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Necromancers of the Northwest

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A Necromancer's Almanac: 2012

A Necromancer's Almanac: 2012


            Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly tit...   [click here for more]

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A Necromancer's Grimoire - Sorcerous Lineages

A Necromancer's Grimoire - Sorcerous Lineages


You Just Have to Be Born With It

            Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended f...   [click here for more]

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A Necromancer's Grimoire: Faces of the Rakshasa

A Necromancer's Grimoire: Faces of the Rakshasa


Monstrous Fiends that are All Too Human

Rakshasas have long been a source of fascination for tabletop gamers, and are at once among the most beloved and recognizable fiends, and also the most underused. Unlike most fiends, which dwell in distant and unimaginable hellscapes, rakshasas live on the material plane, lurking amongst the other races like a wolf in sheep's clothing. They are cu...   [click here for more]

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A Necromancer's Grimoire: Marchen der Daemonwulf II

A Necromancer's Grimoire: Marchen der Daemonwulf II


Unleash Your Inner Beast!

Werewolves have always been a source of fascination to humanity, and tales of such beasts are as popular today as they were thousands of years ago. There is something primal about werewolves, which calls out to each and every one of us, daring us to tear off the shackles of polite society and so-called civilization and be free, giving in to our darker, wilder s...   [click here for more]

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A Necromancer's Grimoire: Masters of the Gun

A Necromancer's Grimoire: Masters of the Gun


A Whole New Frontier of Gunslinging!

 

            Guns may not exactly be a staple of fantasy settings, but that doesn’t mean that they can’t add a wealth of flavor, fun, and excitement to your game. With the gunslinger class, from paizo’s Ultimate Combat, and the rules for firearms also includ...   [click here for more]

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A Necromancer's Grimoire: Mysteries of the Oracle

A Necromancer's Grimoire: Mysteries of the Oracle


Unlock the Mystery

            Oracles are more than just spontaneous divine casters who use Charisma instead of Wisdom. The oracle class taps into a cultural phenomenon that has fascinated mankind for thousands of years. From the ancient Greek oracles of Delphi to gypsy fortune tellers to modern-day psychics, humanity has long been...   [click here for more]

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A Necromancer's Grimoire: Paths of the Druid

A Necromancer's Grimoire: Paths of the Druid


Get in Touch With Your Wild Side              A Necromancer's Grimoire: Paths of the Druid presents three new prestige classes designed to allow characters to develop their druids in a variety of different ways, focusing on different aspects of the druid class.   The first prestige class, the beast master, focuses on empowe...   [click here for more]

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A Necromancer's Grimoire: Secrets of the Witch

A Necromancer's Grimoire: Secrets of the Witch


Double, Double, Toil and Trouble!

A Necromancer's Grimoire: Secrets of the Witch provides a wide variety of new content for anyone who likes witches, including new hexes, alternate familiar special abilities, and a number of new and interesting feats. Further, it provides a new 20-level base class for characters interested in playing as a green hag, which grants them all the powe...   [click here for more]

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A Necromancer's Grimoire: Spirit Warriors

A Necromancer's Grimoire: Spirit Warriors


 Not Your Average Fighter

            A Necromancer's Grimoire: Spirit Warriors introduces the new spirit warrior class. Spirit warriors draw their power from the spirits of ancient and mythical heroes, called exemplars, channeling their fighting powers and using them to the spirit warrior's own ends. Each exemplar has i...   [click here for more]

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A Necromancer's Grimoire: Spirit Warriors II

A Necromancer's Grimoire: Spirit Warriors II


The Return of the Spirit Warrior

 

            A Necromancer’s Grimoire: Spirit Warriors presented a new kind of martial character for 3.5 and Pathfinder games. Spirit warriors could draw upon the power of exemplars—mythical warriors whose legendary deeds had allowed them to ascend to a quasi-divine s...   [click here for more]

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A Necromancer's Grimoire: The Art of Traps

A Necromancer's Grimoire: The Art of Traps


 

Dozens of Devious Devices

      What dungeon would be complete without traps? You're not really an adventurer until you've fallen into a few pit traps, been hit with at least one poisoned dart, and, of course, been on the wrong side of a hail of arrows launched out of a wall.

      Trapmakers with only core ruleboo...   [click here for more]

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A Necromancer's Grimoire: The Book of Martial Action

A Necromancer's Grimoire: The Book of Martial Action


Barbarians, Fighters, and Rogues, Rejoice!

