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Shadowrun: Runner's Companion

Shadowrun: Runner's Companion


MASTER THE SHADOWS

 

Life in the shadows has never been as dangerous, and runners need every edge they can get. Runner’s Companion opens up a world of expanded options for Shadowrun players with dozens of New Qualities, Advanced Contact and Lifestyle Rules, and handy tips on running, travelling and smuggling, and operating in a surveillance society.

This core book fo...   [click here for more]

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Shadowrun: Runner's Toolkit

Shadowrun: Runner's Toolkit


NEVER GO IN UNARMED! When you go into a tight spot, you go in prepared. One gun might be good, but two is better. And two guns and a grenade launcher is better still. Throw in a spellslinger to watch your back, and you're on to something. Runner's Toolkit is the well-stocked arsenal all runners should have, the ultimate accessory to the Shadowrun, Twentiet...   [click here for more]
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Shadowrun: Running Wild

Shadowrun: Running Wild


GO WILD!

Some people like to talk about the peace and tranquility of nature. Their eyes glaze over, and they rave about cool breezes, fresh air, and flittering butterflies.

They’re not paying attention, and that makes them easy pickings for any of the predators, including me. The Sixth World’s a place of eating or being eaten. Sometimes the critters are waiting deep ...   [click here for more]

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Shadowrun: Sacrificial Limb (Boardroom Backstabs)

Shadowrun: Sacrificial Limb (Boardroom Backstabs)


Secrets Worth Killing For

In 2072, Roger Soaring Owl, CEO of Knight Errant, resigned.

In 2073, Roger Soaring Owl was attacked on the streets of Denver. Witnesses were not clear on just what attacked him, but most say it was meaner, stronger, and faster than any metahuman.

Now it’s 2074. It’s time to find out what Roger Soaring Owl learned.

...   [click here for more]
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Shadowrun: Safehouses

Shadowrun: Safehouses


Hiding from the Heat

If it hasn’t happened to you yet, it will. A run will go south. People will be looking for you. Their eyes will be everywhere—your home, your friends’ houses, the places you hang out, even the spots where you buy your soykaf. They’re looking for you, waiting for you, and when they find you, they’re not going to talk. It...   [click here for more]

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Shadowrun: Seattle 2072

Shadowrun: Seattle 2072


It’s a screwed up city. Isolated from the rest of the UCAS, it’s haven for criminals—smugglers, syndicates, gangers. Legal criminals, too—megacorporations, governments, politicians.

As beautiful as she is dysfunctional, Seattle is urban sprawl amid rolling hills and forests nestled up to man-made wonders next door to natural and man-made disasters. Whet...   [click here for more]

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Shadowrun: Seattle Sourcebook

Shadowrun: Seattle Sourcebook


Visit Beautiful Seattle, An Interesting Place to Live

A modern frontier town, sandwiched between the Elven nation of Tir Tairngire and the Native American Nations, Seattle is a place where cultures mix—often with explosive results.

A City of Opportunity

Megacorps with private armies trade in technology and information. Crime bosses rule the underworld...   [click here for more]

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Shadowrun: Shadowbeat

Shadowrun: Shadowbeat


The beat's on the street, and that's where you have to be if you wanna be in on what's happenin'.

Shadowbeat makes it easy by dishing out the scoop on music, media, sports and entertainment in the 2050s. Discover the best way to stardom in the sims.

Learn how to get the dirt on the stars. Get down and dirty as an Urban Brawler. All this, and the toys that make it hap...   [click here for more]

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Shadowrun: Shadows of the Underworld

Shadowrun: Shadows of the Underworld


Shadows of the UnderworldYou've got a choice — fight back or get out of the way!Shadows of the Underworld is a collection of five Shadowrun adventures, set against the chaos of the United Canadian and American States Presidential election of 2057. The runners get entangled with everything from political agents to fanatical cults, from a gun fight on the top of New Yor...   [click here for more]

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Shadowrun: Shadowtech

Shadowrun: Shadowtech


SHADOWTECHSourcebook[FAS7110]

Print Price (1992): $15.00Filze Size: 36 MB

The Best Just Got Better!

Think you're already hot stuff, eh chummer? Guess again. There's a leaner, meaner machine on the streets these days, a machine whose parts aren't built, they're grown.

