| Product Name |
Publisher |
Price |
Fleeing the rage that consumed their feuding families, Juliana and Orlando fled to the Cave of Echoes, where it is said every wish is granted. Two years have passed, and all attempts to return the lovers to their parents have failed, though some believe them lost in the enchanted garden beyond the cave. Many are the rescuers who have entered that enchanted park; a few have returned after long ... [click here for more] |
Wizards of the Coast |
$5.50 $4.99
|
A Pathfinder Roleplaying Game GM'S RESOURCE SUPPLEMENT by Creighton Broadhurst and David Posener
In the deep, hidden places of the world where darkness rules, lurk dangers beyond the wildest nightmares of most who dwell in the sunlit uplands of the surface. Only the bravest and most skilled adventurers dare to invade the realms of the depraved duergar, the insane derro or the spider wor... [click here for more] |
Raging Swan Press |
$10.99
|
Slumbering Tsar: The Hidden Citadel, Part 6 - Caverns of the Barrier
Finally the veil of secrecy is lifted and the player characters fully understand the threat that the Hidden Citadel represents and what has truly been slumbering in ruined Tsar. In a race against time, the PCs pit themselves against a 10,000-year-old legacy and the vow of migh... [click here for more] |
Frog God Games |
$9.99
|

The Cave of Years is a large Adventuring site set in a multi-level natural cave that can be inserted into any campaign. The cave has one way in but multiple exits, each exit leads to another place and time. The module is non-linear, with multiple connections between its twelve areas and five elevations, and no clear path. It features underground rivers and a chasm. Adventurers leaving the... [click here for more] |
Spellbook Games |
$9.99
|
The Crimson Caves are a local landmark, so named for the reddish veins of hematite running through the natural rock formations inside the hill. Rusty water wells up from the earth when it rains, and the local goblins—always a nuisance but never a serious threat—use the same iron pigments for their crude cave paintings.
But behind the goblin nuis... [click here for more] |
Purple Duck Games |
$6.00
|
A Pathfinder/3.5 Compatible Adventure for 3-5 PCs of level 3
by Paizo 2012 RPG Superstar contestant Jacob Kellogg
The town of Woodwall is a small but thriving forest village. Originating as a simple wilderness trade outpost, it has grown into a modest city and bustling center of commerce that feeds, houses and supplies forest travelers of every sor... [click here for more] |
Adventureaweek.com, LLP |
$6.99
|
A Pathfinder/3.5 Compatible Adventure for 4 PCs of Levels 1-2
The village of Svor has a problem, travelers on the main road are being robbed by bandits. The magistrate has requested assistance from the king, but help will take weeks to arrive. In the meantime the PCs are called upon to investigate the robberies. Clues lead the group through Svorian For... [click here for more] |
Adventureaweek.com, LLP |
$6.99
|

Caves of Fate is a side bar adventure in an underdark or cave setting, designed for single game session and 5th level characters. This is a light, fun little adventure to entertain the players; when they believe they are done, the real fight happens.
this is a bare bones module, no art work or wasted spce just the details of the adventure...... adventure running time was 4.5 hours of pl... [click here for more] |
Troll Hammer Games |
$7.95 $0.50
|

Something dreadful has come to Ravenor.
People are disappearing. Fishing boats have been found drifting unmanned through the morning mist. A river boat, loaded with cargo bound for the town of Ravenor, was found run aground, the crew and cargo missing. Who or what is responsible for these acts is not known. The Lord of the Vale ordered a search of the banks of the Crysamar River. All th... [click here for more] |
New Realms Publishing |
$3.95
|
The Nurla Caves are a notorious nest of monsters and vermin. The cave systems at Nurla spread over hundreds of square miles and no one has ever fully explored or mapped the entire cave system. The cliffs containing the caves are studded with cave entrances and few of them connect. The caves are said to contain valuable metals, gems and crystals and adventures still enter the caves looking... [click here for more] |
Art of War Games |
$2.00
|

Wildwood and Cobweb Caverns Map Pack
This Generic Fantasy Gaming Aid includes A Map of the Forest of Wildwood, Cobweb Hill, and the Five Levels of the Foul Underground, The Cobweb Caverns
This document is in PDF format, copy and paste are enabled.
... [click here for more] |
Erroneous Grog |
$4.99
|

Cobweb Caverns Poster
This is a tabloid sized poster which has a decorative border and contains both the introductory text to the Cobweb Caverns Travel Stone Adventure and a description of the entrance. The border was drawn by Gregory B. MacKenzie. The text is also by Gregory B. MacKenzie.
The Cobweb Caverns Map Pack is part of a series of Travel Stone Adventure... [click here for more] |
Erroneous Grog |
$0.99
|