            It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and...   [click here for more]

Necromancers of the Northwest  $4.99

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A Necromancer's Grimoire: The Secret of Herbs

A Necromancer's Grimoire: The Secret of Herbs


Fantastic Herbs for Fantastic Games

Do you wish that alchemy in your game had a little more “oomph?” Have you ever been disappointed that no matter what it is that you’re trying to craft, all it takes is gold, time, and a skill check, with no concern as to what ingredients you’re using or how they’re prepared?  Have you ever GM’d for a player who...   [click here for more]

Necromancers of the Northwest  $4.99

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A Necromancer's Grimoire: The Wonders of Alchemy

A Necromancer's Grimoire: The Wonders of Alchemy


Alchemy Like You’ve Never Seen It Before!

            While alchemy has long been a major staple of the fantasy genre, it has never been a particularly powerful or even relevant ability in 3.5/Pathfinder. The items that can be created with Craft (alchemy) tend not to be worth the effort once one gets past the first few levels ...   [click here for more]

Necromancers of the Northwest  $2.49

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Advanced Arcana

Advanced Arcana


 My Dearest Student,

            I am glad to hear that you were accepted into the Aubergrave Academy of Magecraft. I wasn't surprised that you were able to gain entrance-I've always known you were a bright and promising young pupil, but still, I am excited to hear that you will be joining the elite ranks of mages ...   [click here for more]

Necromancers of the Northwest  $4.99

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Advanced Arcana Volume II

Advanced Arcana Volume II


The Only Spellbook You'll Ever Need!

 

            This book, Advanced Arcana Volume II, the sequel to the most popular Necromancers of the Northwest product ever, has been long awaited, and not in vain. At over 100 pages, it not only contains over 100 new spells, but also contains alternate familiar options, alternate arcane bonds,...   [click here for more]

Necromancers of the Northwest  $4.99

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Advanced Arcana Volume III

Advanced Arcana Volume III


Do You Believe in Magic?

            The Advanced Arcana series has quickly developed a reputation for excellence, not just because the individual spells contained within these books are of the highest caliber, but because each book explores a theme, pushing the boundaries of what spells are capable of doing in the Pathfin...   [click here for more]

Necromancers of the Northwest  $9.99

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Ancient Warriors: Sons of Sparta

Ancient Warriors: Sons of Sparta


The Most Famous Warriors...of All Time

            Even though they lived thousands of years ago, we've all heard of the legendary Spartans. Maybe you saw them in a movie, or on television, or read about them in a book, or just heard about them in history class, but chances are, you have a pretty good idea what and who the Spartans ...   [click here for more]

Necromancers of the Northwest  $2.49

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Ancient Warriors: The Vikings

Ancient Warriors: The Vikings


A-Viking We Will Go!

            Vikings. These ancient warriors, seafarers, and explorers have left an undisputable mark on the course of western history. Throughout the middle-ages they were feared and hated throughout Europe as an unstoppable scourge of rabid barbarians. In the East, a group of Vikings formed one of the most elit...   [click here for more]

Necromancers of the Northwest  $4.99

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Ancient Warriors: Way of the Ninja

Ancient Warriors: Way of the Ninja


Discover the Secrets of the Ninja

From the makers of Liber Vampyr  and A Necromancer's Grimoire: Marchen der Daemonwulf, Ancient Warriors: Way of the Ninja brings a new outlook to these silent warriors, approaching them from a more traditional perspective, and focusing on their stealth, cunning, and combat abilities rather than on mystical powers.

In ad...   [click here for more]

Necromancers of the Northwest  $2.49

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Character Guide - The Wise Sage

Character Guide - The Wise Sage


A Wise Man Once Said…

            Wise sages are a staple of the fantasy genre, from books to movies to games. Everyone knows about Gandalf and Dumbledore, and it can be fun to take on a similar role of guide, mentor, and advisor when you’re rolling dice at the table, as well. Now, it’s not hard to roll up a wizar...   [click here for more]

Necromancers of the Northwest  $5.99

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Character Guide: The Gentleman Thief

Character Guide: The Gentleman Thief


So You Think You Can Steal?

