Welcome to the water's edge, where cool water sakes the thirst of the weary, grass grows deep, offering beds to wandering travelers and the wind carries little danger beyond a sweat drying breeze. But beware, for where cool water runs, danger is oft not far behind; and that grass is more than a bed for the tired.
Where Cools Waters Run is a Stand Alone encounter designed to be played in... [click here for more] |