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Mutants & Masterminds Threat Report #41: The Looking Glass Gang, Part 2

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Mutants & Masterminds Threat Report #40: The Looking Glass Gang, Part 1

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Variable Villains: Wilder

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Mutants & Masterminds Threat Report #39: Eris

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Mutants & Masterminds Threat Report #38: Mosquito

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Variable Villains: General Anarchy

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Mutants & Masterminds Threat Report #37: The Battle Brothers

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Mutants & Masterminds Threat Report #36: Mastermind

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Emerald City Knights Chapter 3: Power Play

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Mutants & Masterminds Threat Report #33: Foxfire

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Mutants & Masterminds Annual #2

Mutants & Masterminds Annual #2


It's Back... And Better Than Ever!

It's here because you, the fans demanded it! The Mutants & Masterminds Annual #2 is a collection of articles, insights, and exciting adventures for the World's Greatest Superhero Roleplaying Game. In its action-packed pages, you will:

Explore new types of M&M games like the gritty Street Justice of Keith Baker, the mythic real...   [click here for more]
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Mutants & Masterminds Archetype Archive 1

Mutants & Masterminds Archetype Archive 1


This 14-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains.

The archetypes inside are: Android - a machine in human guise that combines the best qualities of both. Bulk -the unstoppable force and the immovable o...   [click here for more]

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Mutants & Masterminds Archetype Archive 2

Mutants & Masterminds Archetype Archive 2


This 14-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains.

The archetypes inside are: Agent - skilled and experienced enough to take on anymission. Angel - divine purpose desce...   [click here for more]

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Mutants & Masterminds Archetype Archive 3

Mutants & Masterminds Archetype Archive 3


This 13-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains.

The archetypes inside are: Amphibian ? at home both above and below the sea. Archer ? Robin Hood's spiritual (or perh...   [click here for more]

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Mutants & Masterminds Archetype Archive Collection

Mutants & Masterminds Archetype Archive Collection


This 35-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details thirty new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains.

The contents of the Archetype Archive Collection originally appeared in Archetype Archive, Volumes 1,...   [click here for more]

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Mutants & Masterminds Character Stand-Ups

Mutants & Masterminds Character Stand-Ups


Mutants & Masterminds Character Stand-Ups is a pack of 60 full-color character stand-ups that can be printed out and used today in your Mutants & Masterminds game. Use these stand-ups during combat situations to help track the battle's progress, moving the stand-ups to show the other players where your character is at during a fight. The stand-ups in this pack represen...   [click here for more]

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Mutants & Masterminds Freedom City Street-Level Archetypes

Mutants & Masterminds Freedom City Street-Level Archetypes


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for street-level (PL 6-8) games set in Freedom City. All archetypes include the full stats and backgrounds specific to Freedom City. Although designed specifically for Freedom City street-level games the archetypes are also useful ...   [click here for more]

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Mutants & Masterminds GM's Kit

Mutants & Masterminds GM's Kit


The Mutants & Masterminds GM's Kit is a key accessory for your superhero campaign. It features a sturdy and practical 3-panel hardback screen with all the charts and tables you need to play the World's Greatest Superhero RPG. The kit also includes a 48-page booklet with a Quickstart Character Generator that lets players speedily create balanced starting heroes. The Mutants &...   [click here for more]

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Mutants & Masterminds Second Edition Character Record Folio

Mutants & Masterminds Second Edition Character Record Folio


A Super Sheet for Your Superhero!

Your mighty superhero deserves deluxe treatment and that's where the Mutants & Masterminds Second Edition Character Record Folio comes in. Say goodbye to cramming your notes and super powers onto a single character sheet. The folio is designed to handle your superhero for the entire campaign. Its 16 pages include great add-ons, like record sheets for ...   [click here for more]

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Mutants & Masterminds Street-Level Archetypes

Mutants & Masterminds Street-Level Archetypes


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for street-level (PL 6-8) games. In addition to the full stats, which allow players and Gamemasters to customize or rebuild each archetype, the archetypes are also useful for Gamemasters in need of some quick villains or NPC street...   [click here for more]

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Mutants & Masterminds Street-Level Archetypes 2

Mutants & Masterminds Street-Level Archetypes 2


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for streetlevel (PL 6-8) games.In addition to the full stats, which allow players and Gamemasters to customize or rebuild each archetype, the archetypes are also useful for Gamemasters in need of some quick villains or NPC street-l...   [click here for more]

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Mutants & Masterminds Threat Report #10: Pulse