 

            Anyone with a few ranks in Sleight of Hand can be a pick-pocket, and it only takes a cudgel to be a mugger, but there is another class of thief as well, the crème-de-la-crème of crime, which has stolen hearts and captivated imaginations for hundreds of years: the g...   [click here for more]

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Codex Mechanica: On the Creation of Fabricants

Codex Mechanica: On the Creation of Fabricants


 Flesh is Weak, but Steel is Strong

            For centuries, man has had a fascination with the idea of mechanical sentience. Archmagi and master sorcerers have experimented at length with homunculi, golems, and other construct servants, trying to create a machine with true human intelligence. With the invention of the fabric...   [click here for more]

Necromancers of the Northwest  $3.99

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Exotic Encounters: Ankhegs

Exotic Encounters: Ankhegs


            The Pathfinder Bestiary, and the long line of monstrous encyclopedia that came before it, do a great job of attacking the problem of providing game statistics and mechanical information for a very wide variety of creatures. There are a lot of strange creatures from fantasy novels and movies, from ancient mythology, and, as time went on, from...   [click here for more]

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Exotic Encounters: Griffons

Exotic Encounters: Griffons


            The Pathfinder Bestiary, and the long line of monstrous encyclopedia that came before it, do a great job of attacking the problem of providing game statistics and mechanical information for a very wide variety of creatures. There are a lot of strange creatures from fantasy novels and movies, from ancient mythology, and, as time went on, from...   [click here for more]

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Exotic Encounters: Manticores

Exotic Encounters: Manticores


            The Pathfinder Bestiary, and the long line of monstrous encyclopedia that came before it, do a great job of attacking the problem of providing game statistics and mechanical information for a very wide variety of creatures. There are a lot of strange creatures from fantasy novels and movies, from ancient mythology, and, as time went on, from...   [click here for more]

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Intrepid Expeditions: The Island of Life

Intrepid Expeditions: The Island of Life


Destination: Adventure

Legend, myth, and rumor tell of a mysterious and secluded tropical island by the name of Kawa'lea. This lush paradise is said to be home to an amazing variety of plants and animals not found anywhere else in the world. Far more exciting, though, it's said that the island is steeped in powerful life magic, and that it can have curious effects on those who la...   [click here for more]

Necromancers of the Northwest  $4.99

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Knights of the Crucible

Knights of the Crucible


Three Orders. Countless Possibilities.

            Knightly orders—groups of knights bound together by common oaths, beliefs, and goals—are a fun and exciting part of fantasy lore with deep roots in actual history. The Advanced Player’s Guide tapped in to this vein of flavor with the cavalier class, which in...   [click here for more]

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The Ebon Vault: Adamant Armors

The Ebon Vault: Adamant Armors


 The Finest in Magical Protection

             Magic armors have never been the most exciting magic loot in the pile. Players tend to be more interested in the devastation that a magic weapon can wield, or the various and sundry miscellaneous abilities that wondrous items can provide. Magic armor has always been the solid,...   [click here for more]

Necromancers of the Northwest  $2.49

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The Ebon Vault: Bows of War

The Ebon Vault: Bows of War


Archery at its Finest

            While the bow and arrow is a staple of the fantasy genre—it seems that every elf, at least, is born with a bow already in his hands—it hasn’t received that much love throughout the years. In the Pathfinder Roleplaying Game Core Rulebook, there are only 3 magic weapon special...   [click here for more]

Necromancers of the Northwest  $4.99

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The Ebon Vault: Orbs of Power

The Ebon Vault: Orbs of Power


 There's a New Magic Item in Town

            The Ebon Vault: Orbs of Power introduces orbs as a proper magic item type, with 50 all-new orbs for use in your game. Each orb serves as a focus for the spells the wielder casts, like a lens that allows him to make those spells more powerful, or have additional effects. These...   [click here for more]

Necromancers of the Northwest  $2.49

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The Ebon Vault: Power of the Ring

The Ebon Vault: Power of the Ring


One Book of Rings to Rule Them All

 

            Rings are supposed to be one of the most exciting, special, and downright magical of all the magic items that adventurers can get their hands on. Somewhere along the line however, it seems like they’ve mostly wound up in two categories: overpriced novelties that no ...   [click here for more]

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The Ebon Vault: Secrets of the Staff

The Ebon Vault: Secrets of the Staff


                Staves have long been an iconic accessory for the magically-minded, but, when it comes to game rules, staves have never been the most exciting magic items. From the makers of Advanced Arcana and The Book of Beginnings, The Ebon Vault: Secrets of the Staff aims to end this trend by re-...   [click here for more]

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The Ebon Vault: Swords of Legend

The Ebon Vault: Swords of Legend


 A Good Hero Needs a Great Sword!

