| Product Name ▲ |
Publisher |
Price |

Fenris 2d6 is an imagining, via the OGL, of house-rules for role playing in the fantasy genre and this is the Character Sheet for the Warrior, Magician, or Mystic Characters. ... [click here for more] |
Erroneous Grog |
FREE
|

Fenris 2d6 is a Dungeon and Wilderness Fantasy Adventure Role Playing Game. Instead of funny dice six sided dice are used for all the check rolls in the game. With the exception of character creation, Fenris 2d6 uses two six sided dice for all rolls, one red, and one white.
The rules contained in Fenris 2d6 are an editing and re-interpretation o... [click here for more] |
Erroneous Grog |
$2.99
|
Une fiche de personnages sobre, mais complète, pour Tunnels & Trolls 8.... [click here for more] |
Grimtooth |
FREE
|
Field of Daisies is an introductory adventure for HârnWorld. Although designed to be used with the HârnMaster rule system, it is generic enough for easy conversion for use with other rule systems and can easily fit into any medieval fantasy game setting.
The adventure unfolds in the fief of Falkath, a small manor in northern Kaldor, a feudal kingdom in eastern H&... [click here for more] |
Columbia Games Inc. |
$16.99 $13.59
|

Fight: Challengers provides dozens of Fighters, fully statted out with unique Special Moves, Super Moves, background information, Strategy Guides, and full color artwork. All eight Power Levels are represented, offering opponents for any campaign. In addition, their backgrounds represent a number of different sub-genres of fighting games, including historical, far future, and horror... [click here for more] |
Divine Madness Press |
$24.95 $15.00
|
Fight: Round 2 adds more of everything to expand the possibilities of your game. In this book, you will find dozens and dozens of options to emulate any fighting game, any campaign style.
Create Fighters with brand new Qualities and Weaknesses, including several new Techniques.
Bring over two dozen ways to modify Basic Moves into the fight, or master a new category of moves: Com... [click here for more] |
Divine Madness Press |
$13.95 $6.00
|
Through the roar of the crowds, the warrior sizes up his opponent. This fight is but another step on the journey. The goal: physical perfection and mastery of technique. The path: unrelenting duels in the most dangerous tournament of all time.
In the crime-ridden streets of Independence City, a young woman looks for answers...and revenge for what happened to her. Her quest is hindered b... [click here for more] |
Divine Madness Press |
$24.95 $10.00
|
A Pathfinder Roleplaying Game compatible Player's Resource by Creighton Broadhurst
Ever found (or thought about buying) a figurine of wondrous power but didn't want to prep the required stat block, carry yet another heavy book to the game or muddle through hoping for the best? Figurines of Wondrous Power banishes these problems!
This PLAYER'S RESOURCE contains detailed write-ups of ... [click here for more] |
Raging Swan Press |
$2.99
|
Finsterland ist ein deutschsprachiges Steampunk-Fantasyrollenspiel aus Österreich.
Der alte Kaiser ist tot, der neue jung und unerfahren, die Kurfürsten gieren nach Macht. Der Bürgerkrieg hat das Finsterland in einem chaotischen Zustand hinterlassen. Die einfachen Leute klammern sich an ihre alten Werte, aber zugleich schreitet die technologische Entwicklung immer rasante... [click here for more] |
Georg Pils |
$32.33 $20.69
|
The Fireborn Game Master's Handbook contains all the rules and advice you need to run your own Fireborn campaign. This book gives you the tools to show your players epic adventure in the mythic age or subject them to dark mysteries in modern London. It contains setting information for London, as well as details on four epochs from the mythic age, as well as advice on how to run a ... [click here for more] |
Fantasy Flight Games |
$29.95 $5.00
|
FirstFable is a simple, elegant game designed to help adult gamers introduce young players to the joys of roleplaying. Appropriate for players as young as 6 years old, FirstFable was designed by professionals in both game design and education, and is available, free of charge, to anyone who wishes to use it.
This is the Guide Book for the game, primarily in... [click here for more] |
OneBookShelf, Inc. |
$0.00
|
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
FirstFable Regular price: $0.00 Bundle price: $0.00
FirstFable is a simple, elegant game designed to help adult gamers introduce young players to the joys of roleplaying. Approp... [click here for more] |
OneBookShelf, Inc. |
FREE
|
In this official supplement to the BareBones Fantasy role-playing game, you'll find 20 playable character races fully defined. Beautifully illustrated and ready to drop into an existing campaign setting. If you're playing in the Keranak Kingdoms you're in luck; each race is given cultural information on how and where it fits into the kingdoms. If you... [click here for more] |
DwD Studios |
$10.99 $6.99
|
Folklore is a complete rules-light generic roleplaying game designed to be playable after about ten minutes of reading, with enough structure to keep your adventures running smoothly. If you and your friends want to slay dragons and save princesses with little to no prep-time, Folklore just may be the game for you.
This game has been trimmed down to the point that the entire rules set f... [click here for more] |
Folklore RPG |
$1.00
|
The Iron Kingdoms Full Metal Fantasy Roleplaying Game takes you on an action-packed journey into a world rich with danger and adventure.
“Fools Rush In” is a short adventure meant to introduce four players and one Game Masterto the Iron Kingdoms Full Metal Fantasy Roleplaying Game. Besides an introductory scenario, thisdownloadable doc contains:
&... [click here for more] |
Privateer Press |
FREE
|
For the Pathfinder Roleplaying Game. Spellbooks should be more than simply lists of spells! Contains 4 starting spellbooks that can be used as random treasure, known spells for non-player characters, or starting gear for new player characters. Also includes a sampler of higher-level spellbooks from other entries in the Spellbooks series. ... [click here for more] |
Asparagus Jumpsuit |
FREE
|
Every "found" magic item should tell a story. It was created by someone, it was made for someone, and it may have been crafted to fulfill a specific purpose. It didn't get into a treasure hoard or into the hands of a monster or villain on its own. It may have been lost in combat. It may have belonged to a hero who fell before fulfilling some great quest. It may have been stolen. It ma... [click here for more] |
Asparagus Jumpsuit |
$10.00
|
An organization for the Pathfinder Roleplaying Game. The Forager’s Guild is society of professional adventurers, founded by retired adventurers, and serves as a useful ally for player characters and a helpful tool for gamemasters. A plug-and-play organization that the gamemaster can use anywhere, in any campaign. It has no express goals or political motives save those you and your group c... [click here for more] |
Asparagus Jumpsuit |
$1.00
|
Complete Rules For Adventures in Victorian and Edwardian Fantasy and Science Fiction. Remember how the future used to be?When vast fleets of flying ships blackened the sky . . .When psychic investigators used electric pentacles . . .When Venus was a paradise, never fallen from grace . . .When the government's main job was to make the airships... [click here for more] |
Marcus L. Rowland |
FREE
|
A ROLEPLAYING SOURCEBOOK FOR JO WALTON’S WORLD FANTASY AWARD-WINNING NOVEL The war between dragons and humans ended in surrender, stalemate, and eventual rebellion. Five thousand years later Tiamath, the dragon homeland, is a modern state adapting to the power of steam, rapid communications, and overpopulation. Will an ancient society based on privilege, power, and occas... [click here for more] |
Marcus L. Rowland |
FREE
|

