Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!










Rule SystemFormat
Other systems   Remove Search Term
MOBI   Remove Search Term
Advanced Search >


 Newest Products in This Section

The Fate of Inglemia - Fate 3.0 Edition (Kindle Version)

$6.00
Add to Cart

In the Halls of the Mage-King (.mobi)

$5.00
Add to Cart

BattleCorps: Fiction: Sniper

$2.99
Add to Cart

BattleCorps: Fiction: The Edge of the Storm

$2.99
Add to Cart

Dungeon World

$10.00
Add to Cart

BattleTech: Operation: Ice Storm (Part Two)

$2.99
Add to Cart

BattleCorps: Fiction: Eclipse E-Pub

$2.99
Add to Cart

PARANOIA A1 The Computer is Your Friend

$0.00
Buy Now 

BattleTech: Weapons Free: BattleCorps Anthology Vol. 3

$14.95 $8.99
Add to Cart

BattleTech: Ghost Bear's Lament (Part Two)

$2.99
Add to Cart
 More New Products 
Products found in this section... Sort by: 
 Product Name ▲   Publisher    Price  
BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help.

...   [click here for more]

Catalyst Game Labs  $2.99

Add to DriveThruRPG.com Order 
BattleCorps: Fiction: Hector E-Pub

BattleCorps: Fiction: Hector E-Pub


Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States.Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregna...   [click here for more]

Catalyst Game Labs  $2.99

Add to DriveThruRPG.com Order 
BattleCorps: Fiction: Lion's Roar E-Pub

BattleCorps: Fiction: Lion's Roar E-Pub


Solaris VII is the Game World, a planet of spectacle and intrigue entirely devoted to ferocious gladiatorial combat.  Except on Solaris, the gladiators aren’t people—they’re BattleMechs, thirty-foot high, walking engines of war.David Singh is a down-on-his-luck ’Mech pilot with just enough skill and raw guts to attract all the wrong kind of attention.  Singh&rs...   [click here for more]

Catalyst Game Labs  $2.99

Add to DriveThruRPG.com Order 
BattleCorps: Fiction: Red Khopesh

BattleCorps: Fiction: Red Khopesh


Life in the sparsely populated periphery is rustic—and dangerous.  Small settlements means small defense forces.  No wonder the outer worlds often fall prey to piracy.So when Mark Castor shows up on the World of Randis with relief aid in tow and an assault ’Mech to protect it, the locals are overjoyed to see him.  But Castor isn’t at all what he appears to be&md...   [click here for more]

Catalyst Game Labs  $2.99

Add to DriveThruRPG.com Order 
BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender.

National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors ...   [click here for more]

Catalyst Game Labs  $2.99

Add to DriveThruRPG.com Order 
BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery.

Not even the hundreds of worlds of a Successor State can field an army large enough for their lea...   [click here for more]

Catalyst Game Labs  $2.99

Add to DriveThruRPG.com Order 
BattleTech: A Bonfire of Worlds

BattleTech: A Bonfire of Worlds


LOST IN THE DARK!

The failure of interstellar communications threatens civilization across the breadth of the Inner Sphere. Risking everything on one last chance for survival, ComStar kidnaps engineering genius Tucker Harwell who unwravels the Blackout’s greatest mystery. Among the Clans, Khan Malvina Hazen of the Jade Falcons hunts for the next enemy to crush beneath her b...   [click here for more]

Catalyst Game Labs  $4.99

Add to DriveThruRPG.com Order 
BattleTech: BattleCorps Anthology Vol 1: The Corps

BattleTech: BattleCorps Anthology Vol 1: The Corps


The great Star League general, Aleksandr Kerensky. Colonel Archer Christifori, a man with a score to settle. Neilson Geist, on Christmas patrol. MechWarrior Joanna of Clan Jade Falcon. A Sandoval scion. An eleven-year-old girl. Northwind Highlanders. A prisoner of war. They all have two things in common.

A universe torn apart by unending warfare.

