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Shadows over Ekul
Shadows over Ekul
by GRAmel

Mysterious assassins, the treacheries of a courtly life, and a dark prophecy await the heroes in this epic adventure in the shadows of the Iron Mountains. 

Do you dare to face Shadows over Ekul?  


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Hael Core Rules

Hael Core Rules


Patrick Taylor Presents...

HAEL

800 years of peace broken…

Daeorcs, descendants of the orcs, rule the Dominion of the north.

Yeana, children of the gnolls, control civilization in the south.

click here for more]

StoryWeaver  $15.95

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Hael Soundscapes - Untamed Sounds

Hael Soundscapes - Untamed Sounds (audio product)


HEAR THE DRUMS OF WAR!

Add even more atmosphere to your HAEL campaigns with six evocative background-music tracks that capture the unique setting of HAEL - where the Daeorcs (descendants of the Orcs) and Yaena (children of the Gnolls) prepare for war after centuries of peace, spurred on by strange Alien beings with their own agendas.

Suitable for any fantasy gaming env...   [click here for more]

StoryWeaver  $1.99

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Hael: Burning Bridges

Hael: Burning Bridges


Patrick Taylor Presents...  FOR FREE!

HAEL: Burning Bridges

800 years of peace broken…

Daeorcs, descendants of the orcs, rule the Dominion of the north.

Yeana, children of the gnolls, control civilization i...   [click here for more]

StoryWeaver   FREE 

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Hael: Eurellia - The Pirate Haven

Hael: Eurellia - The Pirate Haven


Patrick Taylor & Joe Sweeney Present...

HAEL: Eurellia - The Pirate Haven

Daeorc slaves! Kirene pirates! Human scum! Id-fiends! Octopsi! Fights! Pies! Everything you need to save the Daeorc Dominion in another great adventure in HAEL, the world where the Orcs won the war.

...   [click here for more]

StoryWeaver  $3.95

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Hael: Night of the Long Fangs

Hael: Night of the Long Fangs


Patrick Taylor Presents...

HAEL: Night of the Long Fangs

800 years of peace broken…

Daeorcs, descendants of the orcs, rule the Dominion of the north.

Yeana, children of the gnolls, control civilisation in the so...   [click here for more]

StoryWeaver  $3.95

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Heck on Oith

Heck on Oith (audio product)


Heck on OithCopyright 2009 Winged Warrior Publishing (ASCAP).  All Rights Reserved!Song Length = 4:28Audio = Stereo MP3Sample Rate = 44,100 Samples/SecondBit Rate = 192 Bits/Second

Style = Game SoundtrackTheme = Otherworldly glitch & blip ambience / electronica.

Heck on Oith is track #8 on the CD Odds and Ends, Rarities & Remixes by Stratos (Bai...   [click here for more]

Bailey Records  $1.00

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Hell on Earth Reloaded

Hell on Earth Reloaded


There Came a Reckoning...

The year is 2097, but the future is not our own.

The Last War ended in a rain of ghost rock bombs that killed billions and turned the world into a Deadland. And then the Reckoners came--the Four Horsemen of the Apocalypse--bringing death and ruin to billions more and seeding the world with horrific monsters beyond imagining.

Then came a harbinge...   [click here for more]

Pinnacle Entertainment  $39.99 $24.99

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Hell on Earth Reloaded Player's Guide

Hell on Earth Reloaded Player's Guide


The end isn’t nigh—it’s past! Welcome to Hell on Earth Reloaded, the dark future of the strange past of Deadlands.