The complete guide for building Forgotten Realms characters!
Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons.
The Forgotten Realms Player&rsqu... [click here for more] |
Wizards of the Coast |
$29.95 $17.99
|
Fortune's Fool, 2011 Judge's Choice ENnie winner, is an innovative role-playing game that uses Tarot cards instead of dice. Set in a fantastic version of Renaissance Europe, you will play as men, elves, dwarves, goblins, and more as you adventure from the courts of Paris to the canals of Venice.
Using the new Fate Twist system, you can directly alter the course of battles, s... [click here for more] |
Pantheon Press |
$20.00 $10.00
|
 This is the official Fortune's Fool character sheet.
Record your stats, skills, and Fate Twists and you will be ready for adventure!
Fortune's Fool, 2011 Judge's Choice ENnie winner, is an innovative role-playing game that uses Tarot cards instead of dice. Set in a fantastic version of Renaissance Europe, you will play as men, elves, dwarves, goblins, and more ... [click here for more] |
Pantheon Press |
FREE
|
![Fortunes Fool RPG and Campaign Set [BUNDLE]](images/2741/93478-thumb100.jpg)
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Fortune's FoolRegular price: $10.00Bundle price: $8.50
Fortune's Fool, 2011 Judge's Choice ENnie winner, is an innovative role-playing game that uses Tarot cards instead of dice. Set in a ... [click here for more] |
Pantheon Press |
$22.50 $17.00
|
Can you use FtA! for serious sophisticated stories, with lots of politics, intrigue, romance or character development? Well, sure, you can, but really why would you? FtA! is the game for when you are tired of all that junk, and just want to go back down into the Gnomish mines, travel through the dangerous wilderlands in search of ruins, steal from shops, try eating a wraith corpse, and maybe,... [click here for more] |
Better Mousetrap Games |
$6.00
|
 Fox magic is a role playing game inspired by one of the most fascinating creatures in Japanese folklore: the Kitsune.
Using a newly developed game mechanic called the Story Point System, Fool's Moon Entertainment Inc. introduces a new type of role playing game, where the players control more of the game, and the game master is not the god he used to be.
... [click here for more] |
Fool's Moon Entertainment Inc. |
$23.80 $15.00
|
Friends of Foes describes 36 fascinating characters from all over the world of Dragon Warriors, and interconnects them in a weave of plots and history that can be used to underpin any number of adventures. There are corrupt nobles, weird sorcerers, people cursed by the Fae or tormented by the past, merchants and mercenaries, priests and peasants, and even a selection of notable monsters such as... [click here for more] |
Serpent King Games |
$19.95 $10.00
|