Mutants & Masterminds Threat Report #10: Pulse


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #11: Digital Demon

Mutants & Masterminds Threat Report #11: Digital Demon


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #12: Rez

Mutants & Masterminds Threat Report #12: Rez


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #13: Sister Steel

Mutants & Masterminds Threat Report #13: Sister Steel


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #14: Heavy Metal

Mutants & Masterminds Threat Report #14: Heavy Metal


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #15: Cerebrus Rex

Mutants & Masterminds Threat Report #15: Cerebrus Rex


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #16: Black Vulture

Mutants & Masterminds Threat Report #16: Black Vulture


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #17: Talona

Mutants & Masterminds Threat Report #17: Talona


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #18: Facade

Mutants & Masterminds Threat Report #18: Facade


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

Green Ronin  $0.99

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Mutants & Masterminds Threat Report #19: Coral Snake

Mutants & Masterminds Threat Report #19: Coral Snake


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #1: Pack-Rat

Mutants & Masterminds Threat Report #1: Pack-Rat


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menances. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emer...   [click here for more]

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Mutants & Masterminds Threat Report #20: Steelhead

Mutants & Masterminds Threat Report #20: Steelhead


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #21: Trawler

Mutants & Masterminds Threat Report #21: Trawler


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #22: Faster Pussycat

Mutants & Masterminds Threat Report #22: Faster Pussycat


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #23: Cortex

Mutants & Masterminds Threat Report #23: Cortex


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #24: Kid Karma

Mutants & Masterminds Threat Report #24: Kid Karma


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #26: Mad Machinist

Mutants & Masterminds Threat Report #26: Mad Machinist


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #27: The Factor Four

Mutants & Masterminds Threat Report #27: The Factor Four


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #28: Sleepwalker

Mutants & Masterminds Threat Report #28: Sleepwalker


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #29: Death Magnetic

Mutants & Masterminds Threat Report #29: Death Magnetic


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #2: Junkpile

Mutants & Masterminds Threat Report #2: Junkpile


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #30: Huntmaster

Mutants & Masterminds Threat Report #30: Huntmaster


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #31: Power Corps

Mutants & Masterminds Threat Report #31: Power Corps


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #32: Doctor Sin

Mutants & Masterminds Threat Report #32: Doctor Sin


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #33: Foxfire

Mutants & Masterminds Threat Report #33: Foxfire


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #34: The Hand of Sin

Mutants & Masterminds Threat Report #34: The Hand of Sin


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #35: Doctor Azoth

Mutants & Masterminds Threat Report #35: Doctor Azoth


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #36: Mastermind

Mutants & Masterminds Threat Report #36: Mastermind


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #37: The Battle Brothers

Mutants & Masterminds Threat Report #37: The Battle Brothers


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #38: Mosquito

Mutants & Masterminds Threat Report #38: Mosquito


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #39: Eris

Mutants & Masterminds Threat Report #39: Eris


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #3: Doctor Shock

Mutants & Masterminds Threat Report #3: Doctor Shock


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #40: The Looking Glass Gang, Part 1

Mutants & Masterminds Threat Report #40: The Looking Glass Gang, Part 1


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #41: The Looking Glass Gang, Part 2

Mutants & Masterminds Threat Report #41: The Looking Glass Gang, Part 2


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald Ci...   [click here for more]

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Mutants & Masterminds Threat Report #4: Fallout

Mutants & Masterminds Threat Report #4: Fallout


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #5: Anvil

Mutants & Masterminds Threat Report #5: Anvil


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #6: King Babylon

Mutants & Masterminds Threat Report #6: King Babylon


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #7: Mindfire

Mutants & Masterminds Threat Report #7: Mindfire


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds Threat Report #8: Tribal

Mutants & Masterminds Threat Report #8: Tribal


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emera...   [click here for more]

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Mutants & Masterminds, Second Edition

01.Mutants & Masterminds, Second Edition
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03.Emerald City Knights Chapter 3: Power Play
04.Emerald City Knights Chapter 2: Out of Their League
05.Mutants & Masterminds GM's Kit
06.Mecha & Manga
07.Warriors & Warlocks
08.Mutants & Masterminds Threat Report #41: The Looking Glass Gang, Part 2
09.Mutants & Masterminds Threat Report #40: The Looking Glass Gang, Part 1
10.Mutants & Masterminds Threat Report #1: Pack-Rat
11.Mutants & Masterminds Threat Report #27: The Factor Four
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15.Mutants & Masterminds Threat Report #39: Eris
 
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