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High Adventure Role Playing Fantasy

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RMFRP 1999 Arms Law

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RMFRP Arms Law

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Gamemaster Law

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Spell Law: Of Mentalism

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Spell Law: Of Essence

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Spell Law: Of Channeling

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Creatures and Monsters

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Rolemaster Fantasy Role Playing

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Rolemaster Classic Spell Law

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High Adventure Role Playing Fantasy

High Adventure Role Playing Fantasy


HARP FANTASY- the new road to High Adventure

Heroes Wanted, No Previous Experience Required. On the Job Training Provided. Flexible Hours. Travel Opportunities. Profit Sharing. Health Plan. You Kill it, you Loot it. Are you ready for action, excitement and adventure? Then you're ready for High Adventure Role Playing: Fantasy. HARP Fantasy brings you all the flexibility...   [click here for more]

Guild Companion Publications  $20.00

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Rolemaster Fantasy Role Playing

Rolemaster Fantasy Role Playing


Prepare yourself! You are about to begin your journey toward the ultimate fantasy role playing adventure! We know you have great stories to tell and fascinating characters to play. So do your fantasy justice and use the most flexible rules around: Rolemaster Fantasy Role Playing.

Why have your grand tales limited by the rules you use? Choose the system which tells your story your...   [click here for more]

Guild Companion Publications  $20.00

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Creatures and Monsters

Creatures and Monsters


A bestiary of epic proportions!

Encounter dragons, sprites, gorgons, sabertooth tigers, and foes of all stripes, spots and scales. Even the leviathan is not too big for this comprehensive bestiary!

Inside you'll find hundreds of animals, monsters, and races. Many are culled from myth, others are staples of fantasy fiction and games, and many more are completely original - unlike...   [click here for more]

Guild Companion Publications  $18.00

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Gamemaster Law

Gamemaster Law


The essential tome for GMs!

How many players should I try to handle at one time? Will my game be more successful if I focus on political intrigue or on simple adventuring? How can I pull the characters from the jaws of death without it seeming contrived? How can I keep the "power" in my game from getting out of hand? If you have ever asked yourself any of these questions, then...   [click here for more]

Guild Companion Publications  $18.00

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RMFRP 1999 Arms Law

RMFRP 1999 Arms Law


It's not the bruises that kill!

Put fast and furious combat into your adventure! Arms Law delivers fantasy and medieval melee and missile attacks with realistic-plus results. Simple to use, you'll puncture, slash, or crush your foes with convincing fatality!

Arms Law expands the combat system from Rolemaster Fantasy Role Playing to its full breadth.

...   [click here for more]

Guild Companion Publications  $10.00

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RMFRP Arms Law

RMFRP Arms Law


Get Critical!

Arms Law is about FRP combat - the kind that leaves you shaking and bragging to your friends about your character's exploits. If you prefer safe, ho hum, by thenumbers RPG combat then Arms Law is not for you. If you are looking for FRP combat that leaves you breathless, your quest ends here.

Arms Law is a fantasy combat system designed to be us...   [click here for more]

Guild Companion Publications  $9.00

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Rolemaster Classic Arms Law

Rolemaster Classic Arms Law


Get Critical

Arms Law is about FRPG combat - the kind that leaves you shaking and bragging to your friends about your character's exploits. If you prefer safe, ho hum, by-the-numbers RPG combat then Arms Law is not for you. If you are looking for FRP combat that leaves you breathless your quest ends here.

Arms Law is a fantasy combat system designed to be us...   [click here for more]

Guild Companion Publications  $12.00

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Rolemaster Classic Character Law

Rolemaster Classic Character Law


A Classic Returns.

Rolemaster, the greatest RPG system of all time is back.

Rolemaster Classic: Character Law marks the return of the original revered Rolemaster system. This volume encompasses the Character Law section of the hallowed "red border edition" Character & Campaign Law and has been completely updated and expanded.

The origin...   [click here for more]

Guild Companion Publications  $16.00

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Spell Law: Of Channeling

Spell Law: Of Channeling


Only your soul is at stake!

From the forgotten rites of lost religions to the dutiful chants of young acolytes, open the realm of Channeling fully to your prayers!

Inside you will find over 50 spell lists - with hundreds of spells. Plus all of the character information needed to expand the core Channeling professions of your Rolemaster Fantasy Role Playing g...   [click here for more]

Guild Companion Publications  $10.00

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Spell Law: Of Essence

Spell Law: Of Essence


When the sorcerer raises a hand ...

The magic of the universe is all around us. Tap into the natural Essence and shape your destiny!

Inside you will find over 50 spell lists - with hundreds of spells. Plus all of the character information needed to expand the core Essence professions of your Rolemaster Fantasy Role Playing game, including the Illusionist, th...   [click here for more]

Guild Companion Publications  $10.00

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Spell Law: Of Mentalism

Spell Law: Of Mentalism


Open the doors of your mind ...

The power of the mind lies just beyond the reach of most. Now you can tap into the ultimate personal power! Open the doors of your mind and the realm of Mentalism will be yours!

Inside you will find over 50 spell lists - with hundreds of spells. Plus all of the character information needed to expand the core Mentalism professions of your ...   [click here for more]

Guild Companion Publications  $10.00

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Rolemaster Classic Spell Law

Rolemaster Classic Spell Law


The magic has returned! Spell Law, the heart of the Rolemaster magic system is back with more power. Re-edited, reorganised, this new edition of Spell Law gives your favourite spellcaster the punch they need to take on the villains or extra punch if they are the bad guys. Explore new realms of power and plumb the depths of magic without sacrificing playability. Why settle f...   [click here for more]

Guild Companion Publications  $20.00

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High Adventure Role Playing Fantasy

01.High Adventure Role Playing Fantasy
02.Rolemaster Fantasy Role Playing
03.Rolemaster Classic Character Law
04.Rolemaster Classic Arms Law
05.Rolemaster Classic Spell Law
06.RMFRP Arms Law
07.Spell Law: Of Channeling
08.Spell Law: Of Essence
09.Gamemaster Law
10.Spell Law: Of Mentalism
11.Creatures and Monsters
12.RMFRP 1999 Arms Law
 
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