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Fantasy Flight Games

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Hand of Shadow

Hand of Shadow


Embrace the darkness of Midnight with this supplement for the award-winning campaignworld. Midnight usually puts the players in the role of desperate freedom fighters waging war against overwhelming forces of evil. Hand of Shadow at last gives them the power to become that which their characters have hated and feared for so long…minions of the dark god!

Whether they play devoted ...   [click here for more]

Fantasy Flight Games  $14.95 $7.00

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Sorcery and Shadow

Sorcery and Shadow


The dark lord Izrador has conquered Eredane, retaining his power by outlawing all weapons except those in the hands of his servants. And the most powerful weapon of all is magic.

As wise spellcasters or brave warriors with ancestral weapons of power, the heroes of MIDNIGHT all rely on magic to survive. This sourcebook is appropriate for players looking for new spells, magic items, power...   [click here for more]

Fantasy Flight Games  $14.95 $7.00

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Hammer and Shadow

Hammer and Shadow


The dwarves of Eredane were once a proud and prosperous race, trading freely among the fey and men of the lowlands and delving ever deeper in their mountain holdfasts for ore, gems, and the most coveted material of all, mithral. They were Aryth’s first and foremost craftsmen.

Now their only craft is war.

The dwarves have fought more valiantly than any other race against th...   [click here for more]

Fantasy Flight Games  $14.95 $7.00

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Dungeoncraft

Dungeoncraft


 

The definitive d20 System resource for dungeon design and survival.

 

 

New rules for characters adventuring in dungeons, including prestige classes, feats, equipment, and dungeon tactics and survival tips. Detailed guidelines on the role of magic in dungeon adventures, along with a host of new spe...   [click here for more]
Fantasy Flight Games  $24.95 $5.00

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School of Evocation

School of Evocation


 

Beyond fireball.

 

Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves.

Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to ...   [click here for more]

Fantasy Flight Games  $14.95 $5.00

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School of Illusion

School of Illusion


 

Alter your reality.

 

Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game.

Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domain...   [click here for more]

Fantasy Flight Games  $14.95 $5.00

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Sorcery & Steam

Sorcery & Steam


 

The definitive d20 System resource for steampunk fantasy settings and adventures.

 

 

A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game. Detailed guidelines on incorporating the existing core classes into a steampunk game, ...   [click here for more]
Fantasy Flight Games  $24.95 $5.00

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Spells & Spellcraft

Spells & Spellcraft


 

The definitive d20 System resource for spellcasters.

 

 

More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games. Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds. ...   [click here for more]
Fantasy Flight Games  $24.95 $5.00

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Sorcery & Steam

01.Sorcery & Steam
02.Dungeoncraft
03.Spells & Spellcraft
04.Sorcery and Shadow
05.Hammer and Shadow
06.Hand of Shadow
07.School of Evocation
08.School of Illusion
 
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