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MONOGRAPHS ARE LONGER WORKS by one or more authors on a subject of import to Chaosium roleplayers. On these products the author has also fulfilled the functions of editor and layout artist; we at Chaosium have done little in the way of editorial. We found these works compelling and thought that you would enjoy them. Through the publication of monographs we can offer our most loyal fans more information, and evaluate the potential of these works for eventual release to the wholesale market. More importantly, they’re a lot of fun.

 

Call of Cthulhu Monographs

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A Cthulhian Miscellany

A Cthulhian Miscellany


Terrifying Tools and Reality-Wrenching Rules for Players and Keeper Alike

Call of Cthulhu is, of course, an excellent role-playing system and one that easily lends itself to expansion in many areas. In keeping with that spirit, this book explores a number of optional expansions to the original Call of Cthulhu rules-primarily in the areas of new, specialized skills; new ...   [pulse aquí para ver más]

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Big Book of Cults

Big Book of Cults


Evil Cults for Call of Cthulhu

This book contains a collection of modern-day organisations for use in your Call of Cthulhu games. The Church of a Thousand Tomorrows can nuke you from orbit, while the Sufferers' Guild could be brought down with a few well-placed phone calls. More importantly, all the personalities described have reasons for the things the...   [pulse aquí para ver más]

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Bride of Halloween Horror

Bride of Halloween Horror


Autumn — the time of the Festival of the Dead, when the veil between the worlds is thinnest and prayers to ancestors easiest made. Pumpkin cakes are left in the Ancestors' Niche in every house, and children tie black and orange ribbons to the doors and put candles in the windows of their houses so their dead ancestors can easily find their way home.

It is a quiet time, afte...   [pulse aquí para ver más]

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Call of Cthulhu

Call of Cthulhu


Horror Roleplaying in the Worlds of H. P. Lovecraft

The Great Old Ones ruled the earth aeons before the rise of humankind. Originally they came from the gulfs of space and were cast down by even greater beings. Remains of their cyclopean cities and forbidden knowledge can still be found on remote islands in the Pacific, buried amid the shifting sands of vast deserts, and in the frigid rece...   [pulse aquí para ver más]

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Call of Cthulhu Quick-Start Rules

Call of Cthulhu Quick-Start Rules


Horror Roleplaying in the Worlds of H.P. Lovecraft

The Great Old Ones ruled the earth aeons before the rise of humankind. Originally they came from the gulfs of space and were cast down by even greater beings. Remains of their cyclopean cities and forbidden knowledge can still be found on remote islands in the Pacific, buried amid the shifting sands of vast deserts, and in the frigid reces...   [pulse aquí para ver más]

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Casting Call of Cthulhu

Casting Call of Cthulhu


Modern-Day Non-Player Characters

This is a collection of 120 Modern-Era NPCs for overworked keepers to use in their games and campaigns. These NPCs are ones typically found in society and can provide useful information, assistance, or adventuring opportunities for Investigators. All are complete with Statistics, skills, a physical description, and a brief, but highly individua...   [pulse aquí para ver más]

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Children of the Storm

Children of the Storm


Call of Cthulhu in the Great Depression

Experts predict that the want and suffering of the Great Depression will create "a generation of cannibals." Panicked people flee their homes to escape a devastating invasion and poison gas attack. Life comes to a standstill as people watch a strange dust descend from the sky.

The spread of the Great Depression and the first ru...   [pulse aquí para ver más]

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Christmas in Kingsport

Christmas in Kingsport


Five Tales for a Not-So-Silent Night

Some time ago we asked you to submit adventures concerning the holiday season. This monograph contains five tales certain to scare the stockings off the mantle.

Silent Night

Set in Arkham in December of 2001, this tale involves four investigators gathered to celebrate the season, the mythos far away for the moment.

The Gaudy

The investigat...   [pulse aquí para ver más]

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Cthulhu Masters Tournament

Cthulhu Masters Tournament


Three Adventures From Gentler Times

The CTHULHU MASTERS TOURNAMENT contains three scenarios presented during that year's GenCon.

LORD AND BEAST: set in early WWII (June 1942) in the South Pacific, and interpreting the setting of William Golding's Lord of the Flies, beginning when the adult rescuers arrive to save British boys stranded by a plane crash on a desert isl...   [pulse aquí para ver más]

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Cthulhu Rising

Cthulhu Rising


Call of Cthulhu Roleplaying in the 23rd Century

It is the year 2271.