ShadowTech is an advanced technology sourcebook for Shadowrun. All the lates...   [click here for more]

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Shadowrun: Sim Dreams & Nightmares

Shadowrun: Sim Dreams & Nightmares


Feel More. Do Less.

The Sixth World is full of seductions, and perhaps no siren song is sweeter than that of simsense. Feel the rush of new love without the work of having to date another person. Skydive from the upper reaches of the atmosphere without leaving your couch. Experience every emotion humans are capable of feeling, and do it with a greater intensity than most humans w...   [click here for more]

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Shadowrun: Sixth World Almanac

Shadowrun: Sixth World Almanac


THE SIXTH WORLD IS YOURS What was the VITAS outbreak like for the people who were there? What was Renraku Arcology—and its operating software—like before it became a total nightmare? How does it feel to get off a plane and set foot in the ghoul kingdom of Asamondo?   The Sixth World Almanac is the ultimate compendium of Sixth World energy, history, and geography. ...   [click here for more]
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Shadowrun: Sprawl Sites: High Society and Low Life

Shadowrun: Sprawl Sites: High Society and Low Life


Find Your Way Into Wealth—or out of Danger

If your run the shadows long enough and manage to stay alive, you’ll find your way into all sorts of places—from bank vaults where the wealthy store their most previous possessions to densely packed warrens that pack dozens of the poor into tight spaces. Maybe you’ll need to break a patient out of a tightly guarde...   [click here for more]

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Shadowrun: Sprawl Sites: North America

Shadowrun: Sprawl Sites: North America


Unfold the World

The Sixth World is full of dark alleys, twisted corridors, and hidden locations for nefarious activities. Shadowrunners and 16th century explorers both know the same truth—the difference between death and survival when entering a hazardous area may be a good map.

Sprawl Sites: North America presents eight full-color maps that can be used in...   [click here for more]

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Shadowrun: Spy Games

Shadowrun: Spy Games


CITY OF SECRETS Listen to the whispers—they’re all over town. People have secrets, millions of secrets, and some of them are so explosive they could shift the balance of power in the Treaty City of Denver. Normally, the great dragon Ghostwalker’s tight grip would keep the city under control, but some of the whispers moving around town say that Ghostwalker hasn’t b...   [click here for more]

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Shadowrun: State of the Art: 2073

Shadowrun: State of the Art: 2073


The Edge of Now

Some people think that being state-of-the-art means being on the bleeding-edge of technology. That’s part of it, but only a small part. If you really want to be current, if you want to know what’s going on in the world and how it might affect you, you need to know about a lot more than new tech. You need to know about current events—like the spee...   [click here for more]

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Shadowrun: Storm Front

Shadowrun: Storm Front


All-Shaking Thunder

It’s been a tense couple of years (or couple of decades, if we’re being accurate) in the Sixth World. Aztlan and Amazonia have been slugging it out. Great dragons have turned on each other, testing old alliances and forging new ones. Governor Kenneth Brackhaven of Seattle is facing pressure unlike ever he’s ever seen, and scandals seem on the...   [click here for more]

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Shadowrun: Street Legends

Shadowrun: Street Legends


CASTING A LONG SHADOW At the end of a run, you’ve either got a good story to tell or you’re dead. Live long enough, and you’ll get enough stories to fill a book, and some of them will be killer. There is a certain class of people out on the streets that runners love to talk about, the people at the center of the stories swapped late at night over a round of wiper-fluid ...   [click here for more]

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Shadowrun: Street Legends Supplemental

Shadowrun: Street Legends Supplemental


Unusual Suspects

Ten people. Ten very different people. A pirate who has made himself into one of the most wanted men in the world. A datathief whose skill is only matched by his flair and panache. Two corporate giants whose personalities—and actual physical makeup—couldn’t be more different. A troll whose name has a history much older than herself. An...   [click here for more]

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Shadowrun: Street Legends: Home Edition

Shadowrun: Street Legends: Home Edition


Crackpot Ideas Need Love Too

When developing Shadowrun, we come across all sorts of ideas. Good ideas. Crazy ideas. Ideas guaranteed to make us require yet more expensive psychotherapy bills. Yet we don’t believe there are bad ideas—only ideas that need the right outlet. Street Legends: Home Edition is our way of providing a place for those...   [click here for more]

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Shadowrun: Street Samurai Catalog

Shadowrun: Street Samurai Catalog


WHEN THE GOING GETS TOUGH, THE TOUGH GO SHOPPING!