The year is 2097, but the future is not our own. The long Cold War between the United and Confederate States of America finally came to an end—in world-wide hellfire. The rain of ghost rock bombs shattered most anyth...   [click here for more]

Pinnacle Entertainment  $39.99 $14.99

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Hellfrost Adventure #15: The Ice Fiend & Other Tales

Hellfrost Adventure #15: The Ice Fiend & Other Tales


The Ice Fiend & Other Tales is a set of four fantastic Hellfrost mini-adventures for seasoned characters. In The Ice Fiend our heroes are asked to hunt a savage wolf that is terrorising a local farmer's sheep stock. But nothing is ever that simple! If your heroes want to bathe in Glory then A Brief Encounter is for them! Hired as mercenarie...   [click here for more]

Triple Ace Games  $7.99

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Hellfrost Adventure: #01 - Lair of the Vermin Lord

Hellfrost Adventure: #01 - Lair of the Vermin Lord


The specter of famine stalks the northern Hearthlands.With the snow already falling, the key to thwarting disaster is the village of Dunross, for here are stored the winter supplies of many surrounding villages. Fresh faced and eager, the heroes are hired by a local merchant to collect sacks of flour from Dunross and deliver them to a bakery. But things are never that simple.What begins as a ro...   [click here for more]

Triple Ace Games  $7.99

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Hellfrost Adventure: #02 - The Dark Seed

Hellfrost Adventure: #02 - The Dark Seed


The balance of nature is tipping!Animal life was not always dominant in Rassilon. Eons ago, before the balance of nature was established, sentient plants were the superior life form. Among their number was a particularly vile species which sought the extermination of all animal life. Although long thought extinct, one of their seed pods has lain dormant, silently waiting for the right ti...   [click here for more]

Triple Ace Games  $7.50

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Hellfrost Adventure: #03 - Shadow of Darkness

Hellfrost Adventure: #03 - Shadow of Darkness


Something Stirs In The Icebarrier  MountainsJoining a caravan as guards is a way to earn good money and see the world, though it is not without its risks. Having signed up as guards, the heroes are about to take part in a journey from the relative safety of the lands around Hellfrost Keep, home of the Hearth Knights, to the distant Saxa steads nestled in the forlorn Icebarrier Mountains.To...   [click here for more]

Triple Ace Games  $7.50

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Hellfrost Adventure: #04 - Pirates of the Crystalflow

Hellfrost Adventure: #04 - Pirates of the Crystalflow


Pirates, Plunder & Adventure in the Icy Waters of the Crystalflow!

The Crystalflow River is the lifeblood of the Crystalflow Confederacy. Every day hundreds of ships and barges sail its turbulent waters, buying and selling cargoes along its length. But trade is slowing and the sailors are scared. Several ships have been found devoid of crew and stripped bare of their valuable cargoe...   [click here for more]

Triple Ace Games  $7.50

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Hellfrost Adventure: #05 - The Siege of Watchgap Fort

Hellfrost Adventure: #05 - The Siege of Watchgap Fort


War Has Come to Watchgap Fort!With night falling, the strong walls of Watchgap Fort offer sanctuary, somewhere to sleep in peace and eat a hot meal. Or so you thought, for no sooner have the heroes settled down when an alarm is raised -- a goblin army is besieging Watchgap Fort!This adventure simulates a mass battle on the tabletop. Spread over several days, each scene is the equivalent ...   [click here for more]

Triple Ace Games  $7.50

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Hellfrost Adventure: #06 - The Lost City of Paraxus

Hellfrost Adventure: #06 - The Lost City of Paraxus


A Noble & Dangerous Quest Awaits Brave or Perhaps Foolish Heroes...Lost but not completely forgotten, the City of Paraxus lies in the Barony of Cul and is rumoured to hold the hidden knowledge of the Heligi people, a long extinct people.This adventure for Hellfrost starts out as a simple contract for the heroes who are hired to join the quest to discover Paraxus. The heroes have to p...   [click here for more]

Triple Ace Games  $7.50

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Hellfrost Adventure: #07 - Descent Into Madness

Hellfrost Adventure: #07 - Descent Into Madness


MADNESS STALKS THE LAND

Insanity has struck the citizens of Rassilon!