Got 99 problems? Make sure that coming up with a thing in a cave for tonight's game isn't one!
100 Things Found in Caves is a finely crafted list of mostly historically accurate and verisimilitudinous cave findings collected by our semi-professional spelunkers. Full up that dragon or cave bear treasure horde, or create random encounters... [click here for more] |
Lee's Lists |
$1.00
|
Six unique floor plans of locations or settings for fantasy roleplaying games; Troll Caves, Mad Wizard's Lair, Bandit's Lair, Drake & Goblins' Lair, a Small Dwarvish Hold and the Royal Griffin's Nest. Including floorplans, room descriptions, construction, possible occupants, and story seeds for medieval fantasy role playing games. Published by Dre... [click here for more] |
Dreamworlds |
$1.99
|
Is this a Nativity Story? Writ large upon the topography of the coast is the name of Axzevibrish. It’s a sigil, it’s a signal. Is the city ready for its god to awaken? People who live here think the city is theirs and that they grew it to fill their human needs. Wrong! Moving below, intermeshed with all that humans do and plan and plot are powerful, unseen forces. Trog... [click here for more] |
Occult Moon |
$1.99
|

A list of 50 real life cave names which can be chosen or picked randomly.
All are names of real Caves.
The full list is shown clearly on the cover.
Add some life and background to your next cave encounter with this extensive list of real life cave names.
Have fun gaming ... [click here for more] |
Lawrence L Bertoniere |
$0.50
|

This Dungeon is for 4th Edition Dungeons and Dragons 9th Level Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc ma... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for 4th Edition Dungeons and Dragons High Heroic Level Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm ma... [click here for more] |
Art of War Games |
$1.00
|

This Dungeon is for High Heroic Characters
This pdf series provides generic, fast and cheap dungeons that can be dropped into any campaign. Didn't have time to create a dungeon this week use a dollar dungeon. It will provide an evenings worth of adventuring without any fuss or spending all day mapping oneout yourself. It comes with a gm map, pc map and encounter table as well a... [click here for more] |
Art of War Games |
$1.00
|
Once cavemen told stories of the day's hunt and of the things beyond the firelight. In these modern nights, we still tell stories of hunters - ones who shun sunlight and crave human blood for sustenance. What lies beyond the neon glow? What stories will you tell to keep the darkness at bay?
Under Tonight's Streetlights
This book combines new Thaumaturgy paths with extensi... [click here for more] |
White Wolf |
$8.99
|
The Magic Still Exists
From coral caves to sacred glades, from windswept peaks to shadowy streets, magic can still be found. Mermaids sing below the waves and the little people dance in the circles of their human neighbors. Some mortals even know the touch of the Fair Ones on their lives by the blood in their veins. But not all dreams are happy ones nightmares and creat... [click here for more] |
White Wolf |
$9.99
|
During the terrible War of Rage, the Garou brought slaughter to their shapeshifting cousins - the mighty werealligators and the gentle werebears. The defeated breeds hid to avoid total annihilation and were eventually forgotten. Now, centuries later, they venture forth from their swamps and caves to a world that needs their help - now more than ever. But has time mended the wounds of the past o... [click here for more] |
White Wolf |
$8.99
|
The fourth in the ‘Classic Play’ series from Mongoose Publishing, The Book of Adventuring covers a topic of focal importance to any d20 game in unprecedented depth and detail. This series forms a collection of definitive works on subjects relevant to any gaming group. Your party is strung out along a crumbling ledge, fifty feet above a roaring torrent of water, out of spells... [click here for more] |
