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Expedition to Castle Ravenloft (3e)
Expedition to Castle Ravenloft (3e)
by Wizards of the Coast
The master of Ravenloft is having guests for dinner... and you are invited.

The Expedition to Castle Ravenloft campaign adventure updates the original 1st Edition "Ravenloft" module, retaining the Gothic flavor and familiar elements while expanding and reimagining some of the locations to create a deeper, richer adventure experience.


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Adventure Games Journal #1

Adventure Games Journal #1


The first issue of Adventure Games Journal includes a 12-page introduction to the Wilderlands of High Adventure; a 5-page article detailing the family of the Invincible Overlord; a 5-page article covering the Knights of the City State and the infamous organization known as FEAR; a 4-page adventure "Maze of the Mad Mage," new monsters; complet...   [click here for more]

Judges Guild  $12.00

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Adventure Havens:  Lords of the Manor

Adventure Havens: Lords of the Manor


You know what they say about the best laid plans...

The Adventure Havens series continues with Lords of the Manor, a 30 page supplement packed full of locales and NPCs for use in your fantasy d20-style/3.5 games.  Lords of the Manor presents 12 ready-to-use castles, keeps, and manor homes that can be dropped into almost any campaign.  With NPCs ranging from CR 1 all the way up t...   [click here for more]

Bards and Sages  $4.99

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Adventure Havens:  Temples

Adventure Havens: Temples


You know what they say about the best laid plans.

No matter how much you plan, your players will figure out a way to throw you off your game.  Whether it is deciding to go tavern hopping instead of dungeon delving, or chosing to spend time shopping for gear upgrades instead of searching for bad guys, players have a tendency to create their own adventures.

With Adventure...   [click here for more]

Bards and Sages  $4.99

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Adventure Havens: Guild Houses

Adventure Havens: Guild Houses


Crafts and professions are useful skills for just about any player, but where exactly do players go to master their chosen fields of expertise?  Adventure Havens:  Guild Houses offers twelve ready-to-use guilds for your d20/OGL games.  Each guild is fully developed with a detailed history, important NPCs, and story seeds that can be easily folded into your game.

...   [click here for more]

Bards and Sages  $4.99

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Adventure Havens: Hammers, Anvils, and Tongs

Adventure Havens: Hammers, Anvils, and Tongs


Adventure turns up in the oddest places.

In the exciting and unpredictable world of fantasy, even the simple act of getting one’s armor repaired can lead to danger. Adventure Havens: Hammers, Anvils, and Tongs presents twelve fantasy blacksmith and leathersmith shops that can be used in any campaign setting. Conplete with dozens of NPCs and st...   [click here for more]

Bards and Sages  $4.99

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Adventure Havens: Library Lore

Adventure Havens: Library Lore


The wizard decides to go to the nearest library to research a new spell, then asks you if there is anyone he can talk to. The bard wants to impress the local noble, and asks the librarian for information about the family. The party wants to see if there are any ruins in the vicinity, and decides to look for some old history books. You can handle these situations with a simple roll of the dice, or ...   [click here for more]
Bards and Sages  $4.99

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Adventure Havens: Specialty Shops

Adventure Havens: Specialty Shops


Adventure Havens: Specialty Shops presents twelve unique trade opportunities for players. In fantasy settings, GMs often have to figure out ways to provide opportunities for players to spend their gold or trade loot without engaging in the “Magical Walmart” approach. Adventure Havens: Specialty Shops helps GMs overcome this problem while providing dozens of story seeds...   [click here for more]

Bards and Sages  $4.99

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Adventure Havens: Tavern Tales

Adventure Havens: Tavern Tales


You know what they say about the best laid plans... No matter how much planning you do, your players will always figure out a way to throw you off. Whether it is suddenly deciding they want to visit every tavern in town, or take a ship instead of the main road to the next city,at some point you'll be left making it up as you go along. The Adventure Havens Series is designe...   [click here for more]

Bards and Sages  $0.99

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Adventure Havens: Trading Posts

Adventure Havens: Trading Posts


Where civilization borders on the wild places, you will find a trading post.  The trading post is more than a place to buy supplies. It is the glue that binds the cities to those resources they need to not only survive but also thrive.  In Adventure Havens:  Trading Posts, we present 12 ready-to-use trading posts that can be easily folded into almost any 3.5/OGL c...   [click here for more]

Bards and Sages  $4.99

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Adventure I

Adventure I


Adventure has found you. The hardest job for any DM is writing and preparing for an evening's adventure and laying out the events that will shape his or her world. Adventure Compilation #I and #2 are collections of the best of the best - the Adventure Keep modules. Within these pages, AEG has compiled, updated and expanded the original adventures utilizing the revised 3.5 d20 rules wit...   [click here for more]