Unable to cure the afflicted souls with herbs or magic, the cult of Eira hires a band of hardened adventurers to investigate the source of the insanity. From a village of fools to a more serious menace driven into the abyss of madness, the heroes must follow the path of lunacy and risk their own sanity....   [click here for more]

Triple Ace Games  $7.50

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Hellfrost Adventure: #08 - The Heart of Winter

Hellfrost Adventure: #08 - The Heart of Winter


THE DEATH OF SUMMER LOOMS! Summer draws near, and the village of Torton is preparing for its annual festival in honor of Thunor. It is a time of celebration and happiness, and the heroes are welcome guests. But hidden away from the warmth, a creature of terrible cold plots and plans the destruction of the world. Through the awesome power of the winter god, Thrym, the servant of evil plans to b...   [click here for more]

Triple Ace Games  $7.50

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Hellfrost Adventure: #09 - Against the Elements

Hellfrost Adventure: #09 - Against the Elements


Uncover the Power of the Ancients!Before the Blizzard War, the Convocation of Elementalists had many schools of magic. Many of the remote schools were destroyed during the conflict, the great secrets they held thought lost forever. Recently one establishment has been rediscovered, one which the Convocation would like explored and looted. For five centuries the school has lain untouched by the o...   [click here for more]

Triple Ace Games  $7.50

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Hellfrost Adventure: #11 - Sins of the Father

Hellfrost Adventure: #11 - Sins of the Father


Should freedom come at any price?A caravan of slain refugees isn't an unusual sight, especially in winter, but why do they have their weapons drawn yet show no sign of wounds? And who are the mysterious "white men" of which the lone survivor speaks?Fate has drawn heroes into a race to uncover the secrets of the past, secrets which have been deliberately concealed for centuries. A terrible crime...   [click here for more]

Triple Ace Games  $8.99

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Hellfrost Adventure: #12 - The Blood of Godhammer

Hellfrost Adventure: #12 - The Blood of Godhammer


BLOOD IS THICKER THAN WATER

For generations, two families have been engaged in a bitter blood feud with distant kin in northern Nordmark over possession of a supposed relic, Stormhammer. Though geographical separation has prevented open bloodshed, a war o...   [click here for more]

Triple Ace Games  $8.99

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Hellfrost Adventure: #13 - The Eostre Festival

Hellfrost Adventure: #13 - The Eostre Festival


Spring is in the air! The start of spring is marked by numerous festivals to Eostre, and this year is no different. Jarl Cuthwulf is hosting a grand, week-long festival, combining religious activities with five tests of skill, stamina, and ingenuity. Rich or poor, young or old, brave or cowardly, all may enter in the hope of taking away one of the fabulous prizes on offer! This adventure takes...   [click here for more]

Triple Ace Games  $7.99

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Hellfrost Adventure: #14 - The Frost Giant's Hold

Hellfrost Adventure: #14 - The Frost Giant's Hold


THE END IS NIGH! Three times the heroes have interfered in the plans of Jarl Hrimwulf the Grim, and three times the heroes have vanquished the jarl's minions. But now the Norns have decreed the final act must play out between might frost giant and mortal adventures. At stake is nothing less that the fate of the Hearthlands. After facing death on the shores of White Lake battle must be taken to...   [click here for more]

Triple Ace Games  $9.99

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Hellfrost Adventure: #16 - The Blood Tide

Hellfrost Adventure: #16 - The Blood Tide


The time of the prophecy nears!Literally hundreds of prophecies were made during the Blizzard War.One such prophecy was in regards to “The Blood Tide.”Written down in fragments by a priest of Neorthe, it told of the sea turning red with blood, a monstrous force which would drive the races from the oceans, and an unstoppable tide surging from the sea to devour those who dwelt on the ...   [click here for more]

Triple Ace Games  $9.99

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Hellfrost Adventure: #17 - The Fey Tower & The Deadly Glade

Hellfrost Adventure: #17 - The Fey Tower & The Deadly Glade


The Fey Tower - is an adventure set on the coastline of Rassilon. For the past five months the inhabitants of the coastal village of Gairloch have been plagued by giant crabs. These ravenous crustaceans raid on the land and steal cattle, sheep, and the occasional passing human. The crabs have driven most of the fish away and the villagers now barely catch enough to survive. They have come to te...   [click here for more]

Triple Ace Games  $7.99

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Hellfrost Adventure: #18 - Death in the Mire

Hellfrost Adventure: #18 - Death in the Mire


Death is only the beginning....