            Swords are one of the most iconic aspects of the fantasy genre, and nearly every roleplayer has a special place in his or her heart for an interesting magical blade. This book provides a host of new options for creating customized and unique swords, and also endeavors to make the wo...   [click here for more]

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The Ebon Vault: Unstoppable Hammers

The Ebon Vault: Unstoppable Hammers


It’s Hammer Time!

            Hammers have long been an underappreciated weapon in fantasy, not considered fit for a “main character,” and always reserved for the dirty, the uncouth, and those with more brawn than brains. What’s more, hammers in the Pathfinder roleplaying game—and anything else t...   [click here for more]

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A Necromancer's Grimoire: Marchen der Daemonwulf

A Necromancer's Grimoire: Marchen der Daemonwulf


Master the Power of Lycanthropy!

 Werewolves have long been figures of fascination. Dating back to ancient times, tales of men who transformed into wolves are nearly as old as civilization itself. There is something primal about the werewolf, about the ability to rid oneself of the restraints of society, and live free like a predatory, ruthless animal.

 Marchen der Dae...   [click here for more]

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A Necromancer's Grimoire: The Book of Purifying Flames

A Necromancer's Grimoire: The Book of Purifying Flames


A Necromancer's Grimoire: The Book of Purifying Flames provides rules for the exciting magic of the pure flame, a magical, holy and righteous fire which burns only the wicked and evil. The righteous and pure of heart can pass through such flames without fear, and, in fact, more potent pure flames even heal or bulster such holy and upstanding warriors of virtue.

In addition to 2...   [click here for more]

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A Necromancer's Grimoire: Steeds and Stallions

A Necromancer's Grimoire: Steeds and Stallions


            Mounts are a popular staple of the fantasy genre. Whether it’s the knight riding off into the sunset on his trusty steed, or the shady horse merchant trying to disguise his broken-down nags as spirited chargers, or the cunning horse thief, mounts and horses are not only a person’s primary means of transportation, they are also an advent...   [click here for more]

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Necromancers of the Northwest Character Sheet Pack

Necromancers of the Northwest Character Sheet Pack


Some of the more off-the-wall and unusual classes designed by Necromancers of the Northwest have abilities that are a little hard to keep track of on a standard sheet. Fret no more, players of revenants, lycaonites, priests, and spirit warriors: these custom character sheets from NNW will make keeping track of your character's abilities a breeze. Plus, they're free.

...   [click here for more]
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The War of the Goblin King

The War of the Goblin King


Can you Defeat the Goblin King?

Find out in this action-packed adventure, in which the PCs take on the role of the heroes of Springdale, defending that idyllic trading town from ravaging goblin hordes, led by Yarrick, the self-proclaimed "Goblin King" who, in an unholy alliance with a trio of greater barghests, has been laying waste to a number of human settlements. If the PCs...   [click here for more]

Necromancers of the Northwest  $4.99

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War of the Goblin King Pre-Mades

War of the Goblin King Pre-Mades


This free add-on to the War of the Goblin King adventure module provides eleven pre-made characters designed to be used with the adventure. Each character comes with a short backstory and personality description, as well as a full stat-block.

DMs who are so inclined can also use the characters as quick NPCs for when they need a rival party of adventurers in a pinch, or could use the exi...   [click here for more]

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 Hottest Items

Exotic Encounters: Griffons

01.Exotic Encounters: Griffons
02.A Necromancer's Almanac: 2012
03.A Necromancer's Grimoire - Sorcerous Lineages
04.A Necromancer's Grimoire: The Book of Martial Action
05.A Necromancer's Grimoire: The Wonders of Alchemy
06.Advanced Arcana Volume III
07.A Necromancer's Grimoire: The Secret of Herbs
08.Advanced Arcana Volume II
09.The Ebon Vault: Unstoppable Hammers
10.Advanced Arcana
11.The Ebon Vault: Power of the Ring
12.The Ebon Vault: Bows of War
13.A Necromancer's Grimoire: Marchen der Daemonwulf II
14.A Necromancer's Grimoire: Marchen der Daemonwulf
15.A Necromancer's Grimoire: Secrets of the Witch
 
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