Using the FUDGE engine to power the DCS Skills and abilities gives you FUDGE DCS Fusion. In this 20 page book you get the following: 19 Faults, 17 Gifts, 27 Skills and 30 Magic Spells and Magic Abilities. All converted to the FUDGE system.
You have never seen FUDGE like this before. ... [click here for more] |
DCS |
$1.99
|
If there is one thing that all fantasy games need, that would be spells. This, the first supplement in Seraphim Guard's Fudge Magic line, is intended to broaden the scope of your Fudge games by giving you fifty new spells for your HeartQuest and Fantasy Fudge games. Actually, there are more than fifty spells to be found in this supplement but that is just an added bonus. This supple... [click here for more] |
Seraphim Guard |
$3.00
|
Fudge on the Fly is a method of character generation that allows games to begin immediately, with only a few moments required for character generation. It does this by allowing players to select their character's skills during play, when the situation arises which calls for them. This has a number of benefits in addition to its speed - most notably it spares players... [click here for more] |
Occult Moon |
FREE
|

Contained within is the full colour version of Timeless Games' unique Fantasy RPG, The Centre of the Universe. Boasting 204 pages of vibrant colour, this text further brings an already exciting world to life. Packed with all the info found in the B&W version of the game, this is a stand alone system to enjoy over countless gaming sessions. Please note, this is a large file and ... [click here for more] |
Better Mousetrap Games |
$7.99
|
AN ANCIENT ISLAND HIDES AN AGELESS THREAT
Hear ye now a tale as old as the ocean: of a man of pride and vanity, and his desire to possess that which was not his to own. Of a great isl... [click here for more] |
Serpent King Games |
$10.00
|
Adéntrate en el viejo continente, el corazón de un mundo lleno de aventuras, misterios e intrigas que están esperando ser descubiertas. Sumérgete en cientos de historias de una tierra de fantasía donde el hombre convive sin saberlo con las más increíbles criaturas.Gaïa: Más Allá de los Sueños es el escenario de... [click here for more] |
Edge Entertainment (Espana) |
$51.67 $25.80
|
Another great issues, packed full of gaming goodness.
Musing of the Avalon Stogie
Behind the Game, Comic Book Heroes
Coral Throne Interlude VIII
Gromm
Wired Issue #2....
Heroes Wear Masks Preview
Avalon Pathfinder
Multi-Verse...
Nova Blast.
Av... [click here for more] |
Avalon Game Company |
$1.00
|
The essential tome for GMs!
How many players should I try to handle at one time? Will my game be more successful if I focus on political intrigue or on simple adventuring? How can I pull the characters from the jaws of death without it seeming contrived? How can I keep the "power" in my game from getting out of hand? If you have ever asked yourself any of these questions, then... [click here for more] |
Guild Companion Publications |
$18.00
|
Battlefield Press, Inc presents Gaslight. A Victorian Fantasy where technology meets sorcery, where fantasy meets history. A world where Humans co-exist with Vampires, where fantasy meets history. Beast Men, Werewolves and Wildlings. A land of secret organizations and hidden agendas. Welcome to a Victorian world of magic, non humans and technology all trying to take their rightful place in soci... [click here for more] |
Battlefield Press |
$9.95
|
Welcome to Gatecrasher! (Where anything can happen -- and often does!) In the Gatecrasher universe, High Tech and High Wizardry struggle for supremacy. Armored knights board space shuttles to pursue their chosen dragons across the solar system. Angels uphold the ideals of truth and justice; demons connive to make a quick buck. Lycanthropes on Saturn's moons howl at the full planet overhead w... [click here for more] |
Seraphim Guard |
$9.95 $7.50
|
A group of people trying to achieve their dreams in a cold, dark city. A group of space explorers are trying to survive in a hostile environment. A gunslinger is looking for the person who killed their family. All these characters have one thing in common, they are tormented by Fae who drive, cajole and interfere with their lives.In Geasa you will play people trying to achieve their... [click here for more] |
Firestorm Ink |
$19.99 $5.00
|
A group of people trying to achieve their dreams in a cold, dark city. A group of space explorers are trying to survive in a hostile environment. A gunslinger is looking for the person that killed their family.
In Geasa you play people trying to achieve their dreams and the Faeries that get in their way. There is no setting but the setting you build as you create your ... [click here for more] |
Firestorm Ink |
FREE
|