Mongoose |
$34.95 $5.99
|
 Here is the 1st Set of Tiles for 25-30mm miniatures to be used in conjunction with Cursed Empire FRPG or any other RPG. This set comprises small rooms and corridors as well as some bonus cave tiles. There are 60 total tiles, enabling the preparation of a huge combination of rooms and underground passages. They are designed to be printed out and laminated, if required, in order to obatin a set of ... [click here for more] |
Cursed Empire |
$7.99
|
 Here is the 2nd Set of Tiles for 25-30mm miniatures to be used in conjunction with Cursed Empire FRPG or any other RPG. This set comprises large rooms and corridors as well as some collapsed/flooded dungeon/cave tiles. The set includes 35 tiles, stairs and doors (basic set), enabling the preparation of a huge combination of rooms and underground passages. This set is fully compatible with all othe... [click here for more] |
Cursed Empire |
$5.99
|
PT7: A 72-page illustrated sourcebook by Monte Cook As exciting as the surface of Ptolus can be, many adventurers find what goes on beneath the city streets to be of even greater interest. Most locals call such subterranean places collectively “the Dungeon,” and many adventures in the typical Ptolus Campaign take place below the city. ... [click here for more] |
Malhavoc Press |
$8.00
|
An alphabetical listing of monsters found in ADVANCED DUNGEONS & DRAGONS adventures, including attacks, damage, special abilities, descriptions, and random encounter tables. A must for the serious AD&D game player. This manual contains all the new members, from Abishai to Zygom, including new creatures like the Deadly Pudding, Devas, and Valley Elves. And you'll also have the advantage ... [click here for more] |
Wizards of the Coast |
$9.99
|
"...In the impenetrable darkness of the underearth, unimagined terrors and uncountable treasures await." For beginners, advanced players, and DMs alike, this book opens up grand new vistas in the realms of the Underdark, that little-known region of dungeons and caverns far beneath the sunlit world of everyday existence. The worlds of subterranean adventure await!
... [click here for more] |
Wizards of the Coast |
$15.00 $9.99
|
Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separat... [click here for more] |
Wizards of the Coast |
$6.00 $4.99
|
 Your adventures have taken you to strange places before, but in the eyes of your experienced party, few of these places are as unusual as the bizarre Land Beyond the Magic Mirror. Here the delightful and the light-hearted often hide great challenges and dangers; here you will journey through a landscape unique among fantasy role-playing scenarios.
This adventure was first concei... [click here for more] |
Wizards of the Coast |
$5.50 $4.99
|
The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the cavers under his stronghold discovered that Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. This material was originally published as two separate adventures, D1: "Descent into the Depths of the Earth" and D2: "Shri... [click here for more] |
Wizards of the Coast |
$6.00 $4.99
|
As a member of a bold party of adventurers, you and your associates have trekked far into what seems to be a whole underworld of subterranean tunnels -- arteries connecting endless caves and caverns which honeycomb the foundations of the lands beneath the sun. Your expedition has dogged the heels of the Dark Elves who caused great woe and then fled underground. This adventure provides... [click here for more] |
Wizards of the Coast |
$6.00 $4.99
|
Danger lurks in the Lendore Isles. Bands of evil creatures prowl the hills overlooking the town of Restenford, seeking unwary victims. Now you have come to this sleepy little village looking for adventure and excitement. You seek to fathom the unexplored reaches of Bone Hill and unlock the mysteries of Restenford. This module contains complete information on the town of Restenford and the... [click here for more] |
Wizards of the Coast |
$4.99
|