A mission, to stand up against t...   [click here for more]

Catalyst Game Labs  $14.95 $5.99

Add to DriveThruRPG.com Order 
BattleTech: Ghost Bear's Lament (Part One)

BattleTech: Ghost Bear's Lament (Part One)


The Clans: a civilization that worships war.  Soldiers altered in body and mind.  Men and women bent to the blade.  They slash through space, cutting through their enemies like a laser cuts through flesh.No one can stand against them.Star Commander Richard Bekker of Clan Ghost Bear is smart, tough, and ruthless—the perfect Clan warrior.  Victory is all he has ever know...   [click here for more]

Catalyst Game Labs  $2.99

Add to DriveThruRPG.com Order 
BattleTech: Ghost Bear's Lament (Part Two)

BattleTech: Ghost Bear's Lament (Part Two)


A ruthless predator is stalking Star Colonel Richard Bekker of Clan Ghost Bear—time.  Once he was a rising star, the hero of the Damian disaster.  But all that ended on the world of Tukayyid where Bekker’s bright future—and the entire Clan invasion of the Inner Sphere—were stopped cold.Two decades later, Bekker is a warrior with an undistinguished history that ...   [click here for more]

Catalyst Game Labs  $2.99

Add to DriveThruRPG.com Order 
BattleTech: Operation: Ice Storm (Part One)

BattleTech: Operation: Ice Storm (Part One)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors-...   [click here for more]

Catalyst Game Labs  $2.99

Add to DriveThruRPG.com Order 
BattleTech: Operation: Ice Storm (Part Two)

BattleTech: Operation: Ice Storm (Part Two)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors-...   [click here for more]

Catalyst Game Labs  $2.99

Add to DriveThruRPG.com Order 
BattleTech: Weapons Free: BattleCorps Anthology Vol. 3

BattleTech: Weapons Free: BattleCorps Anthology Vol. 3


COMBAT, HONOR, BETRAYAL, DEATH

A man scrabbles to find the BattleMech that will make his fortune. A deadly tank gunner ponders the cost of his calling. An iconic battalion fights its last battle. And in the Deep Periphery, desperate stirrings of horrible weapons breed rumor and betrayal.

Sixteen stories of combat, honor, betrayal and death fill the pages of Weapons Fre...   [click here for more]

Catalyst Game Labs  $14.95 $8.99

Add to DriveThruRPG.com Order 
Colonial Gothic: The French & Indian War

Colonial Gothic: The French & Indian War


IT WAS A DIFFERENT TIME.

A time when Washington was a militia colonel.

A time when Franklin was best known as a scientist. A time when Bostonians drank tea.

A time when the British were the good guys.

Welcome to a new era for COLONIAL GOTHIC, as the pages of history are tuned back to a time prior to the American Revolution. In THE FRENCH AND ...   [click here for more]

Rogue Games, Inc  $17.99 $7.99

Add to DriveThruRPG.com Order 
Dungeon World

Dungeon World


Golden Geek RPG of the Year 2012

Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory.

Dungeon World’s rules are easy to learn and always drive the action forward in unexpected ways. ...   [click here for more]

Sage Kobold Productions  $10.00

Add to DriveThruRPG.com Order 
Homicidal Transients [BUNDLE]

Homicidal Transients [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Homicidal Transients (Mobi)Regular price: $2.00Bundle price: $1.25

You've played a thousand different roleplaying games before, but what winds up being the same thing time and time again? Your characters are almost always homeless and en...   [click here for more]

Left of the Moon Games  $7.50 $5.00

Add to DriveThruRPG.com Order 
In the Halls of the Mage-King (.mobi)

In the Halls of the Mage-King (.mobi)


Book 5, and the conclusion of the Bone-Hilt Sword campaign. The brave adventurers are thrown into a high tower, and must escape through use of weapon and wit. Your players must battle the forces of the undying Mage-King Xerksis, and enlist his enemies as allies as the small force of arms and magic forces it way through the may levels of the Tower of Xerksis.