Alderac Entertainment Group  $29.95 $3.95

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Adventure II

Adventure II


Adventure Compilation #I and #2 are collections of the best of the best - the Adventure Keep modules. Within these pages, AEG has compiled, updated and expanded the original adventures utilizing the revised 3.5 d20 rules with new maps, new text, and new plot hooks, including rewritten and expanded sections provide more balanced encounters and deeper challenges. Even empty rooms have been filled...   [click here for more]

Alderac Entertainment Group  $29.95 $3.95

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Adventure Pack #1 (Deadly Encounters)

Adventure Pack #1 (Deadly Encounters)


Adventure Pack #1 is the third adventure product in the Larrgn Steelehart's Deadly Encounters series for Creatures & Chaos. This product is a reprint of the first two adventures in the series for those customers that either want to own them in one volume or would like to own them in an actual print version. Each of these adventures has a belongs to a "things that go bump in the night&q...   [click here for more]

Nitehawk Interactive  $7.00

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Adventure Planner (PFRPG)

Adventure Planner (PFRPG)


The one thing that all GMs are going to have to have, if they are planning to run adventures with the Pathfinder Roleplaying Game. The Adventure Planner for the Pathfinder Roleplaying Game includes any and all forms you will need to run adventures and keep order. The Adventure Planner contains the following forms: 

Campaign Overview: Including Published PDFs or Sourcebooks Used &...   [click here for more]
LPJ Design  $5.99 $3.00

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Adventure Seeds for Ravenlands 1

Adventure Seeds for Ravenlands 1


While these adventure seeds could be used for any fantasy game, they were specifically designed for our The Ravenlands map series, found right here at RPGNow and DriveThruRPG.

http://rpg.drivethrustuff.com/product_info.php?manufacturers_id=3289&products_id=85686&filters=0_0_0_0&manufacturers_id=3289

This is the first in two parts, being set up for each of Rick's fant...   [click here for more]

Scrying Eye Games  $0.00

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Adventure Seeds for Ravenlands 2

Adventure Seeds for Ravenlands 2


While these adventure seeds could be used for any fantasy game, they were specifically designed for our The Ravenlands map series, found right here at RPGNow and DriveThruRPG.

http://rpg.drivethrustuff.com/product_info.php?products_id=85687

This is the second in two parts, being set up for each of Rick's fantastic map sets.

Don't forget to check out Rick Ricci's OrcTown ...   [click here for more]

Scrying Eye Games   FREE 

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Adventure!

Adventure!


The Dawn of a New Age

In 1922, a new era begins. An era of excitement and imagination. An era when men are forthright and women are courageous. An era of globe-hopping exploration and mad science. An era in which excitement awaits in the lofty skyscraper-penthouses of New York City and the squalid slums of Hong Kong, in the frigid wastes of Antarctica and the sweltering jungles of the Cong...   [click here for more]

Onyx Path Publishing  $25.95 $11.68

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Adventurer Conqueror King System

Adventurer Conqueror King System


Your Journey from Adventurer to King Begins Now!

Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glo...   [click here for more]

Autarch  $39.99 $9.99

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Adventurer Essentials Bundle [BUNDLE]

Adventurer Essentials Bundle [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Adventurer Essentials: Bastard SwordMSRP: $3.99BUNDLE PRICE: $1.00Welcome to the latest installment of our 'Adventurer Essentials' line of products! As always we take one classic, workhorse, item common among adventurers everywhere and expa...   [click here for more]
Skortched Urf' Studios  $20.66 $9.99

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Adventurer Essentials: Bastard Sword

Adventurer Essentials: Bastard Sword


Welcome to the latest installment of our 'Adventurer Essentials' line of products! As always we take one classic, workhorse, item common among adventurers everywhere and expands and explores the item. Not everyone carries the rugged hand and a half sword but you can be darned sure the warriors in the party have laid hands on one during their careers if they haven't got one currently strapped o...   [click here for more]

Skortched Urf' Studios  $3.99

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Adventurer Essentials: Holy Water

Adventurer Essentials: Holy Water


Adventuring can be dangerous. That's why every treasure-hunter needs the proper equipment. With the introduction of our "Adventurer Essentials" line we will examine the items that every adventurer needs to ensure he makes it back alive for the next adventure. Time-tested, and proven by countless dungeon crawles and wilderness expeditions, these are the essentials you'll need to survive the dang...   [click here for more]
Skortched Urf' Studios  $1.99

