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Publisher |
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Uncovered after years in the GDW game archives, this is original draft drawings for the Frontier Cruiser Azhanti High Lightning, and used as the basis for creating that game and set of deck plans. For scale, it includes side views of the Gazelle class Close Escort, and the Kinunir class Colonial Cruiser. Provided as two files: a 300-DPI JPG (approximately 23.5 x 14 inches), and a... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $7.50
|
Complete charts and tables from Marc Miller's Traveller, putting details of starship operations, encounters, combat, and more right at your fingertips during play. Also, play Memory Alpha, an exciting Milieu 0 adventure designed by Marc Miller. The adventurers agree to a high-paying mission with one provision: they must agree to a memory wipe on its conclusion. Before they know it the... [click here for more] |
Game Designers' Workshop (GDW) |
$12.95 $9.72
|
Space is Full of Stuff
With a universe of data to keep track of, travelers trying to work their way up to powerful rulers, corporate magnates or star admirals have got their work cut out for them. What, with one's own personal qualifications, possessions and associates, not to mention starships, mapping and trade information. it's a full time job just keeping records, forget about all that adv... [click here for more] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|

Traveller Referee's Screen
What the maximum to-hit number when calling in orbital artillery fire? While you're at it, whats the initiative of a Veteran NPC? And what's te trotting movement rate of a K'kree? Oh yeah, and how many power level points do you ned for a stage five psionic succes?
Traveller Referee's Screen: Because refereing is tough enough when you do have all the answe... [click here for more] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
This morning I pulled myself up and staggered up the strange ladder onto the deck. It was broad daylight and I wasn't dreaming. I sat down against the bulkhead in gape-jawed astonishment. The deck was rough planks. Above my head fluttered a hundred acres of canvas. The ship had three masts and square sails, and no smoke stack. I pulled myself to the gunwale and clung to the rigging. ... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
After we got the good ‘ol C-cubed back home, they told us to just sit tight… Some big brass hat from the JCS wanted to talk to us. So we sat around awhile, and then in comes something I hadn't seen in over two years âââ€&sc... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Remember that slogan they used to use to entice young sprouts like us into the service, before the recent unpleasentness reinstituted the draft? "Join the army and see the world," wasn't it? At least this time we get to go someplace warm, looking for a fallen star. Seems this Soviet weather satellite decided it was time to come down and picked one of the most remote, out... [click here for more] |
Game Designers' Workshop (GDW) |
$7.00 $5.26
|
Man has made it to the stars. Now he must fight to stay there, Human soldiers fight the implacable alien Kafers, Police fight smugglers, pirates and terrorists on rich human colonies. Explorers fight uncharted systems on the Frontier. Colonists fight hostile environments on strange worlds. And nations fight each other for political power to determine who will lead the human race in the stru... [click here for more] |
Game Designers' Workshop (GDW) |
$24.95 $18.72
|
ONLY THE STRONG SURVIVEBEFORE THE WAR, there was growing optimism over the collapse of communism and the opening of eastern Europe. Survivalist organizations were seen as outdated and unnecessary, and their memberships dwindled. Many of the remaining members were labeled crazy and were ridiculed. Then the war came, vindicating their beliefs. Now a small band of survivalists k... [click here for more] |
Game Designers' Workshop (GDW) |
$4.88
|
Information is vital in any military campaign. Without it, armies blindly wander without real objectives, blundering into the enemy by chance, with no opportunity for advance planning or preparation. The East Europe Sourcebook for Twilight: 2000 gives you the information you need to know about the central theater of the Twilight War. Eastern Europe was, w... [click here for more] |
Game Designers' Workshop (GDW) |
$14.00 $10.50
|
The Twilight: 2000 Ref's Screen is fully usable with Twilight: 2000, Merc: 2000 and the other products in the Twilight: 2000 system. The screen itself has been dissected for download but contains the charts a referee needs most often in a conveniently arranged panels. The Twilight: 2000 Ref's Screen comes with a 16-page booklet containing new D20 game m... [click here for more] |
Game Designers' Workshop (GDW) |
$5.50 $4.12
|
Expand the rebellious universe of MegaTraveller with more rules, background, information, and materials for the dedicated referee. Materials that simply would not fit into the grand, three-volume MegaTraveller rules set have been brought together into one volume as the MegaTraveller Referee's Companion. this compendium helps provide detail to science-fiction campaigns, ... [click here for more] |
