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Gehena: la Hora del Juicio

Gehena: la Hora del Juicio


El fin del mundo para los condenados

Las profecías de la Gehena son ciertas. El mundo se encuentra al borde del apocalipsis no muerto, la noche en que los progenitores de la raza vampírica consumirán a sus chiquillos en medio de una lluvia de sangre y fuego. ¿Qué harán los Vástagos cuando llegue este anunciado Armagedón? Gehena se ...   [click here for more]

LaFactoria  $12.82

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Gehenna

Gehenna


The prophecies of Gehenna were true. The world teeters on the brink of an undead apocalypse, the night when the progenitors of the vampire race rise to consume their childer amid a rain of blood and fire. As the fated Armageddon for the Kindred arises, what can they do?

FOR THE DAMNED

Drawing the Vampire Line to a close, GEHENNA brings about the conclusion of Vampire's World of ...   [click here for more]

White Wolf  $14.99

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Gehenna

Gehenna


Das Ende der Welt der Verdammten

Die Gehennaprophezeiungen treten ein. Die Welt taumelt am Rande der Apokalypse der Untoten, der Nacht, in der die Stammväter der Vampirrasse sich erheben, um in einem Regen aus Blut und Feuer ihre Kinder zu verschlingen.Was können die Kainskinder tun, wenn ihr sagenumwobenes Armageddonnaht? Gehenna ist die letzte Publikation zu Vampir...   [click here for more]

Feder & Schwert  $30.02 $26.38

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Gesetze der Nacht

Gesetze der Nacht


Selbst in der Finsternis ...

Clans. Blutlinien. Disziplinen. Charaktererschaffung. Geistesstörungen. Einfluß. Vorzüge. Schwächen. Pfade. Archetypen. Fähigkeiten. Häufig gestellte Fragen. Alles, was das Vampirherz begehrt. In einem Buch. Alles.

... gelten Regeln.

Gesetze der Nacht enthält die Originalregeln für...   [click here for more]

Feder & Schwert  $13.62 $11.80

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Gesetze der Nacht (Revised)

Gesetze der Nacht (Revised)


Eine neue Nacht ist angebrochen

Clans. Blutlininen. Disziplinen.Charaktererschaffung. Systeme. Erzählen. Antagonisten. Überarbeitet und auf dem neuesten Stand. Alles aus einer Hand.

Es gelten neue Regeln

Gesetze der Nacht 2001 ist ein kompletter Leitfaden für die Umsetzung der Maskerade im Theater der Dunkelheit. Er richtet sich an Spieler und Erzähle...   [click here for more]

Feder & Schwert  $22.85 $11.42

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Ghost Towns

Ghost Towns


Ghost Towns Ain't All Deserted

The Savage West is dotted with numerous sites that wraiths call home. Of course, when those wraiths start becoming a problem for the local Garou, relations between werewolves and ghosts sometimes get ugly. Just how ugly depends on what town you're talking about, and which particular pack of Garou...

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White Wolf  $15.00 $9.00

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Ghouls

Ghouls


Thralls of the Damned

Slaves to the addictive taste of vampiric Vitae, ghouls trade servitude for that heady substance. Servitude, however, damns them far more than they know, as their unnatural craving drives them to ever greater desperation and depravity. Among those known as blood slaves, there's no such thing as "just one fix."

Bound to the Night

...   [click here for more]
White Wolf  $16.19 $16.19

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Ghouls: Fatal Addiction

Ghouls: Fatal Addiction


This volume is the Year of the Ally supplement for Vampire: The Masquerade. This invaluable sourcebook provides heretofore unrevealed details on vampires' closest friends, confidants, servants, and lovers-and, at times, deadliest enemies.

Includes a detailed character creation system that enables gamers to play retainers, independents, revenants, and even szlachta. Plus, information on ...   [click here for more]

White Wolf  $7.99

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Gilded Cage

Gilded Cage


The Cities are the Kindreds Domain

The Kindred are hidden masters of cities, growing sated on the blood of the vessels within. Their domains are built on the backs of the mortals they prey upon, their fortunes made by proxies, their havens visited by the famous to the infamous. The night belongs to those who can take what it has to offer.

