The complete guide to designing a town or city for use in any roleplaying game. Clear and concise guidance on calculating a town's population and area, assigning occupations to its citizens and designing its layout and defences. Includes historical examples and a full sample town for you to adapt for use in your current campaign.
So, your sci-fi RPG campaign is going to span vast volumes of space and introduce new alien races from an exotic medley of planets. But just what are those planets like? This handbook will allow you to design realistic planets capable of bearing human (or human-like) life. Guidance is given on:
Host star
Planet orbit
Planet size
Axial tilt
Moons
Planet rotation
Magnetosphere
Geolo... [click here for more]