You're the ultimate fighting machine. A predator-for-hire in the savage urban world of SHADOWRUN. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine-pistol...   [click here for more]

Catalyst Game Labs  $12.00 $6.00

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Shadowrun: Street Samurai Catalog

Shadowrun: Street Samurai Catalog


When the going get tough, the tough go shopping!

You're the ultimate fighting machine. A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine pistol.

An expansion for Shadowrun, the Str...   [click here for more]

Catalyst Game Labs  $12.00 $6.00

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Shadowrun: Super Tuesday! Vote Dunkelzahn for President

Shadowrun: Super Tuesday! Vote Dunkelzahn for President


VOTE EARLY! VOTE OFTEN!VOTE THE WAY THE TROLL WITH THE GUN WANTS YOU TO!

Sure, running against the corps is hard. But there's nothing in this world slimier, colder and deadlier than taking a run for some political slag. You're pawns, toys, nice at the mercy of a fat and nasty cat. They say never trust a dragon - I say never tr...   [click here for more]

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Shadowrun: Target: Smuggler Havens

Shadowrun: Target: Smuggler Havens


Big Money!

Where can you sell body parts to voodoo priests? Where do Siberian shapeshifters buy military goods? What weird experiments are going on in corporate aquashperes? Where do t-bird smugglers hide from the military patrols? Learn the skinny here, chummer.

The Target: Smuggler Havens...   [click here for more]

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Shadowrun: Target: UCAS

Shadowrun: Target: UCAS


TARGET: UCAS (PDF)
[FAS7214]Print Price (1997): $15.00
File Size: 30.5 MB

HOW MANY DIFFERENT WAYS CAN THINGS GO WRONG?UCAS, 2058. Less than a year earlier, the great dragon Dunkelzahn had stunned the world by being elected president. Then stunned the world again by dying on his inauguration day. The unrest unleashed by that event hasn’t faded, and it’s not like ev...   [click here for more]

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Shadowrun: The Clutch of Dragons

Shadowrun: The Clutch of Dragons


Claws At Your Throat

Never, ever deal with a dragon. Shadowrunners have heard that dictum so often, they frequently say those words in their sleep. But what the aphorism forgets to tell you is this—what if you don’t have a choice?

The tension between dragons has been growing, and the big lizards are throwing every weapon they have at each other, including shad...   [click here for more]

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Shadowrun: The Land of Promise

Shadowrun: The Land of Promise


Tír Tairngire Wants You!

Tír Tairngire has changed. The predominantly elven nation has an ork at its head, and the residents have become more welcoming to outsiders, in the sense that they don’t always immediately threaten to shoot them when they come in sight.

There is enough wealth and power in Tír Tairngire to make even the slightes...   [click here for more]

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Shadowrun: The Neo-Anarchist's Guide to North America

Shadowrun: The Neo-Anarchist's Guide to North America


See the sights!

Take a tour of North America with the slightly warped. Learn the ins and outs of major cities like Atlanta, Chicago, Dallas/Fort Worth, New York, San Francisco, and Washington D.C. Make your next vacation an exciting one, one they’ll never forget.

The Neo-Anarchist’s Guide to North America details the countries, states, and politics of Shado...   [click here for more]

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Shadowrun: The Rotten Apple: Manhattan

Shadowrun: The Rotten Apple: Manhattan


Dominated by the Manhattan Development Consortium (MDC), the City represents the largest contiguous corporate enclave in the Sixth World. This volume grants a look into the neighborhoods of Manhattan, the constant scrutiny of its security, and the activities of the thirteen corporations that oversee its development.

This setting is a crucial part of the New York City Shadowrun Missions ...   [click here for more]

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Shadowrun: The Twilight Horizon

Shadowrun: The Twilight Horizon


It's Getting Dark

The Horizon Corporation is everywhere. They’re in the trids you watch, the music you listen to, and the news you consume. They’re propping up hundreds of major brands of products across the planet with their public relations skill. And they’re spending countless hours studying how you—that’s right, you—think so that they can l...   [click here for more]

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Shadowrun: The Way of the Adept