Game Designers' Workshop (GDW) |
$12.00 $9.00
|
"Welcome to Diaspora"is a phrase you haven't heard for quite some time. "Beware of Diaspora," on the other hand, does ring a bell. This once-proud subsector was the crossroads of contact between the Imperial Corew and the Solomani Rim, but then it became the battleground for fleets of four governments: Lucan's Imperium, Margaret's Faction, Daibei, and the vengefu... [click here for more] |
Game Designers' Workshop (GDW) |
$7.50
|
 Traveller Referee Screen
Four 8.5" x 1 1 " cardstock sheets, printed black-on-green. Loaded with charts recapping basic Traveller personal combat, starship battles, and animal encounters for Classic Traveller, referee's information on one side, and data for the players on the other. Updated with information from Mercenary. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.88
|
Judges Guild created four adventuring sectors in support of Classic Traveller. Each sector included a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps.
Sector Lite is an overview of the four JG sectors: an 8-1/2 x 11 sector map and an index of world names and locations for each. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
CHALLENGE Magazine No. 25.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 25. Includes article coverage for Twilight: 2000, Traveller. ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 26.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 26. Includes article coverage for Twilight: 2000, Traveller. ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 27.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 27. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 29.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 29. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 30.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 30. Includes article coverage for Twilight: 2000, Traveller, Battletech, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 31.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 31. Includes article coverage for Twilight: 2000, Traveller, Command Decision, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 35.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 35. Includes article coverage for Twilight: 2000, Traveller, Space: 1889, Air Superiority, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
CHALLENGE Magazine No. 36.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 36. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Renegade Legion, Battletech, 2... [click here for more] |
Game Designers' Workshop (GDW) |
$3.25 $2.44
|
Sector Lite: an overview of the four Traveller sectors from Judges Guild (Ley, Maranantha, Glimmerdrift, and Crucis). Includes 8.5 x 11 maps of each sector and in index of world names (with hex location) for each.
This is an excellent introduction to the full sector maps also available. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $1.50
|
This is Earth. This is home. Even after years spent wandering among the colony worlds, where every turn brings anew discovery a man's heart quicken as he returns to the planet that gave him life. And Earth's cities hold surprises to rival those found on alien worlds. The Earth/ Cybertech Sourcebook describes the Earth of the 24th century from Earth's... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $7.50
|
ISCV: King Richard
A Luxury Liner of the First Class;
Carrying diplomats, rich citizens, and the most important people in
the Imperium, the King Richard, a luxury liner of the first class, is
bound to be the center and/or target of murder, assassination plots,
<>... [click here for more] |
Game Designers' Workshop (GDW) |
$18.00 $6.75
|
ISPMV: Fenris (and Valkyrie)
The Fenris is disguised as a 2000-ton cargo ship, but
she carries no cargo. Instead, her payload is eight Valkyrie
fighters and a large supply of missiles. Includes TEN
11 x 17 sheets of deck plans. ... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $3.75
|
ZISMV: Vlezhdatl (and Vlezhdest)
Vlezhdatl is a 2000-ton Zhodani Strike Cruiser (with 30-
ton Vlezhdest fighters) typical of the naval forces deployed
along the frontier with the Imperium. Includes NINE 11 x 17
sheets of deck plans. ... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $3.75
|
* Fourteen full-color deck plans * 256 die cut counters for adventurers and defenders. * One rules booklet covering combat, movement, and scenarios (Rules Booklet: Azhanti High Lightning). * One TRAVELLER Supplement describing these giant starships (Supplement 5: Lightning Class Cruisers). * Playable with TRAVELLER; playable alone. For ages 12 and up. ... [click here for more] |
Game Designers' Workshop (GDW) |
$29.95 $11.24
|

Referee's Screen (Dark Conspiracy, 2nd Edition)
This three-paneled referee's screen (33" x 8.5") is beautifully illustrated by fantasy artist Larry Elmore. This Referee's Screen has everything a Referee needs for quick reference to speed up game-play.
