| Product Name |
Publisher |
Price |
A Heroes Journey Adventure
For Mutants & Masterminds Third Edition
Previously in Emerald City Knights:
Chapter 0 – The Silver Storm (free download!)
Chapter 1 – Life in the Aftermath
Chapter 2 – Out of Their League
Emerald City Knights is a complete Mutants &
Masterminds Third Edition adventure set in Emerald City,
Freedom ... [click here for more] |
Green Ronin |
$3.99
|
A Heroes Journey Adventure For Mutants & Masterminds Third Edition
Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their LeagueChapter 3 – Power Play
Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set... [click here for more] |
Green Ronin |
$3.99
|

A Heroes Journey Adventure For Mutants & Masterminds Third Edition
Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their LeagueChapter 3 – Power PlayChapter 4 – Sea Change
Emerald City Knights is a complete Mutants & Masterminds... [click here for more] |
Green Ronin |
$3.99
|

A Heroes Journey Adventure For Mutants & Masterminds Third Edition
Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their LeagueChapter 3 – Power PlayChapter 4 – Sea ChangeChapter 5 – Rise of the Masterminds
Emerald City Knights is a ... [click here for more] |
Green Ronin |
$3.99
|
Behold the Glory of Rome!
You've explored the Bronze Age in Testament, you've fought beneath the walls of Troy, now explore the exciting world of ancient Rome. Covering the the breadth of Roman history, from the founding of the great city itself to the final barbarian incursions, Eternal Rome gives you everything you need to explore this fantastic era. Chock full of historical ... [click here for more] |
Green Ronin |
$14.00
|
In Family Games: The 100 Best, top game designers and publishers write about the most enjoyable, most cleverly designed titles of the last one hundred years. Their essays cover the spectrum from board games to card games, wargames to miniatures games to role-playing games, including old favorites and little known gems. These are the games that the designers themselves play, the ones that... [click here for more] |
Green Ronin |
$9.99
|
The Freedom City Atlas is a series of products
intended to flesh out and further detail the award-winning
Freedom City setting for Mutants & Masterminds.
In this series, we "zoom in" to look at different facets of
Freedom City in detail, providing you with all the
information you need to know about them to make them
centerpieces in one or more adventure... [click here for more] |
Green Ronin |
$4.95
|
The Freedom City Atlas is a series of products intended to flesh out and further detail the award-winning Freedom City setting for Mutants & Masterminds.
In this series, we "zoom in" to look at different facets of Freedom City in detail, providing you with all the information you need to know about them to make them centerpieces in one or more adventures set in the city of heroes. ... [click here for more] |
Green Ronin |
$4.95
|
The Freedom City Atlas is a series of products
intended to flesh out and further detail the award-winning
Freedom City setting for Mutants & Masterminds.
In this series, we "zoom in" to look at different facets of
Freedom City in detail, providing you with all the
information you need to know about them to make them
centerpieces in one or more adventure... [click here for more] |
Green Ronin |
$4.95
|
What are heroes without villains? Unemployed, that's what!
Fortunately, Freedom's Most Wanted provides heroes
with corrupt crimes to solve, dastardly plots to unravel, and
sinister super-villainy to defeat. This beautifully illustrated
book offers a collection of all new villains for the
award-winning Freedom City campaign setting for
Mutants & Masterminds. From... [click here for more] |
Green Ronin |
$14.50
|
For a decade now Freeport has stood as one of fantasy
gaming's most distinctive cities. Home to pirates, foul
cults, terrifying monsters, vicious gangs, crime lords,
and corrupt politicians, Freeport is a dynamic setting
that offers a unique blend of high adventure and cosmic
horror. Now the City of Adventure returns to its roots
with the Freeport Companion: Pathfinder RPG Editio... [click here for more] |
Green Ronin |
$15.00
|
 One Sheet to Rule them All!
The character sheet is the cornerstone of your Player
Character in any roleplaying game. As campaigns go on,
your sheet can get overloaded with abilities, magic items,
powers, and notes. It is way more than one measly sheet
can hold, but that's all the rulebook gives you to work
with.
In 2001 Green Ronin changed all that with the d20
Syste... [click here for more] |