The village of Drayton is beset by plague. Seemingly abandoned by their healer, the villagers now turn to strangers for help. But there is more to the illness than appears, for the hand of the Norns is at work.

Three centuries ago they laid down a prophecy to the lord of Drayton, a prophecy that spelled disaster for his descendants. That time has ...   [click here for more]

Triple Ace Games  $8.50

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Hellfrost Adventure: #19 - Tales of Darkness

Hellfrost Adventure: #19 - Tales of Darkness


Dare you venture into Darkness?

The Dark Night - Buried in secret, Helfrith Helasdohtor a powerful priestess has been slowly breaking the sigils of her ancient tomb. When the sigils fail, the great evil will once again be unleashed onto the unsuspecting world. In preparation for this second coming of darkness, Hela has stirred Helfrith from her dreamless sleep. Can our heroes stop this ...   [click here for more]

Triple Ace Games  $9.99

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Hellfrost Adventure: #20 - Clash of Steel

Hellfrost Adventure: #20 - Clash of Steel


LET SLIP THE DOGS OF WAR!

Through Edges and Glory rewards, Hellfrost allows the heroes to become leaders of men. The playground for such characters is not the “dungeon” environment, but the open battlefield. They lead companies to death or glory beneath fluttering banners, not skulk in dark shadows searching moldy corpses for a few coins. The call to arms has been issued, bu...   [click here for more]

Triple Ace Games  $7.50

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Hellfrost Encounters Book 1

Hellfrost Encounters Book 1


Title: Hellfrost Encounters Book 1 Game Line: Hellfrost/Savage Worlds Category: Setting Supplement Size: 100 pages Interior Art: Black & White Author: Paul 'Wiggy' Wade-Williams BEWARE THE ROAD LESS TRAVELLED! Designed with the busy GM in mind, this book contains 50 detailed encounters covering a variety of situations and locales. Whether you’re after a random encounter that&rsq...   [click here for more]

Triple Ace Games  $19.99

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Hellfrost Region Guide #10: Heligioland

Hellfrost Region Guide #10: Heligioland


Terrorized during the reign of the Liche-Priest and ravaged by the Blizzard War, Heligioland remains a defiant bastion of civilization in the face of the advancing winters and hostile giant and orc raiders. Sparsely populated, Heligioland is a dangerous border realm of small settlements amidst a sea of ancient ruins.

This supplement details over a dozen new locations, provides more deta...   [click here for more]

Triple Ace Games  $3.99

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Hellfrost Region Guide #11: Ertha's Realm

Hellfrost Region Guide #11: Ertha's Realm


Skalds’ repertoires are full of stories concerning Ertha’s Realm, also known as the Underearth and Erthaheim. Tales of a subterranean realm of vast caverns all interlinked by countless miles of tunnels, warnings of a race of exiled elves who seek nothing more than total domination of the surface world, and yarns involving great cities with ...   [click here for more]

Triple Ace Games  $3.99

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Hellfrost Region Guide #12: Witchwood

Hellfrost Region Guide #12: Witchwood


Beyond the Icewall, the Hellfrost stretches to the top of the world. A land of temperatures cold enough to freeze blood in the veins and endless blizzards that tear flesh from bone, it is home to many fearsome creatures. Yet within the Low Winterlands lies Witchwood, a realm just as inhospitable. This is the domain of the Ice Queen, a creature both beautiful and terrible, whose powers extend fa...   [click here for more]

Triple Ace Games  $3.99

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Hellfrost Region Guide #13: Royalmark

Hellfrost Region Guide #13: Royalmark


The ancestral heartland of the Marklands, Royalmark is home to the High Cyning of the Saxa. A large state with a powerful army, Royalmark could be a major political and military power in the Hearthlands, yet time has seemingly passed the royal land by, and the natives remain insular, proud of their ancient ways and unwilling to alter them to fit a chan...   [click here for more]

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Hellfrost Region Guide #14: Veermark

Hellfrost Region Guide #14: Veermark


Hidden behind the imposing Dragonspine and Brokentail Mountains, ruled by two kings, and divided by its geography, Veermark is an unusual realm. In the west the land is settled and farmed, while the east is a wide, grassy landscape, across which the Saxa horse nomads thunder. It is a realm of biting winters, rapacious orcs, and barbaric centaurs and beastmen.

