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Adventures Into Darkness: Hero System

Adventures Into Darkness: Hero System


What If Lovecraft Wrote Comic Books? Somewhere, somewhen, he did. In this sourcebook, for the first time ever, Kenneth Hite gives H.P. Lovecraft’s comics writing the loving RPG adaptation it deserves. Adventures Into Darkness includes: A complete historical overview of H.P. Lovecraft’s comics career, and How It Came To Be. Plus! Full HERO System statistics...   [click here for more]
Atomic Overmind Press  $11.95

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Adventures into Darkness: M&M Superlink

Adventures into Darkness: M&M Superlink


What If Lovecraft Wrote Comic Books?

Somewhere, somewhen, he did. In this sourcebook, for the first time ever, Kenneth Hite gives H.P. Lovecraft’s comics writing the loving RPG adaptation it deserves. Adventures Into Darkness includes:

A complete historical overview of H.P. Lovecraft’s comics career, and How It Came To Be. Plus! Full M&M Superlink...   [click here for more]
Atomic Overmind Press  $9.95

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Adventures into Darkness: Truth & Justice

Adventures into Darkness: Truth & Justice


What If Lovecraft Wrote Comic Books? Somewhere, somewhen, he did. In this sourcebook, for the first time ever, Kenneth Hite gives H.P. Lovecraft’s comics writing the loving RPG adaptation it deserves. Adventures Into Darkness includes: A complete historical overview of H.P. Lovecraft’s comics career, and How It Came To Be. Plus! Full Truth & Justice/PDQ...   [click here for more]
Atomic Overmind Press  $9.95

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Call to Arms: Bloodsworn

Call to Arms: Bloodsworn


Death can lurk anywhere: around the next dungeon corner, in the shadows of a dark alley, or even in the cellars and gardens of noble homes. The Bloodsworn is blessed with preternatural awareness and uncanny toughness, and stands at eternal vigil to defend the weak and helpless. With a select few he shares a supernatural bond, a union that binds them in body and soul.Depending on the camp...   [click here for more]

Crafty Games  $1.75

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Call to Arms: Deadeye

Call to Arms: Deadeye


The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Deadeye, who stands apart from his foes - a quarter-mile apart. Unlike most of his peers, this savvy sniper relies on ambush tactics, keen eyesight, and unmatched mastery with bolt or bullet to take down enemies at range. Some may think him cow...   [click here for more]

Crafty Games  $1.75

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Call to Arms: Force of Nature

Call to Arms: Force of Nature


The power of nature is unquestioned: wild beasts stalk the dark woods, druids bend primal forces with devastating effect, and the forces of the world can even take physical form as elementals charged with restoring the Great Balance. The Force of Nature is a product of the most basic forces of life itself, a champion whose intimate connection with the physical world can be channeled to u...   [click here for more]

Crafty Games  $1.75

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Call to Arms: Gallant

Call to Arms: Gallant


The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Gallant, who trades dank dungeon halls for resplendent castle corridors, and pragmatic survival skills for keen insight into the machinations of high society. Wealthy, handsome, and brave, he fights for honor, land, and title with a vast arsenal of we...   [click here for more]

Crafty Games  $1.75

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Call to Arms: Infernalist

Call to Arms: Infernalist


The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Infernalist, a witch or warlock who barters with evil forces for knowledge, love, and conquest. Driven by dark desires to risk his greatest possession - his immortal soul - the Infernalist seeks nothing short of ultimate arcane power.

Dependin...   [click here for more]

Crafty Games  $1.75

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Call to Arms: Martial Artist

Call to Arms: Martial Artist


The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Martial Artist, who wages a beautiful, bloody dance across the battlefield, keeping tempo with a dazzling array of graceful maneuvers and crushing assaults. He marries inner peace with intense personal discipline, achieving a level of physical perfect...   [click here for more]

Crafty Games  $2.00

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Call to Arms: Mist Dancer

Call to Arms: Mist Dancer


From superstitious gossips to the stoutest city guardsmen, rumors spread of rogues emerging from the night fog blanketing the streets - invisible, untouchable wraiths prowling rooftops and alleys in search of treasure and glory. The truth, as it happens, is nearly as audacious - through an uncanny combination of illusion, stealth, and deception, the Mist Dancer excels at the larcenous ar...   [click here for more]

Crafty Games  $1.75

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Call to Arms: Monk

Call to Arms: Monk


The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Monk, who champions his beliefs through mastery and commitment to a core set of ideals. In a world of compromise and pragmatism, the Monk is a paragon of virtue - and his fidelity is rewarded with supernatural powers well beyond his mortal ken. Depend...   [click here for more]

Crafty Games  $1.50

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Call to Arms: Monster Slayer

Call to Arms: Monster Slayer


The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Monster Slayer, a brave (and perhaps foolhardy) adventurer taking up arms against terrifying creatures subjugating the weak and defenseless.

Depending on your campaign, a Monster Slayer could be...

A blessed knight defending his realm a...   [click here for more]
Crafty Games  $1.75

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on de...   [click here for more]

Green Ronin  $17.50

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Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook


The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost en...   [click here for more]

Green Ronin  $17.50

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Time of High Adventure

Time of High Adventure


Three full-size adventures bring the excitement of Fantasy Craft to your gaming table: protect the crossroads of Fels Cut from a new undead menace in The Darkest Hour; put to rest ancient horrors in The Cleansing of Black Spur; and face the ultimate dungeon challenge in The Vault. Sliding DCs and adversaries scale to challenge any level, allowing you to run all three advent...   [click here for more]

Crafty Games  $24.99 $14.99

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Wild Cards

Wild Cards


Aces and Jokers Wild!

In 1946 an alien virus released over Manhattan changed the world forever. Ninety percent of the people exposed to the wild card virus died, and some say they were the lucky ones. Of the survivors, nine out of ten were mutated into "jokers," hideous freaks. Only a rare one percent became "aces," people gifted with superhuman powers.

In 1985, the first book in the...   [click here for more]

Green Ronin  $39.95 $22.95

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