| Product Name ▲ |
Publisher |
Price |
The Basic Guide to 2300 AD: an annotated list of the 2300 AD titles in the series. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Rotten to the Core. The details of Libreville, the corrupt city at the base of Earth's beanstalk. ... [click here for more] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
Support your infantry with this printable cut-out model of the BMP-1 infantry combat vehicle! Download the .pdf file, then print as many as you need!
This model of the BMP-1 comes with two sets of cut-out parts. One is in desert tan, while the other is in Russian Armour Green. The model is drawn at 1:48 scale and includes a scale guide for printing at smaller scales. It can ... [click here for more] |
Paper Forge |
$1.99
|
CHALLENGE Magazine No. 31.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 31. Includes article coverage for Twilight: 2000, Traveller, Command Decision, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 32.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 32. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Air Superiority, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 33.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 33. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 34.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 34. Includes article coverage for Space: 1889 ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 35.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 35. Includes article coverage for Twilight: 2000, Traveller, Space: 1889, Air Superiority, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 37.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 37. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, Paranoia, Battletech, 2300... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 38.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 38. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Star Trek, Star Fleet Battles, Space: 1... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 39.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 39. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Renegade Legion, Battletech, 2... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 43.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 43. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 45.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 45. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Battletech, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 77 (The Final Issue).
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 77. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Lost Souls, How To, GURPS, Dark Conspiracy... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $3.00
|
GDW's modern horror role-playing game.
The details of the Dark Conspiracy game system: a complete list of the component titles with descriptions and illustrations. Guide to Dark Conspiracy provides a comprehensive overview of the first edition of Dark Conspiracy as published by Game Designers' Workshop. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Add a tank platoon to your tabletop! Download the .pdf and print as many as you need!
View video instructions
This is a paper cut-out model of the M1A1 main battle tank. It includes two tanks, one in woodlands camouflage and the other in desert tan. Both are drawn at 1:48 scale and include scale guides for printing at smaller scales. The model can be built at sc... [click here for more] |
Paper Forge |
$1.99
|
Bandits calling themselves freedom fighters have kidnapped an oil company engineer. They want four million in ransom, and the guy's relatives are poor as churchmice. The goons figure the engineer is so valuable the oil company will pay to get him back, but they're wrong on two counts. The company is only paying one million. And they're paying it to us. Merc: 2... [click here for more] |
Game Designers' Workshop (GDW) |
$16.00 $12.00
|
The Gazetteer is a sourcebook for global hotspots in the strife-torn world of Merc: 2000. From the coup in Tonga to the border dispute between the Russian Republic and Japan, from the Second Nigerian Civil War to the Basque insurgency in Spain, from the frigid steppes of central Asia to the steaming jungles of South America, from the battlefields of west Africa to the crime-torn c... [click here for more] |
Game Designers' Workshop (GDW) |
$14.00 $10.50
|
Add a tank platoon to your tabletop! Download this .pdf and print as many as you need!
This is a paper cut-out model of the T-72 main battle tank. It includes two tanks, one in desert tan and the other in dark green. It is drawn at 1:48 scale and includes a scale guide for printing at smaller scales. It can be built at scales down to 1:144.
View video assembly instructions... [click here for more] |
Paper Forge |
$1.99
|
Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average i... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Twilight: 2000 is a complete role-playing system for survival in a devastated post-holcaust world. Rules cover character generation, living off the land, encounters, combat, skills and skill improvement, medicine, vehicles, ammunition, trade and much more.