Explore Veermark in greater...   [click here for more]

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Hellfrost Region Guide #15: Crystalflow Confederacy

Hellfrost Region Guide #15: Crystalflow Confederacy


The mighty waters of the Crystalflow cut through the central Hearthlands. At each end stand great cities, testament to the wealth trade can bring, while numerous settlements, bound together into a loose confederacy by trade agreements, line its banks. Yet the settlements are not clones of each other, and together they create a melting pot of ideas, cultures, languages, and beliefs.

Expl...   [click here for more]

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Hellfrost Region Guide #16: Alantaris Isle

Hellfrost Region Guide #16: Alantaris Isle


Long ago Alantaris Isle was the center of the greatest empire in the northern continent. Ravaged during the Blizzard War and its mainland holdings lost to rebellious natives, the Isle slipped into obscurity. Centuries have passed, and the once-great isle is slowly rising from the ashes.

This product delves into the culture of the old empire's heartland, explores new sites, introdu...   [click here for more]

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Hellfrost Region Guide #17: The Great Swamp

Hellfrost Region Guide #17: The Great Swamp


In days of yore the Great Swamp was home to the advanced gatorman race. Now reduced to a state of primitive barbarity, their role as rulers of the swamp has been usurped by the lizardmen, led by the Tyrant Lizard King. A dank land of ever-hungry thunderlizards, crumbling ruins, and bloodthirsty inhabitants, the Great Swamp is no place for the weak of heart.

This product explores the dan...   [click here for more]

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Hellfrost Region Guide #18: The Freelands

Hellfrost Region Guide #18: The Freelands


The Freelands are a sea of grassy hills and small woods, its scattered communities are islands of civility in a land plagued by orcs, giants, and undead. It is a land where mighty heroes can carve out a fief and be master of their own destinies, for no sovereign holds sway over the Freelands; or meet a painful death at the hands, teeth, and claws of the many horrors that haunt the land be...   [click here for more]

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Hellfrost Region Guide #19: The Unclaimed Lands

Hellfrost Region Guide #19: The Unclaimed Lands


Below the Icewall, far to the north of the Hearthlands, are the Unclaimed Lands. A vast swathe of forest and rolling hills wracked by near-constant winter, many southerners consider the wilderness uninhabitable. Yet life prospers here for those who know and respect the power of nature and winter. Life is hard and a constant struggle against the elements, but here a man can truly be free. This s...   [click here for more]

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Hellfrost Region Guide #1: Sacred Places

Hellfrost Region Guide #1: Sacred Places


Across the northern continent are many places of wonder. Some are geological, carved by wind and etched by rain over the eons. Others are architectural splendors, worked by living hands. A small few are elemental loci, concentrated places of magical energy for one of the four elements. This supplement is concerned with a fourth category—sites inh...   [click here for more]

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Hellfrost Region Guide #20: The Mistlands

Hellfrost Region Guide #20: The Mistlands


Once famed for its prosperous silver mines, the Mistlands are now a haunted realm of perpetual mist and endless ruins. A realm of ghosts and memories, few adventurers are brave enough to explore the rugged hills, for many who do are never seen again.

This supplement explores the history of the former realm of Silverdale, and presents rules for adventuring in the mist-wreathed land...   [click here for more]

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Hellfrost Region Guide #21: Chalcis

Hellfrost Region Guide #21: Chalcis


The hardy citizens of Chalcis have weathered the yoke of the Anari Empire, withstood the terror of the Liche-Priest, and held strong in the Blizzard War, but now their realm is facing threats that cannot be so easily defeated. The metallic race known as the Scavengers plague the rich mines, while the borders of Witchwood encroach deeper into Chalcis each year, bringing with them hard wi...   [click here for more]

Triple Ace Games  $3.99

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Hellfrost Region Guide #22: Midmark

Hellfrost Region Guide #22: Midmark


Fierce and proud, Midmark is a land beset by internal troubles. The queen rules uneasily, for the nobles supposedly loyal to her baulk at answering to a women, and the stench of rebellion is beginning to fill the air. Vile denizens from Spiderfell Wood make constant forays, while orcs and goblins plague the east. Trouble is brewing.