Green Ronin |
$4.95
|
In Hobby Games: The 100 Best, the top designers, authors, and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last fifty years. Their essays cover the gamut of the hobby market, from roleplaying games to collectible card games, and miniatures games to wargames to board games, with titles both familiar and esoteric. These are the games... [click here for more] |
Green Ronin |
$9.99
|
The holy warrior expands the paladin archetype, giving players and GMs the means to create divine champions of any patron god--not just the lawful good ones. A holy warrior is functionally similar to a paladin, but may swap the traditional class features for ones more appropriate to his heavenly patron.
Armed with the Holy Warrior's Handbook, divine heroes have more options that ... [click here for more] |
Green Ronin |
$4.00
|
How much trouble can a bunch of kids be? Quite a lot,
when those kids were once the members of the world-famous
Freedom League and they still have their amazing array of
super-powers! Even more when the "kid" in
question is the extradimensional imp known as Quirk, who's
looking to play a dangerous new game with the heroes of
Freedom City.
Little League is a Freedom ... [click here for more] |
Green Ronin |
$2.99
|
Air Force One has disappeared over South America and it's up to your heroes to save the day! But through the terror and tribulations
that await the players in the Lost World, they will discover greater dangers than they can imagine and will play for the ultimate
stakes before their trials end...
In a Strange Land is a Freedom City adventure for
Mutants & Masterminds,... [click here for more] |
Green Ronin |
$2.99
|
Super Mecha Roleplay is Go!
Japanese manga and anime have become hugely
popular in the English-speaking world and now they
are here for the Mutants & Masterminds roleplaying
game! Mecha & Manga takes M&M from its Silver Age roots into a
whole new style of comics, the realm of manga. Inside you'll find:
Characters! All the information you need to creat... [click here for more] |
Green Ronin |
$16.95
|
Are You Ready To Get Medieval?
The Medieval Player's Manual gives you everything you need to have exciting adventures in the age of Christianity and crusade. This is not Hollywood medievalism, but the real thing. The Medieval Player's Manual has been exhaustively researched to provide rules that reflect the actual beliefs of the period. Ars Magica line developer David Ch... [click here for more] |
Green Ronin |
$11.00
|
The Wrong Place at the Wrong Time...
Sanctuary. Thieves' World. The grittiest city in fantasy is now yours to explore. For as long as the city has stood, it has weathered divine wars, plague, famine, fires, an invasion, cults, and worse--but are there heroes left to fight against the newest plot to destroy this infamous city?
A sudden and seemingly random murder in the Vulgar Unicorn p... [click here for more] |
Green Ronin |
$9.50
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use to... [click here for more] |
Green Ronin |
$1.29
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use to... [click here for more] |
Green Ronin |
$1.29
|

Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use to... [click here for more] |
Green Ronin |
$1.29
|

Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use to... [click here for more] |
Green Ronin |
$1.29
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use to... [click here for more] |
Green Ronin |
$1.29
|

Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use to... [click here for more] |
Green Ronin |
$1.29
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use to... [click here for more] |
Green Ronin |
$1.29
|
While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on de... [click here for more] |
Green Ronin |
$17.50
|
The Mutants & Masterminds GM's Kit is a key accessory for your superhero campaign. It features a sturdy and practical 3-panel hardback screen with all the charts and tables you need to play the World's Greatest Superhero RPG. The kit also includes a 48-page booklet with a Quickstart Character Generator that lets players speedily create balanced starting heroes. The Mutants &... [click here for more] |
Green Ronin |
$10.00
|
The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost en... [click here for more] |
Green Ronin |
$17.50
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$1.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|

Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and... [click here for more] |
Green Ronin |
$0.99
|