The combat rules are a major breakthrough. One general combat resolution procedure covers all types of combat: hand-to-hand, ... [click here for more] |
Game Designers' Workshop (GDW) |
$20.00 $15.00
|
The slides the intelligence guy was showing us had turned our guts cold. The pictures showed the main street of a small town, storefronts, a post office, the spire of a church...What caught my attention was the long, lean cigar shape hovering behind the church spire. Stories I'd read as a kid surfaced in the back of my mind, stories by Heinlein and Asimov...and H.G. Wells. The shape was blu... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
It was enough to make a man's mouth water. Computers, electronic typewriters, jeeps, soybeans, canned food, medical supplies, arctic parkas, and (I swear) videotapes of every NFL game since 1992! No wonder those Civgov johnnies were falling all over themselves to find the place! All of us had heard a million rumors about lost government caches squirreled away in out-of-the-way places ... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
It didn't sound too bad, at first. Milgov wanted to re-establish what the orders called a "presence" on Manhatten. "Deal with criminal elements" they said, "Register salvage operations...taxes in kind...organize a census..."-that all sounded peaceful enough. We were just supposed to go in, scout out the land, find a base of operations, and generally get things ... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
I'd always thought that when I finally got into the Soviet Union, it would be on a recon for some massive NATO force. Well, there aren't any of those now, and here I am. I thought it would look different, smell bad or something, but I didn't even know we were there until sarge said, "Welcome to the bear's den, lads. This is the Ukraine. Look alive!" He laughed an... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
"Pittsburg!" The sarge's shout woke me. "How can a sub be stuck in the ice near Pittsburg?" MacDonald had that "Lord, what an idiot" look she gets sometimes when she is talking to us. "Not Pittsburg," she said, "Spitsbergen. S-P-I-T-S-B-E-R-G-E-N. It's an island about 500 klicks north of Norway." I thought back to Mrs. Pa... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Ever since the world as we knew it ended, people have been saying chivalry is dead-they've been saying it for a long time anyway, but this time they're sure. No one does anything for any motive except survival. Dog-eat-dog, survival of the fittest, might makes right...I've heard all the cliches and more. And I refuse to conform to them. Lieutenant Jimenez wanted me to take his St. C... [click here for more] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
This morning I pulled myself up and staggered up the strange ladder onto the deck. It was broad daylight and I wasn't dreaming. I sat down against the bulkhead in gape-jawed astonishment. The deck was rough planks. Above my head fluttered a hundred acres of canvas. The ship had three masts and square sails, and no smoke stack. I pulled myself to the gunwale and clung to the rigging. ... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
It came as quite a surprise when we finally confirmed it. What remained of the big brass in Europe decided that it was time for everybody to get out of the pool, so they arranged for a few ships to take us back to America. Problem was, nobody believed that the ships would have enough room for everybody. We decided this was the last ride going our way, and it was time to go home. The ships were ... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Over 110 Heavy Weapons for Twilight: 2000The Heavy Weapons Guide is a resource and guidebook to more than 110 mortars, grenade launchers, recoilless rifles, mines, hand grenades, rifle grenades, SAMs, and other support weapons. The latest in antitank missles are described and illustrated, including BILL, ACCP, Eryx, and Tank Breaker. Mortars range from the American M224 60mm up to... [click here for more] |
Game Designers' Workshop (GDW) |
$12.00 $9.00
|
What happened to the United States from 1997 to 2001 is a question of interest to almost every referee and player of Twilight: 2000. Even those whose campaigns are not set in the United States want to know what happened to their home town, or how far the Soviets managed to get in Alaska, or what areas are controlled by New America. Howling Wilderness is a sourcebook of the U... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Finding this Hughes guy is certainly going to be a trick. For all we know he looks nothing like this picture we've got, and every indication is that he has barricaded himself into a personal fortress which makes Crystal Mountain look easy. Not only that, Caldwell has us under specific orders not to grease the guy, just to capture him. Caldwell mentioned something about slow torture for all ... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
The Iranian Crown Jewels. For years they rested in the vaults of the Markasu Bank in Tehran, where they backed Iran's legal tender, but when the National Emergency Council governing Iran in mid-1996 abandoned Tehran and retreated to Esfahan, they toll the Crown Jewels with them. In the first half of 1997, the NEC elected to move again, this time from Esfahan to Shiraz. The Iranian Cro... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Last Battle is two distinct games:
* A system for resolving combat in the role-playing game Twilight: 2000.
* A stand-alone boardgame.