This supplement explores the Saxa realm of Midm...   [click here for more]

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Hellfrost Region Guide #23: The Battlelands

Hellfrost Region Guide #23: The Battlelands


The fierce tribes of the Battlelands have earned their continued freedom in blood. No conqueror has ever subdued this realm, and while the Tuomi hold power, it is unlikely they ever will. Beset by frequent frost giant and orc raids, the Battlelands continue to live up to their name.

This supplement details life in the Battlelands, provides rules for the vile soul magic of the Tuomi, exp...   [click here for more]

Triple Ace Games  $3.99

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Hellfrost Region Guide #2: The Liche Lands

Hellfrost Region Guide #2: The Liche Lands


The Liche-Priest’s reign of terror ended 524 years ago. Yet half a millennium on, the Liche-Lands of Old remain, a forsaken wilderness, shunned by all save the doughty clerics of Scaetha. Even they, blessed as they are by their divine mistress, avoid crossing the borders into the forbidding heartland of the accursed realm unless absolutely n...   [click here for more]

Triple Ace Games  $3.99

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Hellfrost Region Guide #3: The Magocracy

Hellfrost Region Guide #3: The Magocracy


The most heavily populated realm in the north, the Magocracy is simultaneously a byword for civil order and despotism. Though ruled by hereditary mage-nobles, the great realm has its fair share of problems, both internal and external. Political maneuvering is rife, the seeds of distrust rooted deep in the culture, and power is the ultimate goal of ever...   [click here for more]

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Hellfrost Region Guide #4: Orcmark

Hellfrost Region Guide #4: Orcmark


Once the agricultural and mining heartland of Vestmark, orcs have ruled here largely unopposed for the past two decades. Tyrannized and brutalized, the captive population has suffered greatly, toiling ceaselessly to feed and equip the orc war machine. For now, Orcmark’s expansionistic dreams are held in check, but many plans are afoot to break th...   [click here for more]

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Hellfrost Region Guide #5: Vestmark

Hellfrost Region Guide #5: Vestmark


Vestmark, once famed for its product silver mines and high standard of living, is a ravaged land. Severed in twain by the loss of Orcmark, the opulence has given way to privation and starvation. While the inhabitants talk of victory and a quick return to the old ways, such talk is a mixture of bravado and hope, and many secretly believe the cause is lost. For those who live here Vestmark has be...   [click here for more]

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Hellfrost Region Guide #8: The Ten Seas

Hellfrost Region Guide #8: The Ten Seas


The sea, poetically known as the whale-road and Neorthe’s roof, has long fascinated men. An invisible network of trade routes weave across its turbulent surface, carrying men and cargoes from port to port, yet it is a realm more dangerous than any other. Ships face attack by terrible beasts and marauding pirates, orc galleys prowl in search of fr...   [click here for more]

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Hellfrost Region Guide #9: The Drachenlands

Hellfrost Region Guide #9: The Drachenlands


For centuries the fierce tribes of the Drachenlands have resisted all who dare to invade their lands. In the past their expansionistic tendencies have been thwarted, but now they have a strong leader, and their eyes are again turning toward their more prosperous neighbors. This supplement expands on information in the Hellfrost Gazetteer.

This product expands on the Drachenlands,...   [click here for more]

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Hellfrost: Bestiary

Hellfrost: Bestiary


PREPARE TO FIGHT FOR YOUR LIVES! Enter a world where Ice Demons and Frost Wights wait to destroy the careless adventurer. Do you dare to tread the same path as them? This core book for the Hellfrost setting contains information and statistics for over 300 hazards, monsters, and citizens of Rassilon. Whether your heroes explore the Hearthlands or the Hellfrost itself, all manner of potential ...   [click here for more]

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