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Sorcery and Shadow

Sorcery and Shadow


The dark lord Izrador has conquered Eredane, retaining his power by outlawing all weapons except those in the hands of his servants. And the most powerful weapon of all is magic.

As wise spellcasters or brave warriors with ancestral weapons of power, the heroes of MIDNIGHT all rely on magic to survive. This sourcebook is appropriate for players looking for new spells, magic items, power...   [click here for more]

Fantasy Flight Games  $14.95 $7.00

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Dungeoncraft

Dungeoncraft


 

The definitive d20 System resource for dungeon design and survival.

 

 

New rules for characters adventuring in dungeons, including prestige classes, feats, equipment, and dungeon tactics and survival tips. Detailed guidelines on the role of magic in dungeon adventures, along with a host of new spe...   [click here for more]
Fantasy Flight Games  $24.95 $5.00

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Old World Armoury

Old World Armoury


 

Even the boldest adventurer stands little chance of surviving the dangers of the Old World if he’s ill-equipped. This handy sourcebook boasts a complete inventory of everything an adventurer could need to face the horde of Chaos, Orcs, Goblins and other terrors that lurk throughout the Empire and beyond. Insid...   [click here for more]

Fantasy Flight Games  $29.95 $15.00

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School of Evocation

School of Evocation


 

Beyond fireball.

 

Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves.

Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to ...   [click here for more]

Fantasy Flight Games  $14.95 $5.00

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School of Illusion

School of Illusion


 

Alter your reality.

 

Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game.

Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domain...   [click here for more]

Fantasy Flight Games  $14.95 $5.00

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Smuggler's Run

Smuggler's Run


 

Welcome to the Smuggler’s Run

 

 

At the edge of civilized space or in the shadow of the Dragon Empire itself, the citizens of the galaxy need foodstuffs, technology, clothing, and contraband. This is the role of the interstellar free trader, delivering important, secret, or illegal cargo to t...   [click here for more]

Fantasy Flight Games  $14.95 $5.00

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Sorcery & Steam

Sorcery & Steam


 

The definitive d20 System resource for steampunk fantasy settings and adventures.

 

 

A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game. Detailed guidelines on incorporating the existing core classes into a steampunk game, ...   [click here for more]
Fantasy Flight Games  $24.95 $5.00

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Spells & Spellcraft

Spells & Spellcraft


 

The definitive d20 System resource for spellcasters.

 

 

More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games. Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds. ...   [click here for more]
Fantasy Flight Games  $24.95 $5.00

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Traps & Treachery

Traps & Treachery


Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes:

Complete d20 System rules for designing new traps Guidelines for creating memorable puzzles customized to your campaign New rogue skills, ...   [click here for more]
Fantasy Flight Games  $24.95 $5.00

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Old World Armoury

01.Old World Armoury
02.Sorcery & Steam
03.Traps & Treachery
04.Dungeoncraft
05.Spells & Spellcraft
06.Sorcery and Shadow
07.Smuggler's Run
08.School of Evocation
09.School of Illusion
 
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