Play as the fifth book in a ...   [click here for more]

Usherwood Publishing  $5.00

Add to DriveThruRPG.com Order 
Panzer Reich - Crash Test

Panzer Reich - Crash Test


It's 2136, 100 years after a massive asteroid strike almost destroys the Earth.  A new ice age has begun, continents have been changed by sea, stone, ash, and ice.  Mankind's population of almost 8 billion was eradicated to less than 500,000 people world wide.  After a century of recovery, the ice is starting to recede, and the recovering population has sunk into war over resourc...   [click here for more]

Silver Gryphon Games  $3.51

Add to DriveThruRPG.com Order 
PARANOIA A1 The Computer is Your Friend

PARANOIA A1 The Computer is Your Friend


CITIZEN OF ALPHA COMPLEX! YOUR MANDATORY ORIENTATION STARTS HERE.The Computer is happy. The Computer is crazy. The Computer wants citizens to be happy. This drives them crazy. Many traitors threaten the underground city of Alpha Complex. Who's more dangerous - traitors or happy citizens?THERE MAY BE A TEST, FOLLOWED BY POSSIBLE TERMINATION.This all-new anthology introd...   [click here for more]

Ultraviolet Books   FREE 

Buy Now 
PARANOIA S1 Reality Optional

PARANOIA S1 Reality Optional


ATTENTION, CITIZEN JEROME-G. THIS IS YOUR FRIEND THE COMPUTER.Jerome-G had a good job at the Threat Obfuscation Department in The Computer's underground city of Alpha Complex. He invented false threats to cover up true dangers. It made perfect sense, once he understood The Computer's idea of "true" is entirely false.INTERNAL S...   [click here for more]

Ultraviolet Books  $2.99

Add to DriveThruRPG.com Order 
PARANOIA T1 Stay Alert

PARANOIA T1 Stay Alert


EVERYONE SHOULD BE HAPPY. IMMEDIATELY.In the underground city of Alpha Complex, The Computer wants every citizen to have fun. If you're not having fun, The Computer will turn you into reactor shielding.ATTENTION, TROUBLESHOOTERS. PLEASE RETURN THIS STOLEN HELPBOT TO ITS OWNER. THIS MISSION INVOLVES NO DEADLY WARFARE BETWEEN RIV...   [click here for more]

Ultraviolet Books  $2.99

Add to DriveThruRPG.com Order 
PARANOIA Y1 Traitor Hangout

PARANOIA Y1 Traitor Hangout


FOLLOW ALL MANDATES SO ALPHA COMPLEX WILL WORK PECFERTLY.In Alpha Complex, The Computer's underground city of the future, happy citizens follow all mandates. If they don't, The Computer will be unhappy. This will make the happy citizens unhappy too. Quickly.THE COMPUTER DID NOT SAY "PECFERTLY." THE COMPUTER ALWAYS SPEAKS FERPE...   [click here for more]

Ultraviolet Books  $2.99

Add to DriveThruRPG.com Order 
The Fate of Inglemia - Fate 3.0 Edition (Kindle Version)

The Fate of Inglemia - Fate 3.0 Edition (Kindle Version)


This Strategic Campaign outline features a Very High Magic setting for Very High Level characters. It is designed to allow the characters to alter events on a world shattering level. Incorporating elements of the Elemental Dimension of Magic, Inglemia goes back to the Prime Material roots of the eternal conflict between the Jeshatan and the magic hating Knah'tan.

Includes: 197 Spells, 4...   [click here for more]

Red Anvil Productions  $6.00

Add to DriveThruRPG.com Order 
Displaying 1 to 23 (of 23 items) Result Pages:  1 
Select Page Number

 Cart
0 items
 Hottest Items

Dungeon World

01.Dungeon World
02.Colonial Gothic: The French & Indian War
03.BattleTech: Operation: Ice Storm (Part Two)
04.BattleTech: Ghost Bear's Lament (Part One)
05.BattleTech: Ghost Bear's Lament (Part Two)
06.BattleTech: Operation: Ice Storm (Part One)
07.BattleTech: Weapons Free: BattleCorps Anthology Vol. 3
08.BattleCorps: Fiction: Red Khopesh
09.BattleCorps: Fiction: Hector E-Pub
10.BattleCorps: Fiction: Eclipse E-Pub
11.BattleCorps: Fiction: The Edge of the Storm
12.BattleCorps: Fiction: Lion's Roar E-Pub
13.BattleCorps: Fiction: Sniper
14.The Fate of Inglemia - Fate 3.0 Edition (Kindle Version)
15.BattleTech: A Bonfire of Worlds
 
Top 100 Items
 Gift Certificates
Get Your Favorite Gamers What They REALLY Want...
$10 Gift Certificate