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Adventurer Essentials: Rope

Adventurer Essentials: Rope


Adventuring can be dangerous. That's why every treasure-hunter needs the proper equipment. With the introduction of our "Adventurer Essentials" line we will examine the items that every adventurer needs to ensure he makes it back alive for the next adventure. Time-tested, and proven by countless dungeon crawls and wilderness expeditions, these are the essentials you'll need to su...   [click here for more]
Skortched Urf' Studios  $1.99

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Adventurer Essentials: The Common Tongue

Adventurer Essentials: The Common Tongue


"I do not believe that writers are sacred. I believe that words are. They deserve respect. Put the right ones in the right order, and you can nudge the world a little, or make a poem that your children will speak for you when you are dead."- Petrarch.

To convert the unbeliever, you must speak his language. To command an army, your soldiers must underst...   [click here for more]

Skortched Urf' Studios  $1.49

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Adventurer Essentials: Torch

Adventurer Essentials: Torch


Adventuring can be dangerous. That's why every treasure-hunter needs the proper equipment. With the introduction of our "Adventurer Essentials" line we will examine the items that every adventurer needs to ensure he makes it back alive for the next adventure. Time-tested, and proven by countless dungeon crawls and wilderness expeditions, these are the essentials you'll need to survive the dangers ...   [click here for more]
Skortched Urf' Studios  $1.99

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Adventurer Essentials: True Alchemy

Adventurer Essentials: True Alchemy


Alchemy is not science.

Alchemy is not chemistry.

Alchemy is not pharmacology.

Alchemy is not medicine.

Alchemy is magic, pure and simple, thoughit's easy to see how you might be fooled.The twin disciplines of science and alchemyhave their own laws, their own traditions, their ownspecialized languages. Both science and alchemyseek mastery of the physical world th...   [click here for more]

Skortched Urf' Studios  $2.99

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Adventurer Essentials: Waterskin

Adventurer Essentials: Waterskin


Adventuring can be dangerous. That's why every treasure-hunter needs the proper equipment. With the introduction of our "Adventurer Essentials" line we will examine the items that every adventurer needs to ensure he makes it back alive for the next adventure. Time-tested, and proven by countless dungeon crawls and wilderness expeditions, these are the essentials you'll need to survive...   [click here for more]

Skortched Urf' Studios  $1.25

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Adventurer's Handbook

Adventurer's Handbook


Every adventurer about to go out into the world to make a name for himself needs something to help in the quest for greatness. This handbook will help you in that endeavor. Inside you will find new and unique descriptions for many things to liven up your d20 gaming experience. Among the things offered to you in this first publication of the Creatures & Chaos line are: 9 new races, including...   [click here for more]

Nitehawk Interactive  $1.00

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Adventurers Wanted Vol. 1

Adventurers Wanted Vol. 1


Adventurers Wanted!

Need an adventure quick? Is your party unsure where to go next? Need an excuse to get them to the town where your next big adventure kicks off? Adventurers Wanted gives you everything you need for a quick, one session adventure complete with a player hand-out (The cover!) and enough notes and plot hooks to expand from a single session into a full blown multi-s...   [click here for more]

Skortched Urf' Studios  $0.75

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Adventurers Wanted Vol. 2

Adventurers Wanted Vol. 2


Adventurers Wanted!

Need an adventure quick? Is your party unsure where to go next? Need an excuse to get them to the town where your next big adventure kicks off? Adventurers Wanted gives you everything you need for a quick, one session adventure complete with a player hand-out (The cover!) and enough notes and plot hooks to expand from a single session into a full blown multi-s...   [click here for more]

Skortched Urf' Studios  $0.75

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Adventurers' Home Away from Home

Adventurers' Home Away from Home


Adventurers' Home Away from Home by Anna M. DobrittPage Count: 38As you enter the building, warmth, laughter and the smell of roasted meat and fresh bread greet you. Over the various conversations you hear the following:Away fade the starsAs the sun does riseLighting the roadWe will travel by...The song played by the bard fits your party's plans for the morning. For now, however, a soft be...   [click here for more]
Cartography Unlimited for RPGs  $4.00 $2.00

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Adventurers: Elves

Adventurers: Elves


This is a set of twelve paper minis with front and back art in 300 dpi. This set try to include the most iconic characters for RPG and Wargames. The set includes 1 warrior male, 1 warrior female, 1 paladin male, 1 paladin female, 1 rogue male, 1 rogue female, 1 cleric male, 1 cleric female, 1 wizard male, 1 wizard female, 1 ranger male and 1 ranger female. This set also include 3 ...   [click here for more]

Reivaj Minis  $3.50 $2.90

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Adventures in Awesfur - The Dark Totem pt.1: The Chantry Keep (PFRPG)

Adventures in Awesfur - The Dark Totem pt.1: The Chantry Keep (PFRPG)


Rocks Fall Games presents:

The Dark Totem pt. 1 - The Chantry Keep

This adventure is intended for four or five third-level characters. Also includes printer-friendly PDF with no parchment background!

