Terror by Night
Most Wanted, Volume 3
Pre-Emptive Strike
Organized Crimes
Enter the Dragon's Claw: HONOR
Search for the Sensei
Alone into the Night... [click here for more]
Super-Crooks & Criminals
The Secret in the Swamp
The Great Iridium Con
For the Greater Good
Dawn of the Devil
The DNAgents Sourcebook... [click here for more]
Villains & Vigilantes is a role-playing game simulating the lives and
adventures of comic-book style superheroes. It involves a referee,
hereafter called the Gamemaster or GM, and one or more players (as
many as the GM feels comfortable with).
It is the Gamemaster's job to create the world wherein the players
have their adventures, to play the parts of the inhabitants of his world,
and... [click here for more]
The Crushers are victorious! They have ambushed, defeated, and
captured each of the Crusaders, their most hated enemies, and obtained
a secret security code enabling them to bypass the Citadel's defensive
systems. Even now they are working to reprogram TEACHER, the last
obstacle before their takeover is complete. No alarm has been raised;
the Crusaders were lured to secluded ambush sites with... [click here for more]
This adventure has been designed for use with both the original and revised Villains & Vigilantes role playing systems. It represents a complete adventure setting for four or more players. This product is for the Gamemaster's use only. Anyone who is planning to participate in this adventure as a player should stop reading at this point.
Here's a fantastic adventure for the Villains and Vigilantesgame system. Who is out to kill a United States Senator? And why? Can the heroes stop the assassination and learn what is really behind Senator Bennett?! There's more to it than meets the eyes in this action-packed adventure for 3-5 Superheroes.... [click here for more]
"When I first found Battle Above the Earth in my mailbox last year,
Jeff Dee (boy Rembrandt and V&V co-author) and myself had been
discussing ideas for a new wave of V&V adventures, that while still
reflecting a reckless, fast-paced, comic book style would cover a wider
range of settings, giving GMs more material that they could use in
their campaigns and even containing optional rules var... [click here for more]
Unless the players live under a rock with no communication with
the outside world, they'll be aware of the incredible events of the past
five days. It all began with what at first appeared to be a tropical storm
forming off the east coast of Florida. But meteorologists were puzzled
by the speed at which it was growing, and it soon became clear that it
was an entirely new phenomena and not an ... [click here for more]
Pentacle Plot is an adventure for Villains and Vigilantes, the superhero
role-playing game from Fantasy Games Unlimited. That game is required
for play of Pentacle Plot.
The villainous organization which will be the cause of much of the
trouble described below is based on the Tarot Masters, first described in
Opponents Unlimited by FGU. While some background and origin
information on t... [click here for more]
Once again Steve Crow has come up with an idea for an adventure
that is totally different from any preceding V&V adventure. Last time
(Battle Above the Earth), he took us to a space station in orbit to deal
with the threat of an alien invasion. This time we are taken to what
appears to be a far more mundane setting, a circus, only to be faced
with a supernatural foe and his minions.
The monumental success of the documents called 'Most Wanted'
has caused CHESS to bring forth more information on the dangerous
super-villains that prowl this planet. These thirty super-villains have
been drawn from the archives of all nations. Some have not been seen
for years, while others are at this moment disrupting the peace somewhere
on our globe.
Preemptive Strike is actually a multi-part adventure or two distinct
adventures that can be run separately. The second adventure, Finiw
Quest, can be a part of the main adventure, or it can be run at a later
time.
This marks the first V&V adventure from Stephen Dedman and
comes all the way from Australia. Though this is the first, it will not be
the last we see from Stephen, who is alr... [click here for more]
After writing and playtesting this adventure pack. it was found that
the contents herein best suit a Villains and Vigilantes campaign which
revolves around three to six player characters. ranging from second to
sixth levels . This adventure. although based in New York City and the
surrounding area could be adapted to another location as the GM
desires . This would entail a fairly large amo... [click here for more]
In light of the recent surge of interest in Japanese based stories
in comics these days, specifically those based upon Ninja, it seemed
in due time that such an adventure be added to the Villains and Vigilantes
line of products. This adventure pack was designed around a
group of characters ranging from third to seventh level and four to six
in number. Of course, increasing or decreasing the p... [click here for more]
This scenario has been designed for use with the revised gaming
system for Villains and Vigilantes, and presents a complete adventure
setting for four or more players. This product is designed for the
Gamemaster's use only. Anyone planning to participate in the adventure
as a player should not read any further.
It should also be noted that the material in this scenario is subject
to th... [click here for more]
Alone Into the Night is a book of three short scenarios for play by
a Gamemaster and one hero using the Villains and Vigilantes rules
system. All three scenarios are best suited to a modern day campaign,
but are quite adaptable and could be set in virtually any time period
that the GM's campaign might be set in. Among the adventures there
are varying levels of difficulty which make them su... [click here for more]
This marks Ken Cliffe's fourth appearance as a V&V author. Several
of the characters discussed within the pages of this compendium will
be of specific interest to those who have played through Ken's previous
adventures already in publication. A number of characters in those
books had backgrounds that referred to other characters, both heroes
and villains. Many of these characters who had o... [click here for more]
Science and the supernatural join forces in this exciting new Villains and Vigilantes adventure! Can the heroes discover whobroke into the top secret military chemical warfare facility hidden deep in the everglades? Can they overcome the dangers that await them as they attempt to unriddle the Secret in the Swamp?!.. Before it's too late!... [click here for more]
The Great Iridium Con is recommended as an introductory V&V
adventure for four to seven players, and is designed to be usable as the
first game of any Earth-based modern-day campaign.
The Gamemaster should read this book and the V&V rulebook
thoroughly before commencing play. Players should stop reading at
this point and start worrying. . .... [click here for more]
Welcome to what is easily the most controversial of the twenty-some
odd Villains and Vigilantes adventures currently in print. For the
Greater Good will no doubt anger and upset many people who read it.
That is precisely why I approved it for V&V and that is why I suspect
Fantasy Games Unlimited is publishing it. Hopefully, it will provoke
thought and discussion as well.
This book contains an adventure for the Villains and Vigilantes
superhero role-playing game. In this adventure, more than any adventure
so far published, will the actions of the players and the story
of the adventure affect the Gamemaster's game continuity. In this
adventure the players will face an army more powerful than anything
imaginable, see the Earth destroyed, and be confronted wit... [click here for more]
Welcome to the Villains and Vigilantes DNAgents Sourcebook.
That's a rather long title, so I'll explain it. Some of you may be familiar
with another FGU game, the medieval fantasy RPG Chivalry & Sorcery.
Well, that game provides you with rules for fantasy role-playing in a
European Middle Ages setting. FGU also publishes several Sourcebooks
for C&S which enable you to expand your campaign ... [click here for more]
New for VILLAINS AND VIGILANTES - A TOOL BOX OF BUSINESSES, ORGANIZATIONS, CORPORATIONS, USEFUL NOTABLE CITIZENS, AND 6 COMPLETE STREET GANGS. not rules - OPTIONS! To fit any v&v campaign. A tool box for gamemasters. Sections on corporations, organizations, six complete themed street gangs, gang weapons, useful citizens for any campaign, bystanders, police and security personnel, and ve... [click here for more]
enter the gene pool - a super-scientist, a formula to induce mutations and super powers, a villain team using kidnapping to obtain resources for experiments and build “street-cred” add up to a challenge for the heroes - can they stop the gene pool?