| Product Name ▲ |
Publisher |
Price |
Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r... [click here for more] |
Super Genius Games |
$1.50 $1.00
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Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Will You Bear The Standard?
A flag is more than just a piece of cloth. It is a symbol; it can be one of hope or despair, freedom or tyranny. How will you bear that standard? Stories of lancers with streaming pennons or fallen banners picked up by lone squires fill a bard’s songbook. Be it a banner’s carried on a standard, a guidon on a spear marking a mercenary company, a g... [click here for more] |
Rite Publishing |
$2.99
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Never Cast the Same Spell Twice!
1001 Spells gives you - yes, you guessed it - 1001 spells, that will help you realize the vision you've had for your spellcaster.
From spells that are cast as move, swift, and immediate actions; to maw of the purple worm which lets you swallow your opponents whole; or just have your dragon tattoo bite him instead. 1001 Spells brings you at... [click here for more] |
Rite Publishing |
$39.99 $19.99
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Inspire Awe!
101 Bard Feats offers you new options so that the vision you have of your master of lore and song can easily be obtained an explored. It offers support to all of the class archetypes from the Animal Speaker to the Street Performer. It also offers the options of gaining some these feats though the versatile performance class feature and m... [click here for more] |
Rite Publishing |
$5.99
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Defeat your foe the old-fashioned way... brutally!
101 Combat Feats offers you new options so that the vision you have of your martial character can easily be obtained an explored. Use Catch strike to take your enemies weapon and stab him with it; Take Crush Shield and make an opponent's shield useless. Enjoy Diving Tack... [click here for more] |
Rite Publishing |
$5.99
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Rise of the Drow, Part 3 of 3: Usurper of Souls
A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 11-15
The massive grand finale of the RISE OF THE DROW TRILOGY.This final installment spans over 250 pages!
by Stephen Yeardley and Jonathan NelsonSpecial Guest Authors: Joshua Gullion, Will Myers, Nathan Land, and Cory Vic... [click here for more] |
Adventureaweek.com, LLP |
$12.99
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Inspired by the old Hessian folk tale with ideas from the fairy tale by the Brothers Grimm
Part Two of an adventure for 4-6 characters of levels 6-8
by Stephen Yeardley, Jonathan Nelson, & Will Myers
In Snow White part 2 the party is responsible for tracking down Lumi and returning her to Castle Mor... [click here for more] |
Adventureaweek.com, LLP |
$15.99 $12.99
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Are you ready for adventure?
Welcome to the inaugural issue of Adventure Quarterly and the start of a tradition. Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder Roleplaying Game from new and established voices in the RPG industry! We hope you are along for the ride and know you will love what we have to o... [click here for more] |
Rite Publishing |
$19.99 $9.99
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There’s never enough adventures, right?
Welcome to the second issue of Adventure Quarterly! Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder game from new and established voices in the RPG industry. It is our hope that like us, you feel that there’s just never enough adventure out there!
Within this issue ... [click here for more] |
Rite Publishing |
$19.99 $9.99
|
 Are you ready for adventure?
Welcome to the inaugural subscription of Adventure Quarterly and the start of a tradition. Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder Roleplaying Game from new and established voices in the RPG industry! We hope you are along for the ride and know you will love what we ha... [click here for more] |
Rite Publishing |
$39.96
|
A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Creighton Broadhurst and Martin Tideswell
Champion of evil and dark nemesis of the paladin, the antipaladin stands as a bulwark against the forces of light and weal. Worshipping corrupt gods or foul demons, antipaladins work to spread darkness and chaos throughout the world. Antipaladins often stand at the centre of the blackest, vil... [click here for more] |
Raging Swan Press |
$3.99
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The dwarves of Karn Ungil seek to reclaim their former outpost of Ballo Dar from drow invaders. They are sending a small group of spellcasters to sneak into the heart of the outpost and reawaken its magical defenses. The dwarves of Karn Ungil ask the player characters to escort this expedition through the twisting tunnels of the Underlands. While drow attack the grou... [click here for more] |
Sneak Attack Press |
$3.45
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Adamant Entertainment, the first Pathfinder support publisher, marks our return to the game with Bloodlines: New Options for Sorcerers!
The sorcerer bloodlines in the Pathfinder RPG rulebook allow great variety within a single class. Yet, the bloodlines only hint at the differences that might exist among sorcerers. Not all undead are the same. Good and evil outsiders range beyond d... [click here for more] |
Adamant Entertainment |
$5.00
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Creations of Master Spellcasters
Created by some of the world's best spellcasters, the Book of Magic bears their unique magical creations. From the tools of Riyal the Abjurer to favorites of Tamis the undead hunting priestess and Rostov the snake-loving druid, these spells for every Pat... [click here for more] |
Jon Brazer Enterprises |
$3.99 $3.49
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Introducing firearms into a fantasy setting requires more than just gunpowder used by Orcs and Elves. Draksmoke adds that fantasy element to the simple discovery that charcoal, sulfur and saltpeter go BOOM when you mix and ignite them.