At last! An opportunity to avert the threat to the little town of Saltmarsh! The real enemies have been identified - evil, cruel creatures, massed in force and viciously organized. Can the brave adventurers thwart this evil and ensure the safety of Saltmarsh? "The Final Enemy" is the final part in a series of three modules designed and developed in the United Kingdom for begi... [click here for more] |
Wizards of the Coast |
$6.00 $4.99
|
Not even memories of past glory live on in the gentle hills around the village of Kusnir. Today its people have more concern for commonplace things, like the harvest, trade, and the threat of death in the night! Kusnir is beset by a skulk. The attentions of such a creature are a curse on any community. Streets and alleys which ring to the voices of children by day become fearful, shadowy place... [click here for more] |
Wizards of the Coast |
$6.00 $4.99
|
 The dark jungle trees loom above you, and the scent of tropical blooms hangs heavy on the windless air. Overhead, brightly coloured birds wheel and dip through the branches. Swarming mosquitos buzz angrily as you raise a waterskin to your lips.
Still you push on, carefully following the riverbank and the fragment of your map. Those scraps of parchment came from this... [click here for more] |
Wizards of the Coast |
$6.00 $4.99
|
This special adventure is a combined wilderness and dungeon adventure scenario. It contains background information referee's notes, encounter keys, outdoor and dungeon level maps, and new monsters and treasures. While it is designed to interface with "The Lost Caverns of Tsojcanth," this adventure is capable of standing alone. Likewise, while it is placed within the Greyhawk Campaign... [click here for more] |
Wizards of the Coast |
$6.00 $4.99
|
Hundreds of miles from the mainland, surrounded by dangerous waters, lies an island known only as the Isle of Dread. Dark jungles and treacherous swamps await those who are brave enough to travel inland in search of the lost plateau, where the ruins of a once mighty civilization hold many treasures - and many secrets! The Isle of Dread is the first in a series of adventures for use wi... [click here for more] |
Wizards of the Coast |
$5.50 $4.99
|
The end of the road. A lonely fort stands on the banks of a mighty river. It is here the hardy bands of adventurers gather to plan their conquests of The Hill, the hulking mass that looms over this tiny settlement. The Hill is filled with monsters, they say, and an evil witch makes her home there. Still, no visitor to The Hill has ever returned to prove the rumors true or false. T... [click here for more] |
Wizards of the Coast |
$6.00 $4.99
|
The widow insists there are demons in her house. She hears them at night in her root cellar, and now they call out to her. But she is old and nervous and her mind often plays tricks on her.
Two men, their heads fully sheathed in large, black hoods, dig quickly in the darkness of the cellar. The hole grows deeper as their shovels bite into the earth. "This will teach t... [click here for more] |
Wizards of the Coast |
$6.00 $4.99
|
This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.
Within are many features to aid novice ... [click here for more] |
Wizards of the Coast |
$4.99
|
The village of Northbank was once a haven for mages of all talents and a magnet for hopeful apprentices. Its wizards' guild was a respected center for instruction, study, and research. But mysterious circumstances caused the sudden demise of the guild several years ago and resulted in the deaths of some important guild members. And a ghostly figure now threatens the few surviving members of th... [click here for more] |
Wizards of the Coast |
$6.95 $4.99
|
It begins the night a dragon falls on an off-duty adventurer. Fortunately, it's a small dragon. Unfortunately, it's connected to a big problem. Make that a huge problem: The survival of a well-known wizard belonging to the Circle of Five is at stake, but that's not the worst of it. Evil forces are attempting to infiltrate a secret fortress and unlock vast magical power, but that's not the w... [click here for more] |
Wizards of the Coast |
$13.95 $4.99
|
Into the Wilds: A Wilderness Adventures Companion is a d20 sourcebook that includes new rules and tools for wilderness encounters and adventures, for GM's and Players alike. Into the Wilds includes a entirely skill and feat based ranger variant, new feats, a system for determining encounter direction, distance, and Spot and Listen DC's that work with existing skill rules, and a simple and detai... [click here for more] |
New Realms Publishing |
$5.00
|
Check out our reviews:
Review #1, by Frank Sronce Style: 4 Substance: 3
Review #2, by Mark Hughes Style: 4 Substance: 4
Review #3, by KragShot Score: 4 out of 5 stars
Review #4, by WyrdMaster Score: 6/10
Review #5, by Darren MacLennan Style: 5 Substance: 2
Review #6, by Mr. Grimm Style: 5 Substance: 4
This complete version of ... [click here for more] |
Eilfin Publishing |
$14.95 $5.00
|
Why Settle for a Serpent Kingdom When You Can Have an Empire?The Ssethric peoples once extended their influence from horizon to horizon; they were masters of all they surveyed. From atop the coiled throne of Yahssremore, in what is now the Blessed Lands, they enslaved or exterminated numerous lesser races during millennia of slaughter. This dominance was squandered by arrogance and centurie... [click here for more] |
Paradigm Concepts, Inc. |
$12.45
|
![Bits of Darkness Trio [BUNDLE]](images/367/25542-thumb100.jpg) THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Bits of Darkness: DungeonsMSRP: $5.25BUNDLE PRICE: $4.65Buy It Today, Play It Tonight!
100+ descriptions to liven up any dark place.
Bring new life to your dungeons by adding short "bits" of ... [click here for more] |
Tabletop Adventures, LLC |
$19.75 $17.55
|
Buy It Today, Play It Tonight!
220+ descriptions to breathe life into your underground world.
Bring new life to all your dark places with the "Bits of Darkness" Bundle. It includes both "Bits of Darkness: Dungeons" and "Bits of Darkness: Caverns," totalling over 220 shadowy descriptions to energize your adventures. These are "on the go" products, which means you don't n... [click here for more] |
Tabletop Adventures, LLC |
$9.00
|
![Feast of Crows Complete [BUNDLE]](images/384/29260-thumb100.gif) THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Army of the BarbariansRegular price: $2.76Bundle price: $2.25Contains statistics for a barbarian army for both normal play and converted for Feast of Crows. Bonus rules for heroes-as-units and fractional casualties. Beyo... [click here for more] |
Postmortem Studios |
$16.80 $13.75
|
![Bits of Darkness: Dungeons Duo [BUNDLE]](images/367/29275-thumb100.gif) THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Bits of Darkness: Dungeons IIMSRP: $9.25BUNDLE PRICE: $8.35Want More Dread for Your Dungeon?
Tabletop Adventures presents "Bits of Darkness: Dungeons II" with over 250 descriptions of various sizes to augment yo... [click here for more] |
Tabletop Adventures, LLC |
$14.50 $13.00
|