The future is a dark and dangerous place. Outer space is the new frontier - humanity exploits the galaxy for its own ends. It is more than a hundred and fifty years since the United Earth Federation began to colonise the solar system and beyo...   [pulse aquí para ver más]

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Dark Mirror

Dark Mirror


Gazing into the Dark Mirror

This is the very worst wickedness, that we refuse to acknowledge the passionate evil that is in us. This makes us secret and rotten."-D. H. Lawrence

CALL OF CTHULHU pits a dedicated group of investigators (controlled by the players) against a whole host of ills and evils. Sometimes the investigators are simply clearing up a localised problem wher...   [pulse aquí para ver más]

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End Time

End Time


A Near-Future Setting for Call of Cthulhu

This monograph explores humankind's future. We have left the Earth, traveling to other planets and the moons of our own solar system. Included here are notes on the Moon and mars colonies, advances in medicine and in the treatment of insanity, discussions of the hazards of space and in the living on other planets, and explorations of discoveries...   [pulse aquí para ver más]

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Extrico Tabula

Extrico Tabula


The Second Cthulhu Invictus Companion

As a rule, men worry more about what they can't see than about what they can.

—Julius Caesar

Fear of the unknown is mankind's earliest fear, his most basic. What is out there in the dark?...   [pulse aquí para ver más]

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Farewell, My Sanity

Farewell, My Sanity


Adventures of the Guzman-Willent Detective Agency

Enter the noir world with two adventures set in and around Los Angeles during the early 1920's. "Under the Boardwalk" concerns a teenage girl lost among the roller coasters and rum-runners in the amusement park city of Venice. The second scenario, "An Enchanted Evening," explores a mysterious concert on the paradisiacal isle...   [pulse aquí para ver más]

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First Book of Things

First Book of Things


Items, Spells, and Creatures for Call of Cthulhu

This work provides a variety of creatures, technological items and spells for the Call of Cthulhu role playing game. The work follows the conventions presented in the rulebook in regards to creature statistics.

While most of the creatures presented are associated with the Mythos, many are not. The new Mythos creatures provi...   [pulse aquí para ver más]

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Five Go Mad in Egypt

Five Go Mad in Egypt


A survivor of the Great War, the Professor suffered a horrible shock a month ago — his father was killed, and he was injured and is slow to heal. He gathers a team to investigate the legendary Sphinx Tomb, seeking those with expertise in security or weapons, or interest in the occult or ancient religions.

MISKATONIC UNIVERSITY LIBRARY ASSOCIATION monographs are longer works...   [pulse aquí para ver más]

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Gatsby and the Great Race

Gatsby and the Great Race


A Garden Party & The Running of the Great Race

You know Julian Gatsby. He recently inherited the family home following the sad demise of his father. Julian is a free-spirited young man, in his mid-20s, and a new fan of the horse races. You arrive for a fabulous garden party and are shown to your room. Other guests arrive shortly after. In a few hours you will gather in the garden for an en...   [pulse aquí para ver más]

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Halloween Horror

Halloween Horror


Three Halloween Adventures

Chaosium periodically hosts contests on our web site. The adventures presented here were chosen from among the best submissions from our 2005 Halloween Adventure contest.

Eyes That Should Not See

BY JIM LYNCH. The Trepanation Proponents of America (TPA) is a small organization, run by its founder — John Croft. Croft is an intellige...   [pulse aquí para ver más]

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Halloween Horror 2

Halloween Horror 2


Eight Horrors for One Special Night

This monograph is the result of Chaosium's annual Halloween Adventure Contest. What follows are eight tales of Halloween Horror spanning time and space, from medieval Europe to modern day Arkham. We hope you enjoy these Samhain offerings.

Of Angels and Bones

A 1920s ADVENTURE BY BRANDON HANLAN. "Of Angels And Bones" revolves around ...   [pulse aquí para ver más]

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Halloween Horror Returns!

Halloween Horror Returns!


Tales of Halloween Horror

Our Third Halloween Adventure monograph is here just in time for your Halloween Call of Cthulhu or Basic Roleplaying games. Here are six terrifying Halloween-themed adventures - winners and honorable mentions of the 3rd Annual Chaosium.com Halloween Adventure Contest (2007).