As Well As Their Prisons...   [click here for more]
White Wolf  $9.99

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Glories of the Most High

Glories of the Most High


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Glories of the Most High: LunaMSRP: $4.19BUNDLE PRICE: $5.99 The Secrets of the Incarnae Revealed

The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae h...   [click here for more]

White Wolf  $11.99

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Glories of the Most High: Luna

Glories of the Most High: Luna


The Secrets of the Incarnae Revealed

The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series.

A PDF-Exclusive ...   [click here for more]

White Wolf  $6.99 $4.19

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Glories of the Most High: The Maidens of Destiny

Glories of the Most High: The Maidens of Destiny


The Secrets of the Incarnae Revealed

The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series.

A PDF-Exclusive ...   [click here for more]

White Wolf  $6.99 $4.19

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Glories of the Most High: The Unconquered Sun

Glories of the Most High: The Unconquered Sun


The Secrets of the Incarnae Revealed

The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series.

A PDF-Exclusive ...   [click here for more]

White Wolf  $6.99 $4.19

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Goblin Markets

Goblin Markets


Let the buyer beware

Every freehold knows of at least one. Some seem to have grown up almost overnight, like a ring of small white mushrooms. Others seem to have run for millennia, outliving the rise and fall of the freeholds that surround them. They’ll never go away entirely, despite the dangers of their wares. Someone always needs something you can only get at a Goblin Market....   [click here for more]

White Wolf  $6.99

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Graceful Wicked Masques - The Fair Folk

Graceful Wicked Masques - The Fair Folk


A Guide to the Fair Ones Denizens of the Wyld that surrounds Creation, the raksha continue to wage war on shaped reality. Taking on physical form, becoming the very thing they despise, the so-called Fair Folk prey on the the fringes of Creation, biding their time until the next great crusade rides forth from the formless madness beyond the world’s poles to finally end the blasphemy...   [click here for more]

White Wolf  $17.99 $17.99

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Grimoire of Grimoires

Grimoire of Grimoires


Words of PowerHidden within the covers of innocuous books, written in fire on pages of brass, uttered in ancient tongues on mysterious recordings — the power of the Supernal can be trapped in physical form. For those who unlock the secrets of the grimoires, great majesty and great peril await.Grimoire of Grimoires includes:• 18 new grimoires offering great power and great dang...   [click here for more]

White Wolf  $16.99

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Guardians of the Caerns

Guardians of the Caerns


Home Sweet Home Werewolves would give their lives to keep the sacred places of Gaia from being defiled. They draw lines of battle, readying themselves to fight, bleed and die in defense of their homes. Their conviction is absolute; they fully believe that their homes must be defended for the good of the world. Now find out why.

Trespassers Will Be Mauled! Ever wonde...   [click here for more]

White Wolf  $15.95 $9.58

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Guardians of the Veil

Guardians of the Veil


"Who are we? Don't ask for secrets if you cannot keep them. Do you wish to take this step? Good. We are the secret police of the Awakened, charged with our task by the kings of lost Atlantis. We watch and judge the Gifted for any sign of malpractice of their Art, for we knew of old that the Abyssal taint of miscast spells risks the very universe. To remain pure, magic must be kept secr...   [click here for more]

White Wolf  $18.99

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Guide to the Anarchs

Guide to the Anarchs


Break the Walls Down Kindred society is stagnant, and it favors the priveledged. Elders claim domain over rights that, by their nature, belong to all of Caine's childer. Princes and archbishops alike abuse the very social contract that gives them the power they wield. What's the answer? Open revolution. Bring down the system!

...   [click here for more]
White Wolf  $14.99

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Guide to the Camarilla

Guide to the Camarilla


The end of the millennium is at hand. The Final Nights are here. The proud Camarilla is beset by doubt, betrayal and the rage of its enemies. The Masquerade has worn dangerously thin. Not even the most powerful Justicars are safe. But this is not the end, for the wounded beast is the most dangerous. The elders of the Camarilla will not let their dream die without a fight.