Also included is a 48-page book with material from the previously released Ice... [click here for more] |
Game Designers' Workshop (GDW) |
$18.00 $13.50
|
Sternen von 35 Sektoren in und um das Imperium
Das berühmte 2. Sternenkompendium des Imperialen Interstellaren Scoutdienstes (ursprünglich 1065 erschienen) liegt nun in einer wohlfeilen Ausgabe für den Handel vor. In ihm sind 35 Sektoren in und um das Dritte Imperium kartographiert. Alle wichtigen astrographischen Daten sind auf 35 ganzseitigen Karten enthalten und stelle... [click here for more] |
Game Designers' Workshop (GDW) |
$13.99 $5.25
|
The original Starships and Spacecraft from Judges Guild for Classic Traveller... updated for PDF format. 32 page booklet plus three color deckplan sheets. Our update for this version 1.1 cleans up parts of the text, edits or revises various pages, and adds some additional plans from other JG products. We have reformatted the pages to 8.5 x 11 f... [click here for more] |
Game Designers' Workshop (GDW) |
$9.00 $6.76
|
The Guide to Paranoia Press Traveller... covers and basic information about the licensed Traveller supplements put out by Paranoia Press 1980 to 1983. Includes cover images for Scouts and Assassins, Merchants and Merchandise, SORAG, The Vanguard Reaches, and The Beyond. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
SCOUTS & ASSASSINS
Includes an expanded Scout Service character generation system; the new character class of Assassin; and full size scout ship deck plans. 16 page booklet plus insert.
Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $3.00
|
MERCHANTS & MERCHANDISE
Features an expanded Merchant generation system and over 15 new items of merchandise. 24 page booklet:
Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982.
... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $3.00
|
SORAG
A detailed description of the secret intelligence branch of the Zhodani in the Vanguard Reaches including character generation, sample charactersand special equipment. 26 page booklet:
Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $3.00
|
Last Battle is two distinct games:
* A system for resolving combat in the role-playing game Twilight: 2000.
* A stand-alone boardgame.
As a Twilight: 2000 boardgame, Last Battle speeds up vehicle and troop combat resolution while preserving the detail and flavor which has made the role-playing game so popular. As a complete. sta... [click here for more] |
Game Designers' Workshop (GDW) |
$20.00 $15.00
|
Twilight Encounters
This product is a thorough revision and expansion of the encounter system for Twilight: 2000.
Beyond that, it also includes the second edition combat system for the game. This system is the result of considerable thought, research, and customer feedback, and so was not undertaken lightly.
The section on combat rules conta... [click here for more] |
Game Designers' Workshop (GDW) |
$20.00 $15.00
|
A complete Twilight: 2013 Character Character Dossier, which contains a 20 page character sheet for up to three seperate characters (although this can be used multiple times for an infinite amount of characters). ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.88
|
Deck plans for Traveller campaigns. Ideal for any adventure situation, Naval Architect's Manual provides hundreds of deck plan elements to represent any starship, base, orbital station, or starport. Take command on one of the bridges, break out of the brig, or relax in the holo lounge. Now you've got all the deck plans you need for any adventure! Every section is accompanied by descript... [click here for more] |
Game Designers' Workshop (GDW) |
$22.95 $17.22
|