HOPE

BY BOB BRINKMAN. Set in 1924 Arkham, MA this adventure is meant as a one ...   [pulse aquí para ver más]

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Jovian Nightmares

Jovian Nightmares


A SOURCEBOOK FOR CTHULHU RISINGCALL OF CTHULHU ROLEPLAYING IN THE 23RD CENTURY

By the late 23rd century, the gas giant Jupiter and its sprawling system of rings and moons is home to a colonial population of millions.

Over the century and a half since the colonisation of the outer planets began in earnest, an aggregation of settlements and outposts have developed t...   [pulse aquí para ver más]

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Kingdom of the Blind

Kingdom of the Blind


A Guide to the United Kingdom in the 1920s and 1930s

1921: the Empire upon which the sun never sets. From east to west, Dominions and colonies, from far-flung Hong Kong to Jamaica, India to Canada, stretch to encompass a quarter of the world's land and a quarter of its population. Upon every ocean a ship hoisting the Union Jack and armed with sixteen-inch guns, able to blow any other na...   [pulse aquí para ver más]

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Legacies of the Renaissance

Legacies of the Renaissance


The Stone of Concordance

In this scenario, set in Europe in 1928, the investigators travel between England and Crete, receiving a newspaper article along with a small note from their honoured friend William Tanislow. William, an English curator, has been recently commissioned to work alongside the famous biologist Dr. Harold Bantry. The photograph accompanying the article is dated late April 1...   [pulse aquí para ver más]

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Machine Tractor Station Kharkov-37

Machine Tractor Station Kharkov-37


A Scenario Set in Stalin's U.S.S.R.

Life for the average soldier in the Red Army is never easy, but it is a better life than for most Russians in the late-winter of 1933. You have a bed, steady rations, and place of security in a dangerous time. There are duties to perform, yes, and sometimes they are hazardous. They are the price you pay for what you have.

But now there are new orders...   [pulse aquí para ver más]

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Malum Umbra

Malum Umbra


The First Cthulhu Invictus Companion

In suus domus procul R'lyehmortuus Cthulhu exspecto somnium—Graffiti found scrawled throughout Pompeii following an earthquake, August 20th, 79 AD

The translation of the above graffiti should be well known to most fans of the Cthulhu Mythos. It is "In his house at R'lyeh, dead Cthulhu waits...   [pulse aquí para ver más]

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Menace From the Moon

Menace From the Moon


In Which the Investigators Face anAncient Extraterrestrial Threat asa New Comet Appears in the Sky

Currently on display in the museum is a set of rocks found at the bottom of the Atlantic Ocean. These geologically unique stones are believed to be of lunar origin, ejected from the moon by the impact of a meteorite. The rocks have been on display in the Smithsonian in Washington, D.C. until rece...   [pulse aquí para ver más]

Chaosium  $18.00 $9.90

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Mysteries of Hungary

Mysteries of Hungary


History, Legends, and Backgroundfor Adventuring in 1920s Hungary

This monograph is has been roughly translated into English from Hungarian.

An understanding of the thousand-year history of Hungary is vital for a good background. During the centuries, four nations have tried to rule the area now known as Hungary. German-Roman emperors brought th...   [pulse aquí para ver más]

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Mysteries of Sudan

Mysteries of Sudan


Explore the Treasures and Madness of Africa's Largest Country

Sudan is the largest country in Africa and also one of the most inhospitable. A year when the rains are light, famine reigns. The average lifespan in Sudan during the Gaslight period was 33, which is similar to modern times. Widespread famine led to desperation, theft, murder cruelty and, in some cases, madness.

It was a tim...   [pulse aquí para ver más]

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Mysteries of the Raj

Mysteries of the Raj


Call of Cthulhu Adventure in 1890s India

The holdings of the British Empire included present day Pakistan, Bangladesh, Sri Lanka, Burma, and parts of Iran and Afghanistan. It was an area comparable in size to the continental United States, or Europe west of the Ukraine.