The New Face o...   [click here for more]

White Wolf  $9.99

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Guide to the Sabbat

Guide to the Sabbat


The Sabbat are depraved monsters, reveling in their Damned state and herding the kine like cattle. Or so it would seem to the uninitiated. In truth, the Sabbat wage a secret war on the elders, struggling night after night to free themselves from the tyranny of the dread Antediluvians and the Jyhad itself. But are their tactics effective or simply horrific?

Cast by the Fires of the Packs...   [click here for more]

White Wolf  $9.99

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Guide to the Technocracy

Guide to the Technocracy


Embracing Science for All Mankind

We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone ...   [click here for more]

White Wolf  $15.99

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Guide to the Traditions

Guide to the Traditions


Keeping the World's Magic Alive

We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. As...   [click here for more]

White Wolf  $15.99

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Gurahl

Gurahl


Waking from centuries of slumber, the Gurahl — the werebears — rise again.

Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the f...   [click here for more]

White Wolf  $10.99

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Habia en Los Apalaches

Habia en Los Apalaches


En las tierras salvajesEn lo más profundo de los bosques del sur de los Apalaches, los Garou se enfrentan a la inminente destrucción de sus hogares. El mundo moderno invade los lugares sagrados, construyendo carreteras sobre los caminos espirituales. El Wyrm horada los corazones de la Parentela y las Sendas quedan olvidadas.Despierta una vieta magiaPero los Garou no ...   [click here for more]

LaFactoria  $6.40

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Half-Damned Dhampyr

Half-Damned Dhampyr


The Children of the Living and the Dead They are born with the torment of Yomi in their veins and the hatred of the living as their birthright. They are destined to be servants to those who should call them kin, and monsters to those who should embrace them. But they will not be denied their birthright. Their Age Is Here What does it take to be one of the mortal children of...   [click here for more]

White Wolf  $13.95 $8.37

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Halls of the Arcanum

Halls of the Arcanum


This book explores the history, beliefs, methods and suspicious of mortals who probe secrets best left alone. Halls of the Arcanum is a crossover book for all Storyteller games including: Vampire: the Masquerade, Werewolf: the Apocalypse, Mage: the Ascension, etc. 

...   [click here for more]
White Wolf  $12.00 $7.20

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Hammer & Klaive

Hammer & Klaive


Living Metal and Thundering Bone

A silver knife twists in mid-blow, striking unerringly at a foe's heart as if it were alive. A dagger made from a great beast's fang bites deeper into a wound. A whirling bullroarer calls up a thunderstorm, and a simple reed flute lulls a monster into sleep. With the help of the spirits, the impossible becomes easy. With the right fetish in hand, ...   [click here for more]

White Wolf  $11.99

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Haunts

Haunts


Shrouded from Mortal Eyes...

Since the world began, certain places have been claimed by death, whispered by the Quick to be sites of terrors unimaginable. It is said that in these places the Shroud between the worlds of the Quick and the Dead grow thin, allowing ghostly forms to manifest as they will.

The Dance of Death Goes On!

From Portugal to Providence, the Restless have ...   [click here for more]

White Wolf  $15.00 $9.00

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Havens of the Damned

Havens of the Damned


 

Where the Undead Stay

 

Almost every Kindred has a haven, and those who dont are a sorry lot indeed. From a princes sprawling estate to the steam-tunnel nest of a Nosferatu, havens say much about their owners. This collection of unique havens looks at the specific needs of the Kindred who maintain them and gives advice for how to incorporate them into a story....   [click here for more]

White Wolf  $8.99

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Hengeyokai: Shapeshifters of the East

Hengeyokai: Shapeshifters of the East


The Courts of the Beasts

My cousin, you seem confused. Did you truly expect that our ways would be as your own? Did you think that we fight your battles against thisWyrm? Cousin, you have much to learn. Perhaps we shall share our wisdom and ways with you. Then again, perhaps not.