Draksmoke is fantasy gunpowder. Made from the burning liquid dragons use to make their deadly flames, Draksmoke is a dragon's breath weapon in powdered f... [click here for more] |
Skortched Urf' Studios |
$10.99 $4.99
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The Coliseum Morpheuon is a dangerous place, but it is a whole lot safer for anyone standing behind this guy.
Available for hire in the Tarnished Souk, The Unstoppable is a walking wall, a one-manimal impenetrable sphere - the bodyguard of dreams, hired to protect folks from their worst nightmares. And in Dream, there are nightmares a-plenty.
Complete stat blocks fo... [click here for more] |
Rite Publishing |
$2.99
|
![Of Angels & Demons [Min-Campaign Setting]](images/3461/114095-thumb100.jpg)
Mini-Campaign Guide
We are doing a line of min-campaign guides to whet your palate. These small 5-8 page supplements are designed to give you a brief glimpse into a world you might not otherwise explore. Some call them, "Campaign Inspirations" or "Min-Worlds" but we call them good fun!
"Of Angels & Demons"<>... [click here for more] |
Little Red Goblin Games |
$0.99
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RISE OF THE DROW TRILOGYA 500 PAGE ADVENTURE!*****Now available as a bundle at a special discount!*****
"Adventureaweek.com's 3-part Rise of the Drow mega-module has set the bar quite high regarding underdark modules!"
-EndzeitgeistPaizo.com
Want t... [click here for more] |
Adventureaweek.com, LLP |
$29.99
|
Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Scions of Evil presents scores of foes to bedevil your PCs and five sinister bands of black-hearted individuals.
As well as over 20 pages of new material including new villains and minions, Scions... [click here for more] |
Raging Swan Press |
$13.99
|
Welcome to The Vile Magic of Argonax the Mad, the first product in the new Super Genius Presents line of books. Each of the products in this line is the strong vision of a single game designer, bypassing the normal planning,development, and revision process used for most Super Genius Games products. While we consider those processes to be a majo... [click here for more] |
Super Genius Games |
$8.99 $6.98
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While there are a vast number of spells available in the Pathfinder Roleplaying Game Core Rulebook and official expansions, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, as a few minor changes to an existing spell can create something with a very different feel or impact ... [click here for more] |
Super Genius Games |
$4.99 $3.99
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The death knight is a champion of the grave, serving to spread the power of death throughout the lands of the living. Most death knights are the chosen warriors of gods of undeath and decay, evil psychopaths who desire nothing more than to see the “mistake” of life replaced by the glorious, unchanging “blessing” of undeath. Though unquestiona... [click here for more] |
Super Genius Games |
$4.99 $3.99
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The Genius Guide to Races of Wind and Wing added three new playable races to the Pathfinder Roleplaying Game rules: the aellar, kestrel, and silfide. Because of space limitations, time restrictions, and playtesting needs, that PDF did not include alternative racial powers or alternative favored class options, such as are presented for the core races in the Advanced Player's Gui... [click here for more] |
Super Genius Games |
$4.00 $2.98
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Wanted: players who want good fortunes rather than great plans.
This new base class is designed for use by player characters at every level of play; allowing the character to manipulate probablities. The Luckbringer's abilites allow it to make narrow escapes, cause sudden and strange occurances to damage and hinder thier opponents,and increase its chance of making... [click here for more] |
Rite Publishing |
$2.99
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A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Creighton Broadhurst and Martin Tideswell
Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Villains II presents six high-level malign foes to challenge and bedevil your PCs:
Rexa... [click here for more] |
Raging Swan Press |
$3.99
|
The inquisitor represents a common trope found in fantasy stories, mythology, and to a lesser extent history-the driven warrior fighting for a religious cause. From Samson and the judges of the Old Testament to the Twelve Peers of Charlemagne, the Knights of the Round Table, Saladin, Gochiin no Tajima, and Saito Musashibo Benkei, stories of the religious warrior are commonplace. Modern fantasy ... [click here for more] |
Super Genius Games |
$3.99 $2.98
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Divine magic is one of the most common components of the Pathfinder Roleplaying Game. Humble adept NPCs, evil humanoid shamans, heroic clerics, and stalwart paladins alike use it. Divine spells call to mind major events in popular games and fictions, ranging from the summoning of demons and otherworldly allies to the power to heal, curse, and even raise the dead. Divine spells are the to... [click here for more] |
Super Genius Games |
$4.00 $2.98
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The templar is a divine warrior-an agent and crusader for his god and (possibly) his church. Most are champions of a religious order, using their faith to gird them against the plots of heretics, infidels, and pagans. Others are devoted to a specific holy duty, perhaps one that has been entrusted to their family for generations. Although clerics are servants of their gods and paladins, in diffe... [click here for more] |
Super Genius Games |
$4.00 $2.98
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