You can learn to write good adventures and The Adventure Creation Handbook will show you how. Maybe you're searching for an original idea. Or maybe you've just looking for a way to take that exciting climatic battle you see in your head and put it into a form your players will enjoy. Wherever you are in the adventure creation proc... [click here for more]
GMs–what’s the most important part of your game? It’s your players. Without your players, you don’t have a game. Yet, it’s your players that often cause you the most grief.
Have you ever had players who
arrivs on time to every game, but spens the entire session reading a book?
try to monopolize your attention?
complain that o... [click here for more]