Refugees flee across the land. Tales of woe and death follow. The residents of horseshoe valley fled for their lives in the middle of the night while being chased by the dead. Yes, the dead have come to life and they walk the land. The fleeing residents are exhausted from running for their lives day and night with very littel rest. Some sought sanctuary with the wild elves o... [click here for more] |
Art of War Games |
$2.00
|

The Dead stalk across the land and the living flee from thier deadly embarce. The Free Cities have mustered thier militia and taken the war to the dead. The Blankenship Militia under general Wheeler fought a hard, running battle with the undead hordes that ended with them putting Ash Town to the torch and burning the entire rotten city to the ground. General Wheeler who is in charge of the Blan... [click here for more] |
Art of War Games |
$2.00
|

The Deluge of Rot...
The Dead flood through the mountains after defeating the valiant dwarves who gave their lives to try and stop the flood. Alas, the Sky Pass has fallen and the dead march towards Shipton, a port city on the banks of the Bay of Despair. The people of Shipton have been digging a huge fortified entrenchment for the last month in the hopes of sparing the town. How effect... [click here for more] |
Art of War Games |
$2.00
|
Get Some! Fantasy Warfare is about getting your models out and playing an enjoyable wargame for a couple of hours with your buddies. It is NOT about WAAC (Winning at all Costs) but about designing an army that fits your collection and play style as well as the background for the Universe you are playing in. Tactics and Command should play the pivotal roles in the battel as well as a little bit ... [click here for more] |
Art of War Games |
FREE
|

When the Greeks merenaries set sail for Ionia they had no idea a storm of magnificent proportions would sweep their ships through space and time and deposit them on strange shores in a foriegn land. They manage to make landfall on a strange island and immediately came into conflict with strange monsters who inhabited the forests of the island chain. The small green creatures were vicious and cr... [click here for more] |
Art of War Games |
$2.00 $1.00
|

This force represents the typical force found among the Dwarven Holds of the Stone Serpent Mountains. This particular army comes from the ancient and proud Hold of Iron Root. They are led by King Torgul Pigiron and have been for over two centuries. Recent clashes with Felinid war parties have King Torgul angry and is seriosly considering launching a strike across the foothills and take Bloodsea... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Leonids are an agressive, expansionistic and brutal people. They rule Empire that spans the known world. They are not evil, just power hungry. They cannot abide the thought of another race ruling over them and whenever confronted with a people that could someday pose a threat to their Empire they attack it and seek to subjagate and enslave its people.
Get Some! Fantasy Warfare... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Mercenary armies are often cobbled together by experienced and money savvy soldiers who have a lot of friends in seedy places. These mercenary captains will recruit a dour and taciturn fellow soldier who can be trusted around gold and jewels. Together the Captain and Paymaaster will begin frequenting the brothels, taverns and dives recruiting sellswords, cutthroats, second story men, former sol... [click here for more] |
Art of War Games |
$2.00 $1.00
|

A ratling army is an undisciplined horde. They swarm across the battlefield pushing slaves and house rats in front in order to soak up enemy missile fire. They use large units of lightly armed skirmishers to outflank the enemy and attack from an unexpected direction. They use strange weapons and magic fueled warmachines that can cause panic in the enemy ranks. Ratling priests use strange ancien... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Satyrs are a flexible and mobile force and wander the forests ambushing caravans, traders and travellers. They are in a near constant state of war with the Wild Elves. They inhabit most of forests of the Known World and are a constant threat to trade and isolated villages.
Satyrs use deception and speed to out manuver their enemies and can strike from an enemies flanks or rear while it ... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Skirmish Rules use the Get Some! system to play out small unit actions in your fantasy games. The rules have been tweaked to better simulate small actions between warbands. This is a good way to try out an army or the basic rules for Get Some! without buying or using tons of models. Less than ten models to a side usually and games can be pretty fast (around 30 to 45 minutes) it is great for... [click here for more] |
Art of War Games |
$2.00
|