One with Gaia, but a World Apart

If you want to see how the Changing Breeds are different in the E...   [click here for more]

White Wolf  $20.00 $12.00

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Hengeyokai: Way of the Beast Courts

Hengeyokai: Way of the Beast Courts


This is Not Your Land, Gai-jin

For centuries, the hengeyokai - the secretive shapeshifters of the East - have resisted the incursions of the Western world. Tales of goblin spiders, mischievous fox-women, chattering ravens and mighty dragons abound from Indias rivers to the islands of Japan. But as the West and its creatures invade the sacred homelands, the hengeyokai watch the Wheel of Ages gr...   [click here for more]

White Wolf  $9.99

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Heresies of the Way

Heresies of the Way


The Mad Dance For centuries, the Quincunx has advocated its truths as absolute and without peer, destroying all those who would refute its ways. For centuries, however, a handful of dharmas have survived the Quincunx's tyranny, following belief structures alien to the Middle Kingdom. Now, with the Sixth Age nigh, the so-called heretical dharmas grow in strength. Do they herald an e...   [click here for more]

White Wolf  $19.95 $11.97

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Hidden Agendas

Hidden Agendas


In The Battle for Humanity's Fate

The universe of the 22nd century is vast and dangerous. For each question that intrepid psions answer, two new mysteries emerge. In a time of fear and doubt, there is only one placfe to turn for the truth - The AEon Trinity.

Knowledge is Your Greatest Weapon

But has the Trinity tol...   [click here for more]

Onyx Path Publishing  $14.95 $6.73

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Hidden Lore

Hidden Lore


From our Archives... to your table: a pack of mystick goodies.

​A Storyteller's work is never done. A few helpful charts, secrets and reference sheets, however, can make his (or her) life a whole lot easier.

All the charts you need for your Mage chronicle can be found within this fold-out screen incl...   [click here for more]

White Wolf  $15.00 $9.00

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Historias de la Cruzada

Historias de la Cruzada


Voces en la Noche...

Los magos no son más que la punta de la lanza en el mundo de la Fantasía Oscura. Poderosos mortales, conspiradores vampíricos, espectros lastimeros y hadas furiosas acechan en los límites del crepúsculo. Cuando los candiles se apagan y las sombras se adueñan del mundo puedes necesitar ayuda en tu crónica de La Cruzada...   [click here for more]

LaFactoria  $5.12

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Horizon: the Stronghold of Hope

Horizon: the Stronghold of Hope


As the Mythic Ages fell, a group of magi convened to create a monumental Realm, Horizon. This detailed sourcebook contains the Nodes, geography, politics, celebrities and ecology of this matchless place, plus new rules for arch-magi.

...   [click here for more]
White Wolf  $15.00 $9.00

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House of Tremere

House of Tremere


Throw Open the Gate of Ceoris

High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful a...   [click here for more]

White Wolf  $11.99

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Houses of the Bull God

Houses of the Bull God


We Have Been Slaves too Long

Proud and skillful warriors, descended from a war-god by blood and marriage, the inhabitants of Harborhead have never been easy for the Realm to govern. These unExalted persist in slaveholding, and the Cult of Ahlat has prospered for centuries despite the stern warning of the Immaculates. Now, with the disappearance of the Empress, the people of ...   [click here for more]
White Wolf  $21.99 $13.19

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Houses of the Fallen

Houses of the Fallen


Angels of Wrath

The seven ages of Creation spawned seven Celestial Houses of angels, each one created to govern its own facet of the cosmos. Fire and wind, the earth and the stars, the seas, the wilds, even life itself was governed by a host of angels mandated by God. Although the fallen turned on heaven and renounced their service to the Creator, the essence of who and what they...   [click here for more]

White Wolf  $17.99

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Hunter Survival Guide

Hunter Survival Guide


Dead Things Walk the Earth...