The historical background and religious traditions of the Indian subcontinent rival those of other re...   [pulse aquí para ver más]

Chaosium  $17.95 $9.87

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Mysteries of Tibet

Mysteries of Tibet


A Study of the Religion, People, and Mythology of Tibet

Though not directly mentioned by H.P. Lovecraft in any of his stories, there are several references throughout his works to the Himalayas. Like most young men with a sense of adventure during the late 1800's and early 1900's, Lovecraft would have been aware of any news stories coming out of Tibet. It was a mysterious country-until 1984 vi...   [pulse aquí para ver más]

Chaosium  $16.00 $8.80

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Mystic Alliances

Mystic Alliances


MYSTIC ALLIANCES offers rules for using teenage investigators in a Call of Cthulhu setting in the near-future. During the years 2009 to 2011 the mythos again stirs, most notably, in Seattle. This has resulted in teenagers taking the front roles in the fight against and discovery of the supernatural - while older characters operate in the background as Mancers, characters wh...   [pulse aquí para ver más]

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Mythos Magic

Mythos Magic


An Optional Magic Systemfor Call of Cthulhu and Basic Roleplaying

For decades magic has been a backbone and prominent feature of Call of Cthulhu. Whether it is a race to stop the summoning of some god or alien, the need to communicate with things on other worlds by means of arcane scripture, or solving murders done with hexes rather than guns, magic has been inevitably wed...   [pulse aquí para ver más]

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Night of the Kachina

Night of the Kachina


Three Wild West Call of Cthulhu AdventuresSet in the New Mexico Territories

THE YEAR IS 1851

NIGHT OF THE BOOT HILL BANDITS: This Call of Cthulhu adventure is suitable for a single gaming session with beginning players. It's set in a tiny own, Elota New Mexico, in the year 1851. It attempts to strike an even balance between combat...   [pulse aquí para ver más]

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Once Men

Once Men


Science-Fiction Rules and Adventures for Call of Cthulhu

This work provides science fiction rules for Call of Cthulhu as well as four adventures set in the future. Naturally enough, writing a science fiction supplement for a universe based on H.P. Lovecraft's Cthulhu Mythos proved a challenging endeavor.

Lovecraft includes references to the future in some of his stories. ...   [pulse aquí para ver más]

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Parapsychologist's Handbook

Parapsychologist's Handbook


A Monograph for the 1890's, 1920's,& Contemporary Adventures

This monograph reveals the real-world science of the paranormal, Parapsychology (its history and methods), how to play a parapsychologist, how to run a Call of Cthulhu campaign centered around a ghost-hunting group, and how to simulate various non-Mythos entities and psychic powers in your campaign.

MISKATONIC U...   [pulse aquí para ver más]

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Plan 09 From Halloween

Plan 09 From Halloween


The festival came to town.

In previous years it was a joyful and cheery event. These attractions, however, are outmoded and the infrastructure is old and neglected. A foul smell hangs in the air. The show consists of malformed people who disgust and frighten. Little joy is offered by the twisted clowns, and the barker's outdated speaking-style and French-tinged accent strength...   [pulse aquí para ver más]

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Queensguard

Queensguard


A Steampunk Call of Cthulhu Campaign

Welcome to Queensguard! Queensguard is a short campaign for the Call of Cthulhu roleplaying game. It is set in an alternate version of America in which steam technology and magic are woven into the fabric of society.

Queensguard is divided into two acts, each of which should consume approximate...   [pulse aquí para ver más]

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Raising Up

Raising Up


A Mini-Campaign for Call of Cthulhu

The fight against the forces of the Mythos is fraught with peril and it is all too easy for even the strongest will to be tempted by the dark secrets whispered in the cold and empty places of the world.

This monograph presents a series of adventures intended to provide a coherent, yet flexible, mini-campaign. These adventures center on Reginal...   [pulse aquí para ver más]

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Ramblings of a Twisted Muse

Ramblings of a Twisted Muse


Time Runs Short!

Unspeakable terror lies just on the edge of our collective consciousness. Creatures that were old when man first walked the earth dwell in a universe that holds terrible secrets. We are far below the top of the food chain!

