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They are seldom seen, but their deeds are often marveled at. They live in legend to serve the land. They are the mysterious runechildren, favored by some greater power to receive a distinctive runic tattoo—and magical gifts to work great wonders. Runechildren blaze a brilliant path in a world where good and evil are never clear, guiding it to a destiny not even they always understand. ... [click here for more] |
Malhavoc Press |
$6.99 $4.00
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The War Between Heaven and Hell is Over. Heaven Won. Man, Are You Screwed!
Once upon a time, NUELOW Games' Steve Miller made the statement, "Any talented game designer with an understanding of what makes an RPG work can write a fully playable, stand-alone roleplaying game in under an hour."
Veteran game designer and novelist Je... [click here for more] |
NUELOW Games |
$1.25
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The coming of the Avatars and the Time of Troubles caused tremendous changes in the Forgotten Realms. Areas of dead magic and wild magic have appeared; character classes have been altered; new magical spells have been discovered; old gods have been slain and new ones arisen. All the changes and updates are incorporated into this one essential volume for Forgotten Realms players and dungeon mast... [click here for more] |
Wizards of the Coast |
$20.00 $9.99
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The Essential Elements for Building a World
Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.>... [click here for more] |
Open Design |
$19.99 $12.99
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Kobold Quarterlyis the scrappy little magazine of Open Design, a tiny journal that covers the world's premiere roleplaying game from the gamer's perspective.
The second issue includes articles by Ed Greenwood, Nicolas Logue, Skip Williams, Wolfgang Baur, and Jeff Grubb, among others. It features full-color art by fantasy artists new and familiar.
Kobold Quarterly gives yo... [click here for more] |
Open Design |
$5.99 $4.49
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Kobold Quarterly #9 features an interview that unfortunately is sad and all-too-timely: the last interview with Dave Arneson. Also of interest:
Monte Cook launches a new column, Game Theories
We take a look at the classic bat-demon, Camazotz
Our first dual-stat 3E/4E article offers up the Maedar as a PC race
A reader request for a Kitsune race for ... [click here for more] |
Open Design |
$5.99 $4.49
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The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with the Summer issue, which features:
Ed Greenwood's Dwarven Goddess
Exclusive: full Pathfinder RPG Shadowdancer class
Secrets of the Gelantinous Cube
Wicked Fantasy: Twisted Halflings
Ecology of the Hill Giant
Monte Cook's Game Theories
And rampant Elf Lust
This issue is packed wi... [click here for more] |
Open Design |
$5.99 $3.59
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Kobold Quarterly issue #20 takes a look at archers, with an elven archer base class for Pathfinder RPG, a shadow fey hunting party on the prowl, and new arrows carrying acid, fog, and razor filaments.
KQ #20 also features Jeff Grubb on the lost elves of Midgard, a Q&A with designer Christina Stiles and a new Zobeck adventure—plus vile Derro ooze magic, planar allie... [click here for more] |
Open Design |
$8.99 $4.49
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"...from Arcadia to Pandemonium, from the plane of elemental Fire to the Astral plane, vast new worlds of adventure are now open to players."
A vital source book for players and DMs of all levels of experience, the Manual of the Planes details the manifold worlds of the known planes of existence. This book describes the inhabitants, rulers, and environments of these w... [click here for more] |
Wizards of the Coast |
$15.00 $9.99
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Visit New Dimensions
The most powerful adventurers know that great rewards - and great perils - await them beyond the world they call home. From the depths of Hell to the heights of Mount Celestia, from the clockwork world of Mechanus to the swirling chaos of Limbo, these strange and terrifying dimensions provide new challenges to adventurers who travel there. Manua... [click here for more] |
Wizards of the Coast |
$29.95 $11.99
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The World is Ready. Are You?
Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves.
Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage.
In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her sca... [click here for more] |
Open Design |
$49.99 $19.99
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Two Short Tales, and the Feathered Folk
This introduction to the Midgard Campaign setting offers up two short stories, by Jeff Grubb and Wade Rockett, plus a beautifully-illustrated overview of the setting.
The Midgard Preview also includes all details of a new PC race: the huginn, or ravenfolk, plus their sorcerous bloodline and beautiful art of the children of the runes... [click here for more] |
Open Design |
FREE
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Has reality got you down? Tired of everyday, humdrum, commonplace happenings of life on the Prime Material Plane? Want to really get away from it all? Then step right up for the chance for adventure out of the ordinary... way out of the ordinary... Tales of the Outer Planes is an anthology of short adventures set throughout the many Outer Planes for use with the AD&D ... [click here for more] |
Wizards of the Coast |
$9.99
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Edited by Sue Weinlein Cook A Diamond Throne Fiction Anthology
When Dragon and Giant Meet . . .
Millennia ago, the dragons fled their homeland after a devastating war with demonic creatures of their own making. The noble Hu-Charad giants arrived on these shores to defeat the dragons’ old foes and, in the centuries since, have become the wise stewards of the land. But then ... [click here for more] |
Malhavoc Press |
$6.99 $4.00
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Help Is Here ... For A Price
It's a lonely life investigating grisly affairs and confronting unnamable horrors, and it requires all sorts of materials that can't be bought at the corner store as well as information that isn't found in mass-market publications. Sometimes it seems like an investigator is all on his or her own, with no one to turn to for advice, assistance, or just ... [click here for more] |
Super Genius Games |
$15.00 $3.99
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