Your neighborhood isn't the only place crawling with zombies, bloodsuckers and ghosts. They're all over the world! Fortunately, so are hunters. We fight monster everywhere. But unless hunters can unite, our weapons, knowledge and tools will be lost with each of us. Together we stand, divided we fall.

click here for more]

White Wolf  $11.99

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Hunter: Apocrypha

Hunter: Apocrypha


The End Is Nigh

Once, hunters were normal people who lived regular lives, just like you and me. That was before. Now that the Messengers have touched them, the imbued recognize the real horrific world ruled by monsters. But who are the Messengers, where did monsters come from and why were these once-blind people chosen to inherit the Earth? The answers lie in the ravings of a madman.

...   [click here for more]
White Wolf  $8.99

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Hunter: Fall From Grace

Hunter: Fall From Grace


The Bigger They Are Ever since hunters first emerged, they have known only a confusing, terrifying world and have been granted only limited tools with which to confront its demons. And yet, those lucky (or cursed) few who have survived have gained deep insights into the truth. Now they emerge as the most powerful and dangerous of the imbued, but are they still human? The Harder They Fall...   [click here for more]
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Hunter: First Contact

Hunter: First Contact


The Hunters Hunted As far as the chosen know, they're the first to see the truth, to know that monsters exist and prey upon humanity. But the imbued aren't the only ones to oppose the creatures of the night. Government agents, crusaders and mystics wage their own wars. How do these people perceive the chosen? Can alliances be forged? Or is war inevitable between all these hunters? And can monst...   [click here for more]

White Wolf  $19.95 $11.97

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Hunter: Holy War

Hunter: Holy War


What Monsters Lurk Hunters may have been exposed to the truth of the World of Dakness© - that monsters exist - but they actually learn very little about what stalks the night. Every hunter must answer the call in his own way, according to his own values and beliefs. What other choice does he have? But what if a radically different outlook made the ...   [click here for more]

White Wolf  $15.95 $9.57

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Hunter: The Infernal

Hunter: The Infernal


The End is Nigh They say angels once rebelled against God and were cast out of Heaven. Hunters don't know if Scripture gets it right, but they do know one thing: Darkness has fallen and its Hell on Earth. Things that can be called no less than demons walk among us, tempting the righteous, corrupting the innocent and orchestrating the end of the world. Can they be stopped before the ...   [click here for more]
White Wolf  $17.95 $10.77

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Hunter: The Moonstruck

Hunter: The Moonstruck


Beasts That Walk as Men

They lurk in the wild places where people fear to tread. They stalk the cities and prey upon the unsuspecting human masses. Man-beasts, shapechangers, werewolves. The name doesnt matter. Theyre abominations, a part of and a violation of both man and nature. Thats why hunters set out to prove whos the real king of the beasts, once and for all.

Never Cry Wolf ...   [click here for more]
White Wolf  $17.95 $10.77

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Hunter: The Nocturnal

Hunter: The Nocturnal


The Children of the Night... Vampires. Rots. Leeches. The name doesn't matter. All of them are inhuman, undead parasites that feed off the living and keep humanity under their thumb. They may have worked from the shadows before, but hunters see them now. The imbued know, and they won't let the nightcrawlers have their way anymore. It's time that bloodsuckers were shown the light - daylight. ...   [click here for more]
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Hunter: The Spellbound

Hunter: The Spellbound


Thou Shalt Not Suffer a Witch to Live Wizards. Warlocks. Witches. Myths and legends describe them as powerful magicians, wise sages and humanity's helpful guides. Hunters know better. In the modern world, wizards make the impossible possible, changing the very face of reality on a whim for their own mysterious purposes. What kind of hold do they have over mankind? Hunters intend to find out ...   [click here for more]
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Hunter: The Walking Dead

Hunter: The Walking Dead


Behold a Pale Horse. . . Graves yawn wide. Spirits haunt the living. Corpses pursue perverse agendas from beyond the grave. The gates to the next world swing wide. Is it the end of the world? Not if hunters can help it. Theirs is the power to put the dead to rest - once and for all. . . . and His Name That Sat on Him was Death Hunter: The Walking Dead explores and explains the proliferation ...   [click here for more]

White Wolf  $15.95 $9.57

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