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Long Road to Redemption (Third Edition)

Long Road to Redemption (Third Edition)


Assistance requested... In this two-part campaign adventure which has now been updated to be compatible with Clement Sector Third Edition, the characters are asked to take some unusual cargo from Boone in Sequoyah Subsector to Dashwood in Dade Subsector.  No problem there, right?  Just a standard run. Then when the characters arrive at Dashwood they are asked for assistance from...   [click here for more]
Independence Games  $9.99

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GEAR: General Equipment Adventurers Require

GEAR: General Equipment Adventurers Require


The stuff you need! GEAR: General Equipment Adventurers Require brings you a wide assortment of gear for you to personalize your Clement Sector or Earth Sector character.  If your character is shopping in a Tudo's, a Lucky's, or any department store in Clement Sector or Earth Sector, this is the sort of thing you will find! Do you need survival gear?  It's here!  Do you need...   [click here for more]
Independence Games  $12.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group.  These quick adventures are sure to rescue a Referee or Gamemaster when they are in desperate need of an adventure for their group.  Didn't get time to plan this week?  Need something for a quick pick-up game?  Do you require a...   [click here for more]
Independence Games  $5.99

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21 Plots III

21 Plots III


Running a game can often be challenging. Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  Or maybe you're looking for a short session idea for a new group of players. Whatever the reason, we're here to help!  Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations...   [click here for more]
Independence Games  $5.99

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21 Plots

21 Plots


Have you planned an adventure and, suddenly, your players decide to go a different direction?  Have you been working all week and need some inspiration for a weekend game?  Are you having a mental block? We're here to help! The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group.  Within these pages, you will...   [click here for more]
Independence Games  $5.99

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21 Organizations

21 Organizations


This second edition version of 21 Organizations provides 23 diverse groups from Independence Games' Clement Sector setting each with their own unique history, motives, and goals.  Read about groups as varied as The Reliable Starship Escort Service, The Ducks of Death, Doctors Across the Stars, and Harbringer Productions. In addition, 21 Organizations also includes details and career tracks for the...   [click here for more]
Independence Games  $5.99

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