Also includes:

...   [click here for more]

Rocks Fall Games L.L.C.  $2.49

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Adventures In Science

Adventures In Science


Adventures In Scienceby Vincent Diakuw

Adventures In Science is a pulp-heroic role-playing game featuring mechanics specifically designed to create 'pulp-heroic' competence for characters. There are special rules for inventing and tinkering. Best of all, Adventures In Science allows you to use all of the polyhedral dice you know and love within a single elegant mechanic.

Wel...   [click here for more]

Thousandpress  $3.00

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Adventures Series 1: Set In Stone

Adventures Series 1: Set In Stone


A short adventure suitable for four characters of 4th - 6th level, using the Pathfinder or d20 v3.5 rules.

Quilton's Rise has several claims to fame, but none of them major. It's a small trading town on a large road; its local hero, the Dwarven paladin Sir Borek Earthshield, keeps the town quiet and safe; a local artisan's sculptures are causing growing interest in the Royal Court... th...   [click here for more]

Corvus Lunaris Ltd  $5.99

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Aerial Adventure Guide: Sky Captain's Handbook

Aerial Adventure Guide: Sky Captain's Handbook


Sky ships, flying castles, cloud cities, and airborne monsters! The Sky Captain's Handbook is a complete sourcebook with everything you need to run an aerial campaign. With its focus on inspiring ideas for unique aerial adventures, the book contains new character options, races, monsters, feats, items, sky ships, and aerial combat rules that can be integrated into any fantasy campaign. After al...   [click here for more]

Goodman Games  $9.99

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Aether & Flux: Sailing the Traverse

Aether & Flux: Sailing the Traverse


Swashbuckling Adventures in Fantasy Space!

This complete d20 System rules set contains everything needed to launch ground-based medieval campaigns into fantasy space.

Color insert for movement puck, ship counters, and space port. Classic and fantastic ship designs and plans. Extensively detailed Maelstrom star system. Rules for planet and star system generatio...   [click here for more]
Darkfuries Publishing  $21.95 $10.00

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Afghanistan: d20

Afghanistan: d20


Requires the use of the Dungeons & Dragons Players Handbook, Third Edition, Published by Wizards of the Coast.

Long before war rocked its steepest mountains and destroyed its dreams, Afghanistan civilization had lasted for mellennia, giving birth to philosopher, scholars, warriors and poets. Alexander the Great made its la...   [click here for more]

Holistic Design  $20.00 $7.50

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After Sunset -- Werewolves

After Sunset -- Werewolves


After Sunset: Werewolves presents rules for playing lycanthropes as player characters, right from first level. In addition to the generic racial statistics, this product includes a specialised hero class, three new professions and nine new feats, providing options that allow werewolf chracters to explore their raw animal power over the course of the campaign.

About After Sunset...   [click here for more]
Clockwork Golem Workshop  $3.50

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After Sunset: Vampires

After Sunset: Vampires


After Sunset: Vampires presents rules for playing vampires as player characters in your Modern OGL game. Unlike many options for playing vampire, these rules allow you to start playing as a vampire straight from first level. Included her is a specialized Vampire hero base class for those that wish to delve deeper into their undead powers, plus a host of feats, starting occupations, and...   [click here for more]

Clockwork Golem Workshop  $3.50

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After Winter's Dark, C&C Accessory for Fantasy Grounds II

After Winter's Dark, C&C Accessory for Fantasy Grounds II


fter Winter's Dark, , a Castles & Crusades Accessory for Fantasy Grounds II

Download Price: $6.00

The world of Aihrde spins upon an earth-like axis of ancient civilizations where good and evil have struggled for countless years. It is a world that bares the markings of its past; where ancient evils slumber, stained with the power of eldritch wizardry; where gods dwell in bej...   [click here for more]

SmiteWorks  $6.00

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AFTERLIVES: or All Good Characters Go To Heaven

AFTERLIVES: or All Good Characters Go To Heaven


AFTERLIVES ('All Good Characters Go To Heaven')

EVER WONDERED what happens to Player Characters' souls after they die? Do they get to the celestial paradise that their religion promised, or are they cast into the fiery pit of eternity, or reincarnated, or what? Afterlives is a one-off scenario that will answer that question and a whole lot more, by creating a session where the soul o...   [click here for more]

Magnum Opus Press  $4.95

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Against the Barrow King

Against the Barrow King


Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast.