As a Twilight: 2000 boardgame, Last Battle speeds up vehicle and troop combat resolution while preserving the detail and flavor which has made the role-playing game so popular. As a complete. sta... [click here for more] |
Game Designers' Workshop (GDW) |
$20.00 $15.00
|
After we got the good ‘ol C-cubed back home, they told us to just sit tight… Some big brass hat from the JCS wanted to talk to us. So we sat around awhile, and then in comes something I hadn't seen in over two years âââ€&sc... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
NATO Vehicle Guide fills a need for Twilight: 2000 referees who want to incorporate vehicles from West Germany, the UK, Canada, and other NATO countries into their campaigns. More than 30 vehicles are detailed and described in the game terms, including the West German Luchs, Fuchs, and Leopard series of tanks, the British Chieftain and Challenger tanks, the Scimitar/Scorpio... [click here for more] |
Game Designers' Workshop (GDW) |
$12.00 $9.00
|
"Easy money, he says. Nothing to worry about, he says. A simple little trip down the river, straight to Warsaw, and collect our reward, he says." "Then why are all these people shootin' at us?" Pirates of the Vistula is an adventure module for Twilight: 2000. The mighty Vistula River sets the stage for a journey from Krakow to the remains of Wa... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
When we got to Bremerhaven, we found that instead of going to America, we could ship out to the Persian Gulf and join the U.S. Central Command (the RDF, some still call it). I should have known better... especially when he started talking about needing "experienced combat veterans, like you men." RDF Sourcebook is different from other Twilight: 2000 publicat... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $7.50
|
One of the first things you learn when you join the army is not to believe 95% of everything you hear: New York is one big slab of glass...Oregon has seceded from the Union...giant mutant alligators have taken over the Everglades...the Martians have landed in New Jersey. So when we heard that the Russians had invaded Texas, we didn't give it much credence. There were Soviet troops in Alaska... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Return to Warsaw is the first in the Return to Europe series of Twilight 2000 adventures modules. The adventures will take the characters back to the Polish city of Warsaw, east to the city of Lvov in the Ukirane then back to Poland again, this time to Silesia. Although these three Modules are linked, and designed in sequence, each is an independent adventure in and of itse... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Remember that slogan they used to use to entice young sprouts like us into the service, before the recent unpleasentness reinstituted the draft? "Join the army and see the world," wasn't it? At least this time we get to go someplace warm, looking for a fallen star. Seems this Soviet weather satellite decided it was time to come down and picked one of the most remote, out... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
The Small Arms Guide is a sourcebook for Twilight: 2000 which contains a consolidated listing of every personal firearm in the basic game, as well as additional material of interest to both players and referees. In response to player requests, the single entry for the generic pistols (such as the 9mmP Auto) of the basic rules has now been expanded to include every major hand... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
This is the perfect companion piece to the U.S. Army Vehicle Guide, detailing and illustrating a plethora of Soviet and Warsaw Pact equipment. The Soviet Vehicle Guide contains: Details of the T-80 and T-90 main battle tanks, the BMP series of armored personnel carriers, the BT-76 Soviet light tank, the SO-120, an automatic 120mm turret-mounted mortar, the OT-65 light scout ... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Nuclear hit list for the United Kingdom.
World-wide British order of battle.
The UK's marauder bands and free cities.
"There'll Always Be An England...
From Land's End to Dover, from the Channel islands to the Shetlands, the Survivors' Guide to the United Kingdom describes what happened to the United Kingdom during the war and afterward. It explains just ... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
"Down into that hole? You gotta be kidding! We all heard what that turnip-farmer said about this place being haunted. I don't believe in ghosts, but I wouldn't go down in that hole for all the gold in Poland!" The icon know as Our Lady of Czestochowa (commonly called the Black Madonna because of the dark patina which covers it) is the symbol of Poland's religeous, cu... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
To the survivors of the US 5th Division, Krakow sounded like a city out of a fairy tale… a castle, an evil king, even a flying carpet. Krakow seemed an island of peace in a war-torn world. The reality was different… The Free City of Krakow is an adventure module for Twilight: 2000. Krakow has been spared the worst of the war's devastation, and has de... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
I don't know why I stayed with the team. They offered to let any of us out who wanted out – just say so and you're a civilian. But then the chief gave us a pitch about how we came through the war without a loss because we worked as a team, and how we might be able t... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Warsaw had been nuked, and nuked hard. Nearly everyone there had been killed. But still, the ruins had things to offer - raw materials such as metal and stone, and protection from the marauders who surrounded it. These things drew the settlers, but also drew the Baron Czarny, and his evil army of cutthroats. Ruins of Warsaw is an adventure module for Twilight: 2000. Wa... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Twilight Encounters
This product is a thorough revision and expansion of the encounter system for Twilight: 2000.
Beyond that, it also includes the second edition combat system for the game. This system is the result of considerable thought, research, and customer feedback, and so was not undertaken lightly.
The section on combat rules conta... [click here for more] |
Game Designers' Workshop (GDW) |
$20.00 $15.00
|
It's like this: there's this bunch down in St. Pete called the New Americans. They're into that "natural aristocrat" stuff about the superior man ruling the rest, and they decide who's superior Urban Guerilla is a module for use with Twilight: 2000, GDW's post-World War III role-playing game. The module takes players into central Florida, now co... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|