboard creaks mournfully in the hot wind. Down this track rides a lone figures, tired but alert. His boots, hat, and buckskin jacket are alayered with dust. But the ivory-handled revolver on his hip is spotless and cool. Neither a beacon nor a threat, it's simply there, a part of the man.
Drift back to the days... [click here for more] |
Wizards of the Coast |
$9.99
|
Fight the Monster in its Den … If You Dare!
Book of Lairs brings you 24 great one-shot, monster lairs for 5th edition! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures, and many use monsters from the Tome of Beasts. Stage your 5th Edition fights in unforgettable locations like:
Alchemist’s Guildhall
Necromancer’s... [click here for more] |
Kobold Press |
$19.99
|
This book, a full-scale revision and expansion of the rules in the original Battlesystem Fantasy Combat Supplement, gives you all the information you need to set up and play battles with miniature figures.
These rules can be used without the AD&D game books, but you can also convert characters and creatures from an AD&D game campaign and use them in Battlesystem scenarios.
Lavishly illustrated... [click here for more] |
Wizards of the Coast |
$4.99
|
No space opera setting would be complete without strange planets teeming with hungry or hostile aliens. Vicious predators, territorial mineral beings, carnivorous plants, sharp-toothed swarms, space eels... if you can imagine a dangerous alien creature, it's out there somewhere.
The Xenologist's Guide is a compendium of more than 50 new adversaries for the Alternity... [click here for more] |
Sasquatch Game Studio |
$9.95
|
The year is 2268, and humans have settled Mars, the asteroid belt, and the moon systems of the outer planets. On Neptune's moon Triton, a mysterious alien gate leads to a network of wormholes spanning hundreds of star systems. But this is a dangerous time to be alive: crime lords, despotic governments, and corrupt megacorps are all fighting to control the future. Choose your friends--and enemies--carefully.... [click here for more] |
Sasquatch Game Studio |
$11.95
|
For a thousand centuries the Ascendancy ruled the galaxy, but now the empire has fallen into an age of decadence and decay. Ambitious nobles and barbarian conquerors vie for power. Heroes armed with star swords and phase pistols seek the mysterious artifacts of a forgotten age. Finally, an ancient enemy has returned to the galaxy: one by one, the stars are going out.
The Dark Nebula Mission... [click here for more] |
Sasquatch Game Studio |
$11.95
|