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d∞ (“d-Infinity”)  Volume #4: Dark Future

d∞ (“d-Infinity”) Volume #4: Dark Future


A Dark Future is one of the most omnipresent themes in science fiction and fantasy literature, films, and games. From the grim futures postulated by H.G. Wells in The War of the Worlds and The Time Machine, to the dystopian societies described by Aldous Huxley in Brave New World and George Orwell in 1984, to the post-apocalyptic worlds of The Walking Dead and ...   [click here for more]

Skirmisher Publishing  $5.99

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d∞ (“d-Infinity”)  Volume #4: Dark Future (Comicpalooza Special Edition)

d∞ (“d-Infinity”) Volume #4: Dark Future (Comicpalooza Special Edition)


The idea of a Dark Future is one of the most omnipresent in science fiction and fantasy literature, films, and games. And whether the cause is aliens, vampires, zombies, atomic holocaust, oppressive governments, megacorporations, or divine retribution, the net effects upon most individuals tend to be strikingly similar. It is to this theme that this volume of d-Infinity is dedicated.

...   [click here for more]

Skirmisher Publishing  $5.99

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d∞ (“d-Infinity”) Volume #3: Children of the Night

d∞ (“d-Infinity”) Volume #3: Children of the Night


Vampires, zombies, Bigfoot, and every other sort of “Children of the Night” can be found in d∞ Volume #3! Its contents include a self-standing card game, an interview with an industry luminary, a zombie survival guide, a complete adventure dual-stat’ed Call of Cthulhu and Cthulhu Live, lots and lots of monsters, and more!

Volum...   [click here for more]

Skirmisher Publishing  $5.99

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Scribe of Orcus, Vol. 1 Issue 5

Scribe of Orcus, Vol. 1 Issue 5


The Scribe of Orcus is a periodical produced by Goblinoid Games to support "retro-clone" game systems, and to provide "compatible" material for various old-school RPGs. These systems include (but are not limited to) Labyrinth Lord, Mutant Future, "First Edition," 4C System, and GORE. Most issues of the Scribe of Orcus will vary from 5 to 10 pages, and will focus on solid ga...   [click here for more]

Goblinoid Games  $2.00

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Wisdom from the Wastelands Issue #2: Monsters That Improve with Age

Wisdom from the Wastelands Issue #2: Monsters That Improve with Age


Like a fine wine, some monsters improve with age, and it is to them that this second thematic issue of Wisdom from the Wastelands is devoted! An age chart can be a wonderful tool for Game Masters who want to scale monster encounters so that they are commensurate with the powers and artifacts possessed by the player characters. A chart of this sort is made up of three columns, ...   [click here for more]

Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #3: High-Tech Weapons

Wisdom from the Wastelands Issue #3: High-Tech Weapons


Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands...   [click here for more]

Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #4: New Races

Wisdom from the Wastelands Issue #4: New Races


Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wa...   [click here for more]

Skirmisher Publishing  $0.99

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