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| Newest Products in This Section |
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Products found in this section... |
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A Manual of Mysterious Magics!
By the Shining Sigil of Sirrion! The Book of Magic is the complete Mutants & Masterminds sourcebook on the Arts Arcane, all that is magical and mysterious. It is a guide to comic book magic, providing everything players and Gamemasters need to run games based on magical comics ranging from light-hearted to dark post-modern and everyt... [click here for more] |
Green Ronin |
$14.50
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The widely acclaimed d20 super-heroes PDF comes to RPGnow.com with a huge new revision! 376 pages chock full of detail, complete with 15 character classes, nearly 300 feats, 180 general super-powers, 119 original spells, an original psionics system, and updated equipment lists, vehicle systems, and combat rules for three styles (Classical, Modern, and Gritty) of comic-book action!
... [click here for more] |
Cryptosnark Games |
$11.95
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Gear Up, Hero!
Gimmick's Guide to Gadgets is a whole new world of equipment for your Mutants & Masterminds game! This complete guide to gadgets and inventing includes:
New powers like Spontaneous Inventor, Scientific Genius, Weapon Master, and others to make your hero an expert in whatever field you want.
New extras and stunts for powers like Super-Intelligence and Super-Wisd... [click here for more] |
Green Ronin |
$14.00
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Fast Times at Freedom High!
The Crime League is on a rampage downtown, but the prom is tonight and, worse yet, you've got a make-up test tomorrow! But then nobody said life was easy at Hero High!
Teenaged superheroes don't have it easy... just ask them. After all, being a normal teenager is hard enough: school, work, parents, friends, dating, and more without complicating matters b... [click here for more] |
Green Ronin |
$15.00
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Prisoner III-C-21... welcome to Buckner Ridge Superhuman Penitentiary
So your heroes have captured yet another super-villain. Where are they going to put them all? In prison, of course!
Lockdown is a sourcebook for Mutants & Masterminds, Second Edition, describing a prison for super-convicts. It details all four levels of the Buckner Ridge Superhuman Penitentiary, the f... [click here for more] |
Green Ronin |
$12.00
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Say Hello to the New Meat!
Lockdown: Gen-Pop, an expansion to the Mutants & Masterminds Lockdown supplement, introduces six newinmates to Buckner Ridge. The inmates can be used as new or existing prisoners in a Lockdown-focused campaign, or as villains to oppose the heroes in a more general campaign.
Each inmate is presented on two pages -- including an il... [click here for more] |
Green Ronin |
$4.95
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The Mastermind's Manual is the perfect companion to the award-winning Mutants & Masterminds Superhero Roleplaying Game. In its pages you will find endless ways to customize the M&M system to suit your game, along with helpful Gamemaster advice, and insight into how the game is designed and played. The Mastermind's Manual includes a vast array of optional and ... [click here for more] |
Green Ronin |
$16.50
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Super Mecha Roleplay is Go!
Japanese manga and anime have become hugely
popular in the English-speaking world and now they
are here for the Mutants & Masterminds roleplaying
game! Mecha & Manga takes M&M from its Silver Age roots into a
whole new style of comics, the realm of manga. Inside you'll find:
Characters! All the information you need to creat... [click here for more] |
Green Ronin |
$16.95
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It's Back... And Better Than Ever!
It's here because you, the fans demanded it! The
Mutants & Masterminds Annual #2 is a collection
of articles, insights, and exciting adventures for the
World's Greatest Superhero Roleplaying Game. In its
action-packed pages, you will:
Explore new types of M&M games like the
gritty Street Justice of Keith Baker, the mythic real... [click here for more] |
Green Ronin |
$12.00
|

Wondering what happened to skill synergy in the second edition? Pondering reintroducing it to your game? Yeah, us too.
Superior Synergy returns skill synergy to your Superlink games, placing benchmarks at 5, 10, 15, 20, and 25 skill ranks. Not all benefits are merely increases in a simple synergy bonus, either. Some benefits include reduced times needed to perform ta... [click here for more] |
Misfit Studios |
$3.25
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In this handy PDF are over 150 superhuman powers: coupled with dozens of power feats and modifiers, available in 20 or more levels, you get virtually unlimited powers for your Mutants & Masterminds game!
Ultimate Power is the sourcebook for super-powers in the Mutants & Masterminds RPG: from Absorption to Weather Control, from Prehensile Hair to Matter-Eater, this on... [click here for more] |
Green Ronin |
$18.50
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A Mutants & Masterminds Sword & Sorcery Sourcebook
Not all comic books are about costumed heroes fighting
crime; many classic comics have featured the fantastical
adventures of sword-wielding and spell-casting heroes. Now
Warriors & Warlocks takes the Mutants &
Masterminds RPG to the realm of fantasy. This
beautifully illustrated sourcebook includes information... [click here for more] |
Green Ronin |
$16.95
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