Against the Barrow King is a d20 System adventure booster designed for 4-6 characters levels 3-5. It can be played as a stand-alone adventure or dropped into any ongoing campaign setting.

...   [click here for more]
Alderac Entertainment Group  $2.49 $0.79

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Against the Dead

Against the Dead


Against the Dead is a complete role-playing game in the tradition of your favorite zombie nightmare.  Set today, in the modern world, the dead have begun to walk and the rules of reality have started to go haywire.  Against the Dead employs a set of rules based on the d20 Modern SRD that have been extensively modified to focus on the human struggle against the rise of t...   [click here for more]

Vorpal Press  $34.99 $14.99

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Against the Dead character sheet

Against the Dead character sheet


A character sheet built specifically to help you create & keep track of your Against the Dead characters: whether you're just Joe Average trying to survive the early stages of the outbreak, or the Messiah of the zombie apocalypse reshaping the world to your whims, this sheet will take care of it.  Customized especially for the Against the Dead roleplaying system, including custom skill...   [click here for more]

Vorpal Press   FREE 

Buy Now 
Against the Dead Expansion Pack I: Kicking and Screaming

Against the Dead Expansion Pack I: Kicking and Screaming


Kicking and Screaming is the first Expansion Pack for Against the Dead, the complete zombie role-playing game set in the modern world using an extensively modified version of the d20 Modern SRD. Kicking and Screaming presents three new character classes, one for each stage of Against the Dead. In the Emergence Stage, when the dead are first beginning to rise, Kicking and Screaming presents the...   [click here for more]

Vorpal Press  $12.99 $8.99

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Age of Fighting Sail: Heart of Oak

Age of Fighting Sail: Heart of Oak


Complete naval miniatures rules for the age of sail covering the years 1755 to 1815. Also included are cut-apart ship counters for those who do not wish to use detailed naval miniatures.

HEART OF OAK covers all aspects of naval combat and tactics in depth and even details how the sailing ships actually worked with their enviroment. The effects of wind direction and strength of the win...   [click here for more]

Fantasy Games Unlimited  $10.00 $5.00

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Age of Legend

Age of Legend


The DAWNFORGE campaign setting offers you an opportunity to explore and shape a mythic age, and this player’s companion gives you the tools to do so. Take advantage of the heritage and knowledge of your race with cultural feats like the Mark of Mordrin, Dance of Blades, and Vision of Glory. Learn new racial talents and transformations that give minotaurs the eye of the maze, teach ...   [click here for more]

Fantasy Flight Games  $21.95 $5.00

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Age of Volondor (DUNGEONS)

Age of Volondor (DUNGEONS)


Game systems come, and game systems go. But the "AGE OF VOLONDOR," is eternal! AGE OF VOLONDOR: DUNGEONS is perhaps the world's oldest and largest major dungeon crawl. 60 (8x11 inch) floor plans providing thousands of encounter areas. (Year of playing) Just add monsters and treasure from whatever game system you are currently using. (This map set is compatible with all ...   [click here for more]

Stainless Steel Dragon  $9.95

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Age of Volondor: Kingdoms

Age of Volondor: Kingdoms


What is a King without a kingdom? What is kingdom without a castle?

Age of Volondor: Kingdoms, is an instant campaign world starter set. (24 Instant Kingdoms.) It features architectural style floor plans for 24 unique castles/fortresses ranging in size from 1 to 4 (8.5x11") pages in size. It also includes 12 unique temples & tombs. (Includes a floor plan to a pyramid with 8 le...   [click here for more]

Stainless Steel Dragon  $9.95

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Agent X: Firebrand

Agent X: Firebrand


You want someone dead? Bring in a one-man army. You want to steal secrets from an impregnable bunker? Call a runner. When you want to change the world...

Firebrand is the third installment of the Agent X Toolkit series, bringing new and exciting classes and supporting character options to your game! It presents a fiercely charismatic crusader whose monumental will ...   [click here for more]

Crafty Games  $1.75

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Agent X: One-Man Army

Agent X: One-Man Army


"Twenty of them and one of me? I like those odds..."

One-Man Army is the first installment of the Agent X Toolkit series, bringing new and exciting classes and supporting character options to your game! It presents an indomitable, two-fisted force of nature, the ultimate action hero designed to plow through all opposition with blood on his hands and a satisfied gri...   [click here for more]

Crafty Games  $1.75

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