To elder beings such as these, our existence is but a mere annoyance. Some are merely content to bide their time until we eventually exterminate our...   [pulse aquí para ver más]

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Ravenstone Sanitarium

Ravenstone Sanitarium


Two Adventures Concerning One Disturbing Institution

When you think of a traditional game of Call of Cthulhu one element probably comes to mind—Sanity Checks. Beginning the scenario with a sound mind, characters progressively find themselves face to face with unspeakable terror that cause them to test their sanity. If their mind fails them, their characters become mentally unstabl...   [pulse aquí para ver más]

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Return of the Ripper

Return of the Ripper


An 1890s Scenario for Call of Cthulhuand Cthulhu By Gaslight

RETURN OF THE RIPPER takes place in London, beginning in late summer to early autumn of 1893. It involves a new series of killings perpetrated by Jack the Ripper. The Ripper has returned to London to continue his bloody work after a five-year absence. Working in league with the Ripper are other occult horr...   [pulse aquí para ver más]

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Ripples From Carcosa

Ripples From Carcosa


Confronting Hastur Across Time and Space

Artists, poets, dreamers and madmen feel the hand of the Great Old Ones most keenly. The line between creative genius and abject madness is thin. We all have admired at least one favorite writer or musician who spiraled into insanity before taking his or her own life. Hastur dwells in that gray area between madness and genius. The King In Yellow, a play...   [pulse aquí para ver más]

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Rise of the Dead

Rise of the Dead


This is a convention scenario with highly detailed characters and handouts intended for a theatrical style presentation in a single long session.

The Arrival

Six days ago the hammer fell. The red comet did not strike the planet, but it was a near miss. Fragments smashed into the earth bringing tidal waves, storms, and fallout. This was a rage o...   [pulse aquí para ver más]

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Rise of the Dead II: The Raid

Rise of the Dead II: The Raid


This is a convention scenario with highly detailed characters and handouts intended for a theatrical style presentation in a single long session.

It is approximately 6:00 a.m. on March 26th, during the most horrific year of your life.

A red comet nearly struck the earth, entering orbit, and breaking the known laws of physics in the process. Tho...   [pulse aquí para ver más]

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Secrets of the Congo

Secrets of the Congo


Flying into the Heart of Darkness

The early 1920s saw the first, small commercial airlines. The aircraft, often flying boats, are sturdy and easily patched up but have few instruments for navigation. Flying is an art, not a science. This is especially so in the still-wild regions of the Dark Continent, Africa.

Darkest of all is the wilderness of Belgian Congo, in the very center of the...   [pulse aquí para ver más]

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Shadows of War

Shadows of War


Battle the Mythos Against the Horror of War

Here are four longer scenarios set in and around the Second World War. Each scenario offers a distinct setting and location though, roughly speaking, each gives players at least a glimpse of the Mediterranean Sea. There is no plausible way (we can see) of linking the scenarios into a campaign, but this is the idea: the situation of war is ideal for o...   [pulse aquí para ver más]

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Shenandoah

Shenandoah


A Call of Cthulhu Scenario in the Ozark Mountains

Time stands still in the Ozark Mountains in 1927. Located in southern Missouri, the people who live here feel little need to rush. In-tune with nature, and appreciative of her frightening beauty more than many city dwellers, isolation and dark rites are common. Few towns have discovered civilization.

MISKATONIC UNIVERSITY LIBR...   [pulse aquí para ver más]

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Spirits & Dreams of the Viking Age

Spirits & Dreams of the Viking Age


Viking Magic & Horror for Cthulhu Dark Ages

This Cthulhu Dark Ages supplement focuses on magic and horror in the Viking Age. It describes the Norse world and its magic. It examines shamanistic traditions in Northern Europe and hypothesizes an Otherworld, its inhabitants, and its connections to the Cthulhu Mythos. It offers a set of spells for Investigato...   [pulse aquí para ver más]

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Strange Songs

Strange Songs


Strange Songs can be heard across time and space...

A new monograph from the acclaimed* non-euclidian fuzion band Cabal 13. Strange Songs includes 5 modern day Call of Cthulhu adventures with a musical theme:

Daddy's Little Girl Drum Circle Make Ye A Path Opening Act Two Turntables & A Microphone

There's something here for just abo...   [pulse aquí para ver más]

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Strange Tales of Dread & Wonder #1

Strange Tales of Dread & Wonder #1


A Sextet of Diverse Mythos Adventures

This monograph is the result of our first Chaosium.com Call of Cthulhu Adventure Contest. We received entries from all over the world, and it was rather difficult to narrow the winners down to a number small enough to fit into one monograph (and this is still the largest we've released). This first contest was fun enough that we'll likely do more of...   [pulse aquí para ver más]

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