Shadowrun: The Way of the Adept


LEARN THE WAYS OF POWER

Something is happening to the adepts of the Sixth World. They’re becoming stronger, faster—some of them are even becoming more charming. Studies indicate that the improvements are fixing on the most disciplined of adepts, those who integrate their abilities into the greater whole known as a Way. By following these Ways, adepts are reaching new ...   [click here for more]

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Shadowrun: The Way of the Samurai

Shadowrun: The Way of the Samurai


Honor. Skill. And Exceptionally Sharp Blades

They are legends. They are dangerous. They are feared. They are to be avoided—unless you have one of them on your side. They are street samurai. That title covers a variety of skill sets, from the accuracy to nail a target from a thousand meters away to the stealth needed to sneak into a tightly guarded environment and cut someon...   [click here for more]

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Shadowrun: This Old Drone (Revised)

Shadowrun: This Old Drone (Revised)


They’re Not Old—They’re Classic We’d all like access to bleeding-edge, state-of-the-art tech, but we can’t always have it. Sometimes your nuyen’s gotta be spent somewhere else, or sometimes you haven’t got any nuyen to spend. And sometimes those old designs that everyone’s written off show up and kick your ass, proving it’s too soon f...   [click here for more]

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Shadowrun: Unfriendly Skies

Shadowrun: Unfriendly Skies


Wings to Fly It’s a big world, and not all of the work that’s available is sitting right outside your front door. Sometimes you might need to hop across a country, across a continent, or across an ocean. Other times you might look to the air to find a way across a border that’s too tough to cross on the ground. And then there are the times you might need something in th...   [click here for more]

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Shadowrun: Unwired

Shadowrun: Unwired


HACK THE PLANET!

Unwired is the advanced Matrix rulebook for Shadowrun, Fourth Edition. For everyday users, it explains how the Matrix works in easy-to-understand terms, and provides new software, qualities, and gear. For hackers and technomancers, it introduces new hacking tricks, malware, echoes, and sprites. It also covers system security and new Matrix phen...   [click here for more]

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Shadowrun: Used Car Lot

Shadowrun: Used Car Lot


Grab Some Wheels and Ride

It's nice when you can spend the time and the money to pick the exact right vehicle to suit your needs, but time and money are two luxuries shadowrunners don't always have. Sometimes you need just two characteristics in a vehicle: It's cheap, and it moves.

Used Car Lotprovides an assortment of vehicles for Shadowrun so that runners can hav...   [click here for more]

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Shadowrun: Vice

Shadowrun: Vice


Illegal is a strong word.

It means you're doing something that the government doesn't want you to do. You'd never do anything like that, right? Or would you?

It might be that some laws are... Misguided.

It's civil disobedience and a moral imperative to oppose those laws.

Gandhi taught us that.

My friends and I—we're here to help you make these diffi...   [click here for more]

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Shadowrun: Virtual Realities

Shadowrun: Virtual Realities


"Faster, meaner, smarter...Man, I hate the technologycurve. It's back to school boys& girls, the kid gloves are OFF"-FASTJACK, decker

Virtual Realities, a Shadowrun sourcebook, is the ultimate guide to decking in the matrix. It includes new, revised, & expanded rules for matrix running, cyberdeck const...   [click here for more]

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Shadowrun: Virtual Realities 2.0

Shadowrun: Virtual Realities 2.0


"There I was, standing next to Joe on the corner, when outta nowhere comes this overgrown troll riding the hugest Harley Scorpion I've ever seen, blastin' away from all three firmpoints. What really scared teh bejeezus outta me were his arms - coupla big chainsaws, buzzin' away like a hundred million wasps. He rode right up and sliced through Joe like a hot knife though butter! Joe flicker...   [click here for more]

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Shadowrun: War!

Shadowrun: War!


ALL HELL!The diplomats have failed. The tensions have only grown worse. Each side has pushed the other too far, so there's nothing left to do but fight. At the border of Aztlan and Amazonia, war has broken out. The streets of Bogotá are being pummeled, mercenaries are being hired and killed in approximately equal numbers, and blood is being spilled in dark rooms to give strength t...   [click here for more]

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The Year of Shadowrun

The Year of Shadowrun


The Sixth World is Here!

December 21st marks the end of the Mayan calendar, which launched the return of magic and the beginning of Shadowrun’s “Sixth World.” In our world, this launches The Year of Shadowrun, where we bring you an avalanche of superb games set in the ever-popular and fantastic Shadowrun universe, one of the most dynamic and...   [click here for more]

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